Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 75 | 88 | 121 |
| 1440p QHD | 109 | 139 | 169 | 220 |
| 1080p Full HD | 167 | 221 | 263 | 343 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5070 Ti delivers a decisive performance profile for Minimum, a 2014 third-person shooter. Measured frame rates across three resolutions and four quality presets show the combination rarely struggles, with the only sub-60 FPS result occurring at 4K Ultra. The data indicates a system that is heavily overqualified for 1080p and 1440p gameplay, while still offering playable high-fidelity options at 4K.
Measured FPS Breakdown
At 1920x1080, the combination produces exceptionally high frame rates that far exceed the 60 FPS playability threshold. The Low preset averages 343 FPS, which is the highest measured result for the entire combination. Moving to Medium drops the average to 262.6 FPS, while High still maintains a robust 221.4 FPS. The most demanding 1080p preset, Ultra, averages 167 FPS, which remains more than double the playability threshold. The scaling from Low to Ultra at 1080p shows a performance reduction of approximately 51%, yet every preset remains far above what the display or game engine would require for smooth motion.
At 2560x1440, the frame rates remain very high but begin to show the expected cost of additional pixels. The Low preset averages 220.3 FPS, which is a 36% reduction compared to the same preset at 1080p. Medium follows at 168.7 FPS, and High drops to 139.1 FPS. The Ultra preset at 1440p averages 108.8 FPS, which is still well above the 60 FPS target. The performance delta between 1080p and 1440p is consistent across presets, with the resolution increase costing roughly 35-37% of the average frame rate depending on the quality level.
At 3840x2160, the combination finally encounters its limits. The Low preset averages 120.7 FPS, which is still comfortably playable. Medium averages 87.6 FPS, and High averages 75.3 FPS. The Ultra preset falls below the 60 FPS threshold, averaging only 55.6 FPS. This marks the only instance in the measured data where the combination fails to maintain 60 FPS. The transition from 1440p to 4K is steep: Low loses roughly 45% of its average frame rate, while Ultra loses nearly 49%. The data shows that 4K Ultra is the single configuration that pushes the hardware beyond its capability for this game.
FAQ
*Q: Can this PC run Minimum at 4K with maximum settings?*
A: No. At 3840x2160 with the Ultra preset, the average frame rate is 55.6 FPS, which falls below the 60 FPS playability threshold. The highest playable setting at 4K is High, which averages 75.3 FPS.
Q: What is the best quality setting for 1440p gameplay?
A: The Ultra preset at 2560x1440 averages 108.8 FPS, which is above the 60 FPS threshold. This makes Ultra the most demanding preset that remains playable at this resolution.
Q: How does the 1080p Low preset compare to the 4K Low preset?
A: The 1080p Low preset averages 343 FPS, while the 4K Low preset averages 120.7 FPS. This represents a 64.8% reduction in average frame rate when moving from 1080p to 4K at the same quality level.
Q: Is the RTX 5070 Ti the limiting factor at 4K Ultra?
A: The data shows that the 4K Ultra preset is the only configuration that fails to reach 60 FPS, suggesting that the GPU is the primary constraint at this extreme setting. The CPU's performance headroom is evident from the very high frame rates at lower resolutions.
Q: What frame rate can be expected at 1080p with High settings?
A: The High preset at 1920x1080 averages 221.4 FPS. This is more than three times the 60 FPS threshold and indicates that the combination is far from stressed at this resolution.
Q: Does the game scale well with resolution changes?
A: The data shows consistent scaling. Moving from 1080p to 1440p reduces average frame rates by roughly 35-37% across presets. Moving from 1440p to 4K reduces frame rates by roughly 45-49% across presets. This suggests the game is heavily GPU-bound at higher resolutions.
How This Combo Ranks
The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 Ti combination ranks 371 out of 3712 tested combos for Minimum. This places the system in the top 10% of all tested hardware configurations for this game. The percentile ranking reflects the very high frame rates achieved at 1080p and 1440p, despite the single sub-60 FPS result at 4K Ultra. The rank of 371 out of 3712 means that roughly 3341 tested combinations perform worse, while only 370 perform better. Given that this is a 2014 title, the high ranking is expected, as the hardware is modern and the game's engine benefits from the strong single-threaded and multi-threaded CPU performance, as well as the substantial GPU throughput.
