Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
188 FPS
Ultra 1080p Measured
91 FPS

1440p (2K / QHD)

Low 1440p Measured
124 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
67 FPS
Ultra 4K Measured
35 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 25,517
Graphics Card
Required 27,663
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 44 49 67
1440p QHD 60 77 92 124
1080p Full HD 91 123 146 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 188
1920x1080 Medium 146
1920x1080 Ultra 91
2560x1440 High 77
2560x1440 Low 124
2560x1440 Medium 92
2560x1440 Ultra 60
3840x2160 High 44
3840x2160 Low 67
3840x2160 Medium 49
3840x2160 Ultra 35

Performance Analysis: Minimum on Your System

FAQ

Q: Can this system run Minimum at 4K resolution?

A: Yes, but only at Low settings. The measured data shows 66.8 FPS average at 3840x2160 with Low settings, while Medium drops to 49.3 FPS, High to 44.4 FPS, and Ultra to 35.1 FPS.

Q: What is the best setting for 1440p gaming with this combo?

A: All four settings (Low, Medium, High, Ultra) are playable at 2560x1440. Ultra delivers 60.2 FPS average, which clears the 60 FPS threshold, making it the recommended choice for maximum visual quality.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 5700 scores 25,517 on average in the database. It sits within 0.3% of the AMD Ryzen 7 5825U and within 0.1% of both the Intel Xeon D-2752TER and AMD Ryzen 5 6600H, making these chips effectively interchangeable for this game.

Q: Is the RTX 2070 SUPER much faster than the Intel Arc A750?

A: No, the difference is small. The RTX 2070 SUPER averages 20,282 in GPU benchmarks, while the Intel Arc A750 averages 20,582, a 1.5% gap. The NVIDIA Quadro M4000M is only 1% lower, and the RTX 3070 Mobile is 1.2% higher.

Q: What FPS can I expect at 1080p with Ultra settings?

A: The recorded average is 90.6 FPS at 1920x1080 with Ultra settings. This is well above the 60 FPS playable threshold and represents the best visual setting available for this resolution.

Q: Does the system ever dip below 60 FPS at 1440p?

A: No, the lowest average among all tested settings at 2560x1440 is 60.2 FPS at Ultra. Low settings reach 123.7 FPS, Medium 91.6 FPS, and High 76.9 FPS, so every preset stays above the threshold.

How This Combo Ranks

The database places this combination at rank 2,126 out of 3,712 tested combos for Minimum. That puts it in roughly the 43rd percentile of all recorded system pairings, meaning over half of tested configurations outperform it, but it still lands comfortably in the upper-middle range of the field. The rank reflects a balance between the CPU and GPU, and for a game released in 2014, this hardware is far from the bottom of the stack.

The AMD Ryzen 7 5700 sits at the 78th percentile against all CPUs in the database, while the NVIDIA GeForce RTX 2070 SUPER sits at the 65th percentile against all GPUs. The combination of a high-tier CPU with a mid-to-high-tier GPU produces the observed performance profile. The CPU's strong single-thread and multi-thread scores, including a Cinebench R23 multi-core result of 20,655 and a single-core result of 2,916, suggest it is not the limiting factor in most scenarios for Minimum. The GPU, with a PassMark G3D score of 18,169, carries the primary rendering load, especially at higher resolutions.

Relative to the full combo leaderboard, this rank indicates that the system is suited for 60 FPS gaming at 1080p and 1440p, but it starts to struggle at 4K with anything above Low settings. The rank of 2,126 out of 3,712 means there are many faster combinations, but also a substantial number of slower ones. For a game like Minimum, which is a third-person shooter that does not demand the most modern hardware, this combo lands in a practical sweet spot for mainstream monitors.

Measured FPS Breakdown

At 1920x1080, the system performs strongly across all presets. Low settings deliver 187.8 FPS average, Medium reaches 146.4 FPS, High hits 122.6 FPS, and Ultra still maintains 90.6 FPS. Every preset clears the 60 FPS playable threshold by a wide margin, and even the most demanding setting leaves nearly 30 FPS of headroom above the threshold. This resolution is clearly where the combo is most comfortable, with no risk of dropping below playable rates in typical gameplay.

At 2560x1440, the performance scales down predictably. Low settings produce 123.7 FPS, Medium drops to 91.6 FPS, High sits at 76.9 FPS, and Ultra lands at 60.2 FPS. The Ultra result is just barely above the 60 FPS threshold, so players who want maximum visual fidelity will need to accept that the frame rate is right at the edge of playability. The other three presets offer substantial margins, with Low and Medium giving the most headroom for fast-paced shooter action.

At 3840x2160, the picture changes significantly. Low settings still manage 66.8 FPS, which clears the threshold, but Medium drops to 49.3 FPS, High to 44.4 FPS, and Ultra to 35.1 FPS. None of the higher presets are playable at 4K. The gap between Low and Medium is 17.5 FPS, and between Medium and High is 4.9 FPS, while High to Ultra is a further 9.3 FPS drop. This indicates that the GPU is the primary bottleneck at 4K, as the resolution demands far more pixel throughput than the RTX 2070 SUPER can deliver for this title at higher quality settings.

