Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
170 FPS
Ultra 1080p Measured
85 FPS

1440p (2K / QHD)

Low 1440p Measured
108 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
58 FPS
Ultra 4K Measured
27 FPS
9.1ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 13,494
Graphics Card
Required 27,663
Your GPU 24,442

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 37 48 58
1440p QHD 57 70 86 108
1080p Full HD 85 110 129 170

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 110
1920x1080 Low 170
1920x1080 Medium 129
1920x1080 Ultra 85
2560x1440 High 70
2560x1440 Low 108
2560x1440 Medium 86
2560x1440 Ultra 57
3840x2160 High 37
3840x2160 Low 58
3840x2160 Medium 48
3840x2160 Ultra 27

Performance Analysis: Minimum on Your System

Can Intel Core i3-12100F + AMD Radeon RX 6600 XT run Minimum? The measured data indicates this combination is fully capable of running the game at 1080p and 1440p, with a clear ceiling at 4K. At 1920x1080, every preset from Low to Ultra clears the 60 FPS playable threshold, with Ultra averaging 85.2 FPS. At 2560x1440, the three lower presets remain playable, peaking at 70.2 FPS on High, while Ultra dips below the threshold at 56.5 FPS. At 3840x2160, no preset achieves 60 FPS, with the best result being 58 FPS on Low, just short of playable.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, delivering an average of 85.2 FPS. This is the highest visual quality available while maintaining a comfortable margin above the playable threshold of 60 FPS. The data shows a smooth progression: Low runs at 170.3 FPS, Medium at 129.2 FPS, High at 109.5 FPS, and Ultra at 85.2 FPS. All four presets clear the threshold by at least 25 FPS, so users can select Ultra without concern for frame rate drops below playability.

At 2560x1440, the most demanding playable preset is High, averaging 70.2 FPS. Low runs at 107.5 FPS and Medium at 85.7 FPS, both also well above 60 FPS. Ultra, however, drops to 56.5 FPS, which is below the playable threshold. The gap between Medium and High is 15.5 FPS, while the gap between High and Ultra is 13.7 FPS — the latter crossing the critical 60 FPS line. High is the recommended ceiling here, as it provides the best visual fidelity that still holds a 10.2 FPS buffer over the threshold.

At 3840x2160, no preset reaches 60 FPS. The closest is Low at 58 FPS, which is 2 FPS short of playable. Medium averages 48.2 FPS, High drops to 37 FPS, and Ultra falls to 26.5 FPS. Since no setting clears the threshold, there is no "best playable preset" at this resolution. The data suggests that 4K is not viable for this combo in this title, regardless of settings.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the workload shifts between the Intel Core i3-12100F and the AMD Radeon RX 6600 XT. At 1920x1080, the GPU has ample headroom, as evidenced by the wide spread between presets: Ultra (85.2 FPS) is exactly half of Low (170.3 FPS). This large delta indicates that the GPU is the primary limiter even at 1080p, since lowering settings produces significant frame rate gains. The CPU, with its 4 cores and 8 threads, is sufficient to feed the GPU across all presets, as no preset shows a plateau or bottleneck that would suggest CPU limitation.

Moving to 2560x1440, the GPU load increases, compressing the preset spread. Low runs at 107.5 FPS, Medium at 85.7 FPS, High at 70.2 FPS, and Ultra at 56.5 FPS. The ratio between Low and Ultra is roughly 1.9x, compared to 2.0x at 1080p, indicating that the GPU is becoming more saturated. The CPU's role remains secondary; the 16-thread 3DMark score of 4051 and the Cinebench R23 multicore score of 11860 suggest the processor has enough throughput to avoid becoming the bottleneck at these frame rates. The i3-12100F's single-thread strength, reflected in its 1674 R23 single-core score, helps maintain consistent frame pacing.

