Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
25 FPS
10.8ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 24,964
Graphics Card
Required 27,663
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 93
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 Ultra 46
3840x2160 High 32
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 25

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 7500F and Intel Arc B570 combination delivers a mixed bag of results in Minimum, a 2014 third-person shooter. The data shows this pairing is highly capable at mainstream resolutions, but it struggles to maintain smooth performance at 4K. At 1080p and 1440p, the combo clears the 60 FPS threshold with headroom, while 4K requires significant settings compromises, often falling below the playable mark.

Measured FPS Breakdown

The measured frame rates show a clear hierarchy across the three tested resolutions. At 1920x1080, the combo is never below 71 FPS on average. The Low preset delivers an average of 145 FPS, which is the highest score recorded in the entire dataset. Medium follows at 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS, indicating consistent frame pacing. High settings yield 93 FPS, and even the demanding Ultra preset holds at 71 FPS. This resolution is entirely smooth, with no preset dipping near the 60 FPS playable threshold.

Moving to 2560x1440, the averages drop but remain respectable. Low settings produce 94 FPS, Medium delivers 72 FPS with a minimum of 61 FPS and a maximum of 82 FPS, and High sits exactly at 60 FPS. Ultra, however, falls to 46 FPS, which is below the playable threshold. The minimum frame rate at Medium (61 FPS) is a key indicator: the combo barely holds above 60 FPS in the most demanding 1440p preset that remains playable, suggesting that any scene complexity spikes could cause stutter.

At 3840x2160, the picture changes dramatically. Low settings average 50 FPS, Medium drops to 39 FPS (with a minimum of 33 FPS and a maximum of 44 FPS), High falls to 32 FPS, and Ultra bottoms out at 25 FPS. None of these averages reach the 60 FPS playable threshold. The gap between Low and Ultra at 4K is 25 FPS, a substantial spread that shows how sensitive the game is to pixel count. The Medium preset's minimum of 33 FPS highlights the severity of the 4K drop-off, as the frame rate can halve during intense moments.

How This Combo Ranks

In the grand scheme of tested hardware, this combination ranks 2984 out of 3712 tested combos for Minimum. This places it in the lower half of all configurations, which is surprising given its strong 1080p performance. The percentile data for the individual components offers context: the Ryzen 5 7500F sits in the 77th percentile among all CPUs, while the Arc B570 lands in the 65th percentile among all GPUs. The combo's middling rank suggests that Minimum's engine, despite its age, can still stress certain hardware configurations in ways that synthetic benchmarks do not predict.

The CPU's nearest rivals show how close the field is at this performance tier. The Ryzen 5 7500F scores an average benchmark of 24964, sitting within 0.2% of the AMD Ryzen 5 8400F (25005) and within 0.1% of the Intel Core i7-11850H (24935). The Intel Core i7-13620H is also nearby at 24911 (0.2% delta), and the Intel Core 5 210H trails slightly at 24872 (0.4% delta). These margins are negligible in real-world gaming, meaning the CPU is not the limiting factor in most scenarios.

The GPU side tells a similar story. The Arc B570's average benchmark score is 20556, which is statistically tied with the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% delta) and the Intel Arc A750 (20582, -0.1% delta). The NVIDIA Quadro M4000M (20480) and AMD Radeon R9 M390X (20662) are also within half a percentage point. This clustering indicates the B570 delivers performance comparable to a high-end mobile GPU from a previous generation, which aligns with its 4K struggles.

CPU and GPU Roles

The scaling between resolutions reveals which component is the bottleneck. From 1080p to 1440p, the average FPS at High settings drops from 93 to 60, a reduction of 35%. At 4K High, the average falls to 32 FPS, another 47% drop from 1440p. This steep decline as resolution increases indicates the GPU is the primary constraint at higher pixel counts. The CPU, with its strong single-thread performance (3DMark single-thread score of 974 and Cinebench R23 single-core score of 3218), has ample headroom to feed the GPU at 1080p.

