Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

40%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
95 FPS
Ultra 1080p Measured
46 FPS

1440p (2K / QHD)

Low 1440p Measured
61 FPS
Ultra 1440p Measured
30 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
16 FPS
16.4ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,896
Graphics Card
Required 27,663
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 25 33
1440p QHD 30 39 47 61
1080p Full HD 46 61 72 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 61
1920x1080 Low 95
1920x1080 Medium 72
1920x1080 Ultra 46
2560x1440 High 39
2560x1440 Low 61
2560x1440 Medium 47
2560x1440 Ultra 30
3840x2160 High 21
3840x2160 Low 33
3840x2160 Medium 25
3840x2160 Ultra 16

Performance Analysis: Minimum on Your System

Similar Performance Alternatives

The database places the AMD Ryzen 7 5800X3D at the 80th percentile among all tested CPUs, with an average benchmark score of 27,896. Its nearest rivals in overall CPU performance are separated by less than a third of a percent. The AMD Ryzen 7 6800U scores 27,887, a delta of 0 percent, meaning the two are effectively identical in aggregate compute performance. The Intel Core i9-10900K trails by a mere 0.1 percent with a score of 27,872, while the AMD Ryzen AI 5 PRO 340 edges ahead by 0.1 percent at 27,932. The Intel Core i5-12600KF sits 0.3 percent behind the 5800X3D with a score of 27,799. For practical purposes, any of these processors will deliver near-identical frame pacing in CPU-bound scenarios for Minimum, though the 5800X3D's 96 MB of shared L3 cache and Zen 3 architecture can shift behavior in cache-sensitive workloads.

The Intel Arc B390 tells a very different story. Its lone benchmark result, 3DMark Steel Nomad DX12, yields a score of 1,482, placing it at the 9th percentile among all GPUs. The nearest rivals are all legacy NVIDIA parts. The GeForce GT 520MX scores 1,463, a 1.3 percent gap; the GeForce 800M scores 1,460, a 1.5 percent gap; the GeForce GT 625 OEM scores 1,446, a 2.5 percent gap; and the GeForce GT 710 scores 1,443, a 2.7 percent gap. This means the Arc B390 is roughly 1 to 3 percent faster than those ancient chips in synthetic DX12 load, but it is still in the bottom decile of all GPUs. If you have experience with any of those NVIDIA parts, expect the Arc B390 to feel similar or only marginally quicker. The B390 is an integrated graphics solution with 1,536 shading units, 48 TMUs, and 24 ROPs, paired with system-shared memory, so its performance ceiling is fundamentally constrained by that design.

CPU and GPU Roles

For Minimum, the split between CPU and GPU responsibility shifts sharply as resolution climbs. At 1920x1080, the CPU can feed the GPU enough data to reach 95 FPS on Low settings, but the GPU becomes the limiter as settings increase: High drops to 61 FPS, Medium to 72 FPS, and Ultra to 46 FPS. The fact that Medium outperforms High by 11 FPS (72 versus 61) suggests that specific preset toggles, likely shadow or texture quality, disproportionately strain the Arc B390. At 2560x1440, the GPU bottleneck dominates even more. Low settings produce 61 FPS, but High falls to 39 FPS and Medium to 47 FPS. The scaling from 1080p Low (95 FPS) to 1440p Low (61 FPS) represents a 36 percent drop, which is consistent with a GPU that is running out of fillrate or memory bandwidth. At 3840x2160, the picture is grim: Low yields 33 FPS, Medium 25 FPS, High 21 FPS, and Ultra 16 FPS. The CPU's role at 4K is nearly irrelevant because the Arc B390 cannot generate enough frames to stress an 8-core, 16-thread processor with a 4.50 GHz boost clock. The data indicates that the 5800X3D is more than sufficient for Minimum; the Arc B390 is the sole determinant of playability at every resolution above 1080p Low. Even at 1080p, the GPU limits Ultra to 46 FPS, far below the CPU's capability.

Measured FPS Breakdown

The recorded measurements cover three resolutions and four presets each. At 1920x1080, the Low preset averages 95 FPS with no min or max recorded. Medium averages 72 FPS with a minimum of 62 and a maximum of 83. High averages 61 FPS with no min or max recorded. Ultra averages 46 FPS with no min or max recorded. The 1080p Medium frame time spread, from 62 minimum to 83 maximum, shows a 21 FPS range, indicating occasional dips that could be noticeable on a high-refresh monitor, though the average stays comfortably above the 60 FPS threshold.

