Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
270 FPS
Ultra 1080p Measured
134 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
83 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
47 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,896
Graphics Card
Required 27,663
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 62 72 92
1440p QHD 83 111 131 172
1080p Full HD 134 170 207 270

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 170
1920x1080 Low 270
1920x1080 Medium 207
1920x1080 Ultra 134
2560x1440 High 111
2560x1440 Low 172
2560x1440 Medium 131
2560x1440 Ultra 83
3840x2160 High 62
3840x2160 Low 92
3840x2160 Medium 72
3840x2160 Ultra 47

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 3080 combination delivers a robust experience in Minimum, a 2014 third-person shooter. Benchmark data confirms playable performance at every tested resolution, with the pairing’s strong CPU and GPU resources keeping frame rates well above the 60 FPS threshold in most scenarios.

Measured FPS Breakdown

At 1920x1080, the combo runs the game with substantial headroom. The Low preset averages 270 FPS, which is the highest recorded average across all tests. Moving to Medium drops the average to 207.1 FPS, while High yields 170 FPS. The Ultra preset, the most demanding setting at this resolution, still produces an average of 133.9 FPS. The scaling between Low and Ultra represents a reduction of roughly half the frame rate, but even the lowest figure remains far beyond what a 60 Hz display requires.

At 2560x1440, the performance curve follows the same pattern but with lower absolute numbers. Low averages 172 FPS, Medium drops to 131.2 FPS, and High comes in at 110.9 FPS. Ultra remains comfortably playable at 83.1 FPS. The gap between High and Ultra is notable: 27.8 FPS, indicating that the Ultra preset’s additional effects place a measurable load on the RTX 3080.

At 3840x2160 (4K), the RTX 3080 starts to feel the strain. Low averages 92.4 FPS, Medium averages 71.6 FPS, and High averages 61.6 FPS—just above the playable threshold. Ultra, however, drops below playability with an average of 47.4 FPS. The data shows a steep drop from High to Ultra at 4K, a 14.2 FPS decline, which suggests the Ultra preset’s most demanding features are too heavy for this GPU at that resolution. Notably, the measured FPS entries list no min or max values, so the analysis relies entirely on average frame rates.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS defines the optimal configuration for each resolution.

At 1920x1080, the Ultra preset is fully playable, averaging 133.9 FPS. This is the highest quality setting available, and the combo has enough performance to render it without any risk of dropping below the playable threshold.

At 2560x1440, Ultra is again the best choice, averaging 83.1 FPS. This provides a 23.1 FPS buffer over the 60 FPS line, so even demanding scenes should hold up. The High preset at 110.9 FPS is also viable, but Ultra offers the full visual experience without sacrificing smoothness.

At 3840x2160, the best playable setting is High, averaging 61.6 FPS. This is a narrow margin—only 1.6 FPS above the threshold—so the experience may be sensitive to scene complexity. The Medium preset averages 71.6 FPS and offers a safer buffer if frame time consistency is a concern. Ultra is not recommended at 4K, as its 47.4 FPS average falls below the playable line.

CPU and GPU Roles

The 5800X3D’s 3D V-Cache and 8-core, 16-thread layout provide strong single-thread and multi-thread performance, as reflected in its Cinebench R23 scores of 1452 single-core and 14317 multi-core. The RTX 3080, with 8704 shading units and 10 GB of GDDR6X memory, is the primary driver of frame rate scaling across resolutions.

The data shows that the GPU becomes the dominant factor as resolution increases. At 1080p, the CPU has ample headroom: the difference between Low (270 FPS) and Ultra (133.9 FPS) is 136.1 FPS, a 2x spread that indicates the GPU is handling more of the rendering load at higher settings. The 5800X3D’s high single-thread score (1452 in Cinebench R23) ensures it does not bottleneck at these frame rates.

At 1440p, the GPU’s role grows. The spread between Low (172 FPS) and Ultra (83.1 FPS) narrows to 88.9 FPS, but the absolute numbers remain high. The CPU still has enough headroom to feed the GPU, as evidenced by the relatively small drop from High (110.9 FPS) to Ultra (83.1 FPS) compared to the larger drop from Low to Medium.

