Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
350 FPS
Ultra 1080p Measured
210 FPS

1440p (2K / QHD)

Low 1440p Measured
277 FPS
Ultra 1440p Measured
136 FPS

4K (Ultra HD)

Low 4K Measured
149 FPS
Ultra 4K Measured
73 FPS
3.6ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,051
Graphics Card
Required 27,663
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 96 114 149
1440p QHD 136 178 212 277
1080p Full HD 210 276 318 350

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 276
1920x1080 Low 350
1920x1080 Medium 318
1920x1080 Ultra 210
2560x1440 High 178
2560x1440 Low 277
2560x1440 Medium 212
2560x1440 Ultra 136
3840x2160 High 96
3840x2160 Low 149
3840x2160 Medium 114
3840x2160 Ultra 73

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 5090 D delivers an exceptionally strong performance profile for Minimum, a third-person shooter released in 2014. Measured data shows this combination not only clears the 60 FPS playable threshold at every resolution tested but does so with substantial headroom, even at the highest preset. The benchmark results indicate a system that is overwhelmingly GPU-bound at lower resolutions and still remarkably capable at 4K, making it a versatile choice for high-refresh-rate displays and maximum image quality settings.

Measured FPS Breakdown

At 1920x1080, the frame rates are extraordinarily high, reflecting the game’s age and the sheer power of the RTX 5090 D. With Low settings, the average FPS reaches 350. Moving to Medium settings, the average remains elevated at 318 FPS, with a minimum of 270 FPS and a maximum of 366 FPS. The High preset yields an average of 276 FPS, while the most demanding Ultra setting still produces an average of 210 FPS. These figures suggest that at 1080p, the CPU (AMD Ryzen 7 5700G) may become a limiting factor, as the GPU’s vast resources are underutilized.

At 2560x1440, the performance scales down but remains exceptionally high. The Low preset achieves an average of 277 FPS. The Medium preset delivers an average of 212 FPS, with a minimum of 180 FPS and a maximum of 244 FPS. The High setting averages 178 FPS, and the Ultra preset still manages a strong 136 FPS average. The data shows a clear step down from 1080p, but the margins are still massive. The minimum FPS at Medium (180) is higher than the average FPS at Ultra (136), illustrating the impact of the preset’s workload.

At 3840x2160, the RTX 5090 D’s capabilities are put to the test, yet it still excels. The Low preset averages 149 FPS, which is a significant drop from the 1080p Low result but still far above the 60 FPS threshold. The Medium preset provides an average of 114 FPS, with a minimum of 97 FPS and a maximum of 131 FPS. The High setting averages 96 FPS, and the Ultra preset yields an average of 73 FPS. These numbers show that even at 4K Ultra, the system maintains a smooth gameplay experience, with only the Ultra preset dipping closer to the 60 FPS line.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 210 FPS. This leaves enormous headroom, suggesting that the game’s engine or the CPU’s single-thread performance is the bottleneck, not the GPU. The data does not show a scenario where the frame rate approaches the playable threshold, so the recommendation is clear: use the highest quality settings for the best visual experience.

At 2560x1440, the best settings are again Ultra, with an average of 136 FPS. This preset is not only playable but delivers a high-refresh-rate experience on a 1440p monitor. The gap between Ultra (136 FPS) and Medium (212 FPS) is significant, but the Ultra setting still provides more than double the required 60 FPS, making it the definitive choice for image quality.

For 3840x2160, the most demanding preset that remains at or above 60 FPS is Ultra, with an average of 73 FPS. This is the only resolution where the frame rate gets relatively close to the 60 FPS threshold, but it still clears it comfortably. The data indicates that 4K Ultra is playable, but users seeking a more consistent 100+ FPS experience might prefer the High preset, which averages 96 FPS. However, based on the playable threshold, Ultra is the recommended setting.

CPU and GPU Roles

The benchmark results reveal a shifting balance between the CPU and GPU across resolutions. At 1920x1080, the system shows signs of being CPU-limited. The difference between Low (350 FPS) and Ultra (210 FPS) is a 40% drop, but the absolute numbers are so high that the CPU’s 8 cores and 16 threads, with a boost clock of 4.60 GHz, are likely the primary constraint. The GPU’s massive compute resources (104.8 TFLOPS FP32) are not fully engaged at this resolution, as the frame rates are bound by the game’s draw call submission and physics calculations on the CPU.

As the resolution increases to 2560x1440, the load shifts more toward the GPU, but the CPU still maintains a significant role. The FPS drop from Low (277) to Ultra (136) is a 51% reduction, which is larger than the 1080p drop. This suggests that while the GPU is starting to become more relevant, the CPU’s performance, particularly its single-thread score (1,494 in Cinebench R23), still influences the maximum achievable frame rate. The data shows that the scaling between 1080p and 1440p is not linear; the 1440p Ultra average (136 FPS) is only 35% lower than the 1080p Ultra average (210 FPS), indicating a growing GPU workload.

