Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
47 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
29 FPS
10.2ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 35,909
Graphics Card
Required 27,663
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 33 42 53
1440p QHD 47 63 75 98
1080p Full HD 74 98 122 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 156
1920x1080 Medium 122
1920x1080 Ultra 74
2560x1440 High 63
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 Ultra 47
3840x2160 High 33
3840x2160 Low 53
3840x2160 Medium 42
3840x2160 Ultra 29

Performance Analysis: Minimum on Your System

Can AMD Ryzen 7 7700X + AMD Radeon RX 6600 run Minimum? Based on measured benchmark data, this combination is fully capable of running the game at 1080p and 1440p with playable frame rates, but it falls short of the 60 FPS threshold at 4K on any preset. At 1920x1080, the system delivers between 74.4 FPS (Ultra) and 156.3 FPS (Low), while at 2560x1440 it ranges from 46.5 FPS (Ultra) to 97.6 FPS (Low). The 4K results are the only category where no settings achieve the playable threshold, with the best average being 53.4 FPS on Low settings.

FAQ

Q: What is the highest preset that maintains at least 60 FPS at 1920x1080?

A: Ultra settings average 74.4 FPS at 1920x1080, which is comfortably above the 60 FPS playable threshold. This is the most demanding preset that clears the threshold at this resolution.

Q: Does the system achieve 60 FPS at 2560x1440?

A: Yes, three presets are playable at 2560x1440: High (63.2 FPS), Medium (74.8 FPS), and Low (97.6 FPS). Ultra settings fall short at 46.5 FPS average.

Q: Can this PC handle 4K resolution for Minimum?

A: No. At 3840x2160, the highest average frame rate is 53.4 FPS on Low settings, which is below the 60 FPS playable threshold. High, Medium, and Ultra presets produce 33.1, 41.5, and 28.6 FPS respectively.

Q: How does the AMD Radeon RX 6600 compare to its nearest rivals in overall GPU benchmarks?

A: The RX 6600 has an average benchmark score of 19036, ranking at the 63rd percentile among all GPUs. Its closest rival is the NVIDIA Quadro K6000 with a score of 19030 (0% difference), while the NVIDIA GeForce RTX 4050 Mobile scores 19049 (0.1% lower delta).

Q: What is the CPU's standing relative to other processors?

A: The AMD Ryzen 7 7700X sits at the 85th percentile among all CPUs with an average benchmark score of 35909. It is only 0.3% ahead of the AMD Ryzen 7 PRO 5845 (35802) and 0.5% ahead of both the Intel Core 7 250H (35728) and AMD Ryzen AI 7 PRO 350 (35719).

Q: At which resolution does the frame rate drop most sharply between Low and Ultra presets?

A: The largest absolute drop occurs at 2560x1440, where the average FPS falls from 97.6 on Low to 46.5 on Ultra, a decrease of 51.1 FPS. At 1920x1080, the drop is 81.9 FPS (from 156.3 to 74.4), and at 3840x2160 it is 24.8 FPS (from 53.4 to 28.6).

CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU workload shifts across resolutions and presets. At 1920x1080, the system achieves 156.3 FPS on Low settings, which suggests the CPU is well ahead of the GPU in this scenario. The Ryzen 7 7700X, with its 8 cores and 16 threads, delivers strong single-thread performance (3dmark_single_thread score of 1090, passmark_single_thread score of 4190), which helps at lower resolutions where the GPU is not the primary bottleneck.

As resolution increases to 2560x1440, the GPU becomes more dominant. The frame rate on Low settings drops to 97.6 FPS, a 37.5% reduction compared to 1080p Low. This scaling indicates that the Radeon RX 6600's rendering load grows significantly with pixel count, while the CPU's role diminishes. The GPU's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are sufficient for 1440p, but the 128-bit bus width limits performance at higher resolutions.

At 3840x2160, the GPU is clearly the limiting factor. Even on Low settings, the average FPS falls to 53.4, which is below the playable threshold. The RX 6600's 1792 shading units and 8.928 TFLOPS FP32 performance cannot sustain 60 FPS at 4K, regardless of preset. The CPU's influence is minimal here; the Ryzen 7 7700X's 3dmark_16_threads score of 8859 and cinebench_r23_multicore score of 19088 indicate it has ample headroom, but the GPU saturates first.

