Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
62 FPS
Ultra 4K Measured
30 FPS
8.7ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 24,964
Graphics Card
Required 27,663
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 48 62
1440p QHD 57 74 88 116
1080p Full HD 88 115 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 115
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 Ultra 88
2560x1440 High 74
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 Ultra 57
3840x2160 High 40
3840x2160 Low 62
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Minimum on Your System

The data for Minimum shows a clear pattern: this 2014 third-person shooter remains highly playable on the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 combination, but the experience degrades sharply as resolution climbs to 4K. At 1080p and 1440p, the system delivers smooth framerates across most presets, while 4K requires dropping to Low settings to stay above the 60 FPS threshold. The measured results reveal a system that is fundamentally capable for this title, yet one where the GPU becomes the limiting factor at higher pixel counts.

Measured FPS Breakdown

At 1920x1080, the combination posts its strongest numbers. The Low preset averages 179 FPS, which is the highest measured result in the entire dataset. Medium settings drop the average to 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS. High settings produce a 115 FPS average, while Ultra still manages a very comfortable 88 FPS average. All four presets at 1080p clear the 60 FPS playability threshold with substantial headroom, making this resolution the sweet spot for high-refresh-rate displays.

Moving to 2560x1440, the framerates remain playable but show a noticeable step down. Low settings average 116 FPS, which is still excellent. Medium averages 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings deliver a 74 FPS average. Ultra is the only preset that falls below 60 FPS, averaging 57 FPS—just three frames short of the playability threshold. The data indicates that 1440p High is the most demanding preset that maintains a comfortable margin above 60 FPS.

At 3840x2160, the performance picture changes dramatically. Low settings average 62 FPS, barely clearing the 60 FPS bar. Medium drops to a 48 FPS average, with a minimum of 41 FPS and a maximum of 55 FPS. High settings average only 40 FPS, and Ultra falls to 30 FPS. The 4K results show a steep performance cliff: from Low to Medium there is a 14 FPS drop, and from Medium to Ultra the average falls by another 18 FPS. This suggests the RTX 5050's 8 GB memory and 128-bit bus are insufficient for the rendering demands of 4K at higher presets.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component governs performance in Minimum. At 1080p, the gap between Low (179 FPS) and Ultra (88 FPS) is a 91 FPS spread, indicating that the GPU is heavily taxed by the graphical settings even at this modest resolution. The Ryzen 5 7500F, with its 6 cores and 12 threads, clearly has enough headroom—the fact that Ultra still produces 88 FPS suggests the CPU is not the bottleneck at 1080p.

The 1440p results tell a similar story. The drop from Low (116 FPS) to Ultra (57 FPS) is a 59 FPS spread, and the 74 FPS average at High shows the GPU is still the primary constraint. However, the fact that Ultra falls below 60 FPS while High stays above it indicates the GPU's performance cliff is reached between these two presets, not because of CPU limitations.

At 4K, the GPU's dominance becomes absolute. Low averages 62 FPS while Ultra averages 30 FPS—a 32 FPS swing that is entirely attributable to the GPU's rendering workload. The CPU's benchmark scores, including a Cinebench R23 multi-core result of 22799 and a single-core score of 3218, suggest it can feed frames far faster than the RTX 5050 can render at 4K. The data implies that the RTX 5050, with its 2560 shading units and 13.17 TFLOPS FP32 performance, is the limiting factor at every resolution above 1080p Low. The CPU's 83.2 GB/s memory bandwidth and PCIe Gen 5 interface are not the constraining elements here.

Similar Performance Alternatives

The Ryzen 5 7500F's nearest rivals according to aggregate benchmark data include the Intel Core i7-11850H, which scores 0.1% higher on average, and the AMD Ryzen 5 8400F, which scores 0.2% lower. The Intel Core i7-13620H is 0.2% ahead, and the Intel Core 5 210H is 0.4% ahead. These deltas are negligible—within a rounding error for gaming performance. For Minimum, any of these CPUs would produce virtually identical framerates, as the game is clearly GPU-bound in the measured configurations.

