Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
180 FPS
Ultra 1080p Measured
85 FPS

1440p (2K / QHD)

Low 1440p Measured
112 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
61 FPS
Ultra 4K Measured
33 FPS
8.8ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 29,879
Graphics Card
Required 27,663
Your GPU 19,765

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 40 48 61
1440p QHD 57 70 87 112
1080p Full HD 85 114 139 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 114
1920x1080 Low 180
1920x1080 Medium 139
1920x1080 Ultra 85
2560x1440 High 70
2560x1440 Low 112
2560x1440 Medium 87
2560x1440 Ultra 57
3840x2160 High 40
3840x2160 Low 61
3840x2160 Medium 48
3840x2160 Ultra 33

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6650 XT delivers a highly capable 1080p and 1440p experience in Minimum, a third-person shooter released in 2014. Benchmark data shows this combination handles the game’s most demanding preset at 1080p with ease, while 4K remains limited to lower settings. The following analysis breaks down the measured frame rates, optimal settings, and how this combo compares to other tested hardware.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four preset levels (Low, Medium, High, Ultra). All values represent average frame rates, as no minimum or maximum FPS figures are provided in the dataset.

At 1920x1080, the Ryzen 7 5800XT and RX 6650 XT produce exceptionally high frame rates across all presets. The Low preset delivers 180 FPS average, which is the highest recorded value for this combination. Moving up the quality ladder, Medium yields 138.9 FPS, High drops to 113.8 FPS, and Ultra remains robust at 84.9 FPS. The scaling from Low to Ultra shows a drop of approximately 53% in average frame rate, yet even the most demanding setting stays well above the 60 FPS playability threshold.

At 2560x1440, performance remains strong but the impact of increased pixel count becomes evident. Low settings produce 111.9 FPS average, Medium achieves 87.4 FPS, and High reaches 70.4 FPS. The Ultra preset falls below the playability threshold at 56.6 FPS average, marking the first setting where this combo cannot maintain 60 FPS. The transition from 1080p to 1440p costs roughly 38% performance at Ultra settings (84.9 down to 56.6 FPS).

At 3840x2160, the RX 6650 XT’s 8 GB GDDR6 memory and 128-bit bus begin to show limitations. Low settings manage 60.9 FPS average, barely clearing the playability bar. Medium drops to 48.1 FPS, High falls to 39.8 FPS, and Ultra bottoms out at 33.2 FPS. The gulf between Low and Ultra at 4K is substantial – a 45.5% reduction in frame rate – indicating that this resolution demands significant compromises to remain playable.

The dataset lacks min/max FPS values, so all analysis relies on average frame rates. No frame pacing or 1% low data is available to assess stutter or consistency.

Best Settings per Resolution

The data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution.

For 1920x1080, the Ultra preset runs at 84.9 FPS average, making it the best playable setting. This is the only resolution where the highest quality preset clears the playability threshold with substantial headroom. The 24.9 FPS margin above 60 suggests consistent performance even during intense combat sequences, though without min FPS data this cannot be confirmed.

For 2560x1440, the High preset delivers 70.4 FPS average, which is the optimal choice. While Medium runs faster at 87.4 FPS and Low at 111.9 FPS, High offers the best visual quality while still maintaining a 10.4 FPS buffer above the threshold. Ultra at 56.6 FPS misses the mark by only 3.4 FPS, so users with adaptive sync displays might tolerate it, but the data officially recommends High.

For 3840x2160, only the Low preset qualifies as playable, averaging 60.9 FPS. This is a razor-thin margin of just 0.9 FPS above the threshold. The next step up, Medium at 48.1 FPS, falls 11.9 FPS short of playable. Users seeking 4K must accept Low settings, and even then, performance headroom is minimal.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 7 7840H, AMD Ryzen 7 8845HS, AMD Ryzen 7 7840HS, and AMD Ryzen 5 9600X. The Ryzen 7 5800XT scores 29879 on average, which is within 0.6% of the Ryzen 5 9600X (29713, +0.6% delta) and essentially identical to the Ryzen 7 7840H (29868, 0% delta). The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29955, putting them 0.3% ahead. In practical terms, any of these CPUs would produce nearly indistinguishable frame rates in Minimum, as the game’s performance at 1080p is likely GPU-bound given the high FPS numbers.

The GPU’s nearest rivals are less intuitive, as they include professional and workstation cards. The RX 6650 XT scores 19765 on average. The NVIDIA Tesla K40m scores 19885 (-0.6% delta), the AMD FirePro D300 scores 19637 (+0.7% delta), the AMD FirePro W7000 scores 19905 (-0.7% delta), and the NVIDIA Quadro K5200 scores 19602 (+0.8% delta). These deltaPct values are all within 1% of the RX 6650 XT, suggesting these cards would offer broadly comparable gaming performance in Minimum, though their driver support and feature sets differ significantly from a consumer gaming GPU.

None of the rival GPUs are direct consumer gaming counterparts, which is unusual. The data implies that the RX 6650 XT sits in a performance tier where workstation cards from previous generations match its raw compute output, but gamers would not typically consider these alternatives due to driver and feature limitations.

FAQ

*Q: Can this PC run Minimum at 4K resolution?*

A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low settings is 60.9, which clears the 60 FPS playability threshold. Medium, High, and Ultra settings all fall below 60 FPS at this resolution.

Q: What is the best quality preset for 1440p gaming?

A: The High preset at 2560x1440 delivers 70.4 FPS average, making it the most demanding setting that stays above 60 FPS. Ultra falls short at 56.6 FPS average.

Q: How does the Ultra preset perform at 1080p?

