Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
277 FPS
Ultra 1080p Measured
136 FPS

1440p (2K / QHD)

Low 1440p Measured
177 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
95 FPS
Ultra 4K Measured
46 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 27,636
Graphics Card
Required 27,663
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 60 72 95
1440p QHD 90 117 139 177
1080p Full HD 136 178 214 277

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 277
1920x1080 Medium 214
1920x1080 Ultra 136
2560x1440 High 117
2560x1440 Low 177
2560x1440 Medium 139
2560x1440 Ultra 90
3840x2160 High 60
3840x2160 Low 95
3840x2160 Medium 72
3840x2160 Ultra 46

Performance Analysis: Minimum on Your System

# AMD Ryzen 5 7600X + NVIDIA GeForce RTX 4070: A Deep Dive into Minimum Performance

The data places this combination firmly in enthusiast territory. At 4K High settings, the pair delivers an average of 60.4 FPS, which is essentially right at the 60 FPS playability threshold. This isn't a marginal pass; it's a 0.7% headroom over the line. However, the frame rate does not stay locked there. The minimum FPS at this setting is not reported, but the average suggests that the 1% lows are likely to dip below 60 in the most demanding scenes. At 4K Ultra, the average drops to 46.4 FPS, which is 22.7% below the 60 FPS target. This is a clear miss for the most demanding preset. The fact that the Ultra preset at 4K drops below the playable threshold is a significant data point — it shows that the GPU, not the CPU, is the limiting factor at this resolution.

Measured FPS Breakdown

The benchmark results reveal a clear performance hierarchy across resolutions. At 4K, the playable settings are Low, Medium, and High, with average FPS of 95.1, 72.2, and 60.4, respectively. The scaling between Low and Medium is a 24.1% reduction in FPS, while moving from Medium to High costs another 16.3%. This is a classic GPU-bound scaling pattern at 4K: the rendering resolution is so high that the GPU's shading units and memory bandwidth are saturated, and the CPU has plenty of headroom. The High preset at 60.4 FPS is just barely above the threshold, and the data suggests that the GPU is the star of the show at this resolution.

At 2560x1440, the picture changes. The average FPS jumps to 116.9 at High, 177.4 at Low, 138.8 at Medium, and 90.2 at Ultra. The scaling between Low and High is a 34.1% drop, and between Medium and High it's a 15.8% drop. The Ultra preset is the most demanding — it drops FPS by 22.9% relative to High. The GPU is now less stressed, and the CPU begins to matter more. The fact that Ultra stays above 90 FPS at this resolution indicates the RTX 4070 is still the limiting factor, but the gap is narrowing. At 1440p, the data shows a CPU+GPU balance that is more typical of a balanced system.

At 1920x1080, the GPU is no longer the bottleneck. The High preset runs at 177.5 FPS, Low at 277.3, Medium at 214.2, and Ultra at 135.5. The difference between High and Ultra is a 23.7% drop, while Low to Medium shows a 22.7% drop. The scaling from 1440p to 1080p is not linear across presets: High improves by 51.3%, Low by 56.3%, Medium by 54.3%, and Ultra by 50.2%. This non-uniform scaling suggests that at 1080p, the CPU is more involved, but the GPU still has the final say in the Ultra preset. The CPU's improved position at lower resolutions is typical for a game that becomes more draw-call and physics-bound as resolution drops.

CPU and GPU Roles

The data reveals a nuanced division of labor between the 6-core/12-thread AMD Ryzen 5 7600X and the RTX 4070. At 4K, the GPU is the dominant component. The FPS scaling between Low and Medium (22.1%) and Medium to High (16.3%) is consistent with a GPU that's hitting its compute limits. The GPU's 5 nm process node and its Ada Lovelace architecture are clearly being pushed hard at this resolution. If the CPU were the bottleneck, we'd expect a much steeper drop-off between presets. The CPU, with its 4.7 GHz base and 5.3 GHz boost, is effectively waiting for the GPU at 4K.

At 1440p, the balance shifts. The RTX 4070 has more breathing room, and the 7600X's 6 cores/12 threads begin to matter. The scaling between presets is still significant — a 22% drop from Low to High and a 15.8% drop from Medium to High. But the absolute FPS numbers (177.4 Low, 138.8 Medium, 116.9 High, 90.2 Ultra) are all well above the playability threshold. This is a GPU-limiting resolution, but the CPU is starting to flex its muscles. The 7600X's 32MB of L3 cache and DDR5 memory bandwidth are sufficient to feed the GPU here.

