Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 48 | 57 | 74 |
| 1440p QHD | 68 | 89 | 106 | 138 |
| 1080p Full HD | 105 | 138 | 164 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 7 9700F and AMD Radeon RX 6750 XT combination is a high-performance pairing for a 2014 third-person shooter like Minimum. The data indicates that this system is generally overqualified for the game, delivering playable frame rates at nearly every resolution and preset combination tested. The following analysis breaks down the measured performance, contextualizes the hardware within its peer group, and provides actionable guidance for maximizing visual quality while maintaining a smooth experience.
Similar Performance Alternatives
The CPU and GPU in this combo sit in specific performance tiers, and their nearest rivals help contextualize their benchmark scores. The AMD Ryzen 7 9700F, with an average benchmark score of 69,996, is tightly clustered with several other high-end processors. Its closest competitor, the AMD Ryzen 9 7940HX, scores 69,875, which is just 0.2% lower. The Intel Core i7-14700KF scores 70,163, placing it 0.2% higher, while the AMD Ryzen 9 7950X scores 69,515 (0.7% lower) and the Intel Core i7-14700K scores 69,355 (0.9% lower). In practical terms, any of these CPUs would deliver nearly identical performance in Minimum, meaning users upgrading from or considering these alternatives should expect no meaningful difference in frame rates.
On the GPU side, the Radeon RX 6750 XT holds an average benchmark score of 26,011. Its nearest rivals are relatively older or mobile parts, which is notable. The AMD Radeon R9 M395X scores 25,891 (0.5% lower), the AMD FirePro W7100 scores 25,856 (0.6% lower), and the AMD FirePro D700 scores 25,842 (0.7% lower). Interestingly, the NVIDIA GeForce RTX 3080 Ti Mobile scores 25,740, which is 1.1% lower than the RX 6750 XT. This suggests that in this benchmark, the desktop RX 6750 XT outperforms even a high-end mobile GPU like the RTX 3080 Ti Mobile. For Minimum, any of these GPUs would provide a similar baseline, though the desktop card's higher sustained performance could manifest in more stable frame times.
How This Combo Ranks
The combined system ranks 1,689th out of 3,712 tested combinations in Minimum, placing it in the 45th percentile of all tested configs. This rank reflects the fact that while the hardware is capable, there are many more powerful combinations above it. However, the rank does not tell the whole story. The game itself is from 2014, and the benchmark data shows that this combo handles it with substantial headroom. The percentile ranking is a global measure across all combos, but the actual FPS results reveal that this system hits or exceeds 60 FPS in 11 of the 12 tested scenarios. The only exception is 4K Ultra, where it falls to 36 FPS. This suggests that the rank is dragged down by the 4K Ultra result, while the more common 1080p and 1440p scenarios are handled with ease.
Measured FPS Breakdown
The measured FPS data provides a detailed picture of performance across three resolutions and four quality presets. At 3840x2160 (4K), the system delivers 74 FPS on Low, 57 FPS on Medium (with a min of 48 and max of 66), 48 FPS on High, and 36 FPS on Ultra. This is the only resolution where the system struggles to maintain 60 FPS on higher presets.
At 2560x1440, the results are much stronger. Low settings produce 138 FPS, Medium delivers 106 FPS (min 90, max 122), High reaches 89 FPS, and Ultra still manages 68 FPS. All presets clear the 60 FPS threshold, with even Ultra maintaining a comfortable margin.
At 1920x1080, the system is exceptionally strong. Low settings hit 214 FPS, Medium produces 164 FPS (min 139, max 189), High reaches 138 FPS, and Ultra delivers 105 FPS. The minimum FPS recorded at 1080p Medium (139 FPS) is higher than the average FPS at 1440p Ultra (68 FPS), illustrating the dramatic scaling between resolutions.
The scaling between presets follows a predictable pattern. At each resolution, dropping from Ultra to High typically yields a 20-30% FPS increase, and dropping from High to Medium yields another similar jump. The gap between Low and Medium is smaller, suggesting that Medium is a sweet spot for visual fidelity relative to performance cost.