On the GPU side, the RTX 5050's nearest rivals present a more interesting comparison. The AMD Radeon RX Vega M GL scores 0.6% higher in aggregate benchmarks, while the AMD Radeon HD 8970M scores 1% higher. The AMD Radeon RX 5600 XT scores 1.6% lower, and the NVIDIA RTX A4000 Mobile scores 1.6% higher. These differences are small enough that in a game like Minimum, which is not particularly demanding by modern standards, the gameplay experience would be nearly indistinguishable. However, the RTX 5050's modern architecture—Blackwell 2.0 with 80 tensor cores and 20 RT cores—may offer better driver optimization for newer titles, even if the raw benchmark scores are similar to these older or lower-tier alternatives.

The Verdict

Based on the measured data, this system can run Minimum at all three tested resolutions, but with important caveats. At 1920x1080, every preset—Low, Medium, High, and Ultra—averages above 60 FPS, with Ultra delivering 88 FPS. This makes 1080p the only resolution where the full graphical experience is available without compromise. At 2560x1440, the playable settings include High (74 FPS), Medium (88 FPS), and Low (116 FPS), but Ultra falls short at 57 FPS. The 1440p Ultra preset is the only configuration in the dataset that misses the 60 FPS target at this resolution. At 3840x2160, only Low settings achieve playability, with a 62 FPS average. Medium (48 FPS), High (40 FPS), and Ultra (30 FPS) all fall below the threshold. The verdict is clear: this combination is a 1080p and 1440p machine for Minimum, with 4K playable only at the lowest settings.

Best Settings per Resolution

The data identifies the most demanding preset that maintains at least 60 FPS average at each resolution. At 3840x2160, the best playable setting is Low, producing an average of 62 FPS. This is a marginal pass—just two frames above the threshold—and users should expect occasional dips below 60 FPS in demanding scenes, though the dataset does not provide minimum FPS values for this preset. At 2560x1440, the best playable setting is High, with a 74 FPS average. This provides a more comfortable margin and still delivers strong visual quality. At 1920x1080, the best playable setting is Ultra, averaging 88 FPS. This is the ideal configuration for users who want maximum graphical fidelity without sacrificing smoothness. Notably, the 1080p Medium preset shows a minimum FPS of 117 and a maximum of 158, indicating excellent frame pacing on this hardware.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5050 ranks 2274th out of 3712 tested combinations for Minimum. This places it in the lower-middle tier of all systems tested for this game. Given that Minimum is a 2014 title with modest requirements, this ranking reflects the fact that many newer, more powerful GPUs and CPUs dominate the upper tiers. However, the absolute performance numbers are what matter for actual gameplay: the system clears 60 FPS at 1080p Ultra and 1440p High, which is a solid result for a mainstream mid-range pairing. The rank is more indicative of the competitive landscape than the actual playability—the combination sits in the 61st percentile of all GPUs and the 77th percentile of all CPUs, yet it delivers a fully smooth experience at two of three resolutions.

FAQ

*Q: Can this PC run Minimum at 4K with Ultra settings?*

A: No. The measured average FPS at 3840x2160 Ultra is 30 FPS, which is half the 60 FPS playability threshold. The best 4K preset is Low, averaging 62 FPS.

Q: What is the highest preset that maintains 60 FPS at 1440p?

A: High settings average 74 FPS at 2560x1440. Ultra falls below the threshold at 57 FPS, so High is the most demanding playable preset at this resolution.

Q: How does the RTX 5050 compare to the RX 5600 XT in aggregate benchmarks?

A: The RTX 5050 scores 1.6% higher in aggregate benchmark scores than the AMD Radeon RX 5600 XT. The RTX 5050's average benchmark score is 21035, while the RX 5600 XT's is 20713.

*Q: Is the CPU or GPU the bottleneck in Minimum at 1080p?*

A: The data indicates the GPU is the limiting factor. At 1080p, framerates scale from 179 FPS at Low to 88 FPS at Ultra, a 91 FPS spread driven entirely by GPU workload. The Ryzen 5 7500F's high single-thread score of 3218 in Cinebench R23 suggests it can easily feed frames faster than the RTX 5050 can render.

Q: What is the average FPS at 1080p Medium settings?

A: The measured average is 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS. This preset provides a strong balance of visual quality and performance.

Q: How much faster is the RTX 5050 than the RTX A4000 Mobile in aggregate benchmarks?

A: The RTX A4000 Mobile scores 1.6% higher than the RTX 5050 in aggregate benchmarks. The RTX 5050's average score is 21035, while the RTX A4000 Mobile's is 21379, a difference of 344 points.