At 1080p, the CPU becomes a major contributor. The CPU's single-thread performance (1965 in Cinebench R23) is a strong point, but the game's engine is now the primary limiter. The data shows Ultra at 135.5 FPS vs High at 177.5 FPS. That's a 23.7% drop. The GPU still matters, but the CPU's role is more prominent. If paired with a weaker GPU, the 7600X would likely keep a higher utilization at this resolution. The data implies that for Minimum, the RTX 4070 is an excellent match for the 7600X at 1440p and a slight overmatch at 1080p.

Similar Performance Alternatives

The nearest rivals for the CPU are the AMD Ryzen 7 5700X (average score 27578, 0.2% slower), the Intel Core i5-12600K (27578, 0.2% slower), the AMD Ryzen 5 8500GE (27712, 0.3% faster), and the AMD Ryzen 7 5800 (27535, 0.4% slower). The 5700X and the 12600K are effectively identical in multi-threaded performance. The 8500GE is a 6-core part that trades at a slightly higher multi-thread score. This suggests that the 7600X is right in its expected tier. For gaming specifically, the 7600X's 3D V-Cache isn't present, so its L3 cache advantage is limited. These rivals would all behave within a 0.3% envelope in this game.

On the GPU side, the nearest rivals are the NVIDIA Tesla P4 (37628, 0.1% slower), the AMD Radeon RX Vega 64 (37507, 0.4% slower), the NVIDIA GeForce RTX 4080 Mobile (38135, 1.3% faster), and the AMD Radeon PRO W6400 (37157, 1.3% slower). The Tesla P4 is a data-center card — its behavior in a desktop gaming context is likely to have driver overhead differences. The RTX 4080 Mobile is a laptop part that scores 1.3% higher, but the RTX 4070's 192-bit memory bus and 504.2 GB/s bandwidth give it an edge in bandwidth-bound scenes at 4K. The RX Vega 56 is a 0.4% slower part with the same 192-bit bus and 504 GB/s bandwidth, so its performance profile at 4K would be nearly identical.

How This Combo Ranks

The combo of the Ryzen 5 7600X and the RTX 4070 ranks at #954 out of 3,712 tested combinations in the database. This puts it in the top 25.7% of all tested pairs. The CPU's 79th percentile vs all CPUs and the GPU's 81st percentile vs all GPUs are both high, but the combo ranking is dragged down by the fact that the two parts aren't the absolute top of their respective segments. The pairing is well-balanced for this game at 1440p and 1080p, but the GPU is the weak link at 4K.

The Verdict

Can this PC run Minimum? At 3840x2160, yes — but only at High settings, which average 60.4 FPS. The Low (95.1 FPS) and Medium (72.2 FPS) presets also clear 60 FPS. The Ultra preset (46.4 FPS) does not. At 2560x1440, the system clears 60 FPS at all four presets, including Ultra at 90.2 FPS. At 1920x1080, all four presets clear 60 FPS, with Ultra at 135.5 FPS. The data says: this combo is a 1440p machine that can handle 1080p with ease, and it can do 4K only if you dial back the presets to High.

Best Settings per Resolution

For 3840x2160, the most demanding preset that still stays at or above 60 FPS is High, averaging 60.4 FPS. Low and Medium also clear the threshold, but High is the highest preset before the drop to Ultra.

At 2560x1440, the most demanding preset that remains at or above 60 is Ultra, at 90.2 FPS. The GPU has enough headroom to handle the Ultra preset here.

At 1920x1080, the most demanding preset that stays above the threshold is Ultra, averaging 135.5 FPS. The CPU and GPU together have enough performance to push Ultra at 1080p.

FAQ

Q: Can the AMD Ryzen 5 7600X and NVIDIA GeForce RTX 4070 run Minimum at 4K High?

A: Yes. The measured 4K High average is 60.4 FPS, which is above the 60 FPS playability threshold. The Low and Medium presets also clear at that resolution.

Q: Is the Ultra preset at 4K playable?

A: No. The average at 4K Ultra is 46.4 FPS, which is 22.7% below the 60 FPS threshold. You need to drop to the High preset to get a playable experience.

Q: Does this combo run Minimum at 1440p with Ultra settings?

A: Yes. The 2560x1440 Ultra preset averages 90.2 FPS, which is a 50.3% headroom over the 60 FPS threshold. The GPU has enough headroom to handle this preset.

Q: What's the best preset at 1080p to stay at 60 FPS?

A: The Ultra preset at 1920x1080 averages 135.5 FPS, which is more than double the 60 FPS threshold. You can enable the most demanding preset and still have 75.5 FPS of headroom.

Q: Is the CPU or GPU more important for this game?

A: At 4K, the GPU is the bottleneck. The FPS scaling between presets is large (up to a 30% drop from Low to High). At 1440p, the CPU begins to matter more, but the GPU is still the primary driver. At 1080p, the CPU is more important — the FPS scaling becomes more compressed, and the CPU's single-thread performance matters more.