Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

60%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
58 FPS
Ultra 1080p Measured
28 FPS

1440p (2K / QHD)

Low 1440p Measured
37 FPS
Ultra 1440p Measured
18 FPS

4K (Ultra HD)

Low 4K Measured
20 FPS
Ultra 4K Measured
10 FPS
27ms Frame Time
41ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 76,212
Graphics Card
Required 27,663
Your GPU 6,019

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 13 15 20
1440p QHD 18 24 29 37
1080p Full HD 28 37 44 58

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 37
1920x1080 Low 58
1920x1080 Medium 44
1920x1080 Ultra 28
2560x1440 High 24
2560x1440 Low 37
2560x1440 Medium 29
2560x1440 Ultra 18
3840x2160 High 13
3840x2160 Low 20
3840x2160 Medium 15
3840x2160 Ultra 10

Performance Analysis: Minimum on Your System

The AMD Ryzen 9 8945HX paired with the AMD Radeon 760M is a combination that sits near the very bottom of the database’s tested list for Minimum, ranking 3701 out of 3712 combos. The integrated GPU’s position in the 35th percentile of all GPUs, against a CPU in the 95th percentile, sets up a lopsided pairing; benchmark results show the iGPU as the clear bottleneck across every resolution tested. The measured FPS data confirms that this system cannot reach the 60 FPS playable threshold at any resolution or preset tested, making it a configuration for low-resolution experimentation rather than smooth play.

Measured FPS Breakdown

At 3840x2160, the results are uniformly poor. The High preset averages 13 FPS, Medium averages 15 FPS with a minimum of 13 and maximum of 18, Low averages 20 FPS, and Ultra drops to 10 FPS. No 4K setting produces a frame rate that is remotely playable; the spread between Low and Ultra is only 10 FPS, indicating that resolution is the dominant factor here, with preset choices having a minor impact on an already low baseline.

Moving to 2560x1440, the situation improves but remains far from playable. High averages 24 FPS, Medium averages 29 FPS with a 24 FPS minimum and 33 FPS maximum, Low reaches 37 FPS, and Ultra falls to 18 FPS. The jump from 4K to 1440p yields roughly an 80% increase in average FPS across most presets, but the ceiling is still below 40 FPS, meaning the rendering pipeline is heavily constrained by the GPU’s compute and memory bandwidth limits.

At 1920x1080, the best-case scenario emerges. Low settings average 58 FPS, which is just 2 FPS shy of the 60 FPS threshold. Medium averages 44 FPS with a minimum of 38 and maximum of 51, High averages 37 FPS, and Ultra averages 28 FPS. The gap between Low and Ultra at 1080p is 30 FPS, showing that the preset scaling here has a much larger effect than at higher resolutions, likely because the GPU is less bandwidth-starved at this pixel count. Still, only Low approaches playability, and the min FPS for Medium (38) suggests stutter potential in demanding scenes.

How This Combo Ranks

With a combo rank of 3701 out of 3712 tested combinations, this pairing sits in the bottom 0.3% of all configurations in the database for Minimum. This is a remarkably low position, reflecting the fact that the Radeon 760M is an integrated solution operating with system-shared memory, which severely limits its ability to sustain frame rates in a third-person shooter from 2014. The CPU’s high percentile ranking (95th) does not compensate for the GPU’s low percentile (35th), as the game’s rendering workload is almost entirely GPU-bound.

The rank implies that nearly every other tested combo, including those with older discrete GPUs, outperforms this system. The delta between the 760M and its nearest rivals in the GPU benchmark list is small (within 0.5% of the RX 6400 and GTX 770M), but those rivals are discrete cards with dedicated VRAM, which likely gives them a real-world edge in sustained performance that the shared-memory iGPU cannot match. The data shows that this combo is positioned for very light or older titles, not for a game like Minimum at modern settings.

CPU and GPU Roles

The AMD Ryzen 9 8945HX is a 16-core, 32-thread processor with a boost clock of 5.40 GHz, scoring 42,713 in Cinebench R23 multicore and 6,030 in single-core. These numbers place it in the 95th percentile of all CPUs, indicating massive headroom for any game’s CPU demands. The Radeon 760M, by contrast, has 512 shading units, a 2,599 MHz boost clock, and a Passmark G3D score of 5,310, placing it in the 35th percentile of GPUs. The asymmetry is stark.

At 3840x2160, the GPU is the absolute bottleneck. The difference between Low (20 FPS) and Ultra (10 FPS) is only 10 FPS, meaning the GPU is saturated even at the lowest settings; the CPU’s capability is irrelevant because the rendering pipeline cannot feed frames fast enough. At 2560x1440, the same pattern holds: Low (37 FPS) versus Ultra (18 FPS) shows a 19 FPS spread, still indicating a GPU-limited scenario where preset changes have limited effect.

