Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 47 | 58 | 76 |
| 1440p QHD | 70 | 89 | 105 | 136 |
| 1080p Full HD | 105 | 139 | 164 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5060 combination presents a curious pairing for Minimum, a third-person shooter released on 2014-06-25. The data shows a high-end 16-core CPU from the 5000 series paired with a modern Blackwell 2.0 GPU, and the measured results reveal that the system’s performance is heavily dictated by resolution and preset choices. At 1920x1080, the combo delivers between 105.3 and 212.2 FPS depending on settings, but at 3840x2160, the gap between presets widens dramatically, with Ultra dropping to 37.8 FPS. This analysis examines how the Ryzen 9 5950X and RTX 5060 interact in this title, what alternatives exist, and which settings provide the smoothest experience.
Similar Performance Alternatives
The CPU and GPU each have nearby hardware that would behave similarly in Minimum, based on aggregate benchmark scores. For the AMD Ryzen 9 5950X, the nearest rival is the Intel Core Ultra 5 235HX, with an average score of 52073 versus the Ryzen’s 51947, a delta of -0.2 percent. This means the two processors are effectively identical in overall compute performance, so a system with the Core Ultra 5 235HX would likely produce frame rates within a rounding error of the Ryzen 9 5950X in CPU-bound scenarios. The AMD EPYC 8124P sits at 52121 (delta -0.3 percent), also matching the Ryzen, though its server-oriented design would not change gaming outcomes. On the other side, the Intel Core i9-13900F scores 51730 (delta 0.4 percent), and the Intel Core i7-14700 scores 52301 (delta -0.7 percent). All four rivals fall within a one percent band of the Ryzen 9 5950X, so swapping in any of them would not meaningfully alter Minimum’s performance.
For the NVIDIA GeForce RTX 5060, the closest alternative is the AMD Radeon 860M, which scores 26401 versus the RTX 5060’s 26331 average, a delta of -0.3 percent. That integrated graphics solution, surprisingly, is nearly equivalent in raw benchmark terms, though the RTX 5060 has dedicated 8 GB GDDR7 memory and a 128-bit bus with 448.0 GB/s bandwidth. The NVIDIA GeForce MX550 also matches at 26421 (delta -0.3 percent), which is a low-power mobile chip. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (delta -0.8 percent), and the AMD Radeon RX 6750 XT scores 26011 (delta 1.2 percent). In practice, any of these GPUs would produce similar frame rates in Minimum at the same settings, meaning the RTX 5060’s performance class is well-established. The percentile rankings reinforce this: the Ryzen 9 5950X sits in the 91st percentile of all CPUs, while the RTX 5060 is in the 72nd percentile of all GPUs, so the CPU is a stronger component relative to its peers.
CPU and GPU Roles
The measured FPS data for Minimum reveals a clear pattern: the GPU becomes the dominant bottleneck at higher resolutions, while the CPU’s 16 cores and 32 threads are more than sufficient at lower settings. At 1920x1080, the difference between Low and Ultra is 106.9 FPS (212.2 versus 105.3), a 50 percent drop. This large swing indicates that the GPU is doing most of the work, as the Ryzen 9 5950X with its 3.40 GHz base and 4.90 GHz boost clock has ample headroom. The CPU’s single-thread score of 944 in 3dMark and 1614 in Cinebench R23 single-core suggest it is not limiting at 1080p, especially for a game from 2014 that likely relies on fewer threads.
At 2560x1440, the scaling is more moderate. Low runs at 135.5 FPS, Medium at 105.2, High at 89.1, and Ultra at 69.7. The drop from Low to Ultra is 65.8 FPS (48.6 percent), which is less severe than at 1080p but still shows GPU sensitivity. The RTX 5060’s 19.18 TFLOPS FP32 performance and 299.6 GTexel/s texture rate are being pushed harder, yet the CPU still has enough reserve to keep frame rates above 60 at all presets. At 3840x2160, the GPU is clearly the limiting factor. Low yields 76.3 FPS, Medium drops to 57.7, High to 46.8, and Ultra to 37.8. The gap between Low and Ultra is 38.5 FPS, and even the most demanding preset fails to reach 60 FPS. This is a classic GPU-bound scenario: the Ryzen 9 5950X’s multi-thread score of 26017 in Cinebench R23 and 45424 in PassMark multithread far exceed what Minimum needs, but the RTX 5060’s 8 GB memory and 128-bit bus struggle at 4K.
