Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
369 FPS
Ultra 1080p Measured
181 FPS

1440p (2K / QHD)

Low 1440p Measured
238 FPS
Ultra 1440p Measured
117 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
63 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 26,324
Graphics Card
Required 27,663
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 82 98 128
1440p QHD 117 153 182 238
1080p Full HD 181 237 283 369

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 237
1920x1080 Low 369
1920x1080 Medium 283
1920x1080 Ultra 181
2560x1440 High 153
2560x1440 Low 238
2560x1440 Medium 182
2560x1440 Ultra 117
3840x2160 High 82
3840x2160 Low 128
3840x2160 Medium 98
3840x2160 Ultra 63

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance profile in Minimum, a third-person shooter from 2014. The data shows a combination that exceeds the 60 FPS playability threshold at every resolution and preset tested, with headroom that suggests this hardware is substantially overqualified for the title's demands. The measured results reveal a system that transitions from high-refresh-rate dominance at 1080p to solid 4K capability, though the scaling between presets hints at where the GPU's limits begin to appear.

Measured FPS Breakdown

At 1920x1080, the combination produces extraordinary frame rates that push far beyond standard display refresh rates. The Low preset delivers an average of 369 FPS, which is the highest figure recorded across the entire test suite. Moving to Medium, the average drops to 283 FPS, with a minimum of 240 FPS and a maximum of 325 FPS, indicating that even the frame-time floor remains exceptionally high. High settings yield 237 FPS average, while Ultra still maintains a formidable 181 FPS average. These numbers suggest that at 1080p, the RTX 5080 is largely unchallenged, with the CPU likely becoming the limiting factor in the lowest presets.

At 2560x1440, the performance remains remarkably strong but begins to show the GPU's workload increasing. Low settings produce an average of 238 FPS, nearly matching the 1080p Medium result. Medium scales to 182 FPS average, with a minimum of 155 FPS and a maximum of 210 FPS, showing a tighter but still comfortable frame-time distribution. High settings record 153 FPS average, while Ultra drops to 117 FPS average. The transition from Low to Ultra at this resolution represents a 51% reduction in average frame rate, which is a significant but expected cost for the visual fidelity increase.

At 3840x2160, the RTX 5080's capabilities are tested more seriously. Low settings still achieve 128 FPS average, which is well above the 60 FPS threshold. Medium settings produce 98 FPS average, with a minimum of 83 FPS and a maximum of 113 FPS, demonstrating that the frame times remain stable even under heavier load. High settings record 82 FPS average, while Ultra drops to 63 FPS average. This Ultra figure is the only measured result that sits close to the playability threshold, suggesting that 4K Ultra is where the combination finally encounters meaningful stress. The data shows a clear pattern: each resolution step roughly halves the frame rate at a given preset, which is typical of GPU-bound scenarios.

Similar Performance Alternatives

Examining the nearest rivals for the CPU and GPU provides context for how this combination compares to other hardware pairings. The AMD Ryzen 5 7600 has an average benchmark score of 26324, placing it in the 78th percentile of all CPUs. Its closest competitor is the AMD Ryzen 7 7435HS, which scores 26402, a delta of -0.3%, meaning the Ryzen 7 is marginally faster. The AMD Ryzen 9 6900HX scores 26274, a 0.2% delta, indicating nearly identical performance. The Intel Core i9-11900KF scores 26212, a 0.4% delta, and the AMD Ryzen 5 8540U scores 26187, a 0.5% delta. These rivals are all within a half-percent of the Ryzen 5 7600, suggesting that any of these processors would deliver virtually indistinguishable frame rates in Minimum.

For the GPU, the NVIDIA GeForce RTX 5080 has an average benchmark score of 56083, placing it in the 87th percentile of all GPUs. The nearest rival is the AMD Radeon RX 9070 GRE, which scores 57367, a delta of -2.2%, meaning the Radeon is actually 2.2% faster on average. On the other side, the AMD Radeon 8060S scores 55757, a 0.6% delta, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% delta. The AMD Radeon Pro W5700X scores 54828, a 2.3% delta. These figures indicate that the RTX 5080 sits in a competitive cluster, with the RX 9070 GRE being the only nearby option that would provide a measurable uplift in average benchmark performance. For Minimum specifically, the differences among these GPUs would likely translate to single-digit FPS variations at most settings, given the game's age.

FAQ

*Q: Can this PC run Minimum at 4K Ultra settings?*

A: Yes, the data shows an average of 63 FPS at 3840x2160 with Ultra settings, which clears the 60 FPS playability threshold, though with minimal headroom.

Q: What is the maximum average FPS this combination achieves?

A: The highest recorded average is 369 FPS at 1920x1080 with Low settings, making it suitable for extremely high refresh rate displays.

