Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

96%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
283 FPS
Ultra 1080p Measured
210 FPS

1440p (2K / QHD)

Low 1440p Measured
245 FPS
Ultra 1440p Measured
136 FPS

4K (Ultra HD)

Low 4K Measured
149 FPS
Ultra 4K Measured
73 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 34,260
Graphics Card
Required 27,663
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 96 114 149
1440p QHD 136 178 212 245
1080p Full HD 210 242 257 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 242
1920x1080 Low 283
1920x1080 Medium 257
1920x1080 Ultra 210
2560x1440 High 178
2560x1440 Low 245
2560x1440 Medium 212
2560x1440 Ultra 136
3840x2160 High 96
3840x2160 Low 149
3840x2160 Medium 114
3840x2160 Ultra 73

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for Minimum, a third-person shooter released in 2014, shows a system pairing an AMD Ryzen 7 3700X with an NVIDIA GeForce RTX 5090 D. The measurements cover three resolutions and four quality presets, with average frame rates that consistently exceed the 60 FPS playable threshold. The most detailed data points come from the Medium preset, which includes minimum and maximum frame values, while other presets only report averages.

At 3840x2160, the average frame rates scale from 73 FPS at Ultra to 149 FPS at Low. The High preset delivers 96 FPS, while Medium sits between them at 114 FPS. The Medium preset at 4K shows a minimum of 97 FPS and a maximum of 131 FPS, indicating that even the lowest dips remain well above the 60 FPS playable threshold. The spread from Ultra to Low represents a roughly 2x performance range, showing that the preset selection has a substantial impact on the 4K experience.

Dropping to 2560x1440, the averages climb considerably. Ultra runs at 136 FPS, High at 178 FPS, Medium at 212 FPS, and Low at 245 FPS. The Medium preset records a minimum of 180 FPS and a maximum of 244 FPS, a tighter range than at 4K. The gap between Ultra and Low narrows in relative terms compared to 4K, suggesting the GPU has more headroom at this resolution and the CPU begins to play a larger role in limiting maximum frame rates.

At 1920x1080, the system pushes very high averages: 210 FPS at Ultra, 242 FPS at High, 257 FPS at Medium, and 283 FPS at Low. The Medium preset shows a minimum of 219 FPS and a maximum of 296 FPS. The difference between Low and Ultra at 1080p is only 73 FPS, the smallest absolute gap across all resolutions. This compression of performance between presets points to a CPU bottleneck at lower resolutions, where the Ryzen 7 3700X's capabilities cap the frame rate regardless of how much graphics load is reduced.

The benchmark data shows a clear pattern: the RTX 5090 D has enough raw power to crush Minimum at every tested configuration, and the CPU becomes the limiting factor as resolution drops. The percentile rankings support this, with the CPU sitting at the 84th percentile among all processors and the GPU at the 92nd percentile among all graphics cards.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 73 FPS. This is the highest visual quality option available in the test, and it clears the 60 FPS threshold with a comfortable 13 FPS margin. The frame rate does not dip below 60 FPS based on the recorded average, and the Medium preset's minimum of 97 FPS suggests that even the heaviest scenes at Ultra should stay playable, though the database does not list a specific minimum for Ultra.

At 2560x1440, Ultra also qualifies as the best settings choice, averaging 136 FPS. This is nearly double the 4K Ultra result, and it leaves substantial headroom above the playable threshold. The 1440p Ultra preset delivers a smooth experience with enough margin for demanding scenes or background tasks without dropping below 60 FPS.

At 1920x1080, Ultra remains the best setting, with an average of 210 FPS. The 1080p Ultra result is nearly three times the 60 FPS threshold, making this resolution the most forgiving for the hardware. The gap between Ultra and Medium at 1080p is only 47 FPS, so players who want maximum visual fidelity lose little compared to dropping to a lower preset.

In every resolution, the verdict from the database lists all four presets (High, Low, Medium, and Ultra) as playable, meaning none of the tested configurations fall below 60 FPS on average. The recommended best settings are therefore always the highest preset available, which simplifies the decision for users: the hardware never forces a compromise on visual quality in this game.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 3700X in the database's aggregate CPU benchmarks are closely clustered. The AMD Ryzen AI 7 350 scores 34222, just 0.1% below the Ryzen 7 3700X's average score of 34260. The AMD EPYC 4244P scores 34220, also 0.1% lower. The Intel Core i5-13450HX scores 34333, which is 0.2% higher, while the Intel Core Ultra 7 165H scores 34083, 0.5% lower. These four alternatives would behave nearly identically in Minimum, with performance deltas under a single percentage point in either direction.

For the GPU side, the NVIDIA GeForce RTX 5090 D has an average benchmark score of 77712, and its nearest rivals are all within a small margin. The AMD Radeon RX 6650M XT scores 76904, which is 1.1% lower. The AMD Radeon RX 6850M XT scores 78940, 1.6% higher. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% higher, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605, 2.4% higher. These GPUs would produce very similar frame rates in Minimum, with differences that fall within the normal run-to-run variance of game benchmarks.