A: The Ultra preset at 1920x1080 achieves 84.9 FPS average, which is well above the 60 FPS threshold. This is the only resolution where Ultra quality is fully playable.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: At 2560x1440, Low settings produce 111.9 FPS average, while Ultra produces 56.6 FPS average. This represents a 55.3 FPS difference, or roughly a 49.4% reduction in performance from Low to Ultra.

Q: Is the RX 6650 XT’s performance closer to workstation GPUs than gaming GPUs?

A: Based on average benchmark scores, the RX 6650 XT (19765) is within 1% of the NVIDIA Tesla K40m (19885), AMD FirePro D300 (19637), AMD FirePro W7000 (19905), and NVIDIA Quadro K5200 (19602). However, these are the only nearest rivals listed in the data, so no direct gaming GPU comparisons are available.

Q: Which resolution offers the greatest performance headroom above 60 FPS?

A: At 1920x1080, the High preset runs at 113.8 FPS, giving 53.8 FPS of headroom. The Low preset at 1080p provides 120 FPS of headroom. At 1440p, Low offers 51.9 FPS headroom, while 4K Low offers only 0.9 FPS headroom.

CPU and GPU Roles

The data reveals how CPU and GPU responsibilities shift across resolutions. At 1920x1080, the extremely high frame rates (180 FPS at Low, 138.9 FPS at Medium, 113.8 FPS at High, 84.9 FPS at Ultra) suggest the RX 6650 XT is the primary bottleneck at lower quality settings. The Ryzen 7 5800XT’s 8 cores and 16 threads, with a boost clock of 4.80 GHz, provide ample single-thread performance for a 2014 game. The CPU’s Cinebench R23 single-core score of 3359 and multi-core score of 23794 indicate it can feed frames well beyond what this GPU can render at 1080p.

At 2560x1440, the performance drop across all presets (111.9 to 56.6 FPS) demonstrates the GPU becoming more heavily loaded as pixel count increases. The RX 6650 XT’s 10.79 TFLOPS FP32 performance and 280.3 GB/s memory bandwidth are the limiting factors here, particularly at Ultra where the frame rate dips below 60. The CPU still has substantial headroom, as evidenced by the fact that even the largest resolution drop (from 1080p Ultra to 1440p Ultra) only reduces FPS by 28.3, which is a GPU-bound scaling pattern.

At 3840x2160, the GPU is clearly the dominant constraint. The 8 GB GDDR6 memory capacity and 128-bit bus width struggle with the 8.3 million pixels per frame. Frame rates range from 33.2 (Ultra) to 60.9 (Low), with the CPU likely idle-waiting on the GPU at all presets. The Ryzen 7 5800XT’s performance is effectively irrelevant at 4K in this game, as even the CPU’s 3DMark max-thread score of 7680 cannot compensate for the GPU’s pixel throughput limitations.

The scaling between resolutions confirms this split: from 1080p Ultra (84.9 FPS) to 1440p Ultra (56.6 FPS) is a 33.3% drop, while 1440p Ultra to 4K Ultra (33.2 FPS) is a 41.3% further drop. This accelerating decline with resolution is characteristic of GPU-bound rendering, whereas CPU-bound scenarios would show flatter scaling across resolutions.

How This Combo Ranks

The AMD Ryzen 7 5800XT + AMD Radeon RX 6650 XT combination ranks 2390 out of 3712 tested combos for Minimum. This places it in the 64th percentile of all tested systems, meaning roughly 64% of tested configurations perform better in this game. The rank reflects the RX 6650 XT’s mid-tier status – the GPU’s percentile versus all GPUs is 65, while the CPU’s percentile versus all CPUs is 81.

The discrepancy between CPU and GPU percentiles is telling. The Ryzen 7 5800XT is a high-end CPU relative to the full market (81st percentile), while the RX 6650 XT is firmly mid-range (65th percentile). In a game like Minimum that scales well with GPU power, the combo’s overall rank of 2390 out of 3712 is dragged down by the GPU rather than elevated by the CPU. The 3712 total combos indicate a large test pool, so this rank is statistically meaningful.

Notably, the combo achieves playable performance at all three resolutions, but only at specific presets. This suggests that while the rank is below the median, the actual user experience can still be excellent if settings are chosen appropriately. The rank does not account for the game’s age – a 2014 title – which means modern hardware like this combo has inherent advantages in instruction set support and driver maturity.

The Verdict

This PC can run Minimum at all three tested resolutions, but the playable settings vary significantly by resolution.

At 1920x1080, the system clears the 60 FPS threshold at every preset. The Ultra preset runs at 84.9 FPS average, providing the best visual quality with a comfortable 24.9 FPS buffer. Users can confidently enable maximum settings for a smooth experience.

At 2560x1440, the High preset delivers 70.4 FPS average, which is the best playable option. Medium (87.4 FPS) and Low (111.9 FPS) also qualify, but Ultra at 56.6 FPS falls just short of playable. Users willing to sacrifice a few visual features can enjoy high-quality 1440p gaming.

At 3840x2160, the system barely achieves playability with Low settings at 60.9 FPS average. The margin is only 0.9 FPS, meaning any scene heavier than average could dip below 60 FPS. Without min FPS data, this is a risky proposition for competitive play. Medium (48.1 FPS) and above are not playable.

In summary, the AMD Ryzen 7 5800XT + AMD Radeon RX 6650 XT is an excellent 1080p Ultra machine, a good 1440p High machine, and a marginal 4K Low machine for Minimum. The CPU provides substantial headroom at all resolutions, while the GPU dictates the ceiling. For the best balance of visual quality and performance, 1440p High is the recommended target, offering 70.4 FPS average with modern rendering features.