Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
85 FPS
Ultra 1080p Measured
42 FPS

1440p (2K / QHD)

Low 1440p Measured
55 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
15 FPS
18.2ms Frame Time
27ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 37,943
Graphics Card
Required 27,663
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 30
1440p QHD 27 35 42 55
1080p Full HD 42 55 65 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 55
1920x1080 Low 85
1920x1080 Medium 65
1920x1080 Ultra 42
2560x1440 High 35
2560x1440 Low 55
2560x1440 Medium 42
2560x1440 Ultra 27
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 15

Performance Analysis: Minimum on Your System

Best Settings per Resolution

At 3840x2160, this combination cannot sustain a playable frame rate at any preset. The highest measured average is 30 FPS on Low settings, which falls far below the 60 FPS threshold. Medium averages 23 FPS, High averages 19 FPS, and Ultra averages 15 FPS. None of these presets clear the playability bar, so there is no recommended setting at 4K.

At 2560x1440, the situation improves slightly but still remains below the target. Low settings produce an average of 55 FPS, which is close to 60 but not enough to qualify as playable under the database threshold. Medium averages 42 FPS, High averages 35 FPS, and Ultra averages 27 FPS. No preset at this resolution reaches 60 FPS, so the verdict records no playable settings for 1440p.

At 1920x1080, the combination finally reaches playable territory. Low settings deliver an average of 85 FPS, comfortably above the 60 FPS threshold. Medium settings average 65 FPS, which also clears the bar. High settings average 55 FPS, just short of playable, while Ultra averages 42 FPS. The best settings that maintain at least 60 FPS are Medium, with an average of 65 FPS. Low remains an option for higher headroom, but Medium is the highest preset that stays above 60 FPS.

FAQ

Q: Can this PC run Minimum at 4K resolution?

A: No. At 3840x2160, the highest average frame rate recorded is 30 FPS on Low settings. Medium averages 23 FPS, High averages 19 FPS, and Ultra averages 15 FPS. All fall below the 60 FPS playability threshold, so the database lists no playable settings at this resolution.

Q: What is the best playable preset at 1920x1080?

A: Medium settings, with an average of 65 FPS. Low settings also exceed 60 FPS at 85 FPS average, but Medium is the most demanding preset that keeps the average at or above 60 FPS. High drops to 55 FPS average, which is below the threshold.

Q: How close does 1440p come to being playable?

A: Low settings at 2560x1440 average 55 FPS, only 5 FPS short of the 60 FPS target. Medium averages 42 FPS, High averages 35 FPS, and Ultra averages 27 FPS. The recorded data shows no playable settings at this resolution.

Q: What frame rates does the Medium preset produce at each resolution?

A: At 1920x1080, Medium averages 65 FPS with a minimum of 56 FPS and a maximum of 75 FPS. At 2560x1440, Medium averages 42 FPS with a minimum of 36 FPS and a maximum of 48 FPS. At 3840x2160, Medium averages 23 FPS with a minimum of 19 FPS and a maximum of 26 FPS.

Q: How does the Ultra preset compare to Low at 1080p?

A: At 1920x1080, Ultra averages 42 FPS while Low averages 85 FPS. That is a 43 FPS gap between the most demanding and least demanding presets. Ultra falls below the 60 FPS threshold, while Low provides more than enough headroom above it.

Q: Is there any resolution where all presets are playable?

A: No. At 1920x1080, only Low and Medium clear 60 FPS. High and Ultra do not. At 2560x1440 and 3840x2160, no preset reaches 60 FPS. The only playable settings in the entire measurement set are Low and Medium at 1080p.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets. Some entries include minimum and maximum values, while others record only the average.

At 3840x2160, the results are consistently low across all presets. Low settings average 30 FPS. Medium settings average 23 FPS, with a minimum of 19 FPS and a maximum of 26 FPS. High settings average 19 FPS. Ultra settings average 15 FPS. The spread between the best and worst presets at 4K is 15 FPS, from 30 FPS on Low down to 15 FPS on Ultra.

At 2560x1440, performance improves but still stays below the playability threshold. Low settings average 55 FPS. Medium settings average 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. High settings average 35 FPS. Ultra settings average 27 FPS. The gap between Low and Ultra at this resolution is 28 FPS.

At 1920x1080, the results show a clear split between playable and non-playable presets. Low settings average 85 FPS. Medium settings average 65 FPS, with a minimum of 56 FPS and a maximum of 75 FPS. High settings average 55 FPS. Ultra settings average 42 FPS. The difference between Low and Ultra is 43 FPS, the largest spread across any resolution in the dataset.

The Medium preset is the only one with complete min/max data at all three resolutions. At 1080p, the minimum of 56 FPS is close to the 60 FPS threshold, meaning occasional dips can approach the boundary even on the recommended preset. At 1440p, the minimum drops to 36 FPS, and at 4K it falls to 19 FPS.

The frame rate scaling across resolutions follows a consistent pattern. At Medium settings, moving from 1080p to 1440p reduces the average from 65 FPS to 42 FPS, a drop of 23 FPS. Moving from 1440p to 4K reduces the average from 42 FPS to 23 FPS, another drop of 19 FPS. The cumulative loss from 1080p to 4K at Medium settings is 42 FPS.

Low settings show a similar trend. The average goes from 85 FPS at 1080p to 55 FPS at 1440p, then to 30 FPS at 4K. High settings go from 55 FPS at 1080p to 35 FPS at 1440p to 19 FPS at 4K. Ultra settings go from 42 FPS at 1080p to 27 FPS at 1440p to 15 FPS at 4K.

