Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
172 FPS
Ultra 1080p Measured
80 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
30 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 29,123
Graphics Card
Required 27,663
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 38 45 62
1440p QHD 54 70 85 110
1080p Full HD 80 106 129 172

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 172
1920x1080 Medium 129
1920x1080 Ultra 80
2560x1440 High 70
2560x1440 Low 110
2560x1440 Medium 85
2560x1440 Ultra 54
3840x2160 High 38
3840x2160 Low 62
3840x2160 Medium 45
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 2060 SUPER delivers a wide range of frame rates in Minimum, a Third-Person Shooter released in 2014. The recorded data, covering three resolutions and four quality presets, shows that this combination is capable of smooth gameplay at most settings, with the primary limitation appearing at 4K Ultra. The database measurements provide a clear picture of where this combo excels and where it falls short of the 60 FPS threshold.

Measured FPS Breakdown

At 1920x1080, the combo performs strongly across all settings. The average frame rate at Low settings reaches 172.3 FPS, which is the highest recorded value for this pairing. Medium settings produce 128.5 FPS, while High settings drop to 106.4 FPS. Even at Ultra, the most demanding preset, the average remains at 80.4 FPS, comfortably above the 60 FPS playability threshold. This means that at 1080p, every preset clears the playable mark, and the Ultra preset still provides a sizable cushion of 20.4 FPS above the threshold.

Moving to 2560x1440, the performance scales down predictably. Low settings yield 109.6 FPS, Medium produces 85.3 FPS, and High maintains 70 FPS. The Ultra preset at this resolution falls to 53.6 FPS, which is below the 60 FPS threshold. The gap between Low and Ultra at 1440p is 56 FPS, showing the significant impact of quality settings at this resolution. The High preset remains the highest playable option, with an average of 70 FPS, while Ultra is the only non-playable preset at this resolution.

At 3840x2160, the demands of 4K become apparent. Low settings produce 62.2 FPS, just barely clearing the threshold. Medium drops to 44.6 FPS, High falls further to 38.2 FPS, and Ultra bottoms out at 30.3 FPS. The difference between Low and Ultra at 4K is 31.9 FPS, a substantial range that highlights how sensitive this combo is to resolution and preset changes. Only the Low preset is playable at 4K, and even then, it provides only a narrow 2.2 FPS margin above the threshold.

Across all resolutions, the pattern is consistent: frame rates scale downward as resolution and quality increase. The largest single drop occurs when moving from Medium to High at 4K, a decrease of 6.4 FPS, while the smallest drop is from Medium to High at 1440p, a decrease of 15.3 FPS. The data shows no min or max FPS values recorded, so the analysis relies solely on average frame rates.

FAQ

*Q: Can this PC run Minimum at 1920x1080 with Ultra settings?*

A: Yes. The recorded average FPS at 1080p Ultra is 80.4, which is 20.4 FPS above the 60 FPS playable threshold. All four presets at this resolution are playable.

Q: What is the best playable setting at 2560x1440?

A: High settings, with an average of 70 FPS, is the best playable option. Ultra at 1440p falls to 53.6 FPS, which is below the threshold, making it the only non-playable preset at this resolution.

Q: Is 4K gaming viable with this hardware?

A: Only at Low settings, which produces an average of 62.2 FPS. Medium, High, and Ultra at 4K all fall below the threshold, with averages of 44.6, 38.2, and 30.3 FPS respectively.

Q: How does the 1080p Low preset compare to the 4K Low preset?

A: The 1080p Low preset averages 172.3 FPS, while the 4K Low preset averages 62.2 FPS. This represents a reduction of 110.1 FPS, or roughly 63.9%, when moving from 1080p to 4K at the same settings.

Q: Which resolution and preset combination provides the highest average FPS?

A: The 1920x1080 Low preset provides the highest recorded average at 172.3 FPS. The next highest is 1080p Medium at 128.5 FPS, followed by 1440p Low at 109.6 FPS.

Q: Does the Ultra preset ever meet the 60 FPS threshold?

A: Only at 1920x1080, where Ultra averages 80.4 FPS. At 1440p Ultra, the average is 53.6 FPS, and at 4K Ultra, it is 30.3 FPS, both below the threshold.

How This Combo Ranks

The database ranks this combination at 2631 out of 3712 tested combos for Minimum. This places the pairing in the lower third of all tested configurations, specifically at the 70.9th percentile of the overall distribution. The rank reflects that while the combo handles 1080p and 1440p well, its 4K performance, limited to Low settings, drags its overall standing down relative to other tested hardware.

The ranking is determined by the average performance across all measured scenarios. The fact that only one of the twelve recorded measurements falls below the 60 FPS threshold, but that multiple 4K presets fall well below it, suggests that the rank is heavily influenced by high-resolution performance. The CPU and GPU both have percentile rankings of 81 and 62 respectively across all tested components, but the combined rank in this specific game is lower than the CPU percentile might suggest, indicating that the GPU, with its lower percentile, is the limiting factor for this title.

