Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 83 | 98 | 129 |
| 1440p QHD | 118 | 156 | 188 | 241 |
| 1080p Full HD | 184 | 244 | 288 | 374 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5080 delivers an exceptional experience in Minimum, a 2014 third-person shooter. Data confirms that this combination is overkill for the game at every tested resolution, with even the most demanding preset maintaining frame rates far above the 60 FPS playability threshold. The measured average FPS across all resolutions and settings ranges from a low of 64.9 FPS to a high of 374.4 FPS, indicating that the bottleneck is almost never the hardware. The game’s age and relatively modest graphical demands mean that this powerful duo can effortlessly handle maximum settings at 4K, a feat that would challenge many other configurations.
Best Settings per Resolution
The benchmark data indicates that the most demanding preset that stays at or above 60 FPS at each resolution is Ultra across the board. This is the highest quality setting available in the test, and the system has no trouble maintaining fluid frame rates.
- At 3840x2160 (4K), the Ultra preset delivers an average FPS of 64.9. This is the only resolution where the frame rate dips below the 100 FPS mark, but it still clears the 60 FPS playability threshold with a small margin of 4.9 FPS.
- At 2560x1440 (1440p), the Ultra preset achieves an average of 117.9 FPS, nearly double the 60 FPS threshold. This provides a very smooth experience with ample headroom for any potential frame time spikes.
- At 1920x1080 (1080p), the Ultra preset reaches an average of 183.5 FPS. This is more than three times the minimum playability threshold, ensuring the game runs with extreme fluidity and responsiveness, likely maximizing high-refresh-rate monitors.
The data shows a clear trend: as resolution decreases, the average FPS increases significantly, allowing the Ultra preset to remain not only playable but exceptionally smooth at all resolutions.
FAQ
*Q: Can this PC run Minimum at 4K resolution with the highest settings?*
A: Yes. The measured average FPS at 3840x2160 with the Ultra preset is 64.9 FPS, which is above the 60 FPS playable threshold. The verdict data confirms that all four tested settings (Low, Medium, High, Ultra) are playable at this resolution.
*Q: What is the highest average FPS this combination can achieve in Minimum?*
A: The single highest average FPS recorded in the data is 374.4 FPS, which occurs at 1920x1080 resolution with the Low preset. This suggests the game is heavily GPU-unconstrained at lower resolutions and settings.
Q: How does the performance scale between 1440p and 4K on the Ultra preset?
A: The average FPS at 2560x1440 on Ultra is 117.9 FPS, while at 3840x2160 on Ultra it drops to 64.9 FPS. This represents a performance reduction of approximately 45% when moving from 1440p to 4K, indicating the increased pixel count has a substantial impact on the GPU load.
Q: Is the RTX 5080's performance in this game considered high relative to other GPUs?
A: Yes. The GPU's benchmark data shows a percentileVsAllGpus of 87, meaning it performs better than 87% of all GPUs in the database. Its average benchmark score is 56083.
Q: Is the CPU or GPU more likely to be the limiting factor in this game?
A: The data suggests the GPU is the primary constraint. For example, at 1080p Low, the system achieves 374.4 FPS, while at 4K Ultra it drops to 64.9 FPS. This large scaling with resolution indicates a GPU-bound workload. The CPU's 16 threads and high single-thread benchmark score of 3359 in Cinebench R23 are likely more than sufficient for this title.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset achieves an average of 241.3 FPS, while the Ultra preset achieves 117.9 FPS. The Ultra preset is approximately 51% slower than Low, but it still provides a highly playable frame rate.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across all tested resolutions and settings.
1920x1080:
- Low: 374.4 FPS average
- Medium: 288.4 FPS average
- High: 243.5 FPS average
- Ultra: 183.5 FPS average
At 1080p, the system is massively overqualified for the task. The difference between Low and Ultra is still substantial (a 51% reduction in FPS), but even the Ultra preset delivers an average frame rate that is over three times the 60 FPS threshold. The scaling from High to Ultra is a 60 FPS drop, which is the largest single step between settings, indicating that the Ultra preset likely introduces significant additional graphical effects.
2560x1440:
- Low: 241.3 FPS average
- Medium: 187.8 FPS average
- High: 155.7 FPS average
- Ultra: 117.9 FPS average
At 1440p, the performance scales similarly to 1080p. The progression from Low to Ultra shows a consistent and predictable decline in frame rates. The High to Ultra step again represents a significant drop of approximately 38 FPS, suggesting that the Ultra preset's extra effects have a fixed cost regardless of resolution scaling to a degree.
