Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
85 FPS
Ultra 1080p Measured
42 FPS

1440p (2K / QHD)

Low 1440p Measured
55 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
15 FPS
18.2ms Frame Time
27ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 44,573
Graphics Card
Required 27,663
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 30
1440p QHD 27 35 42 55
1080p Full HD 42 55 65 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 55
1920x1080 Low 85
1920x1080 Medium 65
1920x1080 Ultra 42
2560x1440 High 35
2560x1440 Low 55
2560x1440 Medium 42
2560x1440 Ultra 27
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 15

Performance Analysis: Minimum on Your System

Best Settings per Resolution

At 3840x2160, the data shows no preset reaches the 60 FPS playable threshold. The highest average recorded is 30 FPS at Low settings, followed by 23 FPS at Medium, 19 FPS at High, and 15 FPS at Ultra. None of these clear the playable threshold, so the database records no recommended settings for this resolution.

At 2560x1440, the situation improves but remains below target. Low settings deliver 55 FPS on average, which is the closest approach to 60 FPS at this resolution. Medium settings drop to 42 FPS, High to 35 FPS, and Ultra to 27 FPS. Still, no preset reaches the 60 FPS mark, so the verdict records no playable settings here either.

At 1920x1080, the combination finally crosses the threshold. Low settings produce 85 FPS average, and Medium settings produce 65 FPS average. Both are above 60 FPS. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 65 FPS. High settings fall to 55 FPS, just below the target, and Ultra drops to 42 FPS. The database therefore identifies Medium as the best playable preset at 1080p.

CPU and GPU Roles

The recorded data reveals a GPU-limited scenario across all resolutions. The Intel Arc B370, with its 6.144 TFLOPS FP32 throughput and 25 W TDP, sits at the 5th percentile among all GPUs. The CPU, AMD Ryzen 5 7500X3D, ranks at the 89th percentile among all CPUs with a PassMark multithread score of 25047. This asymmetry suggests the graphics subsystem is the binding constraint.

Resolution scaling confirms this. Moving from 1920x1080 to 2560x1440 at Medium settings, the average FPS drops from 65 to 42, a 35% reduction. Moving from 2560x1440 to 3840x2160 at Medium settings, the average drops from 42 to 23, a further 45% reduction. These steep declines with pixel count are characteristic of GPU-bound workloads, where fill rate and memory bandwidth dominate.

The GPU's memory is system shared with bandwidth described as "System Dependent," which adds another layer of constraint at higher resolutions. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures, and the recorded scores reflect this. The 3DMark Steel Nomad DX12 score of 1184 places the GPU near the bottom of the database's rankings.

Preset scaling reinforces the GPU-bound interpretation. At 1920x1080, the jump from Low (85 FPS) to Ultra (42 FPS) represents a 51% performance loss. At 2560x1440, the same preset range goes from 55 to 27 FPS, again roughly a 51% loss. At 3840x2160, Low to Ultra goes from 30 to 15 FPS, a 50% loss. The consistent proportional drop across resolutions indicates that settings changes affect the same GPU resources regardless of pixel count.

The CPU's role is minimal in this pairing. With 6 cores, 12 threads, and a 96 MB shared L3 cache, the Ryzen 5 7500X3D has ample headroom for a game from 2014. Its single-thread PassMark score of 3494 and integer math score of 70774 suggest it can feed the GPU without bottlenecking at these frame rates. Even at 85 FPS in 1080p Low, the frame time of roughly 12 ms is well within the CPU's capability.

At higher resolutions, the CPU's importance diminishes further. The database shows no scenario where raising resolution improves FPS, which would indicate CPU limitation. Instead, every resolution increase reduces FPS, pointing squarely at the GPU as the limiting factor.

Measured FPS Breakdown

At 3840x2160, the recorded averages are 30 FPS at Low, 23 FPS at Medium, 19 FPS at High, and 15 FPS at Ultra. The Medium preset includes the only min/max data at this resolution: 19 FPS minimum and 26 FPS maximum. The narrow spread between min and max indicates consistent performance without severe dips, but the absolute values are far below playable.

At 2560x1440, averages are 55 FPS at Low, 42 FPS at Medium, 35 FPS at High, and 27 FPS at Ultra. The Medium preset again has min/max data: 36 FPS minimum and 48 FPS maximum. The gap between min and max is 12 FPS, suggesting modest frame pacing variance. Low settings come within 5 FPS of the 60 FPS threshold, but the database records no playable preset at this resolution.

At 1920x1080, the full range of presets shows clear differentiation. Low averages 85 FPS, Medium averages 65 FPS, High averages 55 FPS, and Ultra averages 42 FPS. The Medium preset has min/max data: 56 FPS minimum and 75 FPS maximum. The minimum of 56 FPS dips below the 60 FPS threshold, but the average of 65 FPS qualifies as playable. Low settings, with an average of 85 FPS, provide a comfortable margin above the threshold.

