Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
329 FPS
Ultra 1080p Measured
161 FPS

1440p (2K / QHD)

Low 1440p Measured
212 FPS
Ultra 1440p Measured
104 FPS

4K (Ultra HD)

Low 4K Measured
114 FPS
Ultra 4K Measured
56 FPS
4.7ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 13,494
Graphics Card
Required 27,663
Your GPU 31,087

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 73 87 114
1440p QHD 104 136 162 212
1080p Full HD 161 211 252 329

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 211
1920x1080 Low 329
1920x1080 Medium 252
1920x1080 Ultra 161
2560x1440 High 136
2560x1440 Low 212
2560x1440 Medium 162
2560x1440 Ultra 104
3840x2160 High 73
3840x2160 Low 114
3840x2160 Medium 87
3840x2160 Ultra 56

Performance Analysis: Minimum on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4070 Ti SUPER delivers a decisively playable experience in Minimum across all tested resolutions, with the benchmark data showing that even the most demanding Ultra preset remains well above the 60 FPS threshold at both 1080p and 1440p. At 4K, the combination falls slightly short of 60 FPS only on the Ultra preset, but High settings provide a comfortable margin. The measured FPS data indicates a system that scales predictably with resolution and preset changes, with the GPU acting as the primary performance driver at higher resolutions while the CPU keeps pace at lower ones.

Measured FPS Breakdown

At 1920x1080, the RTX 4070 Ti SUPER combined with the i3-12100F produces exceptionally high frame rates across all four presets. The Low preset averages 329 FPS, which is the single highest average recorded in the entire dataset. Moving to Medium, the average drops to 252 FPS, with a minimum of 214 FPS and a maximum of 290 FPS, indicating consistent frame delivery even under load. The High preset averages 211 FPS, while the Ultra preset still maintains a robust 161 FPS average. These numbers show that at 1080p, the system is never remotely constrained by either component, and even the heaviest settings leave substantial headroom above the 60 FPS playable threshold.

Stepping up to 2560x1440, the performance remains strong but begins to show the expected scaling costs. The Low preset averages 212 FPS, which represents only a modest reduction from the 1080p figure, suggesting that at lower settings the GPU is still the limiting factor but has ample capacity. Medium settings produce an average of 162 FPS, with a minimum of 138 FPS and a maximum of 187 FPS, demonstrating solid frame pacing. High settings average 136 FPS, while Ultra settings average 104 FPS. The gap between Low and Ultra at 1440p is 108 FPS, which indicates that the visual quality settings have a meaningful impact on performance, but every preset tested remains comfortably above the 60 FPS line.

At 3840x2160, the performance scaling becomes more pronounced, and this is where the system's limits start to appear. The Low preset averages 114 FPS, which is still highly playable and only 18 FPS below the 1440p Low result. Medium settings average 87 FPS, with a minimum of 74 FPS and a maximum of 101 FPS, keeping the experience smooth. High settings average 73 FPS, which remains above the 60 FPS threshold with a reasonable margin. However, the Ultra preset averages only 56 FPS, which falls below the 60 FPS playable threshold, making it the only tested configuration that fails to meet the target. The progression from Low to Ultra at 4K shows a 58 FPS swing, highlighting that Ultra settings demand significantly more from the GPU than lower presets at this resolution.

CPU and GPU Roles

The benchmark results reveal a clear division of labor between the Intel Core i3-12100F and the NVIDIA GeForce RTX 4070 Ti SUPER, with the GPU becoming increasingly dominant as resolution rises. At 1920x1080, the CPU's role is more prominent, as evidenced by the relatively smaller performance gaps between presets compared to higher resolutions. The difference between Low and Ultra at 1080p is 168 FPS, which is substantial, but the absolute frame rates are so high that neither component is likely to be the sole bottleneck. The i3-12100F's four cores and eight threads, with a boost clock of 4.30 GHz, are sufficient to feed the GPU at these frame rates, as shown by the 3dmark single-thread score of 893 and the passmark single-thread score of 3444, which indicate strong per-core performance for a 12th-gen part.

At 2560x1440, the GPU begins to take on a more significant role, as the resolution increase places greater demand on the RTX 4070 Ti SUPER's rendering capabilities. The 1440p Low-to-Ultra gap of 108 FPS is smaller than the 1080p gap, which suggests that the GPU is starting to become the limiting factor. The RTX 4070 Ti SUPER's specifications, including 8448 shading units and a boost clock of 2610 MHz, provide ample compute throughput, but the 16 GB of GDDR6X memory and 672.3 GB/s bandwidth are now being more fully utilized. The CPU still has enough headroom to avoid becoming a bottleneck, as the 1440p results show consistent scaling without any sudden drops that would indicate CPU limitations.

At 3840x2160, the GPU is unambiguously the dominant component. The performance difference between Low and Ultra at 4K is 58 FPS, and the fact that Ultra falls below 60 FPS while High remains above it points directly to GPU compute and memory bandwidth constraints. The i3-12100F's role becomes secondary at this resolution, as the frame rates are low enough that the CPU can easily keep up with the GPU's output. The 3dmark 16-thread score of 4051 and the cinebench r23 multicore score of 11860 confirm that the CPU has ample multi-threaded capacity for a game like Minimum, which is a 2014-era title that does not heavily utilize many cores. The scaling between resolutions—from 329 FPS at 1080p Low to 114 FPS at 4K Low—shows a 65% reduction, while the same preset comparison from 1440p to 4K shows a 46% reduction, demonstrating that the GPU's workload grows more rapidly than the CPU's as pixel count increases.