3840x2160:
- Low: 128.9 FPS average
- Medium: 97.6 FPS average
- High: 82.5 FPS average
- Ultra: 64.9 FPS average
At 4K, the performance characteristics change. The gap between Low and Medium is 31.3 FPS, and the gap between Medium and High is 15.1 FPS. The gap between High and Ultra narrows to 17.6 FPS. This data shows that while the GPU is still capable, the demands of 4K rendering start to compress the FPS range across all settings. The Ultra preset's 64.9 FPS average is the only data point that falls below 70 FPS, but it remains above the playable threshold.
Similar Performance Alternatives
The nearest rival data provides context for how other hardware might perform in this same scenario.
For the CPU (AMD Ryzen 7 5800XT): The closest performing alternatives are other high-end mobile and desktop processors. The AMD Ryzen 7 7840H has an average benchmark score of 29868, which is nearly identical (0% deltaPct) to the 5800XT's 29879. The AMD Ryzen 7 8845HS and 7840HS both score 29955, which is only 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. In a game like Minimum, which appears to be heavily GPU-bound at most settings, these CPUs would likely produce nearly identical frame rates, as the 5800XT's 8-core, 16-thread configuration with a 4.80 GHz boost clock is unlikely to be a bottleneck.
For the GPU (NVIDIA GeForce RTX 5080): The nearest rivals in terms of average benchmark score are a mix of AMD integrated and desktop solutions. The AMD Radeon 8060S has a score of 55757, which is 0.6% lower than the RTX 5080's 56083. The AMD Radeon RX 6750 GRE 12 GB is 0.7% lower with a score of 55698. The AMD Radeon Pro W5700X is 2.3% lower with a score of 54828. The only rival that scores higher is the AMD Radeon RX 9070 GRE, with a score of 57367, which is 2.2% higher. For Minimum, these GPUs would likely deliver similar FPS in the same ballpark, though the specific architectural differences could lead to minor variances in different game engines. The RTX 5080's superior performance relative to most of these rivals would still place it at the top of the performance stack.
How This Combo Ranks
The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5080 combination holds a rank of 195 out of 3712 tested combos for Minimum. This places this specific hardware configuration in the top 5.3% of all tested combinations. This high ranking is expected given the individual components' performance percentiles: the CPU is in the 81st percentile, and the GPU is in the 87th percentile. The data suggests that this system is not just capable of running the game; it is positioned to deliver an exceptionally high level of performance that surpasses the vast majority of other systems in the benchmark database. The gap between this combo and the rest of the field is significant, as the top 5% likely contains many systems with current-generation flagship components.
The Verdict
The benchmark results are unequivocal: this PC can run Minimum with outstanding performance. The verdict data confirms that all four settings presets (Low, Medium, High, and Ultra) are playable at all three tested resolutions (1920x1080, 2560x1440, and 3840x2160).
- At 3840x2160, the best playable setting is Ultra, with an average FPS of 64.9, which just clears the 60 FPS threshold. This is sufficient for a smooth experience, though it leaves less headroom for demanding scenes.
- At 2560x1440, the best playable setting is Ultra, with an average FPS of 117.9. This is an excellent result, providing a very fluid experience.
- At 1920x1080, the best playable setting is Ultra, with an average FPS of 183.5. This result is exceptional, making the game feel extremely responsive.
The system's performance is so strong that the question is not whether it can run the game, but rather whether the user's display can take full advantage of the frame rates it produces. For users with a high-refresh-rate 1440p or 1080p monitor, this system will be able to push well beyond 144 FPS on the Ultra preset.
CPU and GPU Roles
The data reveals a clear shift in component roles as resolution changes, indicating a classic GPU-bound workload at higher resolutions.
The performance scaling from 1080p to 4K is the most telling indicator. At the Low preset, the average FPS drops from 374.4 at 1080p to 128.9 at 4K, a 65.6% reduction. At the Ultra preset, the drop is from 183.5 to 64.9, a 64.6% reduction. This massive scaling with resolution is the hallmark of a GPU-limited scenario. The CPU, an AMD Ryzen 7 5800XT with 8 cores and 16 threads, is likely able to feed the GPU with enough data at all settings, as evidenced by the extremely high frame rates at 1080p. The CPU's Cinebench R23 multi-core score of 23794 and single-core score of 3359 are substantial, suggesting it is not a limiting factor in this older title.
The GPU's role becomes increasingly dominant at higher resolutions. At 4K, the GPU must render over four times as many pixels as at 1080p, which directly translates to a much lower frame rate. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are more than sufficient for a game from 2014, even at 4K. Therefore, the data concludes that while the CPU is a capable partner, the NVIDIA GeForce RTX 5080 is the definitive component determining the final frame rate, particularly at 1440p and 4K resolutions. The CPU's influence is most noticeable at lower resolutions and settings, where the system can achieve frame rates high enough to potentially expose a CPU bottleneck, but in this case, the CPU is powerful enough to prevent that from happening.