Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
353 FPS
Ultra 1080p Measured
171 FPS

1440p (2K / QHD)

Low 1440p Measured
227 FPS
Ultra 1440p Measured
114 FPS

4K (Ultra HD)

Low 4K Measured
125 FPS
Ultra 4K Measured
61 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 13,494
Graphics Card
Required 27,663
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 79 93 125
1440p QHD 114 148 173 227
1080p Full HD 171 228 271 353

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 228
1920x1080 Low 353
1920x1080 Medium 271
1920x1080 Ultra 171
2560x1440 High 148
2560x1440 Low 227
2560x1440 Medium 173
2560x1440 Ultra 114
3840x2160 High 79
3840x2160 Low 125
3840x2160 Medium 93
3840x2160 Ultra 61

Performance Analysis: Minimum on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4080 SUPER delivers a remarkably consistent performance profile across all tested settings in Minimum, a 2014 third-person shooter. Benchmark data shows this combination never drops below 60 FPS at any resolution or preset, with the lowest recorded average being 60.8 FPS at 4K Ultra. The measured results indicate a system that is overwhelmingly GPU-bound at higher resolutions, while the 4-core/8-thread CPU becomes a more significant factor at 1080p, where frame rates scale dramatically with graphical settings.

Measured FPS Breakdown

The dataset provides average frame rates for three resolutions—1920x1080, 2560x1440, and 3840x2160—across four quality presets: Low, Medium, High, and Ultra. No minimum or maximum frame rate data is available; all figures below represent average FPS.

At 1920x1080, the performance envelope is exceptionally wide. Low settings produce an average of 353.1 FPS, which drops to 270.7 FPS at Medium, 228.4 FPS at High, and 170.7 FPS at Ultra. The gap between Low and Ultra is 182.4 FPS, indicating that the GPU has substantial headroom even at the highest settings. The progression from Medium to High to Ultra shows diminishing returns in absolute terms: a 42.3 FPS drop from Medium to High, followed by a 57.7 FPS drop from High to Ultra.

At 2560x1440, the same pattern holds but with compressed absolute numbers. Low settings yield 226.7 FPS, Medium 172.9 FPS, High 148.4 FPS, and Ultra 114 FPS. The delta between Low and Ultra is 112.7 FPS, roughly 62% of the 1080p delta. Notably, the step from Medium to High (24.5 FPS loss) is smaller than the step from Low to Medium (53.8 FPS loss), suggesting that the Medium preset captures most of the visual uplift relative to its performance cost.

At 3840x2160, the frame rates remain well above playable thresholds but tighten considerably. Low settings average 125.1 FPS, Medium 92.5 FPS, High 79.4 FPS, and Ultra 60.8 FPS. The Ultra preset sits just 0.8 FPS above the 60 FPS playability threshold, making it the most demanding configuration that still passes. The spread from Low to Ultra here is 64.3 FPS, less than half of the 1080p spread, demonstrating how resolution scaling amplifies GPU load.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the Ultra preset across the board. The exact average FPS at Ultra is 170.7 at 1920x1080, 114 at 2560x1440, and 60.8 at 3840x2160.

At 1920x1080, Ultra delivers 170.7 FPS, which is 110.7 FPS above the 60 FPS threshold. This leaves substantial headroom for frame rate fluctuations, though the data does not include minimum FPS values to quantify worst-case drops.

At 2560x1440, Ultra averages 114 FPS, which is 54 FPS above the threshold. This is a comfortable margin that suggests consistent playability even during intense scenes, assuming the average is representative of typical performance.

At 3840x2160, Ultra averages 60.8 FPS, which is only 0.8 FPS above the threshold. This is a razor-thin margin. While the average clears 60 FPS, the absence of minimum FPS data means that transient dips below 60 FPS are possible. Users seeking a more stable experience at 4K might prefer High settings, which average 79.4 FPS, but the data explicitly identifies Ultra as the best playable setting at this resolution.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component limits performance. At 1080p, the frame rate varies by a factor of 2.07 from Low (353.1 FPS) to Ultra (170.7 FPS). At 1440p, the same comparison yields a factor of 1.99 (226.7 vs. 114). At 4K, the factor is 2.06 (125.1 vs. 60.8). The consistency of this ratio across resolutions suggests that the GPU is the primary bottleneck at all settings, since the relative cost of higher presets does not change dramatically with resolution.

However, the absolute frame rates tell a different story about CPU involvement. At 1080p Low, the system produces 353.1 FPS. This is an extremely high frame rate that requires the CPU to feed the GPU with draw calls and physics updates at a rate exceeding 350 per second. The Intel Core i3-12100F, with its 4 cores and 8 threads, manages this task, but the fact that 1080p Ultra (170.7 FPS) is only 48% of 1080p Low (353.1 FPS) indicates that the GPU is doing most of the work when settings increase.

The resolution scaling provides a clearer picture. Moving from 1080p to 1440p at the same settings reduces frame rates by roughly 35-40%: Low drops from 353.1 to 226.7 (a 35.8% reduction), Medium from 270.7 to 172.9 (36.1%), High from 228.4 to 148.4 (35.0%), and Ultra from 170.7 to 114 (33.2%). Moving from 1440p to 4K reduces frame rates by another 44-47%: Low drops from 226.7 to 125.1 (44.8%), Medium from 172.9 to 92.5 (46.5%), High from 148.4 to 79.4 (46.5%), and Ultra from 114 to 60.8 (46.7%).

