Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
84 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
58 FPS
Ultra 4K Measured
30 FPS
9.1ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,578
Graphics Card
Required 27,663
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 37 44 58
1440p QHD 54 69 83 110
1080p Full HD 84 110 132 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 110
1920x1080 Low 169
1920x1080 Medium 132
1920x1080 Ultra 84
2560x1440 High 69
2560x1440 Low 110
2560x1440 Medium 83
2560x1440 Ultra 54
3840x2160 High 37
3840x2160 Low 58
3840x2160 Medium 44
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

At 1920x1080, this combination delivers consistently high frame rates across all four settings presets. Low settings produce an average of 168.6 FPS, while Medium reaches 131.9 FPS. High settings maintain 110.1 FPS, and even the demanding Ultra preset averages 84.1 FPS. The scaling pattern is smooth: each step from Low to Ultra costs roughly 40 to 50 FPS, with the largest single drop occurring between Medium and High (a reduction of 21.8 FPS). The measured data does not include minimum or maximum frame times, so the average values represent the primary point of comparison.

Moving to 2560x1440, the frame rate curve remains strong but shows the expected resolution penalty. Low settings average 110 FPS, which is still far above the 60 FPS playable threshold. Medium settings deliver 83.3 FPS, and High settings produce 68.8 FPS. Ultra dips below the threshold at 54.4 FPS, meaning this preset becomes the first casualty of the resolution increase. The drop from 1080p to 1440p at each preset is roughly 35 to 40 percent, which aligns with the pixel count increase of about 78 percent (though the frame rate penalty is not linear due to other bottleneck factors).

At 3840x2160, the picture changes substantially. Low settings average 57.9 FPS, narrowly missing the 60 FPS target. Medium averages 44.2 FPS, High drops to 36.7 FPS, and Ultra falls to 30.3 FPS. None of the presets at 4K clear the playable threshold, and the data shows a consistent erosion of performance with each quality increase. The gap between Low and Ultra at this resolution is 27.6 FPS, which is a larger relative penalty than at lower resolutions, indicating that the GPU is becoming the primary constraint.

Across all resolutions, the spread between Low and Ultra widens as resolution increases. At 1080p, the spread is 84.5 FPS (168.6 minus 84.1). At 1440p, it narrows to 55.6 FPS. At 4K, it narrows further to 27.6 FPS. This compression suggests that at higher resolutions, even the Low preset is limited by the GPU's raw throughput, whereas at 1080p, the CPU has more headroom to push higher frame rates.

Similar Performance Alternatives

The CPU comparison places the AMD Ryzen 7 5700X in a tight cluster. Its average benchmark score of 27578 exactly matches the Intel Core i5-12600K, showing a 0 percent delta. The AMD Ryzen 7 5800 sits just 0.2 percent behind, while the AMD Ryzen 5 7600X is 0.2 percent ahead. The Intel Core Ultra 5 125H trails by 0.3 percent. These four processors are effectively interchangeable in terms of overall benchmark performance, meaning any of them would produce nearly identical frame rates in this game, provided the GPU remains the same.

For the GPU, the NVIDIA GeForce RTX 2060 SUPER holds an average benchmark score of 18093. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, which is 0.4 percent higher. The AMD Radeon Pro 5700 scores 18189 (0.5 percent higher), the AMD Radeon RX 460 scores 18373 (1.5 percent higher), and the Intel Arc A770M scores 18383 (1.6 percent higher). These deltas are all under 2 percent, so swapping the RTX 2060 SUPER for any of these GPUs would produce within-margin performance differences. The RX 460 and Arc A770M nominally outperform the RTX 2060 SUPER in aggregate benchmarks, but the differences are so small that real-world gameplay would likely show no perceivable gap.

The practical implication is that this combo's performance profile is reproducible with several alternative pairings. A system with an i5-12600K and an RTX 3060 Mobile would land within a fraction of a percent of the measured scores. Similarly, pairing the Ryzen 7 5700X with an RX 460 or Arc A770M would shift GPU-bound frame rates only slightly. The data suggests that the 5700X's CPU performance is not a limiting factor in this title, given that its rivals all score within 0.3 percent.

CPU and GPU Roles

The recorded frame rates reveal which component dominates at each resolution. At 1920x1080, the CPU has significant influence. The jump from Low to Ultra costs 84.5 FPS, and the GPU is able to reach 168.6 FPS on Low, which is far beyond what the GPU alone would sustain at higher settings. This indicates that at 1080p, the CPU is feeding the GPU enough data to keep it busy, but the GPU's performance ceiling is not being tested until Ultra, where it drops to 84.1 FPS.

At 2560x1440, the balance shifts. The frame rate at Low is 110 FPS, which is still high, but the absolute values at each preset are roughly 65 percent of their 1080p counterparts. The GPU is now the primary limiter, because the CPU performance does not change with resolution. If the CPU were the bottleneck, frame rates would stay constant across resolutions, but the data shows a clear decline, so the GPU is responsible for the drop.

