Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
163 FPS
Ultra 1080p Measured
80 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
30 FPS
9.5ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 34,260
Graphics Card
Required 27,663
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 35 43 57
1440p QHD 53 68 79 103
1080p Full HD 80 105 127 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 105
1920x1080 Low 163
1920x1080 Medium 127
1920x1080 Ultra 80
2560x1440 High 68
2560x1440 Low 103
2560x1440 Medium 79
2560x1440 Ultra 53
3840x2160 High 35
3840x2160 Low 57
3840x2160 Medium 43
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for Minimum on this AMD Ryzen 7 3700X and Intel Arc B580 combination spans three resolutions and four quality presets. At 1920x1080, the results show a clear scaling curve. Low settings produce an average of 163.2 FPS, Medium drops to 127.3 FPS, High reaches 105.3 FPS, and Ultra settles at 79.7 FPS. Every preset at this resolution clears the 60 FPS playability threshold, with the gap between Low and Ultra representing roughly a twofold performance range.

Moving to 2560x1440, the averages compress noticeably. Low settings deliver 102.8 FPS, Medium yields 79.2 FPS, High manages 68.3 FPS, and Ultra falls to 53.2 FPS. The first three presets remain above 60 FPS, but Ultra slips below the threshold. The resolution jump from 1080p to 1440p costs about 37% of the Low preset performance, while the Ultra preset loses roughly 33% of its frame rate.

At 3840x2160, the picture changes substantially. Low settings average 57 FPS, just under the playable line. Medium drops to 42.6 FPS, High reaches 34.8 FPS, and Ultra bottoms out at 30 FPS. None of the four presets at 4K clear 60 FPS. The scaling from 1440p to 4K is severe: Low loses about 45% of its average, while High loses nearly half of its already reduced frame rate.

The database records no minimum or maximum frame time values for any resolution or preset, so the analysis relies solely on average FPS. The data indicates a system that is comfortable at 1080p across all settings, capable at 1440p except for the most demanding preset, and constrained at 4K regardless of graphics quality.

How This Combo Ranks

Within the database of 3,712 tested CPU and GPU combinations for Minimum, this pairing ranks 2,824th. That places it in the lower quartile of tested systems, approximately in the 76th percentile from the top. The rank reflects the combined performance ceiling of the Ryzen 7 3700X and Arc B580 for this specific title, not their individual benchmark standings.

The CPU holds an 84th percentile ranking among all processors in the database, while the GPU sits at a 68th percentile among all graphics cards. The disparity between the CPU's strong standing and the GPU's more modest position suggests the graphics card is the limiting factor for Minimum. The measured FPS data supports this: at 4K, even Low settings fail to reach 60 FPS, which points to GPU throughput constraints rather than CPU limitations.

The combo rank of 2,824 out of 3,712 means roughly 76% of tested configurations outperform this pairing in Minimum. That is a significant gap. However, the game itself is from 2014, and the recorded frame rates at 1080p show the combination handles the title well at that resolution. The ranking reflects a system that is mid-pack for modern standards but still delivers playable performance at lower resolutions.

Similar Performance Alternatives

The nearest rivals for the CPU provide context for what other processors would behave similarly. The AMD Ryzen AI 7 350 scores 34,222 in the database's average benchmark, a delta of 0.1% from the Ryzen 7 3700X's 34,260 average. The AMD EPYC 4244P scores 34,220, also 0.1% apart. On the other side, the Intel Core i5-13450HX scores 34,333, which is 0.2% higher, and the Intel Core Ultra 7 165H scores 34,083, 0.5% lower. These four chips bracket the Ryzen 7 3700X within a half-percent band, meaning any of them would yield nearly identical CPU-bound performance in Minimum.

For the GPU, the nearest rivals show a tighter cluster. The AMD Radeon RX 580 2048SP averages 23,061, which is 0.2% lower than the Arc B580's 23,021. The NVIDIA GeForce RTX 2080 scores 22,895, 0.6% below. The NVIDIA GeForce RTX 3080 scores 23,172, 0.7% higher, and the NVIDIA P106-100 scores 23,249, 1% higher. The Arc B580 sits in the middle of this group, with all four alternatives within a single percentage point of its average score. In practice, swapping the B580 for any of these cards would change Minimum's frame rates by only a few percent.

The combination of the Ryzen 7 3700X with any of its rival CPUs, paired with the Arc B580, would produce nearly identical results. Likewise, keeping the CPU and swapping the GPU for an RTX 2080 or RTX 3080 would shift the measured FPS only marginally. The data suggests this pairing is representative of a broad performance tier rather than a unique configuration.

FAQ

Q: Can this system run Minimum at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 79.7 FPS, which clears the 60 FPS playability threshold by a comfortable margin.

Q: What is the best playable preset at 1440p?

A: High settings at 2560x1440 deliver an average of 68.3 FPS, making it the most demanding preset that stays above 60 FPS at that resolution. Ultra falls to 53.2 FPS, below the threshold.

Q: Why does the 4K resolution fail to reach 60 FPS on any preset?