Compared to the full field of 3712 combos, this pairing sits in the 29.1st percentile from the bottom, meaning that roughly 29% of tested combos perform worse and 71% perform better. This is a mid-to-low tier result for this specific game, despite the components having respectable individual benchmark scores.

Similar Performance Alternatives

The CPU, the AMD Ryzen 7 5800X, has a set of nearby rivals in the database based on average benchmark scores. The Intel Core Ultra 5 135H scores 29093, which is 0.1% lower than the 5800X’s average of 29123. The Intel Xeon Phi 7210 scores 29245, 0.4% higher. The Intel Core i5-13500HX scores 29270, 0.5% higher. The AMD Ryzen 5 5600XT scores 28940, 0.6% lower. In practical terms, any of these CPUs would deliver nearly identical CPU-bound performance in Minimum, with differences of less than 1% in synthetic benchmarks.

For the GPU, the NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093. Its nearest rivals are the NVIDIA GeForce RTX 3060 Mobile at 18159 (0.4% higher), the AMD Radeon Pro 5700 at 18189 (0.5% higher), the AMD Radeon RX 460 at 18373 (1.5% higher), and the Intel Arc A770M at 18383 (1.6% higher). These deltas are small, meaning that swapping the RTX 2060 SUPER for any of these GPUs would result in nearly identical frame rates in Minimum, with differences likely to be within a few FPS.

The combination of a Ryzen 7 5800X-class CPU with an RTX 2060 SUPER-class GPU would produce similar results to the measured data. Since the GPU has a lower percentile rank (62) compared to the CPU (81), the GPU is the more likely bottleneck in most scenarios. Users with any of the rival CPUs listed would see minimal change in performance, as the 5800X already provides ample headroom for this game.

CPU and GPU Roles

The data shows that the GPU is the dominant factor for Minimum performance, especially at higher resolutions. The CPU, with its 81st percentile rank and strong multi-threaded scores, is unlikely to bottleneck this game. The recorded FPS scaling across resolutions supports this: at 1080p Low, the combo hits 172.3 FPS, but at 4K Low, it drops to 62.2 FPS. This 110.1 FPS drop is driven by GPU load, as the CPU workload does not increase proportionally with resolution.

Comparing preset scaling within a single resolution reveals the GPU’s role further. At 1080p, moving from Low to Ultra reduces the average from 172.3 to 80.4 FPS, a drop of 91.9 FPS. At 1440p, the same preset change reduces from 109.6 to 53.6 FPS, a drop of 56 FPS. At 4K, the drop is from 62.2 to 30.3 FPS, a reduction of 31.9 FPS. The decreasing absolute drop at higher resolutions indicates that the GPU becomes more saturated as resolution increases, making it the limiting factor.

The CPU’s 16 threads and high single-thread score of 3445 in Passmark suggest it can feed the GPU adequately even at high frame rates. At 1080p Low, the 172.3 FPS average indicates that the CPU can handle the frame generation demands of this older title. Since Minimum released in 2014, its CPU requirements are modest by modern standards, and the 5800X, released in 2020, provides far more capability than needed.

At 4K, the CPU’s role diminishes further. The GPU’s raw throughput, measured at 7.181 TFLOPS FP32, becomes the primary constraint. The RTX 2060 SUPER’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for texture loading, but the compute load at 4K Ultra exceeds the GPU’s capabilities, resulting in the 30.3 FPS average. In contrast, the CPU’s contribution to the 4K Low result, 62.2 FPS, is still GPU-limited, as the same CPU with a faster GPU would likely score higher.

The scaling between resolutions at the same preset further illustrates GPU dominance. At Low settings, 1080p averages 172.3, 1440p averages 109.6, and 4K averages 62.2. The drop from 1080p to 1440p is 62.7 FPS, and from 1440p to 4K is 47.4 FPS. This non-uniform scaling is typical of GPU-bound workloads, where the pixel throughput requirement outpaces the GPU’s fill rate as resolution increases.

The Verdict

The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 2060 SUPER can run Minimum at all tested resolutions, but the playable settings vary significantly. At 1920x1080, all four presets, Low, Medium, High, and Ultra, clear the 60 FPS threshold. The best setting is Ultra, with an average of 80.4 FPS, providing a comfortable margin.

At 2560x1440, three presets are playable: High (70 FPS), Low (109.6 FPS), and Medium (85.3 FPS). The best playable setting is High, which delivers 70 FPS. Ultra at 1440p averages 53.6 FPS, which is below the threshold and not recommended for smooth play.

At 3840x2160, only the Low preset is playable, with an average of 62.2 FPS. Medium, High, and Ultra all fall below the threshold, with averages of 44.6, 38.2, and 30.3 FPS respectively. The best setting at 4K is Low, which just barely exceeds the 60 FPS mark.

For users targeting 60 FPS, the sweet spot is 1080p Ultra or 1440p High. Both provide average frame rates above the threshold with room to spare. At 4K, the combo is playable only at Low settings, and even then, the margin is thin. The database verdict lists the playable settings per resolution, confirming that this combo is best suited for 1080p and 1440p gaming, with 4K requiring significant settings compromises.