Q: How does the RTX 5080 compare to its closest rival, the RX 9070 GRE?

A: The RTX 5080 has an average benchmark score of 56083, while the RX 9070 GRE scores 57367, indicating the Radeon is 2.2% faster on average, though this difference is unlikely to affect playability in Minimum.

Q: Is the Ryzen 5 7600 a bottleneck for the RTX 5080 in this game?

A: The CPU's average benchmark score of 26324 places it in the 78th percentile, and its nearest rivals are within 0.5% performance, suggesting it provides sufficient throughput for the GPU at most settings, with the 1080p Low results hinting at possible CPU limitation.

Q: What is the lowest frame rate recorded across all tests?

A: The minimum FPS figure is 83, observed at 3840x2160 with Medium settings, which remains well above the 60 FPS playability threshold.

Q: How does this combo rank among all tested configurations?

A: The combination ranks 209th out of 3712 tested combos, placing it in the top 5.6% of all configurations in the database.

How This Combo Ranks

The combo rank of 209 out of 3712 tested configurations places this pairing in the upper echelon of the database, representing roughly the top 6% of all tested hardware combinations. This ranking is consistent with the GPU's 87th percentile standing among all GPUs, while the CPU sits at the 78th percentile. The disparity between these percentiles suggests that the GPU is the primary driver of this high ranking, with the CPU providing adequate but not exceptional support. In the context of Minimum, this rank indicates that the vast majority of tested combos would deliver lower frame rates, though the game's age means that even mid-range hardware from the same era would likely achieve playable results. The data implies that this combination is far more capable than the game demands, and the rank reflects raw hardware strength rather than optimized performance for this specific title.

The Verdict

The verdict data is unambiguous: this PC can run Minimum at every resolution and preset combination tested. At 3840x2160, all four presets—Low, Medium, High, and Ultra—are listed as playable, with the best settings being Ultra at an average of 63 FPS. At 2560x1440, the same applies, with Ultra achieving 117 FPS average. At 1920x1080, Ultra reaches 181 FPS average. The 60 FPS playability threshold is cleared by a comfortable margin in all cases except 4K Ultra, where the 63 FPS average provides only 3 FPS of headroom. For users with standard 60 Hz displays, even the most demanding configuration at 4K will deliver smooth gameplay. For high refresh rate monitors, the 1080p and 1440p results offer ample frame rates to take advantage of 144 Hz or 240 Hz displays, particularly at Medium and High settings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 181 FPS. This leaves substantial headroom and is the recommended choice for maximum visual quality. At 2560x1440, Ultra is also the best choice, with an average of 117 FPS, still providing nearly double the playability threshold. At 3840x2160, Ultra remains the optimal preset, but the 63 FPS average is close to the limit, meaning users who prioritize frame rate stability over maximum fidelity might consider High, which delivers 82 FPS average. The data shows that the combination can handle the highest preset at every resolution, with the 4K Ultra result being the only configuration where the frame rate dips below 70 FPS.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU divide responsibilities in Minimum. At 1920x1080, the difference between Low and Ultra is 188 FPS, from 369 to 181, representing a 51% reduction. This large delta at a resolution where the GPU is less stressed suggests that the CPU's performance ceiling is being approached at the Low preset, where the 369 FPS average likely reflects the processor's maximum frame generation capability rather than the GPU's. The Ryzen 5 7600's 12 threads and 32 MB of L3 cache provide adequate single-thread performance, but the data indicates that the game's engine, despite its age, can still be CPU-bound at very high frame rates.

At 2560x1440, the Low to Ultra delta narrows to 121 FPS, from 238 to 117, indicating a shift toward GPU-bound behavior. The GPU's workload increases as resolution scales, and the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth become more relevant. At 3840x2160, the delta tightens further to 65 FPS, from 128 to 63, confirming that the GPU is the dominant factor at this resolution. The RTX 5080's 56.28 TFLOPS of FP32 performance and 112 ROPs are the likely limits at 4K Ultra, where the 63 FPS average aligns with the GPU's capabilities rather than the CPU's.

The frame time data supports this interpretation. At 1080p Medium, the minimum of 240 FPS and maximum of 325 FPS show a 35% spread, which is typical of CPU-bound scenarios where frame pacing varies. At 1440p Medium, the spread narrows to 30%, from 155 to 210 FPS, while at 4K Medium, the spread is 36%, from 83 to 113 FPS. The 4K spread being similar to 1080p suggests that at Medium settings, the game's engine complexity still introduces CPU-related frame time variance, even at higher resolutions. Overall, the data indicates that the Ryzen 5 7600 is sufficient for this game at all resolutions, but the RTX 5080 is the component that determines the ultimate frame rate ceiling at 1440p and above, while the CPU becomes the limiting factor only at 1080p with the lowest presets.