Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 38 | 48 | 56 |
| 1440p QHD | 52 | 68 | 86 | 108 |
| 1080p Full HD | 81 | 108 | 133 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Minimum is a third-person shooter released in mid-2014, and the pairing of an AMD Ryzen 5 7600 with an NVIDIA GeForce RTX 3060 Ti is a distinctly modern combination to throw at it. The data here is measured, not estimated, which makes the gaps between resolutions and presets worth examining closely. The short version: this build clears the 60 FPS playability threshold comfortably at 1080p and 1440p, but 4K is where the run ends — no preset tested at 3840x2160 reaches the mark. The following breakdown walks through every measured figure, the component roles, and how this combo stacks up against the field.
Measured FPS Breakdown
At 1920x1080, the results are strong across the entire preset ladder. Low settings average 168.6 FPS, Medium climbs down to 133.1, High lands at 107.8, and even Ultra holds an average of 81 FPS. The spread from Low to Ultra at 1080p is roughly a halving of framerate — 168.6 down to 81 — which is a substantial but entirely expected cost for maximum visual detail. Notably, Ultra at 1080p still clears the 60 FPS threshold with a 21-frame cushion, so the top preset is not merely borderline.
At 2560x1440, every figure shifts downward in a consistent pattern. Low averages 108 FPS, Medium 86, High 68.1, and Ultra 52.1. The first three presets sit above 60 FPS; Ultra does not, falling short by just under eight frames on average. That Ultra result is the most interesting number at this resolution — it is close enough to the threshold that it suggests the GPU is the binding constraint rather than any hard CPU ceiling, since the High preset only a step below is fully playable.
At 3840x2160, no preset reaches 60 FPS. Low averages 56.3, Medium 47.6, High 38, and Ultra drops to 26.9. Even the lowest visual setting misses the threshold by a few frames, which indicates the RTX 3060 Ti is being pushed past its comfortable envelope at this pixel count. The drop from 1440p Low (108 FPS) to 4K Low (56.3) is steep — cutting the average nearly in half — and that pattern repeats at every preset. Minimum and maximum frame rates were not captured for any configuration in this dataset, so the analysis rests on averages alone; dips below those averages are plausible at 4K and should be assumed when judging playability.
Best Settings per Resolution
Using the 60 FPS threshold applied throughout this dataset:
- 1920x1080 — Ultra is the most demanding preset that stays at or above 60 FPS, averaging 81 FPS. Nothing needs to be sacrificed at this resolution.
- 2560x1440 — High is the ceiling, averaging 68.1 FPS. Ultra at 52.1 FPS falls short, so stepping down one preset tier is the play.
- 3840x2160 — No preset qualifies. Low, the least demanding option, averages only 56.3 FPS, so there is no "best settings" recommendation at 4K under the 60 FPS standard.
The pattern is clean: each step up in resolution costs roughly one preset tier of headroom. What is Ultra-viable at 1080p becomes High-viable at 1440p and non-viable at 4K.
CPU and GPU Roles
The scaling evidence points squarely at the GPU as the limiting component at every resolution tested. Consider the preset-to-preset drops at a fixed resolution: at 1080p, moving from Low to Ultra cuts the average from 168.6 to 81 FPS — a 52% decline driven purely by graphics settings the CPU never touches. At 1440p the same comparison is 108 down to 52.1 FPS, and at 4K it is 56.3 down to 26.9. When framerate responds this strongly to visual settings at every pixel count, the graphics card is the bottleneck.
The CPU's contribution shows up in the ceiling. The Ryzen 5 7600 is a 6-core, 12-thread Zen 4 part with a 5.10 GHz boost clock and strong single-thread credentials — a Cinebench R23 single-core score of 1852 and a Geekbench single-core score of 2521. Its average benchmark score of 26324 places it in the 78th percentile of all CPUs in the database. For a 2014 third-person shooter, that is far more processor than the game can meaningfully exploit. The 168.6 FPS Low-setting result at 1080p is the closest view of the CPU's ceiling in this data, and even there the framerate remains GPU-constrained at higher presets. There is no evidence in these numbers of a CPU limit being reached at any tested point.
The RTX 3060 Ti, by contrast, sits in the 59th percentile of all GPUs with an average benchmark score of 16129 — a solidly midrange card. Its PassMark G3D score of 20349 and DirectX 12 score of 78 frame it as capable but not headroom-rich, which matches the measured outcomes: comfortable at 1080p, adequate at 1440p, stretched at 4K.
