Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 7600 and Intel Arc B570 combination delivers a clear picture for running Minimum, a Third-Person Shooter released in 2014. Benchmark results place this combo at rank 2984 out of 3712 tested combinations, which is a mid-to-lower tier position, but the measured FPS data shows that playability depends heavily on resolution and quality settings.
Measured FPS Breakdown
The measured FPS data for this CPU-GPU pairing spans three resolutions and four settings levels. At 1920x1080, the performance is consistently strong across all presets. Low settings produce an average of 145 FPS, which is the highest figure recorded for this combo. Medium settings average 111 FPS, with a minimum of 95 and a maximum of 128 FPS. High settings average 93 FPS, while Ultra settings average 71 FPS. Every setting at this resolution clears the 60 FPS playability threshold, and the spread from 71 to 145 FPS shows that even the most demanding preset maintains a comfortable margin above the playable threshold.
Moving to 2560x1440, the performance remains playable for three of the four settings. Low settings average 94 FPS, which is a significant drop from the 145 FPS seen at 1080p but still well above the threshold. Medium settings average 72 FPS, with a minimum of 61 and a maximum of 82 FPS, meaning the worst-case frame rate barely clears the 60 FPS floor. High settings average exactly 60 FPS, which is the playable threshold, so this setting is technically playable but with no headroom. Ultra settings fall to an average of 46 FPS, which is below the playable threshold and not recommended for smooth gameplay.
At 3840x2160, the performance drops substantially. Low settings average 50 FPS, which is below the 60 FPS threshold. Medium settings average 39 FPS, with a minimum of 33 and a maximum of 44 FPS. High settings average 32 FPS, and Ultra settings average 25 FPS. None of these settings reach the playable threshold, and the data shows no minimum or maximum values for Low, High, or Ultra at this resolution, only the average figures. The frame rates scale downward consistently from Low to Ultra, with a 25 FPS difference between the lowest and highest quality presets.
The pattern across resolutions shows that 1920x1080 is the only resolution where all settings are playable. At 2560x1440, the three lower settings remain playable, but Ultra fails to hit 60 FPS. At 3840x2160, no setting achieves playable performance. The data also shows that Medium settings at each resolution have the most complete frame time information, with minimum and maximum values recorded, while other settings only list averages.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the CPU and GPU each contribute to performance in Minimum. At 1920x1080, the GPU is likely the primary bottleneck, as the frame rates are high across all settings. The jump from Low at 145 FPS to Ultra at 71 FPS shows a 74 FPS difference, which is a 51% reduction in performance from the lowest to highest quality preset. This scaling suggests that the GPU workload increases significantly with each quality tier, while the CPU has enough headroom to feed the GPU at these frame rates.
At 2560x1440, the performance scaling tells a similar story. Low settings at 94 FPS drop to Ultra at 46 FPS, a 48 FPS difference. The Medium setting at 72 FPS with a minimum of 61 FPS indicates that the GPU is working harder at this resolution, and the frame rate variability becomes more pronounced. The High setting at exactly 60 FPS suggests that the GPU is nearing its limit at this resolution, as the average frame rate aligns exactly with the playable threshold.
At 3840x2160, the GPU is clearly the dominant factor. The average frame rates range from 50 FPS at Low to 25 FPS at Ultra, showing that the GPU cannot maintain playable performance at any quality level. The CPU, an AMD Ryzen 5 7600 with 6 cores and 12 threads, is unlikely to be the limiting factor at these low frame rates. The CPU’s single-thread score of 999 in 3DMark and multi-thread score of 6499 in 3DMark 16 threads suggest it has sufficient processing power for a 2014 title. The GPU, an Intel Arc B570 with 2304 shading units and 80 ROPs, has a 65th percentile ranking among all GPUs, which places it below many modern cards but above the 50th percentile.
The data implies that the GPU is the limiting component at all resolutions. At 1080p, the GPU is pushed to produce high frame rates, but the CPU can keep up. At 1440p and 2160p, the GPU workload increases, and the frame rates drop accordingly. The CPU’s role becomes less significant as resolution increases, because the GPU is doing more of the heavy lifting. This is consistent with the fact that the GPU has a 65th percentile ranking, while the CPU has a 78th percentile ranking, meaning the CPU is relatively stronger compared to other CPUs than the GPU is compared to other GPUs.
