Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
326 FPS
Ultra 1080p Measured
163 FPS

1440p (2K / QHD)

Low 1440p Measured
211 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
116 FPS
Ultra 4K Measured
53 FPS
4.8ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 51,947
Graphics Card
Required 27,663
Your GPU 44,795

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 71 88 116
1440p QHD 101 134 162 211
1080p Full HD 163 209 252 326

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 209
1920x1080 Low 326
1920x1080 Medium 252
1920x1080 Ultra 163
2560x1440 High 134
2560x1440 Low 211
2560x1440 Medium 162
2560x1440 Ultra 101
3840x2160 High 71
3840x2160 Low 116
3840x2160 Medium 88
3840x2160 Ultra 53

Performance Analysis: Minimum on Your System

How This Combo Ranks

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 4070 Ti sits at rank 506 out of 3712 tested combos for Minimum. This places the configuration in the top 14% of all tested systems, a strong position for a game that launched in 2014. The combo’s percentile standing is reinforced by the individual component scores: the CPU ranks in the 91st percentile among all processors, while the GPU ranks in the 84th percentile among all graphics cards.

The ranking reflects a system that is heavily overqualified for this title. With the CPU’s 16 cores and 32 threads and the GPU’s 12 GB of GDDR6X memory, the pair delivers frame rates that exceed the playable threshold of 60 FPS at almost every setting tested. The data shows a clear hierarchy: at 1080p, even the most demanding preset (Ultra) produces 163 FPS average, which is 2.7 times the playable threshold. At 1440p, the Ultra preset maintains 100.7 FPS, and at 4K, High settings yield 71.4 FPS. Only the 4K Ultra preset falls below 60 FPS, at 52.9 FPS average.

CPU and GPU Roles

The performance scaling across resolutions reveals how the workload shifts between the two components. At 1920x1080, the system is heavily CPU-bound in the sense that the GPU has ample headroom; the jump from Low to Ultra settings only reduces average FPS from 326.3 to 163. At 1440p, the GPU begins to take on more responsibility, but the scaling remains modest: Low produces 211.4 FPS, while Ultra produces 100.7 FPS. The transition to 4K shows the GPU becoming the dominant constraint, as the gap between Low and Ultra narrows to a factor of 2.2 (116.1 FPS vs. 52.9 FPS).

The CPU’s contribution is most evident at lower resolutions and lower presets. At 1080p Low, the system reaches 326.3 FPS, a figure that would be unattainable without the Ryzen 9 5950X’s strong single-thread performance (944 in 3dmark single-thread, 3470 in Passmark single-thread) and its 3.40 GHz base clock boosting to 4.90 GHz. As resolution increases, the GPU’s raw throughput—40.09 TFLOPS FP32 and a 504.2 GB/s memory bandwidth—becomes the limiting factor. The data indicates that at 4K, the RTX 4070 Ti’s 80 ROPs and 240 TMUs are the primary drivers of performance, while the CPU’s role diminishes to feeding the GPU with draw calls and physics calculations.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. Low settings produce an average of 326.3 FPS, Medium 252.4 FPS, High 208.6 FPS, and Ultra 163 FPS. All presets clear the 60 FPS threshold by a wide margin, with even the most demanding settings providing more than double the playable frame rate.

At 2560x1440, performance remains robust. Low settings average 211.4 FPS, Medium 161.9 FPS, High 134 FPS, and Ultra 100.7 FPS. The step from High to Ultra costs 33.3 FPS, a 25% reduction, but the absolute numbers remain comfortably above the playable threshold. This resolution is where the system shows its balance: the GPU can still push high frame rates while the CPU does not bottleneck.

At 3840x2160, the GPU becomes the limiting factor. Low settings average 116.1 FPS, Medium 87.8 FPS, High 71.4 FPS, and Ultra 52.9 FPS. The Ultra preset is the only tested configuration that fails to reach 60 FPS, falling 7.1 FPS short. The scaling from High to Ultra at 4K shows a 18.5 FPS drop, the largest relative penalty across all resolutions, indicating that the Ultra preset’s additional effects (likely ambient occlusion, shadows, and post-processing) tax the GPU’s 12 GB memory and 192-bit bus more heavily at higher pixel counts.