The scaling from 1080p to 1440p shows an average reduction of roughly 30-40% across presets, while the jump from 1440p to 4K costs another 40-50% of performance. The data shows that 1080p is the ideal resolution for this combo in Minimum, with 1440p being fully usable at all settings, and 4K being limited to Low settings only.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the AMD Ryzen 7 5825U scores 25,446 in average benchmarks, which is 0.3% lower than the Ryzen 7 5700. The Intel Xeon D-2752TER scores 25,530, a 0.1% difference, and the AMD Ryzen 5 6600H scores 25,550, also 0.1% off. The AMD Ryzen 5 7640U scores 25,485, a 0.1% gap. For Minimum, any of these processors would deliver nearly identical frame rates, as the game is not heavily CPU-bound at the tested resolutions and presets. The Ryzen 7 5700's 8 cores and 16 threads provide ample processing power, and the nearest rivals offer similar multi-threaded performance, so swapping between them would not noticeably change the FPS results.

On the GPU side, the NVIDIA Quadro M4000M averages 20,480, which is 1% lower than the RTX 2070 SUPER's 20,282. The NVIDIA GeForce RTX 3070 Mobile averages 20,534, a 1.2% advantage, and the Intel Arc B570 averages 20,556, a 1.3% edge. The Intel Arc A750 averages 20,582, 1.5% higher. These differences are minor and would translate to a few frames per second at most in Minimum. For example, at 1440p Ultra, the RTX 2070 SUPER hits 60.2 FPS; a GPU 1.5% faster might reach roughly 61 FPS, while one 1% slower might drop to about 59.6 FPS, which is still within the playable range. At 4K Low, where the system hits 66.8 FPS, a 1.5% faster card would produce roughly 67.8 FPS, and a 1% slower one about 66.1 FPS, both still above the threshold.

The practical takeaway is that if a builder already owns a system with one of these rival CPUs or GPUs, the performance in Minimum would be nearly indistinguishable from this combo. The only scenario where the small differences might matter is at 1440p Ultra, where the RTX 2070 SUPER sits right at 60.2 FPS, and a slower rival could potentially dip below 60 FPS. The data suggests that the Intel Arc A750 and RTX 3070 Mobile are the closest direct competitors, offering marginally better raw scores but not enough to change the playability verdict for this game.

CPU and GPU Roles

The benchmark data reveals how the workload shifts between CPU and GPU as resolution changes. At 1920x1080, the CPU has more influence because the GPU can render frames quickly, and the processor must feed it with draw calls and game logic. The Ryzen 7 5700's strong single-thread score of 3,296 in PassMark and its 3DMark single-thread result of 901 support this, allowing the GPU to run at high utilization. The jump from Low to Ultra at 1080p costs 97.2 FPS (from 187.8 to 90.6), which is a large drop driven mostly by GPU load from increased shading and texture work.

At 2560x1440, the GPU begins to take a more dominant role. The same Low to Ultra transition drops from 123.7 to 60.2 FPS, a loss of 63.5 FPS. The CPU still has enough headroom to keep up, as evidenced by the fact that even at Ultra, the system maintains 60.2 FPS. If the CPU were the bottleneck, we would expect the frame rate to be more consistent across presets, but the large gaps between Low, Medium, High, and Ultra indicate that the GPU is doing most of the heavy lifting.

At 3840x2160, the GPU is clearly the limiting factor. The RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are stressed heavily at this resolution. The drop from Low to Ultra is 31.7 FPS (66.8 to 35.1), and the system cannot maintain 60 FPS above Low. The CPU's role diminishes because the GPU cannot produce frames fast enough to saturate the processor's capabilities. The Cinebench R23 multi-core score of 20,655 and the 3DMark 16-thread score of 6,628 suggest that the CPU is nowhere near its limits at 4K, as it is waiting on the GPU to deliver each frame.

The scaling data shows that resolution increases hit the GPU harder than the CPU. The 1080p to 1440p performance drop is about 30-40%, while the 1440p to 4K drop is another 40-50%. This is typical for a game like Minimum, where the rendering load scales with pixel count, and the CPU workload per frame stays relatively constant. For players looking to optimize settings, the data suggests that at 1080p and 1440p, the CPU provides enough headroom to raise settings without worrying about processing bottlenecks, but at 4K, the GPU forces a choice between low settings for 60 FPS or higher presets at unplayable frame rates.

The Verdict

This system can definitively run Minimum, and the verdict depends on the target resolution and settings. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra achieving 90.6 FPS average. This makes 1080p the safest choice for smooth gameplay at maximum visual quality. The database verdict lists all settings as playable, with Ultra being the best option due to its 90.6 FPS average, which provides both high fidelity and a comfortable margin above the 60 FPS threshold.

At 2560x1440, the system also runs the game at every settings level, but the margin at Ultra is slim. The 60.2 FPS average at Ultra is just barely above the playable threshold, so players who prefer a more stable frame rate might want to use High settings, which deliver 76.9 FPS. Low and Medium are also fully playable at 123.7 and 91.6 FPS respectively. The verdict marks all settings as playable at 1440p, with Ultra as the best setting by default, but the data suggests High is the practical recommendation for competitive play.

At 3840x2160, the system only achieves playable performance at Low settings, with a 66.8 FPS average. Medium, High, and Ultra all fall below 60 FPS, with the Ultra preset dropping to 35.1 FPS. The verdict clearly states that Low is the only playable setting at 4K. For 4K players, the choice is between accepting Low settings for 60 FPS or lowering the resolution to 1440p to enjoy higher visual quality. Overall, this combo is a solid 1080p and 1440p machine for Minimum, and it can handle 4K only in a limited capacity. The data shows that the RTX 2070 SUPER is the limiting factor at higher resolutions, while the Ryzen 7 5700 provides ample processing power across all tested scenarios.