How This Combo Ranks
The combo rank in game is 2984 out of 3712 combinations, placing it in approximately the 80th percentile from the bottom, or the 20th percentile from the top. This is a low ranking that suggests many other CPU-GPU pairings perform better in Minimum. The rank reflects the overall performance of this specific pairing across the measured scenarios, and the data shows that the combo struggles at higher resolutions.
The CPU’s percentile ranking of 78 against all CPUs indicates that the Ryzen 5 7600 is a relatively strong processor. Its average benchmark score is 26324, and it sits above many other CPUs. The GPU’s percentile ranking of 65 against all GPUs shows that the Arc B570 is a mid-range card. Its average benchmark score is 20556. The combination of a strong CPU and a mid-range GPU results in a combo that is limited by the GPU, which explains the low combo rank. The fact that the combo rank is 2984 out of 3712, while the CPU ranks in the 78th percentile, suggests that the GPU drags down the overall performance more than the CPU boosts it.
The measured FPS data supports this interpretation. At 1080p, the combo performs well, with all settings above 60 FPS. At 1440p, it performs adequately at lower settings. At 2160p, it fails to reach 60 FPS at any setting. This pattern is typical of a GPU-bound system, where the GPU cannot handle the pixel count at higher resolutions. The combo rank of 2984 indicates that many other combos, likely those with more powerful GPUs, would achieve higher frame rates at the same resolutions.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly. The AMD Ryzen 5 7600’s nearest rivals include the AMD Ryzen 9 6900HX with an average score of 26274 and a deltaPct of 0.2, meaning the 6900HX is 0.2% faster. The AMD Ryzen 7 7435HS has an average score of 26402 and a deltaPct of -0.3, meaning it is 0.3% slower. The Intel Core i9-11900KF has an average score of 26212 and a deltaPct of 0.4, meaning it is 0.4% faster. The AMD Ryzen 5 8540U has an average score of 26187 and a deltaPct of 0.5, meaning it is 0.5% faster. These rivals are all within 0.5% of the Ryzen 5 7600’s average score of 26324, so any of these CPUs would provide nearly identical CPU performance in Minimum.
The Intel Arc B570’s nearest rivals include the NVIDIA GeForce RTX 3070 Mobile with an average score of 20534 and a deltaPct of 0.1, meaning the RTX 3070 Mobile is 0.1% faster. The Intel Arc A750 has an average score of 20582 and a deltaPct of -0.1, meaning it is 0.1% slower. The NVIDIA Quadro M4000M has an average score of 20480 and a deltaPct of 0.4, meaning it is 0.4% faster. The AMD Radeon R9 M390X has an average score of 20662 and a deltaPct of -0.5, meaning it is 0.5% slower. These rivals are all within 0.5% of the Arc B570’s average score of 20556, so they would produce nearly identical GPU performance.
If a user were to swap the CPU for any of its nearest rivals, the overall performance in Minimum would change by less than 0.5%, which is negligible. Similarly, swapping the GPU for any of its nearest rivals would result in a performance change of less than 0.5%. This means that a combo with an RTX 3070 Mobile or an Arc A750 would behave almost exactly the same as the Arc B570 in this game. The combo rank would likely remain similar, and the measured FPS values would be within a frame or two of the data presented.
Best Settings per Resolution
The best settings per resolution are determined by the most demanding preset that stays at or above 60 FPS. At 1920x1080, all four settings are playable, so the best setting is Ultra, which has an average of 71 FPS. This is the most demanding preset that clears the 60 FPS threshold, and it provides the best visual quality while maintaining playable performance. The 71 FPS average gives 11 FPS of headroom above the threshold, so there is some margin for frame rate dips.
At 2560x1440, the playable settings are High, Low, and Medium. The most demanding of these is High, which has an average of 60 FPS. This setting is exactly at the playable threshold, so it provides the best visual quality but with no headroom. The data shows that High’s average is exactly 60 FPS, meaning any slight dip in performance would push it below the threshold. Medium has an average of 72 FPS with a minimum of 61 FPS, which provides more headroom, but High is technically the best setting because it is the most demanding preset that stays at or above 60 FPS.
