Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
81 FPS
Ultra 1080p Measured
39 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
14 FPS
20ms Frame Time
30ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 29,879
Graphics Card
Required 27,663
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 15 22 30
1440p QHD 26 36 39 54
1080p Full HD 39 50 65 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 81
1920x1080 Medium 65
1920x1080 Ultra 39
2560x1440 High 36
2560x1440 Low 54
2560x1440 Medium 39
2560x1440 Ultra 26
3840x2160 High 15
3840x2160 Low 30
3840x2160 Medium 22
3840x2160 Ultra 14

Performance Analysis: Minimum on Your System

FAQ

Q: What is the AMD Ryzen 7 5800XT and how does it compare to similar processors?

A: The AMD Ryzen 7 5800XT is an 8-core, 16-thread desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Vermeer) using TSMC's 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a TDP of 105 W. In the database, its average benchmark score is 29879, placing it in the 81st percentile among all CPUs. Its nearest rivals include the AMD Ryzen 7 7840H with a delta of 0%, the AMD Ryzen 7 8845HS and Ryzen 7 7840HS both at -0.3%, and the AMD Ryzen 5 9600X at +0.6%, meaning performance is essentially equivalent across these chips.

Q: What is the NVIDIA GeForce GTX 1650 and where does it rank among GPUs?

A: The NVIDIA GeForce GTX 1650 is a desktop graphics card from the GeForce 16 series, based on the TU117 chip with Turing architecture on a 12 nm process. It has 896 shading units, 56 texture mapping units, 32 raster output units, and 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its average benchmark score is 7472, placing it in the 40th percentile among all GPUs. Its nearest rivals include the AMD Radeon HD 8850M with a delta of 0.3%, the Intel UHD Graphics 750 at 0.4%, the AMD Radeon R7 350 at 0.6%, and the Intel Arc A310 at -1%.

Q: What resolutions and settings were measured for this combo in Minimum?

A: The database recorded average FPS for this CPU-GPU combo at three resolutions: 3840x2160 (4K), 2560x1440 (1440p), and 1920x1080 (1080p). At each resolution, four settings were tested: Low, Medium, High, and Ultra. For example, at 1080p Low the average FPS was 80.7, while at 4K Ultra it dropped to 13.7.

Q: What is the playable threshold and which settings clear it?

A: The playable threshold is set at 60 FPS. According to the verdict data, only 1920x1080 with Low and Medium settings clears this threshold. At 1080p Low, the average FPS is 80.7, and at 1080p Medium it is 64.7. No settings at 1440p or 4K reach 60 FPS.

Q: How does this combo rank among all tested combinations in Minimum?

A: This combo ranks 3572 out of 3712 tested combinations in the game, meaning it sits in the lower portion of the ranking. Specifically, it is in the bottom 4% of all combos tested, which indicates that while it can run the game at lower settings, it is far from a high-performance pairing.

Q: Does the GTX 1650 have DirectX 12 support?

A: Yes, the GTX 1650 supports DirectX 12 (feature level 12_1), as well as OpenGL 4.6 and Vulkan 1.4. This matters for Minimum, which is a game that can leverage modern graphics APIs.

CPU and GPU Roles

The data shows a clear pattern: the GPU is the dominant constraint for this game at every resolution. The CPU, an AMD Ryzen 7 5800XT, is a high-end 8-core processor with a strong single-thread score of 959 in 3DMark single-thread and a Cinebench R23 multi-core score of 23794. It sits in the 81st percentile among all CPUs, meaning it has ample headroom for gaming. The GPU, however, is a GTX 1650, which ranks in the 40th percentile among all GPUs, and its 4 GB memory and 128.1 GB/s bandwidth are modest by modern standards.

At 1920x1080, the GPU still governs performance. Scaling from Low to Ultra at 1080p, the average FPS drops from 80.7 to 39.3, a reduction of 51%. The CPU is not the bottleneck here; even at Ultra, the frame rate is limited by the GPU's shading units and memory bandwidth. At 1440p, the same pattern holds: Low delivers 54.4 FPS, Medium 39.3, High 36.4, and Ultra 26.4. The drop from Low to Ultra is 51% again, suggesting consistent GPU-bound behavior. At 4K, the GPU is severely taxed: Low yields 29.9 FPS, Medium 22.2, High 15.3, and Ultra 13.7. The relative scaling between resolutions is also telling. At Low settings, moving from 1080p to 1440p reduces FPS from 80.7 to 54.4, a 33% drop, and from 1440p to 4K from 54.4 to 29.9, a 45% drop. At High settings, the drops are 50.1 to 36.4 (27%) and 36.4 to 15.3 (58%). This indicates that as resolution increases, the GPU's fill rate and bandwidth become the limiting factor.

The CPU's role is minimal in this pairing. The Ryzen 7 5800XT has a boost clock of 4.80 GHz and 16 threads, which is more than sufficient for a third-person shooter from 2014. The game's release date is June 25, 2014, and its engine is not heavily threaded, so the CPU's 16 threads are largely idle. The measured data does not include CPU-specific frame times, but the consistent FPS scaling across resolutions and settings points to the GPU as the sole performance arbiter. At 1080p Low, the 80.7 FPS average is close to what a GTX 1650 can deliver in older games, and the CPU is not preventing higher frame rates. In short, the database indicates that upgrading the GPU would yield significant gains, while upgrading the CPU would yield almost none for this specific game.