Similar Performance Alternatives

For the CPU side, the Intel Core i3-12100F's nearest rivals in benchmark performance provide several options that would yield similar results in Minimum. The Intel Core 3 N355 has an average score of 13492, which is essentially identical to the i3-12100F's 13494 average, with a delta of 0%. This means that swapping to the N355 would produce nearly indistinguishable frame rates in CPU-bound scenarios. The Intel Core i5-9500, with an average score of 13452 and a delta of 0.3%, is also effectively a performance peer, though it offers more cores (6) and threads (6) than the i3-12100F, which could provide better performance in heavily threaded workloads outside of gaming. The Intel Core 5 120UL is slightly faster with an average score of 13594 and a delta of -0.7%, meaning it outperforms the i3-12100F by a small margin, while the Intel Core i7-1250U is slightly slower at 13351 with a delta of 1.1%. For Minimum, any of these CPUs would deliver comparable frame rates, as the game's CPU demands are modest and the GPU does most of the heavy lifting at higher resolutions.

On the GPU side, the NVIDIA GeForce RTX 4070 Ti SUPER's nearest rivals all come from NVIDIA's own lineup, which simplifies the comparison. The NVIDIA Quadro M5000 has an average score of 31206, which is 0.4% lower than the RTX 4070 Ti SUPER's 31087, making it a near-identical performer. The NVIDIA GRID M60-1Q also scores 31220, with the same -0.4% delta, meaning that in Minimum, these GPUs would produce almost exactly the same frame rates at every resolution and preset. The NVIDIA RTX PRO 4500 Blackwell is 1.4% faster with a score of 31532, while the NVIDIA TITAN RTX is 1.9% faster with a score of 31676. These deltas are small enough that the playable settings at each resolution would remain unchanged—all four GPUs would clear 60 FPS at 4K High but fall short at 4K Ultra. The practical takeaway is that if an RTX 4070 Ti SUPER is unavailable, any of these alternatives would provide essentially the same experience in this game.

The Verdict

The benchmark data is unambiguous: this PC can absolutely run Minimum at 60 FPS or higher in the vast majority of tested configurations. At 1920x1080, every preset, from Low at 329 FPS to Ultra at 161 FPS, clears the 60 FPS threshold by a massive margin, making this resolution entirely playable with maximum visual quality. At 2560x1440, the system also achieves playable frame rates on all four presets, with Ultra averaging 104 FPS, which is well above the target and leaves room for future driver optimizations or background tasks. Even at 3840x2160, the system clears 60 FPS on Low (114 FPS), Medium (87 FPS), and High (73 FPS) presets, with only the Ultra preset falling short at 56 FPS. The verdict by resolution confirms that the best settings at 4K are High, which delivers an average of 73 FPS, while 1440p and 1080p both allow Ultra settings with averages of 104 FPS and 161 FPS, respectively. The only configuration that fails the playable threshold is 4K Ultra, which misses 60 FPS by just 4 FPS, a margin that could potentially be closed with reduced shadow quality or other minor tweaks.

How This Combo Ranks

The Intel Core i3-12100F and NVIDIA GeForce RTX 4070 Ti SUPER combination ranks 449th out of 3712 tested combos in Minimum, placing it in the top 12% of all systems evaluated. This ranking reflects the strong overall performance of the pairing, driven primarily by the GPU's high-end capabilities. The RTX 4070 Ti SUPER's percentile ranking of 76 among all GPUs, combined with the i3-12100F's percentile of 68 among all CPUs, indicates that this system sits comfortably above the median for both components. In the context of Minimum, which is a 2014 title with relatively modest system requirements, this combination is overqualified for most scenarios, as evidenced by the fact that it achieves 161 FPS at 1080p Ultra and 104 FPS at 1440p Ultra. The rank of 449 suggests that while there are faster systems in the database, most of them use more powerful CPUs or GPUs that would only show meaningful advantages at higher resolutions or in more demanding games. For Minimum specifically, the bottleneck at 4K Ultra is the GPU, and upgrading to a faster card like the NVIDIA TITAN RTX, which is only 1.9% faster in benchmark scores, would likely not be enough to push that preset above 60 FPS.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which achieves an average of 161 FPS. This is the highest visual quality setting available, and it provides more than double the playable threshold, making it the clear recommendation for this resolution. At 2560x1440, Ultra is also the best choice, with an average of 104 FPS, which offers a 44 FPS margin above the 60 FPS line. The 1440p Ultra setting is visually superior to any 1080p preset and still provides a smooth, high-refresh-rate experience. At 3840x2160, the best setting that stays at or above 60 FPS is High, which averages 73 FPS. This is a meaningful trade-off versus Ultra, which falls to 56 FPS, but the 13 FPS difference between High and Ultra at 4K is not worth sacrificing the 60 FPS guarantee. For players with 4K displays, High settings at 3840x2160 deliver an excellent balance of visual fidelity and performance, while those on 1440p or 1080p monitors can max out every setting without concern.