At 3840x2160, there are no playable settings. The verdict by resolution shows an empty list of playable settings, and the best settings field is null. The highest average frame rate at this resolution is 50 FPS at Low settings, which is 10 FPS below the playable threshold. Therefore, no setting is recommended at 2160p, as all fail to reach 60 FPS.
The data indicates that the best setting at each resolution is the highest quality preset that maintains 60 FPS or higher. At 1080p, that is Ultra at 71 FPS. At 1440p, that is High at 60 FPS. At 2160p, no setting qualifies. This pattern shows that the GPU can handle the most demanding preset at 1080p, but at 1440p it can only handle the second-highest preset, and at 2160p it cannot handle any preset.
The Verdict
The verdict by resolution is clear: this PC can run Minimum at 1920x1080 and 2560x1440, but not at 3840x2160. At 1920x1080, the playable settings include High, Low, Medium, and Ultra, with the best setting being Ultra at 71 FPS. This means the game is fully playable at 1080p with all quality options available, and the frame rate is well above the 60 FPS threshold.
At 2560x1440, the playable settings include High, Low, and Medium, with the best setting being High at 60 FPS. This means the game is playable at 1440p, but only at the three lower quality settings. Ultra settings fail to reach 60 FPS, averaging 46 FPS, so they are not recommended for smooth gameplay. The High setting at exactly 60 FPS is the best option, but it offers no headroom above the threshold.
At 3840x2160, there are no playable settings. The highest average frame rate is 50 FPS at Low settings, which is below the 60 FPS threshold. The game is not playable at 4K with this combo, regardless of quality settings. The verdict by resolution shows an empty list of playable settings for 2160p, confirming that this resolution is not viable.
Overall, the data shows that this system is suitable for 1080p gaming at any settings, and for 1440p gaming at lower settings. It is not suitable for 4K gaming. The playable threshold of 60 FPS is cleared at 1080p and 1440p for the appropriate settings, but fails at 2160p. Users who want to play Minimum with this combo should target 1080p or 1440p, depending on their preference for visual quality versus frame rate.
FAQ
Q: Can this PC run Minimum at 1920x1080 with Ultra settings?
A: Yes, at 1920x1080 with Ultra settings, the average FPS is 71, which is above the 60 FPS playable threshold. Ultra is the most demanding preset at this resolution, and it is playable.
Q: What is the best setting for 2560x1440?
A: The best setting for 2560x1440 is High, with an average of 60 FPS. This is the most demanding preset that stays at or above the 60 FPS threshold. Medium settings average 72 FPS and Low settings average 94 FPS, but High offers the best visual quality among playable options.
Q: Is this combo playable at 3840x2160?
A: No, at 3840x2160, no setting achieves 60 FPS. The highest average is 50 FPS at Low settings, which is below the playable threshold. Medium averages 39 FPS, High averages 32 FPS, and Ultra averages 25 FPS.
Q: How does the Intel Arc B570 compare to its nearest rivals?
A: The Arc B570 has an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile with a score of 20534 (0.1% faster), the Intel Arc A750 with a score of 20582 (0.1% slower), the NVIDIA Quadro M4000M with a score of 20480 (0.4% faster), and the AMD Radeon R9 M390X with a score of 20662 (0.5% slower). All are within 0.5% of the Arc B570’s performance.
Q: What is the combo rank for this CPU and GPU in Minimum?
A: The combo rank is 2984 out of 3712 tested combinations. This places it in the lower portion of tested combos, indicating that many other pairings perform better in this game.
Q: Which component is the bottleneck at higher resolutions?
A: The GPU is the bottleneck at higher resolutions. At 3840x2160, the frame rates drop to 25-50 FPS depending on settings, while the CPU’s strong benchmark scores suggest it is not the limiting factor. At 1920x1080, the GPU produces frame rates from 71 to 145 FPS, showing it has less difficulty at lower pixel counts.