Preset scaling further illustrates this division. At 1080p, moving from Low to Ultra reduces FPS from 156.3 to 74.4, a 52.4% decrease. This large drop is primarily due to GPU-intensive effects like shadows and textures. At 1440p, the same preset change reduces FPS from 97.6 to 46.5, a 52.4% decrease — similar proportionally, confirming the GPU is the bottleneck. At 4K, the Low-to-Ultra drop is from 53.4 to 28.6, a 46.4% decrease, slightly smaller because even Low settings are already GPU-bound.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 74.4 FPS. This is the highest quality setting available and still leaves 14.4 FPS of headroom above the playable threshold.

At 2560x1440, the best playable preset is High, averaging 63.2 FPS. This clears the 60 FPS threshold by 3.2 FPS. Ultra settings at this resolution produce 46.5 FPS, which is not playable, so High is the recommended maximum.

At 3840x2160, no preset achieves 60 FPS. The best average is 53.4 FPS on Low settings, which falls 6.6 FPS short of the threshold. High, Medium, and Ultra produce 33.1, 41.5, and 28.6 FPS respectively, all well below playable levels.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 7700X's nearest rivals in average benchmark score are all within 0.7% performance delta. The AMD Ryzen 7 PRO 5845 scores 35802 (0.3% lower), the Intel Core 7 250H scores 35728 (0.5% lower), the AMD Ryzen AI 7 PRO 350 scores 35719 (0.5% lower), and the Intel Core Ultra 9 185H scores 35670 (0.7% lower). Any of these processors would deliver nearly identical CPU-bound performance in Minimum, though the specific 8-core/16-thread configuration of the Ryzen 7 7700X may influence multi-threaded workloads.

For the GPU, the Radeon RX 6600's closest competitors are the NVIDIA Quadro K6000 (avg score 19030, 0% delta), NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta), NVIDIA Tesla K20m (19089, -0.3% delta), and NVIDIA RTX 2000 Ada Generation (18954, 0.4% delta). The Quadro K6000 and RTX 4050 Mobile would behave nearly identically in terms of raw benchmark scores, though real-world gaming performance could differ due to driver optimizations and power characteristics. The Tesla K20m is a compute-focused card, while the RTX 2000 Ada Generation is workstation-oriented, but their benchmark parity suggests similar frame rates in this game.

Measured FPS Breakdown

At 3840x2160, the system produces an average of 33.1 FPS on High settings, 53.4 FPS on Low, 41.5 FPS on Medium, and 28.6 FPS on Ultra. None of these reach the 60 FPS playable threshold. The spread between Low and Ultra is 24.8 FPS, indicating that even the least demanding preset cannot overcome the GPU's resolution limitations.

At 2560x1440, the averages are 63.2 FPS (High), 97.6 FPS (Low), 74.8 FPS (Medium), and 46.5 FPS (Ultra). High and Medium both clear 60 FPS, while Low offers substantial headroom at 97.6 FPS. Ultra falls 13.5 FPS short of the threshold.

At 1920x1080, the system delivers 98.1 FPS (High), 156.3 FPS (Low), 121.9 FPS (Medium), and 74.4 FPS (Ultra). All presets are playable, with even the most demanding Ultra setting providing 14.4 FPS of margin above 60 FPS. Low settings nearly triple the 60 FPS threshold, reaching 156.3 FPS.

The data shows a clear trend: at 1080p, the GPU has enough headroom for maximum settings; at 1440p, High is the ceiling; at 4K, no setting works. The min and max FPS values are not provided in the dataset, so the averages represent the best available measure of performance consistency.

The Verdict

Yes, this PC can run Minimum, but the answer depends heavily on resolution. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 74.4 FPS average. This is the ideal resolution for this combination, offering both high frame rates and maximum visual quality.

At 2560x1440, the system is playable on High, Medium, and Low settings. High averages 63.2 FPS, which is above the threshold but leaves only 3.2 FPS of headroom — frame drops could occasionally push it below 60. Medium at 74.8 FPS provides more safety margin, and Low at 97.6 FPS is the smoothest option.

At 3840x2160, the verdict is negative. The best average is 53.4 FPS on Low, which is 6.6 FPS below the playable threshold. The Radeon RX 6600's 8 GB memory and 224.0 GB/s bandwidth are insufficient for 4K rendering in this game. Users with 4K displays should lower resolution or accept sub-60 FPS performance.

Benchmark results indicate the Ryzen 7 7700X is not the limiting factor at any resolution — its 85th percentile CPU ranking and strong single-thread scores provide ample processing power. The GPU, ranked at the 63rd percentile, determines the playable envelope. For the best experience, 1080p Ultra or 1440p High are the recommended configurations based on the measured FPS data.