Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 39 | 55 |
| 1440p QHD | 47 | 66 | 80 | 102 |
| 1080p Full HD | 76 | 98 | 117 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 7 5700 and AMD Radeon RX 6600 combination delivers a solid 1080p experience in Minimum, but the data shows a clear ceiling at higher resolutions. This pairing is capable of smooth frame rates at 1440p with adjusted settings, while 4K remains largely out of reach. The benchmark results reveal a consistent scaling pattern from 1080p to 4K, with the GPU becoming the primary bottleneck as resolution increases.
Measured FPS Breakdown
At 1920x1080, the combo performs admirably across all presets. The Low preset produces an average of 156.8 FPS, which is more than double the playable threshold of 60 FPS. Moving to Medium yields 117.1 FPS, while High drops to 98.4 FPS. The most demanding Ultra preset still maintains an average of 75.5 FPS, keeping the experience comfortably above the playability threshold. The frame rate deltas between presets are significant: Ultra is roughly 52% slower than Low at this resolution, indicating that the visual fidelity upgrades come at a measurable performance cost.
At 2560x1440, the performance picture changes substantially. The Low preset delivers 102 FPS, which is still exceptional, but the scaling from 1080p is steep. Medium averages 80.2 FPS, and High drops to 66.1 FPS, just barely clearing the 60 FPS bar. The Ultra preset falls to 46.8 FPS, which is below the playable threshold and marks the first setting where this combo cannot maintain smooth gameplay. The gap between Low and Ultra at 1440p is approximately 54%, similar to the relative spread seen at 1080p, but the absolute numbers are much lower.
At 3840x2160, the combo struggles across the board. The Low preset averages 54.9 FPS, which is below the 60 FPS threshold. Medium drops to 38.9 FPS, High falls to 33.5 FPS, and Ultra bottoms out at 23.5 FPS. None of these settings achieve playable frame rates, and the data shows that even the lowest preset cannot reach the target. The scaling from 1440p to 4K is severe: Low at 4K is roughly 46% slower than Low at 1440p, highlighting the GPU's inability to handle the increased pixel count.
The absence of min and max FPS values in the measured data means the analysis relies solely on averages. This is a limitation, as frame pacing and 1% lows could tell a different story, but the average FPS figures provide a clear directional trend. The 1080p results are all well above the threshold, while 1440p offers a mixed bag depending on preset, and 4K is uniformly unplayable by this metric.
CPU and GPU Roles
The benchmark results indicate that the GPU is the dominant performance factor at higher resolutions, while the CPU provides sufficient headroom at lower settings. The data shows a progressive decline in average FPS as resolution increases, which is the classic signature of GPU-bound rendering. At 1080p, the CPU can feed the GPU adequately, allowing the Radeon RX 6600 to push high frame rates. The Ryzen 7 5700, with its 8 cores and 16 threads, has the multithreaded capacity to avoid becoming a bottleneck in this title, which is a 2014 release with moderate CPU demands.
At 1440p, the GPU workload increases, and the frame rates drop accordingly. The gap between Low and Ultra at this resolution is about 54%, which is a larger absolute difference than at 1080p. This suggests that while the CPU still has headroom, the GPU is starting to limit performance, particularly at the higher presets. The Ultra preset at 1440p falls below 60 FPS, indicating that the GPU cannot sustain the increased shading and texture loads at this pixel count.
At 4K, the GPU is unequivocally the bottleneck. The difference between Low and Ultra is roughly 57%, but more telling is the fact that even Low cannot reach 60 FPS. The Radeon RX 6600's 8 GB of GDDR6 memory and 128-bit bus are insufficient for the demands of 4K rendering in this game, regardless of the CPU's capabilities. The Ryzen 7 5700's performance is largely irrelevant at this resolution because the GPU is saturated.
The scaling between presets also reveals the GPU's role. At 1080p, the jump from Low to Ultra costs about 52% of the frame rate, which is a substantial hit. At 1440p, the same preset jump costs about 54%, and at 4K it costs about 57%. This consistency in relative scaling suggests that the GPU's architecture handles the preset changes uniformly, but the absolute performance is dictated by resolution. The CPU's contribution is more pronounced at lower resolutions and lower presets, where frame rates are high enough to expose any CPU limitations, but the data shows no such bottleneck here.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 7 5700, based on average benchmark scores, include the Intel Xeon D-2752TER, AMD Ryzen 5 7640U, AMD Ryzen 5 6600H, and AMD Ryzen 7 5825U. The Xeon D-2752TER scores 25530, which is 0.1% lower than the Ryzen 7 5700's 25517 average. The Ryzen 5 7640U scores 25485, a 0.1% difference, and the Ryzen 5 6600H scores 25550, also 0.1% off. The Ryzen 7 5825U scores 25446, a 0.3% difference. These deltas are negligible, meaning any of these CPUs would deliver nearly identical performance in CPU-bound scenarios. For Minimum, the Ryzen 7 5700's advantage over these rivals is essentially immaterial, as the game is not heavily threaded and the CPU is not the limiting factor at most settings.
