Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
352 FPS
Ultra 1080p Measured
176 FPS

1440p (2K / QHD)

Low 1440p Measured
230 FPS
Ultra 1440p Measured
111 FPS

4K (Ultra HD)

Low 4K Measured
120 FPS
Ultra 4K Measured
60 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,051
Graphics Card
Required 27,663
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 80 96 120
1440p QHD 111 145 172 230
1080p Full HD 176 231 270 352

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 231
1920x1080 Low 352
1920x1080 Medium 270
1920x1080 Ultra 176
2560x1440 High 145
2560x1440 Low 230
2560x1440 Medium 172
2560x1440 Ultra 111
3840x2160 High 80
3840x2160 Low 120
3840x2160 Medium 96
3840x2160 Ultra 60

Performance Analysis: Minimum on Your System

The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 4080 SUPER delivers a decisive performance profile for Minimum, a Third-Person Shooter from 2014. Benchmark data shows this combination is not merely capable of running the game, but does so with substantial headroom across all tested resolutions and presets. The measured FPS figures, derived from actual testing, indicate that this hardware pairing consistently exceeds the 60 FPS playability threshold, making it a robust choice for high-refresh-rate displays and maximum graphical fidelity.

Measured FPS Breakdown

The measured FPS data for this combo across three resolutions and four quality presets shows a clear pattern of performance dominance. At 1920x1080, the system operates at exceptionally high frame rates. The Low preset yields an average of 352 FPS, which is the highest figure recorded in the entire dataset. Moving up the quality ladder, Medium produces 270.1 FPS, High drops to 231.1 FPS, and Ultra still maintains a very strong 176.1 FPS average. These numbers indicate that at 1080p, the bottleneck is rarely the GPU, as even the most demanding preset retains nearly three times the playability threshold.

At 2560x1440, the performance scales down predictably but remains far above the 60 FPS requirement. The Low preset achieves an average of 229.7 FPS, Medium delivers 172.2 FPS, and High comes in at 145.3 FPS. Ultra settings at this resolution still produce a comfortable 111.1 FPS average, demonstrating that the RTX 4080 SUPER has ample compute headroom for this title even with increased pixel count. The transition from 1080p to 1440p reduces performance by roughly 35-40% depending on the preset, which is typical for a GPU-bound scenario.

The 4K results at 3840x2160 are where the hardware begins to feel the strain, though it never falls below the playable mark. The Low preset averages 119.5 FPS, Medium drops to 95.7 FPS, and High settles at 80.2 FPS. The Ultra preset is the most demanding configuration tested, yielding an average of 60.1 FPS. This is a marginal pass over the 60 FPS threshold, indicating that 4K Ultra is playable but leaves almost no headroom for framerate dips. The scaling from 1440p to 4K shows a performance reduction of approximately 46-48% across presets, highlighting the significant pixel load increase.

Notably, the dataset provides no minimum or maximum FPS values, so the analysis relies solely on average frame rates. The absence of min/max data means that stutter behavior and 1% lows cannot be assessed, but the high averages suggest that the system maintains consistent performance. For competitive play, the 1080p Low preset at 352 FPS is ideal, while 4K Ultra at 60.1 FPS is best suited for visual fidelity over raw speed.

FAQ

*Q: Can this PC run Minimum at 4K Ultra settings?*

A: Yes, but just barely. The measured average FPS at 3840x2160 Ultra is 60.1 FPS, which clears the 60 FPS playability threshold by only 0.1 FPS. This leaves no room for performance dips, so it is technically playable but not recommended if you experience any background load.

Q: What is the best settings preset for 1440p gaming?

A: The data shows that 2560x1440 Ultra produces an average of 111.1 FPS, which is well above the 60 FPS threshold. This makes Ultra the best choice for 1440p, as it provides a high-quality image while retaining a comfortable framerate buffer.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 352 FPS, while Ultra averages 176.1 FPS. This represents a 99.9% performance increase for the Low preset, effectively doubling the frame rate for players prioritizing competitive responsiveness.

Q: Is the RTX 4080 SUPER overkill for this game at 1080p?

A: Based on the data, yes. Even at 1080p Ultra, the system achieves 176.1 FPS, which far exceeds the needs of most 60Hz or 144Hz displays. The GPU is heavily underutilized at this resolution, as evidenced by the 352 FPS Low preset result.

Q: Does the resolution scaling from 1440p to 4K impact performance significantly?

A: Yes, the average FPS drops by roughly half when moving from 2560x1440 to 3840x2160. For example, High settings drop from 145.3 FPS at 1440p to 80.2 FPS at 4K, a reduction of approximately 45%. This is expected due to the increased pixel workload.

Q: What is the playable settings ceiling for 4K?

A: All four presets at 3840x2160 are playable, with average FPS ranging from 60.1 on Ultra to 119.5 on Low. The data indicates that 4K High at 80.2 FPS is the sweet spot for visual quality with a comfortable safety margin.

Similar Performance Alternatives

The benchmark database provides nearest rival data for both the CPU and GPU, offering context for what other hardware would deliver comparable performance. For the AMD Ryzen 7 5700G, the closest competitors are the Intel Core i9-9900K, which scores 27097 versus the 5700G’s 27051 average benchmark score, a delta of -0.2%. This means the i9-9900K is essentially identical in performance, making it a direct alternative for system builders on the Intel platform. The AMD Ryzen AI 7 445 is 0.4% faster, while the Intel Core i5-14400T is 0.4% slower and the Intel Core i7-1370P is 0.6% slower. These deltas are negligible, so any of these CPUs would yield near-identical frame rates in Minimum.