Similar Performance Alternatives
For CPUs, the Ryzen 5 7600's nearest rivals are effectively interchangeable in aggregate performance. The AMD Ryzen 9 6900HX averages 26274 — within 0.2% of the 7600's 26324. The AMD Ryzen 7 7435HS sits at 26402, 0.3% ahead, and the Intel Core i9-11900KF averages 26212, just 0.4% behind. The AMD Ryzen 5 8540U rounds out the group at 26187, 0.5% back. Any of these processors would deliver essentially identical behavior in Minimum, where the game's demands on the CPU are light; the 7600 is not the differentiating component in this pairing.
On the GPU side, the neighbors cluster tightly as well. The AMD Radeon RX 9060 averages 16014, only 0.7% behind the RTX 3060 Ti, making it the closest substitute. The AMD Radeon Pro 5600M and Radeon RX 5700 XT both average slightly ahead — 16351 and 16361, roughly 1.4% above — which would translate to a marginal framerate gain, perhaps an extra frame or two on the borderline 1440p Ultra result. The Radeon R9 370X averages 15862, 1.7% behind. In practical terms for Minimum, all of these cards would land within a hair of the measured numbers: Ultra at 1080p and High at 1440p remain the realistic ceilings.
How This Combo Ranks
Against the full field, this pairing ranks 2722 out of 3712 tested combinations for Minimum. That places it in the bottom third of the ranking, which at first glance seems at odds with the strong 1080p results. The explanation is distribution: rankings across all combos likely weight performance at higher resolutions or the most demanding presets, and this is where the RTX 3060 Ti's midrange standing — 59th percentile among all GPUs — holds the combo back. A GPU closer to the CPU's 78th-percentile standing would presumably lift the rank considerably. The ranking also reflects that many higher-tier combinations clear 4K where this one cannot. It is a reminder that a balanced-sounding pairing of a strong CPU with a midrange GPU produces asymmetric results in a GPU-bound title: the excess CPU performance does not convert into frames.
The Verdict
Yes — this PC can run Minimum, with a clear resolution-dependent boundary. At 1920x1080, every preset including Ultra clears 60 FPS, with Ultra averaging 81 FPS. At 2560x1440, Low, Medium, and High are all playable, with High delivering 68.1 FPS on average; Ultra at 52.1 FPS is the sole miss. At 3840x2160, the verdict flips entirely: no preset reaches 60 FPS, and even Low manages only 56.3 FPS on average. For a player targeting the standard 60 FPS threshold, this configuration is a 1080p-everything or 1440p-almost-everything machine for this game. The measured data shows the limit is the GPU at every step, and the ample CPU headroom goes unused.
FAQ
Q: Can the Ryzen 5 7600 and RTX 3060 Ti run Minimum at 4K?
A: Not at the 60 FPS threshold. The best result at 3840x2160 is 56.3 FPS on Low settings, with Medium at 47.6, High at 38, and Ultra at 26.9 FPS.
Q: What is the best-looking setting combination that still hits 60 FPS?
A: Ultra at 1920x1080, averaging 81 FPS. If playing at 2560x1440, the best option is High at 68.1 FPS.
Q: Is the CPU or the GPU the bottleneck in this game?
A: The GPU. Framerate drops sharply when presets are raised at every resolution — 168.6 to 81 FPS from Low to Ultra at 1080p — while the 78th-percentile Ryzen 5 7600 shows no sign of limiting the results.
Q: Would a different CPU in the same performance tier change the experience?
A: Unlikely. The nearest rivals — Ryzen 9 6900HX, Ryzen 7 7435HS, Core i9-11900KF, and Ryzen 5 8540U — all score within 0.5% of the 7600's average benchmark score, and the game is GPU-bound regardless.
Q: What GPU would perform almost identically to the RTX 3060 Ti here?
A: The AMD Radeon RX 9060, averaging 16014 versus the 3060 Ti's 16129 — a 0.7% gap. The Radeon RX 5700 XT and Pro 5600M run about 1.4% ahead, which would barely move the borderline 1440p Ultra result of 52.1 FPS.
Q: How does this pairing rank against other tested combinations for Minimum?
A: It ranks 2722 of 3712 combos, in the lower third — a consequence of the midrange GPU's 59th-percentile standing capping results at higher resolutions, despite the CPU's stronger 78th-percentile position.