The data indicates that resolution scaling affects all presets roughly proportionally. Higher presets drop below playability at lower resolutions than lower presets. At 1080p, Low and Medium stay above 60 FPS. At 1440p, even Low falls short. At 4K, the best result is half the required frame rate.

Similar Performance Alternatives

The CPU in this combination, the AMD Ryzen 7 9700X, sits at the 86th percentile among all tested CPUs. Its average benchmark score is 37943. The nearest rivals in the database are extremely close in performance. The Intel Core i9-14901E scores 37911, a difference of only 0.1 percent. The AMD Ryzen AI 9 HX 370 scores 37904, also 0.1 percent behind. The Intel Core 5 211E scores 37829, a 0.3 percent gap. The AMD Ryzen AI Embedded P132 scores 37804, a 0.4 percent gap.

These four alternatives would deliver nearly identical CPU-bound behavior in Minimum. The differences among them are well within measurement noise, so any of these processors paired with the same graphics solution would produce essentially the same frame rates. The Ryzen 7 9700X has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. It uses the Zen 5 architecture on a 4 nm process from TSMC. Its L3 cache is 32 MB shared, and it supports DDR5 memory on a dual-channel bus.

The GPU in this combination, the Intel Arc B370, ranks at the 5th percentile among all tested GPUs. Its average benchmark score is 1184 from the 3DMark Steel Nomad DX12 test. The nearest rivals are all older discrete and mobile parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2 percent ahead of the Arc B370. The ATI Radeon HD 5770 scores 1190, 0.5 percent ahead. The AMD Radeon HD 7650M scores 1192, 0.7 percent ahead. The AMD FirePro M2000 scores 1168, which is 1.4 percent behind.

The Arc B370 is an integrated graphics solution based on the Panther Lake chip with Xe3-LPG architecture. It has 1280 shading units, 40 texture mapping units, and 20 raster operation units. It includes 10 ray tracing cores. Its boost clock is 2400 MHz with a base clock of 300 MHz. It uses system shared memory, so its bandwidth is system dependent. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s. Floating point performance is 6.144 TFLOPS for FP32 and 12.29 TFLOPS for FP16.

The nearest GPU rivals indicate that the Arc B370 performs at the level of graphics hardware from roughly a decade earlier. The ATI Radeon HD 5770 and AMD Radeon HD 7650M are both within 1 percent of its score. Systems using those older parts would behave similarly in Minimum, meaning they would also struggle to maintain 60 FPS at higher resolutions and presets.

How This Combo Ranks

In the database ranking for Minimum, this combination of AMD Ryzen 7 9700X and Intel Arc B370 ranks 3425 out of 3712 tested combos. That places it in the bottom portion of all tested configurations, roughly in the 8th percentile of combos for this game. The rank reflects the heavy limitation imposed by the graphics side of the pairing.

The CPU is a strong performer in synthetic benchmarks, sitting at the 86th percentile among all CPUs. However, the GPU sits at the 5th percentile among all GPUs. The combination rank of 3425 out of 3712 shows that the overall gaming result is dominated by the weaker component. A high-end CPU cannot compensate for a GPU that ranks in the bottom 5 percent of all tested graphics hardware.

The measured frame rates confirm this imbalance. At 1080p Low, the system reaches 85 FPS, which suggests the CPU can feed frames quickly enough when the graphics load is light. But as settings increase, the frame rate drops rapidly. At 1080p Ultra, the average falls to 42 FPS, less than half of the Low result. This pattern indicates that graphics throughput, not CPU capability, is the limiting factor.

For comparison, the CPU's nearest rivals all score within 0.4 percent of each other. Any of those CPUs paired with the same GPU would likely produce a similar combination rank. The GPU's nearest rivals are all within 1.4 percent of its score, so swapping in any of those graphics parts would also yield similar results. The combination rank of 3425 is therefore representative of a broad cluster of systems with comparable CPU and GPU performance.

The rank also reflects the age of the game relative to the hardware. Minimum released in 2014, and this hardware is from a much later generation. Even so, the integrated graphics solution cannot push the game to high frame rates at higher settings. The database records no playable settings at 1440p or 4K, and only two playable presets at 1080p.

The Verdict

The verdict by resolution is clear. At 3840x2160, there are no playable settings. The best average is 30 FPS on Low, which is exactly half of the 60 FPS threshold. Medium, High, and Ultra all produce lower averages. This system cannot run Minimum at 4K with any preset.

At 2560x1440, there are also no playable settings. Low averages 55 FPS, falling 5 FPS short of the threshold. Medium averages 42 FPS, High averages 35 FPS, and Ultra averages 27 FPS. The closest approach to playable is Low at 55 FPS, but it does not clear the bar.

At 1920x1080, the system can run the game. The playable settings are Low and Medium. Low averages 85 FPS, and Medium averages 65 FPS. The best playable preset is Medium, with an average of 65 FPS. High and Ultra fall below 60 FPS, so they are not recommended.

The overall answer to whether this PC can run Minimum is yes, but only at 1080p and only with Low or Medium settings. The system delivers a playable experience at the most common resolution, with Medium providing the best balance of visual quality and performance. Users who want higher resolutions or higher presets will need more capable graphics hardware. The CPU is not the bottleneck; the integrated Arc B370 GPU limits the system to 1080p Medium as its ceiling.