On the GPU side, the NVIDIA GeForce RTX 4080 SUPER sits at an average benchmark score of 54209. Its nearest rival is the standard RTX 4080, which scores 54247, a delta of -0.1%—effectively a tie. The AMD Radeon Pro W5700X is 1.1% slower, while the AMD Radeon RX 6750 GRE 12 GB is 2.7% slower and the AMD Radeon 8060S is 2.8% slower. For gaming purposes, the RTX 4080 would be a drop-in equivalent, providing the same measured FPS within a fraction of a percent. The RX 6750 GRE, despite its lower score, would still likely clear 60 FPS at 1080p and 1440p, but might struggle at 4K Ultra where the RTX 4080 SUPER only manages 60.1 FPS.

For a system builder, swapping the 5700G for an i9-9900K would require a different motherboard and potentially different memory, but the gaming performance would be indistinguishable. Similarly, choosing an RTX 4080 over the SUPER variant saves some cost without sacrificing measurable frame rates in this title. The data suggests that this combo sits in a performance tier where minor component variations do not materially affect outcomes.

The Verdict

Based on the verdictByResolution data, this PC can run Minimum at all tested resolutions and presets, with every configuration clearing the 60 FPS playability threshold. At 1920x1080, the best settings are Ultra, delivering an average of 176.1 FPS, which is far above the requirement. This resolution is ideal for high-refresh-rate monitors, as even the most demanding preset retains a massive framerate buffer. At 2560x1440, Ultra settings are also the best choice, averaging 111.1 FPS, providing smooth gameplay with excellent visual quality. This is the sweet spot for the hardware, balancing image fidelity and performance.

At 3840x2160, the situation is more nuanced. The best settings are Ultra, averaging 60.1 FPS, but this is a razor-thin margin above the 60 FPS threshold. While technically playable, this configuration leaves no headroom for frame time spikes or background processes. The data recommends High settings at 4K, which average 80.2 FPS, offering a much safer margin while still providing high visual quality. For users with a 4K display, the practical recommendation is to use High settings for a consistent experience, or Ultra if you accept the risk of occasional dips below 60 FPS. In summary, this combo is fully capable of running Minimum at any resolution, with the only caveat being that 4K Ultra is borderline.

CPU and GPU Roles

The division of labor between the AMD Ryzen 7 5700G and the NVIDIA GeForce RTX 4080 SUPER becomes clear when examining the scaling of FPS across resolutions and presets. At 1920x1080, the GPU is not the primary constraint. The jump from Low (352 FPS) to Ultra (176.1 FPS) represents a 50% reduction, which is driven by increased shader complexity and texture loading. However, the absolute numbers are so high that the CPU, with its 8 cores and 16 threads, is likely the limiting factor at the Low preset. The 5700G’s single-thread score of 899 in 3dmark and its passmark single-thread score of 3283 suggest it can drive high frame rates, but the 352 FPS ceiling indicates that the game’s engine is hitting a CPU-side bottleneck.

As resolution increases to 2560x1440, the GPU’s role becomes more prominent. The performance drop from 1080p is roughly 35-40% across presets, which aligns with the increased pixel fill rate demand. The RTX 4080 SUPER, with its 10240 shading units and 736.3 GB/s memory bandwidth, handles this workload effectively, but the scaling shows that the GPU is now the primary driver. At 4K, the GPU is definitively the bottleneck. The 46-48% performance reduction from 1440p is characteristic of a GPU-bound scenario, where the CPU has ample headroom to feed frames. The 5700G’s 16 MB of L3 cache and 51.2 GB/s memory bandwidth are sufficient to avoid stalling the GPU at 4K, as evidenced by the consistent FPS figures.

The data indicates that at 1080p, the CPU is more important than the GPU for achieving maximum frame rates, particularly on Low settings. At 1440p and 4K, the GPU dominates the performance equation. For a game like Minimum, which is a 2014 title with modest CPU demands, the 5700G’s Zen 3 architecture provides more than enough processing power, while the RTX 4080 SUPER ensures that visual quality is the only limiting factor at higher resolutions.

How This Combo Ranks

In the benchmark database, this combination of AMD Ryzen 7 5700G and NVIDIA GeForce RTX 4080 SUPER ranks 337th out of 3712 tested combos for Minimum. This places it in the top 9.1% of all configurations tested, which is an excellent result. The high rank is primarily driven by the GPU’s strong performance, as the RTX 4080 SUPER sits in the 86th percentile of all GPUs, while the 5700G is in the 79th percentile of all CPUs. The combo’s rank of 337 indicates that there are 336 other setups that perform better, but the vast majority of those likely use higher-end CPUs like the Ryzen 9 or Core i9 series paired with the same or similar GPUs.

The rank is notable because the 5700G is an APU with integrated graphics, which typically underperforms compared to dedicated CPU counterparts. However, in this pairing, the CPU’s weaknesses are mitigated by the game’s low computational demands. The combo’s average benchmark score of 54209 for the GPU and 27051 for the CPU contributes to a balanced system that excels in GPU-bound scenarios. For context, the rank of 337 out of 3712 means this system outperforms over 90% of tested configurations, making it a top-tier choice for playing Minimum at high settings. The data suggests that while the CPU holds back performance in CPU-bound tasks, it is more than sufficient for this game, and the GPU’s dominance ensures a high overall ranking in the database.