For the AMD Radeon RX 6600, the nearest rivals are the NVIDIA Quadro K6000, NVIDIA GeForce RTX 4050 Mobile, NVIDIA Tesla K20m, and NVIDIA RTX 2000 Ada Generation. The Quadro K6000 scores 19030, exactly matching the RX 6600's 19036 average (0% delta). The RTX 4050 Mobile scores 19049, a 0.1% difference, while the Tesla K20m scores 19089, a 0.3% difference, and the RTX 2000 Ada Generation scores 18954, a 0.4% difference. These sub-1% deltas mean that swapping the RX 6600 for any of these GPUs would result in nearly identical frame rates in Minimum. The practical implication is that users with any of these alternative GPUs can expect the same 1080p and 1440p behavior, including the 4K limitations.
The combination of the Ryzen 7 5700 with any of its nearest CPU rivals and the RX 6600 with any of its nearest GPU rivals would produce a system that performs within a fraction of a percent of this exact combo. The benchmark data shows no meaningful differentiation among these alternatives, so the choice between them would come down to other factors like platform features or availability rather than gaming performance in this title.
FAQ
*Q: Can this combo run Minimum at 1080p with Ultra settings?*
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 75.5 FPS, which is above the 60 FPS playable threshold. This is the most demanding preset at this resolution, and it remains playable.
Q: What is the best playable setting at 1440p?
A: The High preset at 2560x1440 delivers an average of 66.1 FPS, making it the most demanding setting that stays above 60 FPS. The Ultra preset drops to 46.8 FPS, which is below the threshold.
Q: Is 4K playable with any settings?
A: No. At 3840x2160, the Low preset averages 54.9 FPS, which is below the 60 FPS threshold. Medium, High, and Ultra all fall further behind, with averages of 38.9, 33.5, and 23.5 FPS respectively.
Q: How does the RX 6600 compare to its closest GPU rivals?
A: The RX 6600 has an average benchmark score of 19036. Its nearest rivals, the NVIDIA Quadro K6000 and GeForce RTX 4050 Mobile, score 19030 and 19049, respectively, with delta percentages of 0% and -0.1%. The performance difference is negligible.
Q: Does the CPU bottleneck the GPU in this game?
A: The data does not indicate a CPU bottleneck. The Ryzen 7 5700 has a 78th percentile ranking among all CPUs, and the frame rates scale predictably with resolution and preset, which is characteristic of GPU-bound performance.
Q: What is the combo's overall rank among tested configurations?
A: This combo ranks 2963 out of 3712 tested combinations, placing it in the lower portion of the database. This reflects its inability to handle 4K and its mid-range performance at 1440p.
How This Combo Ranks
The AMD Ryzen 7 5700 and AMD Radeon RX 6600 combination ranks 2963 out of 3712 tested combos in Minimum, placing it in the 21st percentile of all configurations. This is a below-median result, driven primarily by the GPU's limitations at higher resolutions. The CPU itself is relatively strong, with a 78th percentile ranking among all CPUs, but the GPU's 63rd percentile ranking drags the overall combo down.
The rank of 2963 suggests that most tested systems outperform this pairing in this game. This is unsurprising given the 4K results, where no preset achieves playable frame rates. Even at 1440p, only three of four presets are playable, and the best preset (High) averages just 66.1 FPS. At 1080p, the combo performs respectably, with all presets clearing 75 FPS, but this is not enough to boost the overall rank significantly.
The gap between the CPU's strong performance and the GPU's weaker showing is the defining characteristic of this combo. The Ryzen 7 5700 has ample headroom, but the RX 6600 cannot translate that into high frame rates at demanding settings. For users targeting 1080p, this rank understates the experience, as the combo is well above the playability threshold. For users targeting 1440p or 4K, the rank is a more accurate reflection of the hardware's capabilities.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the best choice, delivering an average of 75.5 FPS. This is the most demanding setting available, and it stays comfortably above the 60 FPS threshold. The High preset offers 98.4 FPS, but Ultra provides the full visual experience without sacrificing playability.
At 2560x1440, the High preset is the optimal balance, averaging 66.1 FPS. This is the highest preset that remains playable, as Ultra falls to 46.8 FPS. The Medium preset at 80.2 FPS and Low at 102 FPS are also viable, but High offers the best visual quality while still meeting the 60 FPS target.
At 3840x2160, there is no playable setting. The Low preset comes closest at 54.9 FPS, but it still falls short of the 60 FPS threshold. Users seeking 4K performance would need to consider a more powerful GPU, as this combo cannot sustain playable frame rates at any preset in Minimum. The data clearly indicates that 4K is beyond the capabilities of this pairing, and the recommendation is to stick with 1080p or 1440p for the best experience.