The resolution scaling itself tells the story. At Low settings, moving from 1080p to 1440p reduces FPS from 212.2 to 135.5 (a 36.1 percent drop), and then from 1440p to 4K down to 76.3 (a 43.7 percent drop). At Ultra, the same transitions go from 105.3 to 69.7 (33.8 percent drop) and then to 37.8 (45.8 percent drop). The consistent ~35-45 percent drops per resolution step indicate that pixel count is the primary driver, not CPU overhead. Therefore, for this combo, the GPU’s role is paramount at 4K, while the CPU’s role is negligible even at 1080p. Gamers with this setup should prioritize lowering graphics settings at high resolutions rather than upgrading the processor.
FAQ
*Q: Can this PC run Minimum at 60 FPS at 1920x1080?*
A: Yes, all four presets exceed 60 FPS. The lowest is Ultra at 105.3 FPS average, while Low reaches 212.2 FPS.
Q: What is the best preset at 2560x1440 for this combo?
A: Ultra is playable at 69.7 FPS average, which is above the 60 FPS threshold. Low runs at 135.5, Medium at 105.2, and High at 89.1, but Ultra offers the highest visual quality while still clearing 60.
Q: Is 3840x2160 playable with this hardware?
A: Only with Low settings, which averages 76.3 FPS. Medium drops to 57.7, High to 46.8, and Ultra to 37.8, all below the 60 FPS playable threshold.
Q: How does the RTX 5060 compare to its nearest rivals in aggregate benchmarks?
A: The RTX 5060 scores 26331 on average, while the AMD Radeon 860M scores 26401 (delta -0.3 percent) and the NVIDIA GeForce MX550 scores 26421 (delta -0.3 percent). The AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (delta -0.8 percent), and the AMD Radeon RX 6750 XT scores 26011 (delta 1.2 percent).
Q: What is the CPU’s benchmark percentile compared to the GPU’s?
A: The Ryzen 9 5950X is in the 91st percentile of all CPUs, while the RTX 5060 is in the 72nd percentile of all GPUs. This means the CPU outperforms a larger share of its peers than the GPU does.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The data shows that at 1080p Low, the combo hits 212.2 FPS, which is far above any CPU limit. The Ryzen 9 5950X’s 16-core, 32-thread configuration with a 64 MB L3 cache provides more than enough processing power for Minimum.
How This Combo Ranks
Out of 3712 tested combinations in Minimum, this pairing of the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5060 ranks 1681st. That places it in the upper half of all combos, though not at the very top. The rank is influenced by the GPU’s relatively modest performance class—the RTX 5060 sits in the 72nd percentile of all GPUs, which drags the overall ranking down despite the CPU’s 91st percentile standing. In practical terms, this means there are 2031 other combinations that deliver higher frame rates in Minimum, but also 2031 that deliver lower ones. The ranking suggests that while this system is capable of running the game smoothly at many settings, it is not an extreme high-end setup for this title.
The combo’s rank is also contextualized by the fact that Minimum is a 2014 game, so even mid-range modern hardware can achieve high FPS. The RTX 5060’s 105.3 FPS at 1080p Ultra is strong, but a combination with a faster GPU would rank higher. For example, if the same CPU were paired with a GPU in the 90th percentile, the combo would likely jump into the top 500. Conversely, pairing the RTX 5060 with a weaker CPU would not change the rank much at 4K, where the GPU is the bottleneck. The data indicates that this rank is primarily a reflection of the GPU’s mid-tier position, not any deficiency in the CPU.