At 2560x1440, Low averages 61 FPS with no min or max recorded. Medium averages 47 FPS with a minimum of 40 and a maximum of 54. High averages 39 FPS with no min or max recorded. Ultra averages 30 FPS with no min or max recorded. The Medium preset at 1440p shows a 14 FPS spread between min and max, which is tighter than the 1080p Medium spread, but the average is 13 FPS below the playable threshold.

At 3840x2160, Low averages 33 FPS with no min or max recorded. Medium averages 25 FPS with a minimum of 21 and a maximum of 29. High averages 21 FPS with no min or max recorded. Ultra averages 16 FPS with no min or max recorded. The 4K Medium spread, from 21 to 29, is an 8 FPS range, but every value sits far below 60 FPS. The progression from Low to Ultra at 4K is steep: 33 to 25 to 21 to 16, a roughly 50 percent reduction from the lowest to highest preset.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X3D and Intel Arc B390 ranks 3,299 out of 3,712 tested combos for Minimum, placing it in the bottom 11 percent of all systems in the database. That ranking reflects the GPU's severe limitation. The CPU alone sits at the 80th percentile, but the Arc B390's 9th percentile GPU score drags the entire system down. For context, consider that the B390's nearest GPU rivals, the GT 520MX, GT 710, and similar parts, are all over a decade old and were entry-level even then. The 5800X3D is a high-end gaming processor from 2022, but pairing it with a GPU that scores below 1,500 in Steel Nomad creates a massive imbalance. The recorded data shows that at 1080p, the combo can hit playable frame rates on Medium and High, but at 1440p it only barely clears the threshold on Low, and at 4K it fails on every preset. This is a textbook case of a CPU that has far more headroom than the GPU can use. If you were to swap in a discrete GPU from the same era as the 5800X3D, the ranking would improve dramatically, but with the B390, the system is effectively a 1080p machine with occasional 1440p Low capability.

The Verdict

The database's verdict is clear: this combination cannot run Minimum at 60 FPS on any preset at 3840x2160. The playable settings list for 4K is empty, meaning no preset reaches the 60 FPS threshold. At 2560x1440, exactly one preset is playable: Low, with an average of 61 FPS. At 1920x1080, three presets clear the bar: High at 61 FPS, Low at 95 FPS, and Medium at 72 FPS. Ultra fails at every resolution, with 46 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K. If you own a 1080p monitor, this system is viable for Minimum as long as you avoid the Ultra preset. If you have a 1440p display, you must run Low settings and accept that the average is only 1 FPS above the threshold, leaving no headroom for demanding scenes. At 4K, the system is not playable under any settings. The 5800X3D is not the problem; the Arc B390 simply lacks the raw throughput. The recorded data indicates that the minimum frame rate at 1440p Low was not captured, but the average of 61 FPS suggests that any dip below 60 would be minor. For 1080p Medium, the minimum of 62 FPS provides a small buffer, while 1080p High has no recorded minimum, but the average of 61 FPS implies borderline performance.

Best Settings per Resolution

For 3840x2160, there is no best setting because no preset achieves 60 FPS. The highest average is 33 FPS on Low, which is far below the threshold, so the verdict is unplayable at this resolution. For 2560x1440, the best playable setting is Low, with an average of 61 FPS. This is the only option that clears the bar, and it does so by a single frame per second. There is no room for tweaking upward; Medium drops to 47 FPS. For 1920x1080, the best playable setting is High, with an average of 61 FPS. This is the highest preset that stays at or above 60 FPS. Medium also qualifies at 72 FPS, but High offers better visual quality at the cost of 11 FPS on average. If you prefer frame rate headroom over visuals, Medium at 72 FPS is the safer choice, but High is the maximum preset that still meets the playable threshold. Low is the fastest at 95 FPS, but it sacrifices the most visual fidelity. The measured data shows that 1080p High and 1080p Medium both provide playable experiences, with High being the recommended pick for a balance of quality and performance. For 1440p, Low is the only option, and for 4K, no option exists. The Arc B390's integrated nature, with system-shared memory and a 60.00 GPixel/s pixel rate, limits its ability to handle higher resolutions, so the practical takeaway is simple: run Minimum at 1080p on High or Medium, or drop to 1440p Low if you need a larger display, but do not expect playable performance at 4K with this hardware.