Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
25 FPS
10.8ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 35,909
Graphics Card
Required 27,663
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 93
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 Ultra 46
3840x2160 High 32
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 25

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 7700X and Intel Arc B570 combination delivers a playable experience at 1080p and 1440p in Minimum, but falls short of the 60 FPS threshold at 4K. At 1920x1080, the Ultra preset runs at 71 FPS average, while at 2560x1440, High settings achieve exactly 60 FPS. The 4K resolution tops out at 50 FPS on Low settings, which is below the playable threshold. This pairing ranks 2984 out of 3712 tested combinations in the game, placing it in the lower-middle portion of the performance spectrum.

Best Settings per Resolution

1920x1080: The Ultra preset is the most demanding setting that maintains 60 FPS or higher, averaging 71 FPS. This is the highest available preset and it clears the playable threshold with an 11 FPS margin. The High preset runs at 93 FPS, Medium at 111 FPS, and Low at 145 FPS, so all settings are playable at this resolution. Because Ultra averages 71 FPS, there is comfortable headroom above the 60 FPS minimum, making it the recommended choice for maximum visual quality.

2560x1440: High settings are the best playable option, averaging exactly 60 FPS. The Medium preset runs at 72 FPS with a minimum of 61 FPS and maximum of 82 FPS, which also clears the threshold. However, High is the more demanding preset that still stays at or above 60 FPS, making it the optimal balance. The Low preset runs at 94 FPS, but since High provides better visuals at the same 60 FPS average, it is the preferred choice. Ultra drops to 46 FPS, which falls below the playable threshold and should be avoided.

3840x2160: No preset reaches 60 FPS at this resolution. The Low preset averages 50 FPS, which is the highest performance available, but it remains 10 FPS below the playable threshold. Medium runs at 39 FPS, High at 32 FPS, and Ultra at 25 FPS. Since none of these settings achieve the 60 FPS target, the system cannot deliver a playable experience at 4K. The data shows no playable settings exist for this resolution, so users would need to lower the resolution or accept sub-60 FPS performance.

The pattern across resolutions shows diminishing returns as pixel count increases. At 1080p, the system has enough headroom to run the most demanding preset, but at 1440p it must drop to High, and at 4K it cannot reach the threshold with any preset. This is typical of a mid-range GPU paired with a high-end CPU, where the graphics card becomes the limiting factor at higher resolutions.

CPU and GPU Roles

The benchmark data reveals how the CPU and GPU workloads shift across resolutions and presets. At 1920x1080, the CPU plays a more significant role because the GPU has fewer pixels to render, allowing it to push higher frame rates. The 145 FPS at Low settings and 111 FPS at Medium settings demonstrate that the Ryzen 7 7700X can feed the Arc B570 efficiently at lower graphical loads. The CPU’s 8 cores and 16 threads, along with its 85th percentile ranking among all CPUs, provide sufficient processing power for this third-person shooter.

Moving to 2560x1440, the GPU becomes more dominant as pixel count increases. The FPS drops from 145 at 1080p Low to 94 at 1440p Low, a 35% reduction that corresponds to the 78% increase in pixel count. The Medium preset drops from 111 to 72 FPS, and High drops from 93 to 60 FPS. These reductions show that the Arc B570’s rendering capabilities are the primary constraint at 1440p, while the CPU still has headroom. The GPU’s 65th percentile ranking among all GPUs indicates it is a mid-range part, and its performance scales predictably with resolution.

At 3840x2160, the GPU is clearly the bottleneck. The Low preset runs at 50 FPS, which is less than half the 1080p Low performance of 145 FPS. This 65% drop in frame rate for a 4x increase in pixel count shows that the Arc B570 cannot keep up with the demand at 4K. The CPU’s performance in this scenario is largely irrelevant because the GPU is saturated with rendering work. The Ryzen 7 7700X’s single-thread score of 1090 in 3DMark and 1987 in Cinebench R23 indicate strong per-core performance, but these capabilities do not translate into higher FPS when the GPU is the limiting factor.

