Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
102 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
25 FPS
10.2ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 40,081
Graphics Card
Required 27,663
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 43 53
1440p QHD 52 65 79 102
1080p Full HD 74 98 117 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 154
1920x1080 Medium 117
1920x1080 Ultra 74
2560x1440 High 65
2560x1440 Low 102
2560x1440 Medium 79
2560x1440 Ultra 52
3840x2160 High 33
3840x2160 Low 53
3840x2160 Medium 43
3840x2160 Ultra 25

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The measured frame rate data for this AMD Ryzen 7 7700 + AMD Radeon RX 6600 combination shows a clear performance curve across resolutions and presets. At 1920x1080, the combo delivers 153.7 FPS average on Low settings, 117.1 FPS on Medium, 98.4 FPS on High, and 74 FPS on Ultra. That is a 79.7 FPS spread between Low and Ultra at 1080p, which indicates the GPU is the primary scaling factor as settings increase. The 1080p results are uniformly strong, with even the most demanding preset staying well above the 60 FPS playability threshold.

Moving to 2560x1440, the averages drop predictably but remain respectable: 102 FPS on Low, 79 FPS on Medium, 65.3 FPS on High, and 51.7 FPS on Ultra. The step from High to Ultra here is steep, costing roughly 13.6 FPS, and it pushes the average below 60 FPS. At 1440p, the combo clears the playability bar on Low, Medium, and High presets, but Ultra falls short. The data shows a 50.3 FPS difference between Low and Ultra at this resolution, a slightly smaller gap than at 1080p, suggesting the CPU begins to matter more as resolution climbs.

At 3840x2160, the picture changes dramatically. Low settings yield 53.3 FPS average, Medium drops to 42.8 FPS, High falls to 32.9 FPS, and Ultra bottoms out at 25.1 FPS. None of these clear the 60 FPS threshold. The 4K results are uniformly below playable, with even the lightest preset missing the mark by 6.7 FPS. The scaling from Low to Ultra at 4K is a 28.2 FPS drop, proportionally larger than at lower resolutions, which reinforces that this GPU is out of its depth at 2160p for this title.

Notably, min and max FPS values are absent from the measured data, so the analysis relies on average frame rates alone. The absence of frame time variance data means the verdict is based on sustained averages rather than peak or low percentile behavior. For a third-person shooter like Minimum, the averages are sufficient to judge playability, but the lack of minimums means stutter behavior is not captured in this dataset.

How This Combo Ranks

The combo ranks 2954 out of 3712 tested combinations in Minimum. That places it in the 20th percentile of all tested systems, meaning roughly 80% of tested combos deliver higher average frame rates in this game. The rank reflects the RX 6600's position as a mid-range GPU paired with a strong CPU; the Ryzen 7 7700 is a high-end processor, but the GPU holds the combo back in raw rasterization throughput.

Benchmark results indicate the CPU sits at the 87th percentile against all CPUs, while the GPU sits at the 63rd percentile against all GPUs. The CPU's average benchmark score is 40081, which is statistically tied with its nearest rivals: the AMD Ryzen AI 9 365 scores 40048 (0.1% higher), the Intel Core 5 221E scores 40144 (0.2% lower), the AMD Ryzen 9 270 scores 40246 (0.4% lower), and the Intel Core i9-13905H scores 40313 (0.6% lower). These deltas are negligible in real-world gaming, so the 7700's compute headroom is not the limiting factor here.

The GPU's average benchmark score is 19036, with nearest rivals including the NVIDIA Quadro K6000 at 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (0.1% lower), the NVIDIA Tesla K20m at 19089 (0.3% lower), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.4% higher). The RX 6600 is effectively performance-equivalent to these four GPUs in aggregate benchmarks, which explains why the combo rank in Minimum is mid-pack rather than bottom-tier. The 2954th position out of 3712 is not a failure; it is simply a reflection that this GPU class targets 1080p and light 1440p gaming, not 4K or maxed-out presets.

In Minimum specifically, the rank suggests the combo is positioned among systems that can handle the game at medium-to-high settings at 1080p and medium settings at 1440p, but not at 4K. The measured FPS data aligns with that: 1080p Ultra clears 60 FPS, 1440p High clears 60 FPS, and 4K does not.

Similar Performance Alternatives

For the CPU, the nearest rivals in aggregate benchmark score are all within 0.6% of the Ryzen 7 7700's 40081 average. The AMD Ryzen AI 9 365, Intel Core 5 221E, AMD Ryzen 9 270, and Intel Core i9-13905H would all behave nearly identically in Minimum when paired with the same GPU. In practice, any of these processors would deliver the same frame rates in this game, as the title is not heavily CPU-bound at the resolutions tested. The 7700's 16 threads and high single-core performance are more than sufficient for Minimum's engine, so swapping to any of these rivals would produce no measurable difference in FPS.

On the GPU side, the RX 6600's nearest rivals are the NVIDIA Quadro K6000, GeForce RTX 4050 Mobile, Tesla K20m, and RTX 2000 Ada Generation. The K6000 is a workstation card from a different era, but its aggregate score of 19030 is within 0.1% of the RX 6600. The RTX 4050 Mobile is a laptop GPU with similar raster performance, scoring 19049 (0.1% lower). The Tesla K20m and RTX 2000 Ada Generation round out the group with deltas of 0.3% lower and 0.4% higher, respectively. For Minimum, any of these GPUs would produce frame rates within a few percent of what the RX 6600 delivers, assuming identical CPU and memory configurations.