At 3840x2160, the GPU becomes the dominant factor. The FPS drop from Low (149) to Ultra (73) is a 51% reduction, similar to the 1440p ratio, but the absolute numbers are much lower. This is where the RTX 5090 D’s memory bandwidth (1.79 TB/s) and 32 GB of GDDR7 memory are heavily utilized. The CPU’s role diminishes as the pixel throughput and shading work (423.6 GPixel/s, 1,636.8 GTexel/s) take precedence. The scaling from 1440p to 4K shows a 46% reduction in Ultra FPS (136 to 73), which is consistent with the increase in pixel count, confirming that the GPU is the primary bottleneck at 4K.

FAQ

*Q: Can this system run Minimum at 4K with all settings maxed out?*

A: Yes. The measured data shows the Ultra preset at 3840x2160 produces an average of 73 FPS, which is above the 60 FPS playable threshold.

Q: What is the highest average FPS recorded for this combo?

A: The highest average is achieved at 1920x1080 with Low settings, reaching 350 FPS. This is the peak performance observed in the measured data.

Q: How much performance is lost when moving from Medium to Ultra at 1440p?

A: At 2560x1440, the Medium preset averages 212 FPS, while Ultra averages 136 FPS. This represents a 36% reduction in average frame rate.

Q: Is there a resolution where the system struggles to maintain 60 FPS?

A: No. The lowest average FPS recorded in the data is 73 FPS, which occurs at 3840x2160 with the Ultra preset. All other settings and resolutions produce higher averages.

Q: Does the CPU limit performance at 1080p?

A: The data suggests so. The frame rates at 1920x1080 are extremely high (210-350 FPS), and the scaling between Low and Ultra is less pronounced than at higher resolutions, indicating the CPU is a bottleneck before the GPU becomes fully engaged.

Q: What are the minimum FPS figures for the Medium preset?

A: For the Medium preset, the minimum FPS are 270 FPS at 1920x1080, 180 FPS at 2560x1440, and 97 FPS at 3840x2160. These values indicate the frame rate remains stable and far above the 60 FPS threshold.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, show that the Ryzen 7 5700G is in a tight performance cluster. The Intel Core i9-9900K has an average score of 27,097, which is -0.2% relative to the Ryzen’s score. The AMD Ryzen AI 7 445 scores 26,936, a 0.4% difference. The Intel Core i5-14400T scores 27,166, with a -0.4% delta, and the Intel Core i7-1370P scores 26,900, a 0.6% delta. These small deltas (all under 1%) mean that swapping the 5700G for any of these processors would yield nearly identical frame rates in Minimum, especially at higher resolutions where the GPU dominates.

For the GPU, the nearest rivals to the RTX 5090 D are a mix of mobile and data center parts. The AMD Radeon RX 6650M XT has an average score of 76,904, which is 1.1% higher than the RTX 5090 D’s score. The AMD Radeon RX 6850M XT scores 78,940, a -1.6% difference. The NVIDIA Tesla P100 PCIe 12 GB scores 79,396, with a -2.1% delta, and the NVIDIA Tesla P100 PCIe 16 GB scores 79,605, a -2.4% delta. These deltas are small enough that gaming performance in Minimum would be similar, though the Tesla parts are not designed for consumer gaming and lack the RTX 5090 D’s modern feature set. The RX 6650M XT and RX 6850M XT are mobile GPUs, so their performance in a desktop context would be lower due to power constraints, but the benchmark scores suggest a close match.

How This Combo Ranks

The combo of the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5090 D ranks 53rd out of 3,712 tested combinations in Minimum. This places it in the top 1.4% of all systems tested. The high ranking is driven primarily by the GPU’s exceptional performance, as the CPU’s percentile rank (79th among all CPUs) is respectable but not elite. The data shows that the GPU’s average benchmark score (77,712) is over 2.8 times higher than the CPU’s average (27,051), indicating that the GPU is the dominant contributor to this combo’s high ranking. In practical terms, this rank means the system outperforms the vast majority of other configurations in this game, with only 52 combinations delivering higher frame rates across the tested settings.

The Verdict

This PC can absolutely run Minimum at all tested resolutions and presets. According to the verdict by resolution, the system clears the 60 FPS threshold at every setting. At 1920x1080, the best settings (Ultra) achieve an average of 210 FPS, providing an exceptionally smooth experience on high-refresh-rate monitors. At 2560x1440, the best settings (Ultra) average 136 FPS, which is still well above the playable threshold and suitable for competitive play. At 3840x2160, the best settings (Ultra) average 73 FPS, which clears the threshold but offers less headroom. For users prioritizing maximum visual fidelity at 4K, the High preset (96 FPS) would provide a more comfortable margin. The data indicates that this is a high-end system that will not struggle with this game, even under the most demanding conditions. The only potential consideration is that the CPU may limit performance at 1080p, but with frame rates exceeding 200 FPS, this is a non-issue for practical gameplay.