The Verdict
Based on the measured data, this PC can run Minimum at 1080p, 1440p, and 4K with most presets. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with the Ultra preset averaging 167 FPS. At 2560x1440, all four presets also clear the threshold, with Ultra averaging 108.8 FPS. At 3840x2160, three presets clear the threshold: Low at 120.7 FPS, Medium at 87.6 FPS, and High at 75.3 FPS. The Ultra preset at 4K is the only configuration that fails to reach 60 FPS, averaging 55.6 FPS. For players who prioritize frame rate over visual fidelity, 4K Low at 120.7 FPS is a valid option. For those who prefer higher visual quality, 4K High at 75.3 FPS remains fully playable. The verdict is clear: this system is more than capable of running Minimum at high frame rates across the vast majority of settings and resolutions.
CPU and GPU Roles
The data reveals a shift in bottleneck behavior depending on resolution. At 1080p, the frame rates are extremely high—343 FPS on Low and 167 FPS on Ultra—which suggests the CPU is keeping pace with the GPU's output. The fact that the 1080p Low preset reaches 343 FPS indicates that the Ryzen 5 7500F is not limiting the frame rate at this resolution. The GPU is likely the primary driver of frame rate differences between presets, as moving from Low to Ultra at 1080p reduces the average from 343 FPS to 167 FPS, a 51% drop that correlates with increased GPU workload.
At 1440p, the frame rates remain high but begin to show more GPU dependency. The difference between Low (220.3 FPS) and Ultra (108.8 FPS) is a 50.6% reduction, which is similar to the 1080p scaling. However, the absolute frame rates are lower, indicating that the GPU is now doing more work per frame. The CPU's role becomes less prominent as resolution increases, because the GPU takes longer to render each frame.
At 4K, the GPU is clearly the dominant factor. The Ultra preset drops to 55.6 FPS, which is below the 60 FPS threshold, while the Low preset still averages 120.7 FPS. This large spread between presets—a 54% reduction from Low to Ultra—shows that the GPU is the limiting component at 4K. The CPU's performance is sufficient to feed the GPU even at 4K Low, but the GPU cannot maintain 60 FPS when the pixel shader workload increases with the Ultra preset. In summary, the CPU provides ample headroom at all resolutions, while the GPU becomes the bottleneck at 4K Ultra.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 167 FPS. This provides the highest visual quality while still delivering nearly three times the playability threshold.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 108.8 FPS. This is a significant margin above the threshold, allowing for maximum settings without concern for frame rate drops.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 75.3 FPS. This provides 25% headroom above the threshold, which is sufficient for most gameplay scenarios. The Ultra preset at 4K is not recommended because it averages 55.6 FPS, which falls below the threshold. Players who want to use 4K Ultra would need to accept frame rates below 60 FPS, or they could opt for 4K Medium at 87.6 FPS for a more stable experience with slightly lower visual fidelity.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 7500F has an average benchmark score of 24964. The nearest rivals in terms of average score are the Intel Core i7-11850H at 24935 (0.1% slower), the AMD Ryzen 5 8400F at 25005 (0.2% faster), the Intel Core i7-13620H at 24911 (0.2% slower), and the Intel Core 5 210H at 24872 (0.4% slower). These deltas are negligible, meaning any of these CPUs would produce nearly identical frame rates in Minimum when paired with the same GPU. The choice between them would not meaningfully affect the measured performance.
For the GPU, the NVIDIA GeForce RTX 5070 Ti has an average benchmark score of 49957. The nearest rivals are the AMD Radeon RX Vega 64 at 50001 (0.1% faster), the Intel Arc A550M at 49737 (0.4% slower), the AMD Radeon RX 6900 XT at 50951 (2% faster), and the AMD Radeon RX 6800 XT at 48477 (3.1% slower). The RX 6900 XT would provide a slight performance boost, while the RX 6800 XT would result in a modest reduction in frame rates. In the context of Minimum, these differences would translate to a few frames per second at most, so any of these GPUs would deliver a very similar gameplay experience. The RX Vega 64 and Arc A550M are extremely close in average score, indicating they would behave almost identically to the RTX 5070 Ti in this game.