The progression across presets at each resolution is roughly linear. At 1080p, each step from Low to Medium costs 20 FPS, from Medium to High costs 10 FPS, and from High to Ultra costs 13 FPS. The Medium to High step is the smallest, suggesting diminishing returns from the lower preset tiers.

How This Combo Ranks

The combination of AMD Ryzen 5 7500X3D and Intel Arc B370 ranks 3425 out of 3712 tested combos in the database for Minimum. This places it in the 8th percentile of all recorded system pairings. The rank reflects the GPU's severe limitation, as the CPU alone would rank far higher.

The GPU's percentile vs all GPUs is 5, meaning 95% of tested graphics cards outperform it. The CPU's percentile vs all CPUs is 89, meaning only 11% of processors outperform it. This extreme divergence explains the overall combo rank: a top-tier CPU paired with a bottom-tier GPU produces a system that struggles with modern rendering loads.

Within the database, this combo sits near the bottom of the distribution. The rank of 3425 out of 3712 means only 287 tested combinations perform worse. For a game released in 2014, this is a notable underperformance, as the title's age does not compensate for the GPU's limited throughput.

The data indicates that the combo's ranking is almost entirely determined by the GPU. If the CPU were the bottleneck, the rank would reflect stronger competition among CPU-limited systems. Instead, the GPU's 5th percentile standing drags the overall rank down.

Similar Performance Alternatives

The GPU's nearest rivals in the database are all legacy or low-end parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are all within 1.4%, meaning the Arc B370 delivers performance statistically indistinguishable from these older parts.

For the CPU, the nearest rivals are far more modern. The Intel Core Ultra X9 388H scores 44466, 0.2% above the Ryzen 5 7500X3D's 44573. The Intel Core i9-13950HX scores 44342, 0.5% below. The AMD Ryzen AI Max 385 scores 44309, 0.6% below. The Intel Core i5-14600 scores 44889, 0.7% above. These rivals are all within 0.7% of the 7500X3D, indicating that any of these CPUs would produce nearly identical frame rates when paired with the same GPU.

The practical implication is that swapping the CPU for any of these four alternatives would not change the Minimum experience. The GPU remains the limiting factor, so the FPS numbers would remain within measurement noise. Conversely, swapping the GPU for any of its near rivals would also produce similar results, though all of those are equally low-end parts.

The Verdict

The database records verdicts by resolution based on the 60 FPS playable threshold.

At 3840x2160, no settings preset achieves 60 FPS. The best average is 30 FPS at Low, which is half the threshold. The verdict is clear: this resolution is not playable with this combination.

At 2560x1440, no settings preset achieves 60 FPS either. The best average is 55 FPS at Low, which is 5 FPS short. Even the lowest quality setting cannot push this combo over the threshold. The verdict is not playable.

At 1920x1080, the system clears the threshold at two presets. Low averages 85 FPS, and Medium averages 65 FPS. The verdict identifies these as playable settings, with Medium as the best quality preset that maintains an average above 60 FPS. High settings fall to 55 FPS, and Ultra to 42 FPS, both below the threshold.

The overall assessment: this PC can run Minimum at 1080p with Low or Medium settings, but not at higher resolutions. The GPU's modest 6.144 TFLOPS and system shared memory prevent it from handling 1440p or 4K at playable frame rates. The CPU is not the constraint; the GPU's 5th percentile ranking defines the experience.

FAQ

Q: What is the best preset for 1080p on this system?

A: The database records Medium as the best playable preset at 1920x1080, with an average of 65 FPS. Low settings average 85 FPS, but Medium offers higher quality while remaining above the 60 FPS threshold.

Q: Can this system run Minimum at 1440p?

A: No. The highest average at 2560x1440 is 55 FPS at Low settings, which is below the 60 FPS playable threshold. Medium drops to 42 FPS, High to 35 FPS, and Ultra to 27 FPS.

Q: Is the CPU or GPU the bottleneck for this game?

A: The data indicates the GPU is the bottleneck. The Intel Arc B370 ranks at the 5th percentile among all GPUs, while the AMD Ryzen 5 7500X3D ranks at the 89th percentile among CPUs. Resolution scaling shows steep FPS drops with pixel count, characteristic of GPU limitation.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), the AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower). All are within 1.4% of the Arc B370.

Q: What average FPS does Ultra settings produce at 1080p?

A: Ultra settings at 1920x1080 produce an average of 42 FPS, which is below the 60 FPS playable threshold. The minimum and maximum are not recorded for this preset.

Q: Does the Ryzen 5 7500X3D have similar performance to other CPUs in the database?

A: Yes. The nearest rivals are the Intel Core Ultra X9 388H (0.2% higher score), the Intel Core i9-13950HX (0.5% lower), the AMD Ryzen AI Max 385 (0.6% lower), and the Intel Core i5-14600 (0.7% higher). All are within 0.7% of the 7500X3D's average benchmark score of 44573.