At 1920x1080, the GPU’s role shifts slightly. Low (58 FPS) versus Ultra (28 FPS) shows a 30 FPS spread, which is larger than at higher resolutions, suggesting that at 1080p the GPU has enough bandwidth to respond to preset changes, but it still cannot reach 60 FPS at any setting. The CPU’s role is minimal throughout; its benchmark scores are far beyond what a 2014 shooter would require, and the measured FPS differences across resolutions are almost entirely attributable to the GPU’s fill rate and memory constraints.

Similar Performance Alternatives

The CPU’s nearest rivals in the database include the Intel Core Ultra 9 285HX (average score 76,155, delta 0.1%), the AMD EPYC Embedded 8224P (76,492, delta -0.4%), the AMD Ryzen Threadripper PRO 9945WX (76,513, delta -0.4%), and the AMD Ryzen 9 9950X3D (75,779, delta 0.6%). These CPUs are all within 0.6% of the 8945HX’s average score of 76,212, meaning that swapping to any of them would produce nearly identical CPU-bound behavior in Minimum — which is to say, no measurable change in FPS, since the GPU is the limiting factor.

On the GPU side, the Radeon 760M’s nearest rivals are the AMD Radeon RX 6400 (average score 6,001, delta 0.3%), the NVIDIA GeForce GTX 770M (6,000, delta 0.3%), the NVIDIA RTX PRO 6000 Blackwell Server (5,996, delta 0.4%), and the NVIDIA Quadro P2000 (6,049, delta -0.5%). These GPUs are all within 0.5% of the 760M’s average score of 6,019. The RX 6400 and GTX 770M would likely produce similar FPS numbers in Minimum, but as discrete solutions with dedicated VRAM, they may hold more stable minimum frame rates. The RTX PRO 6000 and Quadro P2000 are workstation-oriented, but their scores suggest they would behave comparably in this game. For a user looking for more playable performance, the data implies that any of these equivalents would still fall short of 60 FPS at 1080p, given the 760M’s Low preset average of 58 FPS.

FAQ

*Q: Can this PC run Minimum at 1920x1080 with Low settings?*

A: No. The measured average FPS is 58, which is 2 FPS below the 60 FPS playable threshold. The verdict for 1920x1080 lists no playable settings.

Q: What is the best preset at 2560x1440?

A: The data shows no playable settings at 2560x1440. The highest average FPS is 37 on Low, and the best preset by average FPS is Low, but it does not meet the 60 FPS threshold.

Q: How does the CPU compare to its nearest rival?

A: The Ryzen 9 8945HX has an average benchmark score of 76,212, which is 0.1% higher than the Intel Core Ultra 9 285HX (76,155) and 0.6% higher than the AMD Ryzen 9 9950X3D (75,779). These differences are negligible for gaming.

Q: Is the GPU or CPU the bottleneck at 4K?

A: The GPU is the bottleneck. At 3840x2160, the average FPS ranges from 10 (Ultra) to 20 (Low), and the CPU’s high performance scores (95th percentile) cannot compensate for the GPU’s low rendering throughput.

Q: What GPU performance is closest to the Radeon 760M?

A: The AMD Radeon RX 6400 (average score 6,001) is 0.3% lower, and the NVIDIA Quadro P2000 (6,049) is 0.5% higher. All nearest rivals are within 0.5% of the 760M’s average score of 6,019.

Q: Does the 760M have enough memory bandwidth for this game?

A: The GPU uses System Shared memory with a bandwidth rating of "System Dependent," which is a qualitative indicator of limitation. The measured FPS at 1080p Low (58) suggests that memory bandwidth is a constraint, as the game’s performance drops sharply when presets increase memory pressure.

The Verdict

This PC cannot run Minimum at the playable threshold of 60 FPS at any resolution or preset tested. The verdict by resolution is clear: 3840x2160 has no playable settings, with the best average FPS at 20 (Low); 2560x1440 has no playable settings, with the best average FPS at 37 (Low); and 1920x1080 has no playable settings, with the best average FPS at 58 (Low). Even the most favorable configuration — 1080p with Low settings — falls 2 FPS short of the 60 FPS target. The data indicates that the Radeon 760M’s integrated architecture, combined with system-shared memory, is fundamentally insufficient for this game’s rendering demands, regardless of the Ryzen 9’s substantial CPU headroom. Users seeking to play Minimum would need to lower the resolution below 1080p or accept sub-60 FPS performance.

Best Settings per Resolution

At 3840x2160, no preset reaches 60 FPS. The highest average FPS is 20 on Low, but it is not playable.

At 2560x1440, no preset reaches 60 FPS. The highest average FPS is 37 on Low, but it is not playable.

At 1920x1080, no preset reaches 60 FPS. The highest average FPS is 58 on Low, but it is not playable. The Medium preset averages 44 FPS with a minimum of 38 and maximum of 51, which is the closest to a playable experience but still below the threshold. For users who must play, Low at 1080p is the only setting that approaches the target, but the data shows that the 60 FPS threshold is not achievable with this hardware.