At 3840x2160, the GPU becomes the dominant constraint. The preset spread narrows further: Low at 58 FPS, Medium at 48.2 FPS, High at 37 FPS, and Ultra at 26.5 FPS. The drop from Low to Medium is 9.8 FPS, and from High to Ultra is 10.5 FPS — the GPU is clearly struggling to fill 4K pixels. The CPU's influence is minimal here; even with the lowest settings, the GPU cannot reach 60 FPS, indicating that no amount of CPU headroom can compensate for the Radeon RX 6600 XT's pixel throughput limits at this resolution. The 256.0 GB/s memory bandwidth and 10.60 TFLOPS FP32 performance are simply insufficient for 4K in this title.

Similar Performance Alternatives

For the Intel Core i3-12100F, the nearest rivals based on average benchmark scores provide context for CPU-bound scenarios. The Intel Core 3 N355 scores 13492, a delta of 0% — essentially identical performance. The Intel Core i5-9500 scores 13452, trailing by 0.3%, which is negligible in real-world gaming terms. The Intel Core 5 120UL scores 13594, leading by 0.7%, and the Intel Core i7-1250U scores 13351, trailing by 1.1%. All four rivals sit within a 1.8% band of the i3-12100F's average score of 13494. In a game like Minimum, where the GPU dominates at higher resolutions, swapping to any of these CPUs would produce near-identical frame rates at 1440p and 4K. At 1080p, where CPU load is relatively higher, the differences remain under 2%, so users upgrading from an i5-9500 or switching to a Core 5 120UL would see no perceptible change in measured FPS.

For the AMD Radeon RX 6600 XT, the nearest rivals are more varied. The NVIDIA GeForce GTX 1630 scores 24277, trailing by 0.7%. The Intel Arc A350M scores 24647, leading by 0.8%. The NVIDIA GeForce GTX 780 Ti scores 24236, trailing by 0.8%. The NVIDIA GeForce RTX 2080 SUPER scores 24170, trailing by 1.1%. These deltas are all within 1.9% of the RX 6600 XT's average score of 24442. In practice, this means the GTX 1630 or GTX 780 Ti would deliver nearly the same FPS at each preset and resolution — for instance, at 1440p High, the RX 6600 XT hits 70.2 FPS, and a GTX 1630 would likely land within 1 FPS of that figure. The RTX 2080 SUPER, despite being a higher-tier card in name, shows a negligible 1.1% deficit in this benchmark suite, suggesting that Minimum's workload does not favor its architecture. Users with any of these four cards should expect similar playability outcomes: 1080p Ultra and 1440p High are attainable, while 4K remains out of reach.

The Verdict

The data indicates that this PC can run Minimum at 1920x1080 with all presets playable. The verdictByResolution field lists High, Low, Medium, and Ultra as playable, with Ultra as the best setting at 85.2 FPS. This is the clear recommendation for 1080p users, as it provides the highest visual quality with a 25.2 FPS buffer over the 60 FPS threshold.

At 2560x1440, the verdict is partially positive. High, Low, and Medium are playable, with High as the best setting at 70.2 FPS. Ultra is not playable, falling to 56.5 FPS. Users targeting 1440p should stick to High or lower to maintain smooth gameplay. The 10.2 FPS margin on High is adequate, though not as comfortable as the 1080p Ultra margin.

At 3840x2160, the verdict is negative. No settings are playable, and the best achievable average is 58 FPS on Low. This is 2 FPS short of the threshold, meaning even the lowest settings cannot deliver consistent 60 FPS. The combo is not suitable for 4K gaming in Minimum.

Overall, the i3-12100F + RX 6600 XT is a strong 1080p and capable 1440p configuration for this title, but it is not a 4K solution. The CPU's 68th percentile ranking among all CPUs and the GPU's 70th percentile ranking among all GPUs align with this mid-range positioning.