The preset scaling at a fixed resolution further supports this. At 1440p, the difference between Low (94 FPS) and Ultra (46 FPS) is 48 FPS, a 51% reduction. At 4K, the same Low-to-Ultra spread is 25 FPS, a 50% reduction. The proportional drop is similar across resolutions, but the absolute numbers show that the GPU is saturated earlier at 4K. The CPU's role diminishes as resolution increases, because the GPU's pixel-pushing workload grows faster than the CPU's draw-call workload.

At 1080p, the CPU matters more relatively, as the GPU can render frames quickly enough to expose any CPU-side bottlenecks. The 145 FPS Low result suggests the CPU can sustain high frame rates without issue, but the 71 FPS Ultra result indicates the GPU is still the limiting factor even at this resolution. The data shows no scenario where the CPU becomes a significant constraint; the Arc B570's 11.52 TFLOPS FP32 throughput and 380.0 GB/s memory bandwidth are simply insufficient for 4K in this title.

FAQ

*Q: Can this PC run Minimum at 60 FPS on a 4K monitor?*

A: No. At 3840x2160, the highest recorded average is 50 FPS on Low settings. Medium averages 39 FPS, High averages 32 FPS, and Ultra averages 25 FPS. None of these reach the 60 FPS playable threshold, and the verdictByResolution data lists no playable settings for 4K.

Q: What is the best preset for 2560x1440 that maintains 60 FPS?

A: High settings are the most demanding playable option at 1440p, averaging exactly 60 FPS. Medium also qualifies at 72 FPS (with a 61 FPS minimum), and Low reaches 94 FPS. Ultra falls below the threshold at 46 FPS.

Q: Is the Ultra preset playable at 1920x1080?

A: Yes. The Ultra preset at 1080p averages 71 FPS, which is above the 60 FPS playable threshold. This is the only resolution where Ultra is playable, as 1440p Ultra (46 FPS) and 4K Ultra (25 FPS) both fail.

Q: How does the Arc B570 compare to the Arc A750 in this context?

A: The two GPUs are nearly identical in average benchmark score. The Arc B570 scores 20556, while the Arc A750 scores 20582, a delta of -0.1%. This places them within statistical noise, meaning performance in Minimum should be comparable.

Q: Does the CPU hold back the GPU at any resolution?

A: The data does not indicate a CPU bottleneck. The Ryzen 5 7500F scores in the 77th percentile among CPUs, and its nearest rivals are within 0.4% of its average score. The FPS scaling between resolutions and presets consistently shows the GPU as the limiting factor, especially at 4K.

Q: What is the minimum frame rate recorded in the entire dataset?

A: The lowest minimum FPS is 33, recorded at 3840x2160 on Medium settings. The 1440p Medium preset has a minimum of 61 FPS, and the 1080p Medium preset has a minimum of 95 FPS. All other entries have null minimum values in the data.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS playable threshold. The best option is Low at 50 FPS, but this still fails the playability criterion. The verdictByResolution data confirms this, listing no playable settings and no best settings for 4K.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, averaging exactly 60 FPS. This provides the best visual quality while meeting the threshold. Medium is a safer choice for headroom at 72 FPS, but High is the maximum playable setting.

At 1920x1080, the Ultra preset is the most demanding option that remains playable, averaging 71 FPS. This is the best-looking configuration available for this combo, offering a comfortable 11 FPS margin above the 60 FPS threshold. The data shows all four presets (Low, Medium, High, Ultra) are playable at this resolution.

The Verdict

Yes, this PC can run Minimum, but only at 1080p and 1440p. The verdictByResolution data is unambiguous: at 1920x1080, all four presets are playable, with Ultra offering 71 FPS as the best visual option. At 2560x1440, three presets (Low, Medium, High) are playable, with High being the best at 60 FPS. At 3840x2160, the combo fails entirely, with no playable settings and the best average FPS being just 50 on Low.

The CPU and GPU are both mid-range performers in their respective fields, but the data shows the Arc B570 is the decisive factor. Its 65th percentile GPU ranking and 4K performance below 50 FPS make it unsuitable for 4K gaming in this title. The Ryzen 5 7500F, with its 77th percentile CPU ranking, provides sufficient processing power to avoid bottlenecks at lower resolutions. For gamers targeting 1080p or 1440p, this combo delivers a smooth experience with high settings, but 4K users should look elsewhere or accept significant visual compromises.