Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 7 3700X paired with the Intel Arc B390 presents a highly constrained experience in Minimum, with playability heavily dependent on resolution and settings. The recorded data shows this combination is only viable at 1080p and 1440p using specific presets, while 4K remains out of reach. The benchmark results place this combo at rank 3299 out of 3712 tested configurations, putting it in the bottom 11% of all recorded setups. The GPU, which sits at the 9th percentile among all graphics cards, is the overwhelming performance bottleneck.
Measured FPS Breakdown
At 1920x1080, the data shows the widest range of playable options. Low settings deliver an average of 95 FPS, which is the highest frame rate recorded for this combination. Medium settings remain smooth with an average of 72 FPS, and the recorded minimum of 62 FPS confirms that even the worst-case frames stay above the 60 FPS threshold. High settings still manage an average of 61 FPS, though the lack of a recorded minimum makes it unclear how close the frame pacing gets to the threshold. Ultra settings drop to an average of 46 FPS, which falls below the playable mark and indicates a significant performance cliff between High and Ultra.
Moving to 2560x1440, the situation tightens considerably. Low settings produce an average of 61 FPS, which is exactly at the playable threshold and represents the only viable preset at this resolution. Medium settings drop to an average of 47 FPS, with a recorded range of 40 to 54 FPS, meaning the entire session stays below the 60 FPS target. High settings average 39 FPS, and Ultra falls further to 30 FPS. The scaling from 1080p to 1440p is steep: Low settings lose 34 FPS, and High settings lose 22 FPS, demonstrating how quickly the GPU saturates as pixel count rises.
At 3840x2160, all presets fail to reach playable frame rates. Low settings produce the best result with an average of 33 FPS, followed by Medium at 25 FPS, High at 21 FPS, and Ultra at just 16 FPS. The Medium preset is the only one with a recorded frame range, showing a minimum of 21 FPS and a maximum of 29 FPS. The jump from 1440p to 4K costs 28 FPS on Low settings, which highlights the GPU's inability to handle the pixel throughput required at this resolution.
Similar Performance Alternatives
The CPU's nearest rivals in the database show that the Ryzen 7 3700X is not the limiting factor here. The AMD Ryzen AI 7 350 scores 34,222, a 0.1% difference from the 3700X's 34,260 average. The AMD EPYC 4244P is similarly close at 34,220, also 0.1% behind. The Intel Core i5-13450HX leads slightly with 34,333, putting the 3700X 0.2% behind it. The Intel Core Ultra 7 165H trails at 34,083, making the 3700X 0.5% faster. These margins are negligible, meaning any of these CPUs would produce nearly identical frame rates in Minimum when paired with the same GPU.
The GPU's nearest rivals paint a different picture. The Arc B390 scores 1,482 in the 3DMark Steel Nomad DX12 test. The NVIDIA GeForce GT 520MX scores 1,463, which is 1.3% slower. The NVIDIA GeForce 800M scores 1,460, 1.5% slower. The NVIDIA GeForce GT 625 OEM scores 1,446, 2.5% slower, and the NVIDIA GeForce GT 710 scores 1,443, 2.7% slower. This cluster of GPUs all sit within a narrow performance band, and the data suggests that swapping the Arc B390 for any of these alternatives would yield only marginal differences in Minimum frame rates. The GT 710, for example, would likely produce frame rates within a few percent of the Arc B390 across all resolutions and presets.
CPU and GPU Roles
The recorded data makes it clear that the GPU is the dominant constraint in this pairing. The CPU's average benchmark score of 34,260 places it at the 84th percentile among all CPUs, while the GPU sits at the 9th percentile. This massive gap means the CPU has ample headroom to feed the GPU, and the frame rates are almost entirely dictated by graphics processing power.
The scaling between resolutions confirms this interpretation. At 1080p Low, the system produces 95 FPS, but at 1440p Low it drops to 61 FPS, a 36% reduction. At 4K Low, it falls to 33 FPS, another 46% reduction from 1440p. These steep drops with increasing pixel count are characteristic of a GPU-bound scenario. A CPU-bound system would show much smaller frame rate changes across resolutions, as the CPU would cap the frame rate regardless of pixel load.
The settings scaling also points to the GPU as the bottleneck. At 1080p, moving from Low to Medium costs 23 FPS, from Medium to High costs 11 FPS, and from High to Ultra costs 15 FPS. The Ultra preset at 46 FPS represents a 52% drop from Low, which indicates that the GPU's shading units and texture units are being saturated by the increased graphical workload. The CPU's 8 cores and 16 threads are more than sufficient for a 2014-era third-person shooter, and its single-thread score of 2,656 in Passmark would not struggle with the game's physics or AI calculations at any of the measured settings.
At 1440p and 4K, the GPU's limitations become even more pronounced. The fact that Low settings at 4K only reach 33 FPS, barely half the playable threshold, shows that even the most conservative graphical settings cannot overcome the pixel fill rate limitations of the Arc B390. The GPU's 24 ROPs and 60.00 GPixel/s pixel rate are simply insufficient for 4K workloads in this title.
The Verdict
This PC cannot run Minimum at a playable frame rate across all resolutions, but it does succeed in specific configurations. At 1920x1080, the system clears the 60 FPS threshold on Low, Medium, and High settings, with averages of 95, 72, and 61 FPS respectively. The best playable preset at this resolution is High, which achieves exactly 61 FPS on average. At 2560x1440, only Low settings reach the playable mark, averaging 61 FPS. This is a marginal pass, and the lack of a recorded minimum for this preset means there is some risk of frame drops below 60 FPS during intense scenes. At 3840x2160, no preset reaches 60 FPS, with the best option, Low, averaging only 33 FPS. The verdict is clear: use this system at 1080p for a comfortable experience, at 1440p only with the lowest settings and some tolerance for frame dips, and avoid 4K entirely.
FAQ
Q: What is the best resolution and preset combination for this system?
A: The best playable configuration is 1920x1080 with High settings, which averages 61 FPS. This is the highest quality preset that stays at or above the 60 FPS threshold at any resolution.
Q: Can this system run the game at 1440p?
A: Yes, but only with Low settings, which averages 61 FPS. Medium settings drop to 47 FPS, and High falls to 39 FPS, so these are not playable.
Q: Is 4K playable with any settings?
A: No. The best 4K result is Low settings at 33 FPS average, which is well below the 60 FPS threshold. Ultra settings average only 16 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 3700X scores 34,260 on average, which is within 0.5% of the AMD Ryzen AI 7 350, AMD EPYC 4244P, Intel Core i5-13450HX, and Intel Core Ultra 7 165H. The CPU is not a differentiator in this pairing.
Q: How does the GPU compare to its nearest rivals?
A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12, putting it 1.3% ahead of the GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710. These GPUs would perform nearly identically in this game.
Q: Which component limits performance in this game?
A: The GPU is the clear bottleneck. It sits at the 9th percentile among all GPUs, while the CPU is at the 84th percentile. The steep frame rate drops across resolutions and presets confirm that the Arc B390's graphics throughput is the limiting factor.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 61 FPS. Medium also qualifies at 72 FPS, and Low reaches 95 FPS, but High offers the best visual quality while still meeting the playable threshold.
At 2560x1440, the only qualifying preset is Low, averaging 61 FPS. Medium falls to 47 FPS and cannot be recommended for a smooth experience. Users at this resolution should accept the visual compromises of Low settings to maintain playability.
At 3840x2160, no preset qualifies. The highest average is 33 FPS on Low, which is far from the 60 FPS target. Users should not attempt 4K with this hardware.