Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 37 | 43 | 52 |
| 1440p QHD | 50 | 62 | 76 | 99 |
| 1080p Full HD | 79 | 99 | 117 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 7600X paired with the AMD Radeon RX 6600 delivers a clear performance profile for Minimum, a 2014 third-person shooter. The data shows that this combination is fully capable of exceeding the 60 FPS playability threshold at both 1920x1080 and 2560x1440, but falls short at 3840x2160 across all tested settings. The following analysis breaks down the measured performance, optimal settings, and hardware roles based solely on the provided benchmark data.
FAQ
Q: What is the best playable setting at 2560x1440?
A: The High preset is the most demanding playable option, achieving an average of 61.8 FPS. While Low and Medium also exceed 60 FPS, High offers the best visual fidelity that remains above the playability threshold.
*Q: Can this PC run Minimum at 4K resolution?*
A: No. At 3840x2160, all tested settings fall below 60 FPS. The highest average is 52.2 FPS on Low, which is still 7.8 FPS short of the playable threshold. Ultra at this resolution averages only 25.7 FPS.
Q: How much performance headroom is there at 1920x1080?
A: The Ultra preset averages 78.5 FPS, which is 18.5 FPS above the 60 FPS threshold. This indicates significant headroom, allowing for maximum settings at this resolution without dropping below playable performance.
Q: What is the performance difference between Low and Ultra at 1920x1080?
A: Low averages 158 FPS, while Ultra averages 78.5 FPS. This represents a 79.5 FPS difference, meaning the Ultra preset is roughly 50% slower than Low at this resolution.
Q: Which resolution shows the largest gap between Low and High settings?
A: At 2560x1440, Low averages 99 FPS and High averages 61.8 FPS, a difference of 37.2 FPS. At 3840x2160, the gap is smaller: Low averages 52.2 FPS and High averages 36.6 FPS, a difference of 15.6 FPS.
Q: Does the system have any playable settings at 3840x2160?
A: No. According to the verdict data, the playable settings list for 3840x2160 is empty, and the best settings field is null. All settings at this resolution produce average frame rates below 60 FPS.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the most demanding option that remains at or above 60 FPS, delivering an average of 78.5 FPS. This is the highest visual quality available for this combination at this resolution, with no settings left untested above it. The data confirms that even the most demanding preset clears the playability threshold by a comfortable margin.
At 2560x1440, the High preset is the best choice, averaging 61.8 FPS. This is the highest quality setting that stays above the 60 FPS line. The Ultra preset drops to 49.5 FPS, which is below the playable threshold, so High represents the ceiling for playable performance at this resolution.
At 3840x2160, no settings are playable. The verdict data explicitly lists an empty playable settings array and a null best settings value. The highest average frame rate is 52.2 FPS on Low, which falls short of the 60 FPS requirement. Therefore, there is no recommended setting for 4K resolution.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals how the CPU and GPU divide responsibilities in Minimum. At 1920x1080, the system achieves high frame rates across all settings, from 158 FPS on Low to 78.5 FPS on Ultra. This suggests that at lower resolutions, the GPU is not the primary bottleneck, as even the most demanding preset maintains strong performance.
When moving from 1920x1080 to 2560x1440, the average frame rates drop significantly across all presets. For instance, High goes from 98.9 FPS to 61.8 FPS, a 37.1 FPS reduction. This indicates that the GPU becomes more stressed as pixel count increases, confirming that the Radeon RX 6600's rendering capacity is a key factor at higher resolutions.
At 3840x2160, the performance drops further, with even Low settings averaging only 52.2 FPS. The scaling from 2560x1440 Low (99 FPS) to 3840x2160 Low (52.2 FPS) shows a 46.8 FPS decrease. This substantial drop at 4K resolution points to the GPU being the dominant constraint, as the CPU's role diminishes when pixel throughput demands exceed what the GPU can deliver.
The CPU's influence is more apparent at lower resolutions and higher frame rates. At 1920x1080 Low, the system reaches 158 FPS, which requires strong single-thread performance to feed the GPU. The Ryzen 5 7600X's 3DMark single-thread score of 1060 and PassMark single-thread score of 4135 support its capability in this role. However, as resolution increases, the GPU's pixel processing becomes the limiting factor, making the CPU less relevant to overall performance.