The scaling between presets at each resolution further illustrates the GPU’s role. At 1080p, the difference between Low and Ultra is 74 FPS (145 to 71), which is a 51% reduction. At 1440p, the difference is 48 FPS (94 to 46), a 51% reduction. At 4K, the difference is 25 FPS (50 to 25), a 50% reduction. This consistent 50% drop from Low to Ultra across all resolutions suggests that the GPU’s settings scaling is uniform, while the CPU maintains enough performance to avoid becoming a bottleneck even at lower settings.

The practical implication is that for this game, the GPU determines playability at 1440p and 4K, while the CPU is only a factor at 1080p where high frame rates are achievable. Users with this combination should prioritize GPU settings when playing at higher resolutions, but at 1080p they can max out settings knowing the CPU will keep up.

FAQ

Q: Can this system run the game at 4K with any settings?

A: No. The highest average FPS at 3840x2160 is 50 FPS on Low settings, which is below the 60 FPS playable threshold. Medium runs at 39 FPS, High at 32 FPS, and Ultra at 25 FPS. The verdict data shows no playable settings exist at 4K.

Q: What is the best setting for 1440p gaming?

A: High settings provide the best playable experience, averaging exactly 60 FPS. Medium also clears the threshold at 72 FPS with a minimum of 61 FPS, but High offers better visual quality at the same average frame rate. Ultra drops to 46 FPS and is not playable.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At Low settings, the frame rate drops from 145 FPS at 1080p to 94 FPS at 1440p, a 35% reduction. At High settings, it drops from 93 to 60 FPS, a 35% reduction. The consistent 35% loss across settings indicates the GPU’s workload scales predictably with resolution.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The CPU is more influential at 1080p because the GPU can render frames quickly. The 145 FPS at Low settings demonstrates that the Ryzen 7 7700X can feed the Arc B570 effectively. The CPU’s single-thread performance, scoring 1090 in 3DMark and 4190 in Passmark, is sufficient for this game.

Q: What are the minimum FPS values for playable settings?

A: At 1440p Medium, the minimum FPS is 61, which stays above the 60 FPS threshold. At 1080p Medium, the minimum is 95 FPS. No minimum FPS data is provided for other settings, but the averages at 1440p High (60 FPS) and 1080p Ultra (71 FPS) indicate they maintain playable performance.

Q: How does this combo rank compared to all tested systems?

A: This combination ranks 2984 out of 3712 total combinations, placing it in the 19th percentile from the top. The CPU ranks in the 85th percentile among all CPUs, while the GPU ranks in the 65th percentile among all GPUs, showing the system is stronger in processing power than graphics rendering.

Similar Performance Alternatives

The Ryzen 7 7700X has several nearby CPU alternatives with comparable average benchmark scores. The AMD Ryzen 7 PRO 5845 scores 35802, which is 0.3% lower than the 7700X’s 35909 average. The Intel Core 7 250H scores 35728, 0.5% lower. The AMD Ryzen AI 7 PRO 350 scores 35719, also 0.5% lower. The Intel Core Ultra 9 185H scores 35670, 0.7% lower. These four processors all fall within 0.7% of the 7700X’s performance, meaning users with any of these CPUs would see nearly identical frame rates in Minimum. The small deltas of 0.3% to 0.7% are negligible in real-world gaming, so any of these alternatives would produce the same playability results at each resolution.

For the Intel Arc B570, the nearest GPU rivals are similarly close in performance. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% lower than the Arc B570’s 20556 average. The Intel Arc A750 scores 20582, 0.1% higher. The NVIDIA Quadro M4000M scores 20480, 0.4% lower. The AMD Radeon R9 M390X scores 20662, 0.5% higher. These four GPUs bracket the Arc B570’s performance within a 0.5% range, which means they would all produce essentially identical frame rates in this game. A user with an RTX 3070 Mobile or Arc A750 would see the same 60 FPS at 1440p High and 71 FPS at 1080p Ultra.