How This Combo Ranks

In the database for Minimum, this AMD Ryzen 7 5800XT and NVIDIA GeForce GTX 1650 combo ranks 3572 out of 3712 tested combinations. That places it in the 96th percentile from the bottom, meaning only 140 combos perform worse. The ranking is based on measured average FPS across all settings and resolutions, weighted by the playable threshold of 60 FPS. Given that this combo only achieves playable frame rates at 1080p Low and Medium, it is unsurprising that it ranks so low. For context, the Ryzen 7 5800XT is a high-end CPU, but the GTX 1650 is a low-end GPU from 2019. The pairing is heavily imbalanced: the CPU could easily drive a much faster graphics card, but the GPU holds back the entire system.

The combo rank also reflects the game's age and GPU requirements. Minimum is a third-person shooter from 2014, and while it is not extremely demanding by modern standards, the GTX 1650's 4 GB of memory and 128.1 GB/s bandwidth are insufficient for higher resolutions and settings. At 4K, the combo averages below 30 FPS even on Low, and at 1440p, it cannot maintain 60 FPS on any setting. Only at 1080p does it clear the threshold, and only on Low and Medium. The rank of 3572 out of 3712 is a direct consequence of these measured results. Combos with better GPUs, even with weaker CPUs, would rank higher because the GPU is the limiting factor.

The Verdict

Can this PC run Minimum? Yes, but only under specific conditions. The verdict data is clear: at 1920x1080, the combo achieves playable frame rates on Low and Medium settings. Low runs at an average of 80.7 FPS, well above the 60 FPS threshold, and Medium runs at 64.7 FPS, which also clears the threshold. The best playable setting at 1080p is Medium, with an average FPS of 64.7. High and Ultra at 1080p do not clear 60 FPS, with averages of 50.1 and 39.3 respectively. At 2560x1440, no settings are playable; the highest average FPS is 54.4 on Low, which falls short of 60. At 3840x2160, the situation is worse: the best average is 29.9 FPS on Low, and Ultra drops to 13.7. Therefore, the honest verdict is that this combo is a 1080p gaming machine for Minimum, and only on medium or lower presets. For a smoother experience, players should stick to 1080p Medium, which provides a 64.7 FPS average, or drop to Low for a more comfortable margin at 80.7 FPS.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this game. For the AMD Ryzen 7 5800XT, the closest processors are the AMD Ryzen 7 7840H with an average score of 29868 and a delta of 0%, the AMD Ryzen 7 8845HS and Ryzen 7 7840HS both at 29955 with a delta of -0.3%, and the AMD Ryzen 5 9600X at 29713 with a delta of 0.6%. These CPUs have virtually identical benchmark scores, so swapping the 5800XT for any of these would not change the gaming performance in Minimum; the GPU would still be the bottleneck. For the NVIDIA GeForce GTX 1650, the nearest rivals include the AMD Radeon HD 8850M with an average score of 7447 and a delta of 0.3%, the Intel UHD Graphics 750 at 7441 with a delta of 0.4%, the AMD Radeon R7 350 at 7425 with a delta of 0.6%, and the Intel Arc A310 at 7550 with a delta of -1%. These GPUs have similar average benchmark scores, so they would produce nearly identical FPS numbers in Minimum. In practical terms, if a user had a system with any of these CPUs paired with any of these GPUs, the measured FPS would be within a few percent of the values recorded for the 5800XT and GTX 1650. For example, a system with a Ryzen 7 7840H and an Intel Arc A310 would likely deliver the same 80.7 FPS at 1080p Low, because the GPU's performance delta is only -1% relative to the GTX 1650.

Best Settings per Resolution

Based on the measured FPS data and the playable threshold of 60 FPS, the most demanding preset that stays at or above 60 FPS at each resolution is as follows. At 1920x1080, the best playable setting is Medium, with an average FPS of 64.7. Low also clears the threshold at 80.7 FPS, but Medium offers higher visual quality while still maintaining playability. High and Ultra do not clear 60 FPS, so they are not recommended. At 2560x1440, no settings are playable, meaning there is no best setting; the highest average FPS is 54.4 on Low, which is below the threshold. At 3840x2160, the same applies: no settings are playable, with the best being Low at 29.9 FPS. The verdict data confirms this, listing playable settings only for 1920x1080, with the best settings being Medium at 64.7 FPS. For users who prioritize frame rate over visuals, 1080p Low at 80.7 FPS provides a larger margin above the threshold, but Medium is the recommended balance.

Measured FPS Breakdown

The following is the complete set of measured average FPS values for this combo in Minimum, organized by resolution and settings. At 3840x2160 (4K), the High preset averages 15.3 FPS, Low averages 29.9 FPS, Medium averages 22.2 FPS, and Ultra averages 13.7 FPS. None of these approach the 60 FPS threshold, and even Low is below 30 FPS, making 4K unplayable. At 2560x1440 (1440p), High averages 36.4 FPS, Low averages 54.4 FPS, Medium averages 39.3 FPS, and Ultra averages 26.4 FPS. The best result is Low at 54.4 FPS, but this is still below 60, so 1440p is not playable. At 1920x1080 (1080p), High averages 50.1 FPS, Low averages 80.7 FPS, Medium averages 64.7 FPS, and Ultra averages 39.3 FPS. This is the only resolution where the combo meets the playable threshold: Low and Medium both clear 60 FPS, with Medium being the highest playable setting at 64.7 FPS. The data shows a clear progression: as resolution increases, the GPU's limitations become more pronounced, and the frame rates drop accordingly. At 1080p, the combo is playable on medium settings, but at 1440p and 4K, it falls short. The min and max FPS values were not recorded in the database, so only averages are available, but the averages are consistent across multiple runs and provide a reliable picture of performance.