At 3840x2160, the GPU becomes the overwhelming constraint. Low settings only reach 57.9 FPS, which is below the playable threshold. The CPU's role at this resolution is minimal because the GPU cannot produce enough frames to saturate the CPU's capabilities. The scaling from 1440p to 4K is severe: each preset loses roughly 45 to 50 percent of its frame rate, which is consistent with the 2.25x pixel count increase (though again, not perfectly linear due to memory bandwidth and other factors).

The preset scaling within each resolution reinforces this interpretation. At 1080p, the difference between Low and Medium is 36.7 FPS, and between Medium and High is 21.8 FPS, suggesting diminishing returns as settings increase. At 1440p, those gaps shrink to 26.7 FPS and 14.5 FPS, respectively. At 4K, the gaps are 13.7 FPS and 7.5 FPS. The shrinking gaps indicate that the GPU is running out of headroom at higher resolutions, so each settings increase has a smaller absolute impact.

How This Combo Ranks

The database ranks this combination at 2673 out of 3712 tested combos for this game. This places it in the 72nd percentile of all tested systems, meaning roughly 72 percent of tested combos perform better. The rank reflects the aggregate performance across all resolutions and settings, weighted by the playable threshold of 60 FPS.

Given that the combo achieves playable frame rates at 1080p on all presets and at 1440p on three of four presets, the rank might seem lower than expected. However, the database includes many high-end systems with newer GPUs and CPUs, so the 5700X and RTX 2060 SUPER combination sits in the lower-middle of the distribution. The 4K results, where no preset reaches 60 FPS, likely drag the rank down compared to combos that can handle 4K.

The rank also reflects that the RTX 2060 SUPER is an end-of-life product with a 62nd percentile ranking among all GPUs, while the CPU ranks in the 79th percentile. The GPU is the weaker component in this pairing, and the overall combo rank is closer to the GPU's percentile than the CPU's, which further confirms the GPU-bound nature of this game at higher resolutions.

FAQ

Q: Can this PC run Minimum at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 84.1, which is above the 60 FPS playable threshold.

Q: What is the best settings preset at 2560x1440?

A: High settings produce the highest average FPS among playable presets at 68.8 FPS. Low and Medium also clear the threshold, but High offers the best visual quality that still maintains 60 FPS.

Q: Is 4K playable with this combo?

A: No. At 3840x2160, the highest average FPS across any preset is 57.9 on Low settings, which falls short of the 60 FPS threshold. All other presets score lower.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 5700X scores 27578 on average, which is identical to the Intel Core i5-12600K (0 percent delta), 0.2 percent higher than the AMD Ryzen 7 5800, and 0.2 percent lower than the AMD Ryzen 5 7600X.

Q: Which component limits performance at 4K?

A: The GPU is the limiting factor. The RTX 2060 SUPER has an average benchmark score of 18093 and ranks in the 62nd percentile, while the CPU ranks in the 79th percentile. Frame rates drop significantly from 1440p to 4K, confirming the GPU cannot handle the pixel load.

Q: What GPU alternatives perform similarly?

A: The RTX 3060 Mobile scores 0.4 percent higher, the Radeon Pro 5700 scores 0.5 percent higher, the Radeon RX 460 scores 1.5 percent higher, and the Arc A770M scores 1.6 percent higher. All are within a 2 percent margin, so they would produce nearly identical frame rates.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 84.1 FPS. This is the highest quality setting available and it comfortably clears the threshold, leaving 24.1 FPS of headroom before hitting the 60 FPS floor.

At 2560x1440, the best playable preset is High, averaging 68.8 FPS. Ultra drops to 54.4 FPS, which is below the threshold, so High represents the maximum visual quality that maintains smooth gameplay. The margin above 60 FPS is 8.8 FPS, which is modest but sufficient.

At 3840x2160, no preset achieves 60 FPS. The closest is Low at 57.9 FPS, which is 2.1 FPS short of the threshold. The database records no playable settings for this resolution, meaning users would need to reduce resolution or accept frame rates below 60.

The Verdict

The data indicates that this PC can run Minimum at 1920x1080 with full Ultra settings, achieving 84.1 FPS. It can also run the game at 2560x1440 with High settings at 68.8 FPS, which is above the threshold but with limited headroom. At 3840x2160, the system cannot maintain 60 FPS on any preset, with the best result being 57.9 FPS on Low.

For 1080p gamers, this combo delivers excellent performance across all quality levels, and the Ultra preset is fully playable. For 1440p users, High is the recommended ceiling, and for 4K, the system falls short of the playable threshold entirely. The verdict by resolution is clear: 1080p and 1440p are viable with the right settings, while 4K is not supported by this hardware configuration.