Measured FPS Breakdown

At 1920x1080, the full range of settings was measured:

  • Low: 170.3 FPS average
  • Medium: 129.2 FPS average
  • High: 109.5 FPS average
  • Ultra: 85.2 FPS average

The progression from Low to Ultra shows a consistent 25-30% drop per step, with the largest single-step decline being 24.3 FPS from Medium to High. The gap from High to Ultra is also 24.3 FPS, indicating that the Ultra preset imposes a similar additional load as the High preset does over Medium.

At 2560x1440, the measured averages are:

  • Low: 107.5 FPS
  • Medium: 85.7 FPS
  • High: 70.2 FPS
  • Ultra: 56.5 FPS

The step from Low to Medium costs 21.8 FPS, from Medium to High costs 15.5 FPS, and from High to Ultra costs 13.7 FPS. The diminishing returns are evident: each higher preset adds less visual improvement per frame lost, but the cumulative effect pushes Ultra below the threshold.

At 3840x2160, the averages are:

  • Low: 58 FPS
  • Medium: 48.2 FPS
  • High: 37 FPS
  • Ultra: 26.5 FPS

The step from Low to Medium is 9.8 FPS, Medium to High is 11.2 FPS, and High to Ultra is 10.5 FPS. The frame rate decline is nearly linear, showing that the GPU is fully saturated at 4K and each preset level proportionally reduces the workload. No min or max FPS values were recorded in the data, so all figures represent average performance only.

FAQ

Q: Can this PC run Minimum at 1080p with max settings?

A: Yes. At 1920x1080, the Ultra preset averages 85.2 FPS, which is above the 60 FPS playable threshold. The verdictByResolution confirms Ultra is playable at this resolution.

Q: What is the best playable setting at 1440p?

A: High is the best playable setting at 2560x1440, averaging 70.2 FPS. Ultra drops to 56.5 FPS, which is below the 60 FPS threshold, so it is not listed as playable.

Q: Is 4K gaming possible with this combo?

A: No. At 3840x2160, no preset reaches 60 FPS. The closest is Low at 58 FPS, which is 2 FPS short of the playable threshold. The verdictByResolution lists no playable settings at 4K.

Q: How much faster is Low compared to Ultra at 1080p?

A: At 1920x1080, Low averages 170.3 FPS, which is exactly double the Ultra average of 85.2 FPS. This represents a 100% performance increase from the lowest to the highest preset.

Q: Which component limits performance at 4K?

A: The GPU is the limiting factor. At 3840x2160, even Low settings only reach 58 FPS, while the CPU has sufficient headroom — its 3DMark 16-thread score of 4051 and Cinebench R23 multicore score of 11860 indicate no bottleneck at these frame rates.

Q: How does this combo rank among all tested systems for this game?

A: The combo ranks 2591 out of 3712 tested combinations, placing it in the lower third of all systems. This ranking reflects its mid-range hardware, which is consistent with its 1080p and 1440p playability but lack of 4K capability.

How This Combo Ranks

The comboRankInGame places this system at rank 2591 out of 3712 tested combinations. This percentile position — roughly the 30th percentile from the bottom — indicates that the Intel Core i3-12100F + AMD Radeon RX 6600 XT is a mid-range performer in Minimum. The ranking aligns with the measured FPS data: the combo handles 1080p and 1440p well but falls short at 4K. For context, the CPU ranks in the 68th percentile among all CPUs, and the GPU ranks in the 70th percentile among all GPUs, so the combined system sits slightly below what those individual percentiles might suggest. This is likely due to the game's scaling characteristics — the GPU's 8 GB of GDDR6 memory and 128-bit bus, combined with the CPU's 4 cores, create a pairing that excels at mainstream resolutions but cannot push into high-refresh 4K territory. The 3712 total combos include systems with stronger GPUs that achieve playable 4K, which pushes this combo down in the ranking despite its solid 1080p performance. Users with this setup should expect to be in the middle of the pack for Minimum, with clear strengths at 1080p Ultra and 1440p High, but a definitive weakness at 4K.