Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
30 FPS
8.7ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 25,005
Graphics Card
Required 27,663
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 57 74 88 116
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 115
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 Ultra 88
2560x1440 High 74
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 Ultra 57
3840x2160 High 40
3840x2160 Low 62
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

The benchmark data for Minimum with an AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5050 shows a system with clear performance tiers depending on resolution. The measured results reveal a pattern where 1080p is thoroughly conquered, 1440p offers a strong experience with some preset limitations, and 4K demands significant graphical compromises to stay fluid.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional headroom across all presets. The Low preset produces an average of 179 FPS, which is nearly three times the 60 FPS playability threshold. Medium settings still hit 137 FPS average, with a minimum of 117 FPS and a maximum of 158 FPS, indicating very stable frame pacing. High settings yield 115 FPS average, and even the demanding Ultra preset maintains a solid 88 FPS average. This resolution presents no challenges; the frame rates suggest the CPU and GPU have ample resources to spare.

Moving to 2560x1440, the performance scales down predictably but remains mostly strong. The Low preset averages 116 FPS, comfortably above the threshold. Medium settings produce 88 FPS average, with a minimum of 75 FPS and a maximum of 102 FPS, showing that dips stay well within playable territory. High settings deliver 74 FPS average, which is still smooth. The Ultra preset, however, drops to a 57 FPS average, which falls just below the 60 FPS playability line. This marks the first significant compromise, as the most visually rich settings cannot maintain a consistent 60 FPS at this resolution.

At 3840x2160, the strain on the RTX 5050 becomes evident. The Low preset manages a 62 FPS average, barely crossing the playability threshold. Medium settings average 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS, showing noticeable frame dips. High settings fall to 40 FPS average, and Ultra bottoms out at 30 FPS. The data indicates that 4K gaming with this hardware is only viable at the lowest settings, and even then, the margin above 60 FPS is slim.

FAQ

*Q: Can this PC run Minimum at 1080p with maximum settings?*

A: Yes. The Ultra preset at 1920x1080 achieves an average of 88 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best preset for 1440p that maintains 60 FPS?

A: High settings at 2560x1440 deliver an average of 74 FPS. The Ultra preset drops to 57 FPS, so High is the most demanding option that clears the threshold.

Q: Is 4K gaming viable with this combination?

A: Only at Low settings. The 3840x2160 Low preset averages 62 FPS, while Medium averages 48 FPS and High averages 40 FPS, all of which fail to reach 60 FPS.

Q: How stable are the frame rates at 1080p Medium settings?

A: The data shows a minimum of 117 FPS and a maximum of 158 FPS around an average of 137 FPS. This indicates very consistent performance with minimal frame drops.

Q: How much performance is lost when moving from 1080p to 1440p at High settings?

A: The average FPS drops from 115 at 1920x1080 to 74 at 2560x1440, a decrease of roughly 36%.

Q: Does the Ultra preset at 1440p fail the 60 FPS requirement?

A: Yes, it averages 57 FPS, which is 3 FPS below the playable threshold of 60 FPS.

CPU and GPU Roles

The scaling between resolutions reveals a classic GPU-bound scenario. At 1920x1080, the Ryzen 5 8400F likely has headroom to spare, as the frame rates across all presets are high enough that the RTX 5050 is the primary limiter. The jump from Low to Ultra at 1080p only reduces the average FPS from 179 to 88, which is a 51% drop, showing that the GPU's workload scales heavily with graphical settings.

The transition from 1080p to 1440p at High settings cuts the average FPS from 115 to 74, a 36% reduction. This is a substantial hit that indicates the GPU is being pushed harder as pixel count increases. At 4K, the GPU's limitations become starkly apparent. The Low preset at 3840x2160 averages 62 FPS, which is barely above the threshold, while the same Low preset at 2560x1440 averages 116 FPS. This nearly 50% drop from 1440p to 4K at the same settings confirms that the RTX 5050's 8 GB memory and 320.0 GB/s bandwidth are stretched to their limits at higher resolutions.