The Verdict
The verdict by resolution is clear: this PC can run Minimum at 60 FPS or above at most settings, but 4K Ultra is not playable. At 1920x1080, all presets—Low at 212.2 FPS, Medium at 163.6, High at 138.9, and Ultra at 105.3—comfortably exceed the 60 FPS threshold. At 2560x1440, the same is true: Low at 135.5, Medium at 105.2, High at 89.1, and Ultra at 69.7 all clear 60. At 3840x2160, only Low settings achieve playable performance with an average of 76.3 FPS. Medium falls short at 57.7, High at 46.8, and Ultra at 37.8. The system is therefore fully capable for 1080p and 1440p gaming, and it can handle 4K only if the user is willing to drop to Low presets. For a game from 2014, this is a strong result—the RTX 5060’s 8 GB of GDDR7 memory is sufficient for the game’s textures at lower settings, and the Ryzen 9 5950X never appears to be a limiting factor.
Best Settings per Resolution
For each resolution, the most demanding preset that stays at or above 60 FPS is as follows. At 1920x1080, the best setting is Ultra, which delivers an average of 105.3 FPS. This is the highest visual quality available, and it still provides a 45 FPS margin above the playable threshold. At 2560x1440, Ultra is also the best setting, with an average of 69.7 FPS. This is closer to the 60 FPS line, but it remains comfortably above. At 3840x2160, the best setting is Low, with an average of 76.3 FPS. This is the only preset at 4K that clears 60 FPS, and it does so by a solid margin of 16.3 FPS. Notably, Medium at 4K averages 57.7 FPS, which is just 2.3 FPS below the threshold, so users with a high tolerance for minor dips might consider it, but the data strictly identifies Low as the playable option.
These settings reflect the GPU’s scaling limits. At 1080p, the RTX 5060 has enough headroom to run Ultra without issue, but at 4K, the pixel count overwhelms its 448.0 GB/s memory bandwidth and 119.9 GPixel/s pixel rate. The jump from 1440p Ultra (69.7 FPS) to 4K Low (76.3 FPS) is interesting—the lower preset at 4K actually runs faster than the higher preset at 1440p because the reduced shading load more than compensates for the extra pixels. This suggests that if a user wants 4K, they should stick with Low, as Medium’s 57.7 FPS is not a playable experience per the 60 FPS threshold.
Measured FPS Breakdown
The measured FPS data provides a detailed view of how the combo performs across every resolution and preset combination. At 1920x1080, the frame rates are: Low at 212.2 FPS average, Medium at 163.6, High at 138.9, and Ultra at 105.3. These are all well above 60 FPS, with Low nearly doubling the Ultra figure. The progression from Ultra to Low shows a consistent increase of roughly 25-50 FPS per step down. At 2560x1440, the numbers are: Low at 135.5, Medium at 105.2, High at 89.1, and Ultra at 69.7. The relative differences are smaller than at 1080p—Low is only 65.8 FPS ahead of Ultra, compared to 106.9 FPS at 1080p—indicating that the GPU is becoming more strained as resolution increases. At 3840x2160, the results are: Low at 76.3, Medium at 57.7, High at 46.8, and Ultra at 37.8. Only Low exceeds 60 FPS, and the drop-off from Low to Ultra is 38.5 FPS. The data shows no min or max FPS values, so only averages are available, but these averages are consistent across the board.
The scaling efficiency is worth noting. From 1080p to 1440p at the same preset, the FPS drops by approximately 35-40 percent. From 1440p to 4K, the drop is larger, around 40-45 percent. This is typical for a GPU with a 128-bit memory bus, as the bandwidth requirement grows faster than the pixel count. The RTX 5060’s 8 GB memory size is not a limiting factor in Minimum, given its 2014 release, but the bandwidth is. The CPU’s performance is effectively constant—the Ryzen 9 5950X’s 3dmark scores (10810 for 16 threads, 944 for single thread) show no sign of being a bottleneck, even at 1080p Low where the GPU is producing 212.2 FPS. This breakdown confirms that users should optimize settings based on resolution, with 1080p and 1440p offering full flexibility and 4K requiring Low for playable frame rates.