Similar Performance Alternatives
Based on the nearest rivals data for the CPU, the AMD Ryzen 5 7600X performs nearly identically to several other processors. The AMD Ryzen 7 5700X and Intel Core i5-12600K both have an average score of 27578, a 0.2% delta from the 7600X's 27636 average. The AMD Ryzen 7 5800 scores 27535, a 0.4% difference, while the AMD Ryzen 5 8500GE scores 27712, a -0.3% difference. These processors would likely produce similar frame rates in Minimum, given their close benchmark averages.
For the GPU, the AMD Radeon RX 6600 has an average benchmark score of 19036. Its nearest rivals include the NVIDIA Quadro K6000 with a score of 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta), the NVIDIA Tesla K20m at 19089 (-0.3% delta), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.4% delta). These GPUs fall within a narrow performance band, suggesting they would deliver comparable frame rates in this game, though the RTX 4050 Mobile is a laptop part and may have different thermal characteristics.
A system using one of these alternative CPUs or GPUs would likely exhibit nearly identical performance in Minimum, as the delta percentages are all within 0.4% of the primary components. The practical differences would be negligible in real-world gameplay.
Measured FPS Breakdown
At 3840x2160, the measured average frame rates are as follows: Low settings produce 52.2 FPS, Medium produces 42.7 FPS, High produces 36.6 FPS, and Ultra produces 25.7 FPS. The progression shows a steady decline as visual quality increases, with Ultra being less than half the frame rate of Low at this resolution.
At 2560x1440, the averages are higher: Low reaches 99 FPS, Medium hits 75.8 FPS, High achieves 61.8 FPS, and Ultra drops to 49.5 FPS. This resolution shows a clear pattern where the first three settings remain above 60 FPS, but Ultra falls below the threshold.
At 1920x1080, all settings are well above 60 FPS. Low averages 158 FPS, Medium averages 116.7 FPS, High averages 98.9 FPS, and Ultra averages 78.5 FPS. The gap between Low and Ultra is 79.5 FPS, indicating that the GPU has substantial headroom even at the highest quality setting.
No minimum or maximum frame rate data is provided in the measured results, so only average frame rates are available for analysis. The absence of min/max data means that frame time consistency cannot be assessed from this dataset alone.
The Verdict
This PC can run Minimum at 1920x1080 and 2560x1440 with playable performance. At 1920x1080, the system clears the 60 FPS threshold on all four settings, with Ultra averaging 78.5 FPS. The verdict data confirms that High, Low, Medium, and Ultra are all listed as playable at this resolution, with Ultra being the best setting.
At 2560x1440, three settings are playable: High at 61.8 FPS, Low at 99 FPS, and Medium at 75.8 FPS. The best playable setting is High, as it offers the highest quality among the playable options. Ultra at 49.5 FPS is not playable.
At 3840x2160, the system cannot run the game at 60 FPS. The verdict data lists no playable settings at this resolution. The best average frame rate is 52.2 FPS on Low, which falls short of the playable threshold. Therefore, 4K gaming is not viable with this hardware combination.
How This Combo Ranks
The AMD Ryzen 5 7600X and AMD Radeon RX 6600 combination ranks 2952 out of 3712 tested combos in Minimum. This places the system in the lower half of all tested configurations, specifically at the 79.5th percentile of the tested pool (2952 divided by 3712). The ranking suggests that while this combo delivers solid 1080p and 1440p performance, many other tested systems achieve higher frame rates, particularly at higher resolutions.
The rank of 2952 indicates that approximately 760 tested combos perform worse, while roughly 2,951 perform better. Given that this system struggles at 4K but handles 1080p and 1440p well, its mid-to-lower tier ranking is consistent with the performance data. The combination of a strong CPU (79th percentile among all CPUs) and a mid-range GPU (63rd percentile among all GPUs) results in a system that is well-balanced for mainstream gaming but not competitive at the high end.