The CPU and GPU alternatives represent different market segments, but the data shows that any of these combinations would deliver a comparable experience. The Ryzen 7 3700X's 84th percentile ranking and the RTX 5090 D's 92nd percentile ranking place both components well above average, so the nearest rivals are equally strong performers. In practice, swapping to any of these parts would change the Minimum frame rates by only a few percentage points, which is unlikely to be noticeable in actual gameplay.

The Verdict

This PC can run Minimum with ease at every resolution and preset tested. The verdict by resolution confirms that all four settings, High, Low, Medium, and Ultra, are playable at 3840x2160, 2560x1440, and 1920x1080. The 60 FPS threshold is cleared by a wide margin in every case.

At 4K, the Ultra preset averages 73 FPS, so players who demand maximum quality at the highest resolution will still get a smooth experience. The Medium preset at 4K averages 114 FPS with a minimum of 97 FPS, which offers a more comfortable buffer for fast-paced action. At 1440p, Ultra averages 136 FPS, and at 1080p, Ultra averages 210 FPS. No combination of resolution and preset in the database falls below the playable threshold.

The combo rank of 169 out of 3712 tested combinations places this pairing in the top 5% of all systems tested for Minimum. That ranking reflects the strength of both components, though the GPU is the dominant factor in this game due to its very high percentile ranking and the nature of the workload. The system is overkill for a game from 2014, but the data does not show any downside to having this much headroom.

CPU and GPU Roles

The measured frame rates reveal how the CPU and GPU divide responsibilities across resolutions. At 3840x2160, the GPU is the primary constraint. The difference between Low (149 FPS) and Ultra (73 FPS) at 4K is 76 FPS, a large gap that shows the graphics card's workload is the limiting factor. The RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s of bandwidth are fully utilized at this resolution, and reducing graphics settings directly translates into higher frame rates.

At 2560x1440, the pattern shifts. The gap between Low (245 FPS) and Ultra (136 FPS) is 109 FPS, larger in absolute terms than at 4K. This suggests the GPU still has work to do, but the CPU is starting to limit the maximum achievable frame rate. The Ryzen 7 3700X's 8 cores and 16 threads, running at a base clock of 3.60 GHz and boost clock of 4.40 GHz, can feed the GPU fast enough to reach 245 FPS at Low, but the scaling from Low to Ultra is not linear, indicating that the CPU cannot push much beyond this point.

At 1920x1080, the CPU becomes the dominant constraint. The gap between Low (283 FPS) and Ultra (210 FPS) shrinks to 73 FPS, smaller than at 1440p. This is a classic sign of a CPU bottleneck: lowering the graphics load does not increase frame rates proportionally because the processor is already at its limit. The RTX 5090 D is capable of far higher frame rates than the Ryzen 7 3700X can deliver at 1080p, so the CPU caps the system's performance.

The scaling between presets tells the same story. At 4K, going from Ultra to Medium increases the average by 41 FPS, from Medium to High by another 18 FPS (negative, actually High is lower than Medium in this data), but the recorded data shows Medium at 114 FPS and High at 96 FPS, which is an unusual ordering. The Low preset jumps to 149 FPS. At 1080p, the preset scaling is more compressed, with all four presets falling between 210 FPS and 283 FPS. This compression is the clearest evidence that the CPU is the limiting factor at lower resolutions.

For players targeting 4K, the GPU matters most, and the RTX 5090 D's 104.8 TFLOPS of FP32 performance is more than sufficient. For players targeting 1080p or 1440p at very high frame rates, the CPU becomes the bottleneck, and the Ryzen 7 3700X's single-thread performance, reflected in its Geekbench single-core score of 1593, is what sets the ceiling.

FAQ

Q: Can this system run Minimum at 4K Ultra settings?

A: Yes. The recorded data shows an average of 73 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS playable threshold.

Q: What is the best preset to use at 1440p?

A: Ultra is the best preset at 2560x1440, delivering an average of 136 FPS. All four presets are playable at this resolution, so there is no reason to reduce quality.

Q: How much faster is Low versus Ultra at 1080p?

A: At 1920x1080, Low averages 283 FPS while Ultra averages 210 FPS, a difference of 73 FPS. The relative gap is smaller than at higher resolutions because the CPU limits maximum performance.

Q: Is the CPU or GPU more important for this game at 4K?

A: The GPU is the primary factor at 3840x2160. The frame rate scales significantly with graphics settings, from 73 FPS at Ultra to 149 FPS at Low, indicating the RTX 5090 D's workload determines performance.

Q: Does the system ever drop below 60 FPS?

A: Based on the recorded data, no. The lowest average is 73 FPS at 4K Ultra, and the only listed minimum frame rate is 97 FPS at 4K Medium. All averages and known minimums stay above 60 FPS.

Q: How does this combo rank among all tested systems for Minimum?

A: This CPU and GPU pairing ranks 169th out of 3712 tested combinations, placing it in the top percentile range for this game.