The practical takeaway is that if you already own a system with one of these rival GPUs, the gaming experience in Minimum will be essentially the same as with the RX 6600. The performance class is what matters — not the specific model within that class. Similarly, if you are considering a CPU upgrade from one of these rivals to the 7700, the data shows no meaningful gain for this particular game.

The Verdict

Can this PC run Minimum? The answer depends entirely on resolution and preset selection. At 1920x1080, the combo clears 60 FPS on every preset: Low averages 153.7 FPS, Medium 117.1 FPS, High 98.4 FPS, and Ultra 74 FPS. The verdict is unambiguous — this system runs Minimum smoothly at 1080p with headroom to spare, even at maximum settings.

At 2560x1440, the verdict is more qualified. Low (102 FPS), Medium (79 FPS), and High (65.3 FPS) all clear the 60 FPS threshold, but Ultra falls to 51.7 FPS, which is below playable. The best playable setting at 1440p is High, with an average of 65.3 FPS. That is above the threshold but not by a huge margin, so players who want a safety buffer against dips might prefer Medium at 79 FPS.

At 3840x2160, the system cannot run Minimum at a playable frame rate on any preset. Low averages 53.3 FPS, Medium 42.8 FPS, High 32.9 FPS, and Ultra 25.1 FPS. All are below the 60 FPS threshold, and even the lowest preset misses by 6.7 FPS. The verdict for 4K is clear: do not attempt it with this combo if you require 60 FPS.

In summary, this PC is a 1080p machine for Minimum, capable of max settings, and a competent 1440p machine up to High settings. It is not a 4K-capable system for this title.

CPU and GPU Roles

The data shows a clear pattern of GPU dominance as the primary performance limiter in Minimum. At 1920x1080, the frame rate scales strongly with preset quality: Low to Ultra yields a 79.7 FPS improvement in the other direction, meaning the GPU is doing most of the work as settings increase. The CPU's role at 1080p is to feed the GPU enough data to sustain these high averages, which the Ryzen 7 7700 does without issue given its 87th percentile standing.

At 2560x1440, the scaling between presets tightens slightly. The gap between Low (102 FPS) and Ultra (51.7 FPS) is 50.3 FPS, smaller than at 1080p. This indicates that as resolution rises, the GPU becomes even more the bottleneck, while the CPU has more time to prepare frames. The 7700's strong single-thread performance (1930 in Cinebench R23 single-core) means it is never the constraint at 1440p, even at Low settings where the GPU is less taxed.

At 3840x2160, the GPU is overwhelmingly the limit. The frame rates are uniformly low across all presets, and the spread from Low (53.3 FPS) to Ultra (25.1 FPS) is 28.2 FPS. The CPU's influence is minimal at 4K because the GPU is saturated even at Low settings. The Ryzen 7 7700 could handle far more demanding workloads, but the RX 6600's 8 GB of GDDR6 memory and 128-bit bus simply cannot push enough pixels at 2160p for this game.

The resolution scaling itself tells the story. Comparing High settings across resolutions: 98.4 FPS at 1080p, 65.3 FPS at 1440p, and 32.9 FPS at 4K. That is a 33.1 FPS drop from 1080p to 1440p, and another 32.4 FPS drop from 1440p to 4K. The nearly linear decline with pixel count confirms the GPU is the dominant factor. The CPU's role becomes relevant only at lower resolutions and settings where frame rates exceed 100 FPS, and even then, the 7700 has ample headroom.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 74 FPS. This is the recommended setting for 1080p, as it delivers the highest visual quality while still maintaining a 14 FPS margin above the playability threshold. The 74 FPS average leaves room for demanding scenes without dropping below 60 FPS, assuming typical frame time variance.

At 2560x1440, the best playable preset is High, averaging 65.3 FPS. This clears the 60 FPS threshold by 5.3 FPS, which is a narrower margin than at 1080p. Players who prefer a larger safety buffer should consider dropping to Medium at 79 FPS, but the data shows High is technically playable. The recommendation based on the measured averages is High, with the caveat that the margin is slim.

At 3840x2160, there is no playable preset. The best average among the tested settings is Low at 53.3 FPS, which still falls 6.7 FPS short of the 60 FPS threshold. The verdict field confirms this, listing no playable settings at 4K and no best settings recommendation. For 4K, the practical advice is to either reduce resolution or upgrade the GPU; neither preset adjustment nor CPU changes will bridge the gap.

For players targeting 60 FPS as a hard floor, the safe choices are Ultra at 1080p (74 FPS) and High at 1440p (65.3 FPS). For those willing to accept averages below 60 FPS in exchange for higher visual fidelity, 1440p Ultra at 51.7 FPS is an option, but it is not recommended for a third-person shooter where smoothness matters. The data does not include minimum FPS values, so the actual playability at these settings could be worse than the averages suggest, particularly at 1440p High where the margin is already thin.