These consistent percentage reductions across all presets indicate that the GPU is the dominant performance factor at every resolution. If the CPU were the bottleneck, we would expect the frame rate differences between resolutions to shrink at higher settings (where GPU load increases and CPU load stays similar). The data shows no such compression: the 4K-to-1080p ratio is roughly 0.35 for Low (125.1/353.1), 0.34 for Medium (92.5/270.7), 0.35 for High (79.4/228.4), and 0.36 for Ultra (60.8/170.7). The GPU is the limiting component throughout.

The CPU's role becomes more apparent at 1080p Low, where the frame rate of 353.1 FPS represents a practical upper bound for this processor. The RTX 4080 SUPER is capable of higher frame rates at 1080p Low in other contexts, but the i3-12100F's single-thread and multi-thread performance (3DMark single-thread score of 893, Cinebench R23 single-core of 1674) sets the ceiling. At 4K Ultra, the GPU is fully saturated, evidenced by the 60.8 FPS result that aligns with the GPU's rendering limits at that resolution.

FAQ

*Q: Can this PC run Minimum at 4K Ultra?*

A: Yes, but narrowly. The measured average FPS at 3840x2160 Ultra is 60.8, which is just 0.8 FPS above the 60 FPS playability threshold. The data does not include minimum FPS, so transient dips below 60 FPS cannot be ruled out.

Q: What is the best settings preset for 1440p gaming?

A: Ultra is the best playable preset at 2560x1440, delivering an average of 114 FPS. This is 54 FPS above the threshold, providing a comfortable margin for smooth gameplay.

Q: How much faster is Low versus Ultra at 1080p?

A: At 1920x1080, Low averages 353.1 FPS while Ultra averages 170.7 FPS. Low is approximately 2.07 times faster than Ultra, a difference of 182.4 FPS.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the dominant factor at all resolutions. The frame rate reductions from 1080p to 1440p and from 1440p to 4K are consistent across all presets (roughly 35% and 46% respectively), indicating GPU-bound scaling. The CPU only becomes a potential limit at 1080p Low, where 353.1 FPS approaches the processor's practical ceiling.

Q: What frame rate can I expect at 4K High?

A: The measured average at 3840x2160 High is 79.4 FPS. This is 18.6 FPS higher than Ultra at the same resolution, making High a more stable choice if 4K Ultra's 60.8 FPS margin feels too tight.

Q: Does the game run at over 200 FPS at any setting?

A: Yes. At 1920x1080 Low (353.1 FPS), 1920x1080 Medium (270.7 FPS), 1920x1080 High (228.4 FPS), and 2560x1440 Low (226.7 FPS), the average frame rate exceeds 200 FPS.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the Intel Core 3 N355 (avg score 13492, delta 0%), the Intel Core i5-9500 (13452, +0.3%), the Intel Core 5 120UL (13594, -0.7%), and the Intel Core i7-1250U (13351, +1.1%). All of these processors fall within a 1.1% performance delta of the i3-12100F, meaning they would produce nearly identical frame rates in Minimum. The i5-9500, for instance, is 0.3% faster on average, which would translate to sub-1 FPS differences at any resolution. The Core 5 120UL is 0.7% slower, also negligible in practice.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 4080 (avg score 54247, delta -0.1%), the AMD Radeon Pro W5700X (54828, -1.1%), the AMD Radeon RX 6750 GRE 12 GB (55698, -2.7%), and the AMD Radeon 8060S (55757, -2.8%). The RTX 4080 is essentially identical in performance (0.1% slower), so users with that card should expect the same frame rates within measurement error. The Radeon Pro W5700X is 1.1% faster, which would add roughly 0.7 FPS at 4K Ultra (from 60.8 to about 61.5). The RX 6750 GRE 12 GB and Radeon 8060S are 2.7% and 2.8% faster respectively, potentially adding around 1.6-1.7 FPS at 4K Ultra, but these differences are unlikely to be perceptible.

How This Combo Ranks

This specific combination of Intel Core i3-12100F and NVIDIA GeForce RTX 4080 SUPER ranks 338th out of 3712 tested combos in Minimum. This places it in the top 9.1% of all configurations tested. The high rank is primarily driven by the GPU's exceptional performance (86th percentile among all GPUs) offsetting the CPU's more modest standing (68th percentile among all CPUs). In a game that is GPU-bound at 1440p and 4K, the RTX 4080 SUPER's 52.22 TFLOPS FP32 throughput and 736.3 GB/s memory bandwidth dominate the performance profile. The CPU's 4-core/8-thread configuration, while sufficient for this 2014 title, would be a limiting factor in more modern games that utilize more threads.

The Verdict

This PC can run Minimum at all tested resolutions and presets, with every configuration clearing the 60 FPS threshold. At 1920x1080, the system delivers 170.7 FPS at Ultra, making it more than capable of driving high-refresh-rate monitors. At 2560x1440, Ultra averages 114 FPS, providing a smooth experience on 144Hz displays. At 3840x2160, Ultra averages 60.8 FPS, which technically passes the playability threshold but leaves minimal headroom; High settings at 79.4 FPS offer a more comfortable margin for 4K gaming. The data indicates that the RTX 4080 SUPER is the performance driver, with the i3-12100F providing adequate CPU throughput for this title's requirements. For users prioritizing maximum visual fidelity at 4K, the Ultra preset is viable, but the 0.8 FPS margin above the threshold suggests that High is the safer choice for consistent 60 FPS gameplay.