At 4K, the GPU is clearly the limiting factor. The Ultra preset’s 47.4 FPS average is below the playable threshold, while the CPU’s performance is unlikely to change that outcome. The RTX 3080’s 760.3 GB/s memory bandwidth and 29.77 TFLOPS FP32 throughput are sufficient for High settings at 61.6 FPS, but the Ultra preset’s additional effects push the GPU over its limit. The CPU’s influence at 4K is minimal; even a faster processor would not raise the Ultra average above the playable line given the GPU’s rendering workload.

FAQ

Q: Is this combo playable at 4K with High settings?

A: Yes, the average FPS at 3840x2160 with the High preset is 61.6 FPS, which is just above the 60 FPS playable threshold. The margin is thin, so expect occasional dips in busy scenes.

Q: Can the RTX 3080 handle Ultra settings at 1440p?

A: Yes, the Ultra preset at 2560x1440 averages 83.1 FPS, providing a 23.1 FPS buffer over the playable threshold. This is the highest quality option that remains fully playable.

Q: What is the best preset for 1080p gaming?

A: The Ultra preset at 1920x1080 averages 133.9 FPS, making it the best choice. The combo has enough performance to run the game’s highest settings without any risk of dropping below 60 FPS.

Q: Why does the Ultra preset at 4K fall below 60 FPS?

A: The average FPS at 3840x2160 with Ultra is 47.4 FPS, which is 12.6 FPS below the playable threshold. The RTX 3080’s rendering workload at that resolution and preset exceeds its capacity, regardless of the CPU’s performance.

Q: How much performance drops when moving from 1080p to 4K at Medium settings?

A: The Medium preset averages 207.1 FPS at 1920x1080 and 71.6 FPS at 3840x2160, a difference of 135.5 FPS. This represents a 65.4% reduction, highlighting the GPU’s scaling with resolution.

Q: Does the CPU bottleneck the GPU at any resolution?

A: Benchmark results do not indicate a CPU bottleneck. The 5800X3D’s strong single-thread score (1452 in Cinebench R23) and the GPU’s performance scaling across resolutions suggest the RTX 3080 is the limiting factor at 4K, while the CPU has sufficient headroom at lower resolutions.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 5800X3D’s nearest rivals include the AMD Ryzen 7 6800U, with an average score of 27887 (a 0% delta), the Intel Core i9-10900K at 27872 (0.1% delta), and the AMD Ryzen AI 5 PRO 340 at 27932 (-0.1% delta). The Intel Core i5-12600KF is also close, with an average score of 27799 (0.3% delta). These processors would deliver nearly identical frame rates in Minimum, as the game’s CPU demands are well within their capabilities.

For the GPU, the NVIDIA GeForce RTX 3080’s nearest rivals include the NVIDIA P106-100 (avg score 23249, -0.3% delta), the AMD Radeon Pro Vega 16 (23250, -0.3% delta), the AMD Radeon RX 6600M (23273, -0.4% delta), and the AMD Radeon R9 M290X (23276, -0.4% delta). These GPUs would produce similar average frame rates, with the deltaPct values indicating a negligible performance difference. In practical terms, users with any of these GPUs paired with a comparable CPU should see nearly identical results in Minimum.

The performance parity among these rivals is tight—all deltas are within 0.4%—so choosing any of these alternatives would not materially change the gaming experience. The 5800X3D’s 80th percentile ranking among all CPUs and the RTX 3080’s 68th percentile ranking among all GPUs place this combo in a strong position for this title.

How This Combo Ranks

The combo ranks 1039 out of 3712 tested combinations in Minimum, placing it in the top 28% of all systems tested. This rank reflects the pairing’s ability to run the game at high settings across all resolutions, with the only exception being the Ultra preset at 4K. The 5800X3D’s percentile of 80 among CPUs and the RTX 3080’s percentile of 68 among GPUs indicate that both components are above average in their respective categories.

Given that the game is from 2014, the high frame rates are expected, but the rank still shows that this hardware is not overkill—it delivers playable 4K at High settings while offering a smooth 1440p Ultra experience. For users targeting 1080p or 1440p, this combo provides substantial headroom for future titles or higher refresh rate displays. At 4K, the performance is adequate but not exceptional, with the Ultra preset being the only unplayable configuration.

The data confirms that this is a balanced pairing for Minimum: the CPU handles the game’s logic without bottlenecking, and the GPU scales predictably with resolution and settings. The 1039th rank out of 3712 combos suggests that while many systems outperform this one, a significant majority of tested configurations fall below it, making this a solid mid-to-high-tier choice for this title.