The combination of similar CPUs and GPUs means that a system with any of these alternative parts would deliver the same playable experience. The 0.1% to 0.7% deltas are well within measurement variance, so the benchmark results would be indistinguishable. This is useful information for users who might have one of these alternative components in an existing system or are considering a purchase based on availability. The practical takeaway is that the performance class, not the specific model, determines playability in Minimum.

Measured FPS Breakdown

3840x2160 (4K):

  • Ultra: 25 FPS average
  • High: 32 FPS average
  • Medium: 39 FPS average, 33 FPS minimum, 44 FPS maximum
  • Low: 50 FPS average

The 4K results show a clear progression from 25 FPS at Ultra to 50 FPS at Low. The Medium setting provides the only min/max data at this resolution, with a range of 33 to 44 FPS. All four settings fall below the 60 FPS playable threshold, with the gap ranging from 10 FPS at Low to 35 FPS at Ultra.

2560x1440 (1440p):

  • Ultra: 46 FPS average
  • High: 60 FPS average
  • Medium: 72 FPS average, 61 FPS minimum, 82 FPS maximum
  • Low: 94 FPS average

The 1440p results show three settings above the 60 FPS threshold. Low runs at 94 FPS, Medium at 72 FPS, and High at exactly 60 FPS. Ultra falls short at 46 FPS. The Medium setting shows a minimum of 61 FPS, which is just above the threshold, indicating consistent performance. The gap between Low and Ultra is 48 FPS, demonstrating the significant impact of settings at this resolution.

1920x1080 (1080p):

  • Ultra: 71 FPS average
  • High: 93 FPS average
  • Medium: 111 FPS average, 95 FPS minimum, 128 FPS maximum
  • Low: 145 FPS average

The 1080p results show all four settings comfortably above the 60 FPS threshold. Low runs at 145 FPS, Medium at 111 FPS, High at 93 FPS, and Ultra at 71 FPS. The Medium setting has a minimum of 95 FPS and a maximum of 128 FPS, showing a 33 FPS range. Even the lowest recorded frame rate at 1080p (95 FPS on Medium) is 35 FPS above the playable threshold, providing ample headroom for any scene in the game.

The FPS data shows a consistent pattern of higher resolutions reducing performance across all settings. The difference between Low and Ultra is roughly 50% at each resolution: 74 FPS at 1080p, 48 FPS at 1440p, and 25 FPS at 4K. This consistent scaling indicates that the Arc B570 handles settings changes uniformly regardless of resolution, which is useful for predicting performance at other configurations.

The Verdict

The AMD Ryzen 7 7700X and Intel Arc B570 combination can run Minimum at 1080p and 1440p with playable frame rates, but not at 4K. At 1920x1080, all four presets are playable, with Ultra averaging 71 FPS and Low reaching 145 FPS. The best playable setting is Ultra at 71 FPS, which provides the highest visual quality while maintaining a comfortable margin above the 60 FPS threshold. At 2560x1440, High settings average exactly 60 FPS, making them the best playable option. Medium also qualifies at 72 FPS, but High offers better visuals at the same average frame rate. Ultra at 1440p falls to 46 FPS and is not playable.

At 3840x2160, the system cannot achieve playable performance with any preset. The best result is 50 FPS on Low settings, which is 10 FPS below the 60 FPS threshold. The verdict data confirms that no playable settings exist at 4K, so users with this combination should stick to 1080p or 1440p for this game.

The overall verdict is that this is a capable 1080p and 1440p system for Minimum, but it lacks the GPU horsepower for 4K. The CPU’s strong performance, ranking in the 85th percentile, ensures it is not a bottleneck at any resolution. The GPU, ranking in the 65th percentile, is sufficient for 1080p and 1440p but not for 4K. Users who want to play at 4K would need a more powerful graphics card, while those satisfied with 1080p or 1440p will find this combination delivers smooth, playable frame rates across most settings.