Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 37 | 41 | 56 |
| 1440p QHD | 52 | 67 | 79 | 98 |
| 1080p Full HD | 75 | 102 | 119 | 153 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Best Settings per Resolution
At 1920x1080, the AMD Ryzen 7 5700X with NVIDIA GeForce RTX 2060 clears the 60 FPS threshold at every preset. The most demanding setting that remains playable is Ultra, which holds an average of 75.4 FPS. High settings reach 102 FPS, Medium delivers 118.8 FPS, and Low runs at 152.9 FPS. There is no need to compromise at this resolution; the full visual preset range is available.
At 2560x1440, the situation tightens. The Ultra preset drops to 51.7 FPS, which falls below the 60 FPS playability threshold. The best setting that stays at or above 60 FPS is High, with an average of 66.8 FPS. Medium remains comfortable at 78.8 FPS, and Low runs at 98.3 FPS. Players targeting 1440p should select High as the ceiling for smooth gameplay.
At 3840x2160, no preset reaches 60 FPS. The best recorded result is Low at 55.7 FPS, which is still below the playability line. Medium averages 41.3 FPS, High drops to 36.5 FPS, and Ultra falls to 24.3 FPS. For 4K output, this combination cannot maintain a playable frame rate at any quality level according to the recorded data.
CPU and GPU Roles
The scaling between resolutions reveals where the RTX 2060 becomes the limiting factor. From 1920x1080 to 2560x1440 at High settings, the average FPS drops from 102 to 66.8, a reduction of roughly 34.5%. From 2560x1440 to 3840x2160 at High, the average falls from 66.8 to 36.5, a drop of about 45.4%. The increasing performance loss as resolution climbs indicates that pixel throughput, a GPU-bound task, dominates the frame rate equation at higher resolutions.
At 1920x1080, the CPU still has headroom. The Ryzen 7 5700X, with its 8 cores and 16 threads, is far ahead of what this title demands at lower resolutions. The Ryzen 7 5700X sits at the 79th percentile among all CPUs, while the RTX 2060 sits at the 58th percentile among all GPUs. That percentile gap suggests the processor is the stronger component in this pairing, which shows up at 1080p where even Ultra settings leave the GPU with enough bandwidth to produce 75.4 FPS.
The preset scaling within each resolution also points to GPU dominance. At 2560x1440, moving from Low to Medium raises the average from 98.3 to 78.8 FPS, a 19.8% penalty. Moving from Medium to High drops it to 66.8 FPS, another 15.2% penalty. Moving from High to Ultra drops it to 51.7 FPS, a 22.6% penalty. These consistent reductions as settings increase are characteristic of a GPU-limited scenario, because each preset tier adds shading and texture work that the RTX 2060 must process.
At 3840x2160, the GPU is clearly overwhelmed. Even Low settings only produce 55.7 FPS, and the gap between Low and Ultra is 31.4 FPS. The CPU is unlikely to matter much at this resolution; the data shows the frame rate collapsing as the GPU tries to fill four times the pixels of 1080p. The RTX 2060's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are simply insufficient for 4K in this title at playable frame rates.
The Ryzen 7 5700X's single-thread and multi-thread scores support the idea that the CPU is not the bottleneck here. Its Cinebench R23 multi-core score of 13184 and single-core score of 1499 place it well above what a 2014 third-person shooter would need. The game's release date predates the CPU by eight years, so the processor's Zen 3 architecture is handling the game's logic and draw calls with plenty of spare capacity.
Measured FPS Breakdown
At 1920x1080, the full preset ladder is as follows. Low settings produce an average of 152.9 FPS. Medium settings produce 118.8 FPS. High settings produce 102 FPS. Ultra settings produce 75.4 FPS. All four presets exceed the playable threshold of 60 FPS, and the spread from Low to Ultra is 77.5 FPS.
At 2560x1440, the averages are lower across the board. Low runs at 98.3 FPS. Medium runs at 78.8 FPS. High runs at 66.8 FPS. Ultra runs at 51.7 FPS. The first three presets clear 60 FPS, while Ultra falls short by 8.3 FPS.
At 3840x2160, none of the presets reach 60 FPS. Low averages 55.7 FPS, which is the closest result but still 4.3 FPS below the threshold. Medium averages 41.3 FPS. High averages 36.5 FPS. Ultra averages 24.3 FPS. The data does not include minimum or maximum frame times at any resolution, so the analysis relies on average values alone.
The pattern across resolutions shows that each step from 1080p to 1440p to 4K costs roughly 30 to 40 percent of the frame rate at equivalent settings. This is consistent with a GPU that scales predictably with pixel count, and it reinforces the conclusion that the RTX 2060 is the deciding factor in this configuration.
FAQ
Q: Can this PC run Minimum at 1920x1080 with the highest settings?
A: Yes. Ultra settings at 1920x1080 produce an average of 75.4 FPS, which exceeds the 60 FPS playable threshold.