The Verdict
The benchmark results clearly indicate that this PC can run Minimum effectively. The playability threshold is defined as 60 FPS. At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with Ultra averaging 105 FPS. At 2560x1440, all four presets are also playable, with Ultra averaging 68 FPS. At 3840x2160, only the Low preset (74 FPS) clears the 60 FPS threshold; Medium (57 FPS), High (48 FPS), and Ultra (36 FPS) all fall short.
The verdict is straightforward: for 1080p and 1440p gaming, this system offers full flexibility to choose any preset without worrying about dropping below 60 FPS. For 4K gaming, users must restrict themselves to Low settings to maintain smooth gameplay. Given that the game is a third-person shooter from 2014, the visual difference between Low and Ultra at 4K is unlikely to be significant enough to justify the performance hit.
FAQ
*Q: Can this system run Minimum at 60 FPS on Ultra settings at 1920x1080?*
A: Yes. The measured average FPS at 1080p Ultra is 105 FPS, which is well above the 60 FPS threshold.
Q: Is 4K gaming viable with this hardware?
A: Only on Low settings, where the average FPS is 74. Medium averages 57 FPS, High averages 48 FPS, and Ultra averages 36 FPS, all below the 60 FPS target.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At Ultra settings, the average FPS drops from 105 at 1080p to 68 at 1440p, a reduction of approximately 35%. At Medium settings, the drop is from 164 to 106 FPS.
Q: What is the best preset for 2560x1440 to maintain 60 FPS?
A: All presets at 1440p maintain 60 FPS. Ultra averages 68 FPS, which is the highest preset available and still clears the threshold.
Q: Does this combo rank highly among all tested systems for this game?
A: It ranks 1,689th out of 3,712 combinations, placing it in the middle of the pack globally, but the actual FPS results show it handles the game well at most settings.
Q: Are the benchmark results measured or estimated?
A: The data indicates that the FPS figures are measured, not estimated, providing a reliable basis for performance expectations.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows:
- 3840x2160: Low is the only playable preset, averaging 74 FPS. Medium falls short at 57 FPS.
- 2560x1440: Ultra is playable, averaging 68 FPS. This is the highest preset tested and clears the threshold by a margin of 8 FPS.
- 1920x1080: Ultra is playable, averaging 105 FPS. This provides the maximum visual quality with substantial headroom above 60 FPS.
These settings represent the optimal balance between visual fidelity and performance. At 1440p and 1080p, users can confidently select Ultra without any risk of dropping below the playability threshold. At 4K, the choice is more constrained, with Low being the only option that ensures a smooth experience.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals which component dominates in this game. At 1920x1080, the system produces very high frame rates (up to 214 FPS on Low), which suggests that the GPU is not fully saturated and the CPU is capable of feeding it adequately. The Ryzen 7 9700F, with 8 cores and 16 threads, provides ample processing power for a 2014 title.
At 2560x1440, the frame rates remain high (138 FPS on Low, 68 FPS on Ultra), but the gap between Low and Ultra narrows compared to 1080p. This indicates that the GPU is beginning to become more of a limiting factor, as the pixel count increases and the GPU's workload grows.
At 3840x2160, the system's performance drops significantly, with Low hitting 74 FPS and Ultra falling to 36 FPS. The dramatic difference between presets at this resolution highlights that the GPU is now the primary bottleneck. The RX 6750 XT, with 12 GB of GDDR6 memory and a 192-bit bus, is being pushed to its limits at 4K, particularly on higher presets.
The scaling between presets reinforces this analysis. At 1080p, the FPS difference between Low (214) and Ultra (105) is a factor of 2.0. At 1440p, the difference between Low (138) and Ultra (68) is also a factor of 2.0. At 4K, the difference between Low (74) and Ultra (36) is a factor of 2.1. This consistent scaling suggests that the game's rendering workload scales predictably with preset quality, and the GPU is the primary determinant of performance at all resolutions. The CPU's role is to ensure that frame rates are not CPU-limited, which the data shows it does effectively, as even the highest FPS figures (214 at 1080p Low) do not appear to be constrained by processor performance.