FAQ

Q: Can this system run Minimum at 4K Ultra settings?

A: No. The measured average FPS at 3840x2160 Ultra is 52.9, which is 7.1 FPS below the 60 FPS playable threshold. The verdict data lists only High, Low, and Medium as playable at 4K.

Q: What is the highest playable setting at 1440p?

A: Ultra settings are playable at 2560x1440, producing an average of 100.7 FPS. This is the most demanding preset that remains above the 60 FPS threshold at this resolution.

Q: How much performance headroom exists at 1080p?

A: At 1080p, the lowest tested preset (Low) averages 326.3 FPS, which is 266.3 FPS above the playable threshold. Even the most demanding preset (Ultra) averages 163 FPS, leaving 103 FPS of headroom.

Q: Does the CPU or GPU limit performance more at 4K?

A: The GPU is the primary limiter at 4K. The data shows a steep drop from High (71.4 FPS) to Ultra (52.9 FPS) at 3840x2160, while the same preset transition at 1440p only drops from 134 to 100.7 FPS. This indicates the GPU’s compute and memory resources are saturated at higher resolutions.

Q: Is the system future-proof for this game?

A: The system has significant headroom. At 1080p and 1440p, all presets exceed 100 FPS, and at 4K, three of four presets are playable. The only sub-60 result is 4K Ultra, which can be mitigated by dropping to High settings (71.4 FPS).

Q: How does the combo rank compare to other tested systems?

A: The combo ranks 506th out of 3712 tested combinations, placing it in the 86th percentile. This is a high rank, consistent with the component-level percentiles (CPU: 91st, GPU: 84th).

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 71.4 FPS. Medium (87.8 FPS) and Low (116.1 FPS) are also playable, but High offers the best visual quality while maintaining a comfortable margin above the threshold.

At 2560x1440, the Ultra preset is playable, averaging 100.7 FPS. This is the highest quality setting available, and it provides 40.7 FPS of headroom over the 60 FPS threshold. High (134 FPS), Medium (161.9 FPS), and Low (211.4 FPS) are also playable but offer diminishing returns in visual fidelity compared to the frame rate surplus.

At 1920x1080, the Ultra preset is the best choice, averaging 163 FPS. All lower presets are also playable, with Low reaching 326.3 FPS, but the Ultra setting provides the full visual experience without sacrificing smoothness.

The Verdict

This system can run Minimum at virtually any configuration. The verdict data confirms that at 1920x1080, all four settings (Low, Medium, High, Ultra) are playable, with the best setting (Ultra) averaging 163 FPS. At 2560x1440, all four settings are also playable, with Ultra averaging 100.7 FPS. At 3840x2160, three of four settings are playable: High (71.4 FPS), Medium (87.8 FPS), and Low (116.1 FPS). The only non-playable configuration is 4K Ultra, which averages 52.9 FPS. For users prioritizing 4K gaming, the recommendation is to use High settings, which deliver 71.4 FPS—an 18.5 FPS improvement over Ultra while still providing a high level of visual detail.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, include the Intel Core Ultra 5 235HX (0.2% slower), AMD EPYC 8124P (0.3% slower), Intel Core i9-13900F (0.4% faster), and Intel Core i7-14700 (0.7% slower). These processors would behave nearly identically to the Ryzen 9 5950X in Minimum, with performance deltas under 1% in either direction. The i9-13900F is the closest competitor in terms of raw score, while the i7-14700 trails slightly.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 5090 Mobile (0.8% slower), AMD Radeon Pro 5500 XT (1.3% slower), NVIDIA RTX A6000 (1.6% faster), and Intel Arc A730M (1.7% slower). The RTX A6000 is the only rival that edges out the RTX 4070 Ti in average score, while the mobile RTX 5090 and desktop Arc A730M are within 1.7% of the 4070 Ti’s performance. Users with any of these GPUs paired with a similarly performing CPU would expect nearly identical frame rates in Minimum, particularly at higher resolutions where the GPU is the primary constraint.