Q: What is the best preset at 2560x1440?
A: High settings are the most demanding preset that stays at or above 60 FPS, with an average of 66.8 FPS. Ultra drops to 51.7 FPS and is not playable.
Q: Is 3840x2160 playable at any setting?
A: No. The highest average at 4K is Low at 55.7 FPS, which is still below the 60 FPS threshold. Medium, High, and Ultra all fall further behind.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the average drops from 102 FPS at 1920x1080 to 66.8 FPS at 2560x1440, a reduction of about 34.5%.
Q: How does the RTX 2060 compare to its nearest rivals?
A: The RTX 2060 has an average benchmark score of 15290. Its closest rival is the NVIDIA GeForce GTX 580 at 15283, a delta of 0%. The AMD Radeon 680M scores 15270 (0.1% lower), the RTX 3050 OEM scores 15199 (0.6% lower), and the AMD Radeon RX 7600 scores 15171 (0.8% lower).
Q: How does the Ryzen 7 5700X compare to its nearest rivals?
A: The Ryzen 7 5700X has an average benchmark score of 27578. The Intel Core i5-12600K matches it exactly at 27578 (0% delta). The AMD Ryzen 7 5800 scores 27535 (0.2% lower), the AMD Ryzen 5 7600X scores 27636 (0.2% higher), and the Intel Core Ultra 5 125H scores 27507 (0.3% lower).
Similar Performance Alternatives
For the CPU, the database places the AMD Ryzen 7 5700X at an average benchmark score of 27578. The nearest rival is the Intel Core i5-12600K, which scores identically at 27578 with a 0% delta. That means a system built with the i5-12600K would deliver essentially the same CPU-side performance in this title. The AMD Ryzen 7 5800 comes within 0.2% of the 5700X, while the AMD Ryzen 5 7600X is 0.2% higher. The Intel Core Ultra 5 125H trails by 0.3%. Any of these processors would behave nearly identically in Minimum, assuming the same GPU, because the game is not CPU-bound at the tested resolutions.
For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. The closest match is the NVIDIA GeForce GTX 580 at 15283, a difference of only 0.1%. The AMD Radeon 680M scores 15270, also effectively tied. The NVIDIA GeForce RTX 3050 OEM scores 15199, which is 0.6% lower, and the AMD Radeon RX 7600 scores 15171, which is 0.8% lower. All four of these GPUs would produce nearly identical frame rates in Minimum when paired with the same CPU. The practical takeaway is that swapping the RTX 2060 for any of these alternatives would not meaningfully change the playability verdict at any resolution.
The rank of this specific CPU-GPU combination in the database is 2866 out of 3712 tested combos. That places it in the lower-middle portion of the tested field. The GPU's 58th percentile ranking and the CPU's 79th percentile ranking explain the gap: the processor is strong, but the graphics card holds the combo back in GPU-heavy scenarios like 1440p and 4K.
The Verdict
The recorded data shows that this PC can run Minimum at 1920x1080 with all four presets above 60 FPS. Ultra settings average 75.4 FPS, which gives a comfortable margin over the playable threshold. At 2560x1440, the system remains playable at High, Medium, and Low, with High producing 66.8 FPS as the best visual option that still clears 60 FPS. Ultra at 1440p is not playable.
At 3840x2160, the system cannot run the game at a playable frame rate on any preset. The best result is Low at 55.7 FPS, which is below the 60 FPS threshold. There is no playable setting at 4K according to the database. The verdict is straightforward: this is a 1080p and 1440p machine for this title, not a 4K machine.
The gap between the playable and non-playable results is sharp. At 1440p, High is playable at 66.8 FPS, and Ultra is not at 51.7 FPS. At 4K, even Low fails. The RTX 2060's 6 GB memory capacity and 192-bit bus width appear to be the limiting factors at higher resolutions, while the Ryzen 7 5700X has ample headroom.
How This Combo Ranks
The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 2060 combination ranks 2866 out of 3712 tested combos in the database for Minimum. That places it near the 77th percentile of tested systems, meaning roughly a quarter of tested combinations sit below it. The ranking reflects the pairing of a high-percentile CPU (79th among all CPUs) with a mid-tier GPU (58th among all GPUs).
The rank makes sense given the measured frame rates. At 1080p, the combo delivers strong results, with even Ultra clearing 75 FPS. At 1440p, it still handles the game well at High settings. The 4K results drag the overall assessment down, but for the resolutions where most players of a third-person shooter from 2014 are likely to play, the system performs respectably.
The nearest CPU rivals, such as the Intel Core i5-12600K and AMD Ryzen 7 5800, would not alter this rank meaningfully because the CPU is not the bottleneck. The nearest GPU rivals, including the GTX 580 and Radeon 680M, would also land at nearly identical frame rates. The combination's rank is therefore a function of the GPU's ceiling rather than the CPU's capability. For 1080p and 1440p gameplay, this combo is sufficient; for 4K, it falls short of the playable standard.