The CPU's influence appears minimal in this game. The Ryzen 5 8400F, with its 6 cores and 12 threads, benchmarks in the 77th percentile of all CPUs, which is more than sufficient for a third-person shooter. The fact that the 1080p Low preset can hit 179 FPS suggests the CPU is not creating a bottleneck at lower settings, as the GPU is still able to push very high frame rates. The most demanding scenario for the CPU would be the 1080p Ultra preset, where the average is 88 FPS, but this is still likely GPU-limited given the consistent scaling with resolution changes.

How This Combo Ranks

Within the database for Minimum, this combination of AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5050 holds a combo rank of 2274 out of 3712 tested configurations. This places it in the lower-middle portion of the overall ranking, meaning that a majority of tested combos achieve higher frame rates in this game. However, the ranking does not tell the full story, as it aggregates performance across all resolutions and presets.

The CPU itself is a strong performer, with an average benchmark score of 25005, placing it in the 77th percentile. Its nearest rivals include the AMD Ryzen 5 7500F, which is 0.2% faster, and the Intel Core i7-11850H, which is 0.3% faster. The differences are minuscule, meaning the 8400F offers essentially identical CPU-level performance to these alternatives. The GPU, however, is less exceptional. It scores in the 66th percentile of all GPUs, with an average benchmark score of 21035. Its nearest rivals are the AMD Radeon RX Vega M GL (0.6% faster), AMD Radeon HD 8970M (1% faster), AMD Radeon RX 5600 XT (1.6% slower), and NVIDIA RTX A4000 Mobile (1.6% faster). The GPU's performance is closely clustered with these older or mobile parts, indicating that while it is capable, it is not a high-flying performer in the broader context.

The low combo rank is likely driven by the GPU's limitations at higher resolutions, as the CPU is clearly capable of feeding it. For a game like Minimum, the ranking suggests that this setup is not optimized for maximum frame rates, but it still provides playable experiences at 1080p and 1440p with the right settings.

The Verdict

This PC can absolutely run Minimum, but the experience varies by resolution. At 1920x1080, it clears the 60 FPS threshold with every preset, including Ultra at 88 FPS, making it fully playable at maximum quality. At 2560x1440, it remains playable at High settings with a 74 FPS average, but the Ultra preset falls short at 57 FPS, so visual fidelity must be dialed back slightly. At 3840x2160, the system is only playable at Low settings, which averages 62 FPS, and even this configuration is close to the edge.

The data shows that the RTX 5050 is the limiting factor, especially at 4K. The CPU's strong benchmark scores suggest it is not holding the system back. For the best experience, users should target 1080p Ultra or 1440p High, as these provide the best balance of visual quality and smooth performance. 4K gaming is possible but requires significant sacrifices in graphical fidelity to maintain playability.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 88 FPS. This is the optimal choice for players who want maximum visual quality without compromising performance.

For 2560x1440, the most demanding playable preset is High, which averages 74 FPS. The Ultra preset at this resolution falls below the threshold at 57 FPS, so High is the recommended setting for a smooth experience with enhanced detail.

For 3840x2160, the only preset that maintains 60 FPS is Low, with an average of 62 FPS. This is the sole playable option at 4K, and the slim margin above the threshold means players may experience occasional dips below 60 FPS during intense scenes.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the AMD Ryzen 5 7500F would be virtually indistinguishable in this game, as it scores only 0.2% higher in average benchmarks. The Intel Core i7-11850H and Intel Core i7-13620H are also close, with 0.3% and 0.4% higher scores respectively. On the other side, the AMD EPYC 9474F scores 0.4% lower. These differences are negligible in real-world gaming, so any of these CPUs would produce nearly identical frame rates when paired with the RTX 5050.

For the GPU, the closest alternatives include the AMD Radeon RX Vega M GL, which is 0.6% faster, and the AMD Radeon HD 8970M, which is 1% faster. The AMD Radeon RX 5600 XT is 1.6% slower, while the NVIDIA RTX A4000 Mobile is 1.6% faster. This means that swapping the RTX 5050 for any of these would result in a change of roughly 1-2% in overall benchmark performance, which would translate to a few frames per second difference in Minimum. In practice, the experience would be effectively the same, with the same resolution and preset limitations applying.

The data implies that this system's performance is tightly clustered with a set of mid-range components, and users upgrading from any of these rivals would see little tangible benefit. The bottleneck in Minimum is clearly the GPU's ability to handle higher resolutions, not the CPU's processing power.