A: The recorded data shows 4K averages of 57 FPS on Low, 42.6 FPS on Medium, 34.8 FPS on High, and 30 FPS on Ultra. None of these reach the 60 FPS playable threshold, indicating the GPU cannot sustain the required throughput at 3840x2160.

Q: How does the CPU compare to its nearest rivals in the database?

A: The Ryzen 7 3700X has an average benchmark score of 34,260. The closest rivals are the AMD Ryzen AI 7 350 at 34,222 (0.1% lower), the AMD EPYC 4244P at 34,220 (0.1% lower), the Intel Core i5-13450HX at 34,333 (0.2% higher), and the Intel Core Ultra 7 165H at 34,083 (0.5% lower).

Q: What GPU alternatives would perform similarly to the Arc B580 in this game?

A: The nearest rivals include the AMD Radeon RX 580 2048SP at 0.2% lower average score, the NVIDIA GeForce RTX 2080 at 0.6% lower, the NVIDIA GeForce RTX 3080 at 0.7% higher, and the NVIDIA P106-100 at 1% higher. All fall within a single percentage point of the Arc B580's average.

Q: Is the GPU or CPU more responsible for the performance ceiling?

A: The data points to the GPU. The CPU ranks in the 84th percentile among all processors, while the GPU ranks in the 68th percentile among all graphics cards. The frame rates drop sharply at higher resolutions, which is characteristic of GPU-bound rendering.

CPU and GPU Roles

The measured FPS scaling across resolutions reveals which component dominates in Minimum. From 1080p to 1440p, the Low preset drops from 163.2 FPS to 102.8 FPS, a 37% reduction. From 1440p to 4K, Low falls to 57 FPS, another 45% reduction. This consistent decline as resolution increases is the signature of GPU-bound performance. The CPU, which ranks in the 84th percentile, has ample headroom to feed the GPU at all tested resolutions.

The preset scaling further confirms this. At 1080p, the difference between Low and Ultra is 83.5 FPS (163.2 versus 79.7), a 51% drop. At 1440p, the gap between Low and Ultra is 49.6 FPS (102.8 versus 53.2), a 48% drop. At 4K, the gap narrows to 27 FPS (57 versus 30), a 47% drop. The consistent proportional loss across presets indicates the GPU's shading and memory throughput are the limiting factors, not CPU instruction throughput.

The CPU's benchmark data supports this interpretation. Its PassMark single-thread score of 2,656 and multithread score of 22,458 place it well above the demands of a 2014 title. The Geekbench multicore score of 8,899 and single-core score of 1,593 further indicate strong processing capability. The GPU's PassMark G3D score of 15,748, however, places it in a lower percentile relative to the CPU's standing. For Minimum, the CPU sits idle relative to the GPU's workload at every resolution, but the GPU's limits become more pronounced as pixel count rises.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a measured average of 79.7 FPS. This is the maximum quality setting for this resolution, and it clears the threshold by nearly 20 FPS. There is no reason to reduce settings at 1080p based on the recorded data.

At 2560x1440, the best preset is High, averaging 68.3 FPS. Medium delivers 79.2 FPS and Low reaches 102.8 FPS, but High offers the highest visual quality while remaining above 60 FPS. Ultra at 53.2 FPS falls short of the playable line, so High is the recommended ceiling.

At 3840x2160, no preset achieves 60 FPS. Low averages 57 FPS, Medium 42.6 FPS, High 34.8 FPS, and Ultra 30 FPS. The database records no playable settings for 4K, meaning the best option is the lowest preset if the user prioritizes frame rate, but even that stays below the threshold.

The verdict data confirms these choices. For 1080p, the playable settings list includes all four presets with Ultra as the best. For 1440p, the playable list includes High, Low, and Medium, with High as the best. For 4K, the playable list is empty.

The Verdict

This system can run Minimum, but the answer depends heavily on the chosen resolution. At 1920x1080, the combination of the AMD Ryzen 7 3700X and Intel Arc B580 delivers playable performance across every preset. Ultra settings average 79.7 FPS, comfortably above the 60 FPS threshold. Even the most demanding configuration at this resolution leaves room for fluctuation without dipping below playable levels.

At 2560x1440, the system remains viable for most settings. High averages 68.3 FPS, Medium 79.2 FPS, and Low 102.8 FPS. The Ultra preset, however, drops to 53.2 FPS, which is below the 60 FPS line. Users at 1440p should select High or lower for a consistent experience.

At 3840x2160, the system cannot reach 60 FPS on any preset. Low averages 57 FPS, just barely missing the threshold, while Medium, High, and Ultra fall progressively further behind. The data shows no playable settings at 4K for this combination.

The overall verdict is a qualified yes. The system runs Minimum well at 1080p and acceptably at 1440p with adjusted settings, but it is not suited for 4K play. The CPU's high percentile ranking does not compensate for the GPU's limits at higher resolutions. For a game from 2014, this pairing offers solid performance at mainstream resolutions, but 4K remains out of reach.