Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
25 FPS
10.8ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 39,768
Graphics Card
Required 27,663
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 93
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 Ultra 46
3840x2160 High 32
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 25

Performance Analysis: Minimum on Your System

Minimum is a third-person shooter released in mid-2014, and the pairing of AMD's Ryzen 7 9800X3D with Intel's Arc B570 handles it comfortably at mainstream resolutions — with one clear exception at 4K. The measured data below walks through every resolution and preset combination recorded for this combo, which ranks 2984 out of 3712 CPU/GPU pairings benchmarked for this title.

Measured FPS Breakdown

At 1920x1080, the data is unambiguous. Low settings deliver an average of 145 FPS, Medium averages 111 FPS with a minimum of 95 and a maximum of 128, High averages 93 FPS, and even Ultra holds an average of 71 FPS. Every single preset at 1080p clears the 60 FPS playable threshold, including the most demanding one, and the Medium numbers show a floor (95 FPS) that never dips anywhere near a stutter.

At 2560x1440, three of four presets remain playable. Low averages 94 FPS, Medium averages 72 FPS with a minimum of 61 and a maximum of 82, and High lands exactly on the 60 FPS threshold. Ultra drops to an average of 46 FPS, which falls short. The Medium minimum of 61 is worth noting: it sits just one frame above the threshold, meaning the worst recorded moments at 1440p Medium are still technically playable, but there is essentially no headroom at the bottom end.

At 3840x2160, nothing clears the bar. Low averages 50 FPS, Medium averages 39 FPS with a minimum of 33 and a maximum of 44, High averages 32 FPS, and Ultra averages 25 FPS. The 4K results are the only real weakness in this dataset — the Arc B570 simply runs out of rendering throughput when asked to push four times the pixels of 1080p.

The scaling pattern between presets is consistent. At 1080p, moving from Low to Ultra costs roughly half the frame rate (145 to 71). At 1440p, the same drop goes from 94 to 46. At 4K, Low to Ultra goes from 50 to 25. In each case, Ultra costs about half of what Low delivers, which indicates a fairly uniform visual-quality-to-frame-cost ratio across the preset ladder.

Similar Performance Alternatives

If you're building around hardware that behaves similarly to this combo, the rival data points to several equivalents. On the CPU side, the Ryzen 7 9800X3D sits in the 87th percentile of all CPUs with an average benchmark score of 39768. Its nearest rivals are remarkably close: the AMD Ryzen 7 PRO 8840HS averages 39603 (a 0.4 percent gap), the AMD Ryzen AI 9 365 averages 40048 (-0.7 percent), the AMD Ryzen AI 7 450 averages 39485 (0.7 percent), and the AMD Ryzen 7 7700 averages 40081 (-0.8 percent). Any of those processors would deliver effectively identical results in Minimum, since all four are within one percent of the 9800X3D's aggregate score. In practice, the 9800X3D's 8 cores, 16 threads, 5.20 GHz boost clock, and 96 MB of shared L3 cache are dramatically more CPU than a 2014 third-person shooter can stress.

On the GPU side, the Arc B570 sits in the 65th percentile of all GPUs with an average benchmark score of 20556. Its nearest rivals are the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1 percent), the Intel Arc A750 at 20582 (-0.1 percent), the NVIDIA Quadro M4000M at 20480 (0.4 percent), and the AMD Radeon R9 M390X at 20662 (-0.5 percent). The Arc A750 is the closest match of the group and would be the natural substitute in a desktop build; the mobile and workstation parts would produce comparable results in their respective form factors. Anyone with one of those GPUs paired with a CPU in the 9800X3D's neighborhood should expect the same verdict: smooth at 1080p across the board, playable up to High at 1440p, and struggling at 4K.

FAQ

Q: Can this PC run Minimum at 1080p on the highest settings?

A: Yes. Ultra at 1920x1080 averages 71 FPS, comfortably above the 60 FPS threshold. All four presets at 1080p are playable.

Q: What about 1440p?

A: Mostly. Low (94 FPS), Medium (72 FPS), and High (60 FPS) all clear or meet the threshold at 2560x1440. Ultra at 46 FPS does not.

Q: Can it run Minimum at 4K?

A: No. The best 4K result is Low settings at 50 FPS average, below the 60 FPS threshold. No preset at 3840x2160 is playable.

Q: Is the CPU or GPU the limiting factor?

A: The GPU. The Ryzen 7 9800X3D ranks in the 87th percentile of all CPUs, while the Arc B570 sits in the 65th percentile of GPUs. Frame rates drop sharply as resolution climbs, which is the signature of GPU-bound performance.

Q: How does this combo rank against other pairings for this game?

A: It ranks 2984 out of 3712 measured combinations. That places it in the lower portion of the field, driven by the GPU rather than the CPU.

Q: What frame rate should I expect at 1080p Medium?

A: An average of 111 FPS, with a minimum of 95 and a maximum of 128 — the most complete picture in the dataset and a very smooth experience.

The Verdict

Yes — with conditions. At 1920x1080, this configuration runs Minimum at every preset including Ultra (71 FPS average), so a 1080p player can simply max the game out. At 2560x1440, the verdict is playable at Low, Medium, and High, with High being the best settings that stay at the threshold (60 FPS average) and Ultra falling short at 46 FPS. At 3840x2160, the answer is no: no preset reaches 60 FPS, topping out at 50 FPS on Low. For a 4K monitor, this pairing is not the right tool. For 1080p and 1440p, it gets the job done.

CPU and GPU Roles

The GPU is the component that matters here, at every resolution. The evidence is in the scaling. Going from 1080p to 1440p cuts the Medium average from 111 to 72 FPS, and 4K Medium drops further to 39 FPS — frame rate falls almost in lockstep with pixel count, which happens when the graphics card is the bottleneck. If the CPU were the limiter, raising the resolution would barely move the numbers.

The CPU side shows the opposite story. The 9800X3D posts a Cinebench R23 multi-core score of 23230, a single-core score of 2080, a Geekbench multi-core score of 18696, and a PassMark single-thread score of 4430 — all far beyond what a game from 2014 can leverage. Even its two-thread 3DMark score of 2394 and single-thread score of 1212 indicate more than enough per-core throughput for an older title. Minimum cannot ask 16 threads to do meaningful work; the game will lean on a few strong cores, and the 9800X3D provides those in surplus. The 8-core, 16-thread Zen 5 design running at up to 5.20 GHz is never the constraint.

The preset scaling reinforces this. Dropping from Ultra to Low roughly doubles frame rate at every resolution — 71 to 145 at 1080p, 46 to 94 at 1440p, 25 to 50 at 4K. Those gains come from reducing GPU load, not CPU load, confirming that every tuning decision for this game on this hardware is a GPU decision.

Best Settings per Resolution

  • 1920x1080 — Ultra: the most demanding preset averages 71 FPS, clearing 60 with room to spare. There is no reason to run anything lower at this resolution.
  • 2560x1440 — High: High averages exactly 60 FPS, meeting the threshold. If you want a buffer, Medium averages 72 FPS with a minimum of 61; Ultra at 46 FPS should be avoided.
  • 3840x2160 — none: no preset reaches 60 FPS. The best available is Low at 50 FPS average, which is below the playable threshold; 4K is not recommended for this pairing in Minimum.

The practical summary: play at 1080p Ultra or 1440p High/Medium, and let the Ryzen 7 9800X3D loaf while the Arc B570 does the work it can handle.