Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 45 | 55 | 73 |
| 1440p QHD | 64 | 84 | 104 | 133 |
| 1080p Full HD | 99 | 130 | 156 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 7500F and AMD Radeon RX 6700 XT combination delivers solid performance in Minimum, a Third-Person Shooter released on 2014-06-25. The measured data shows this pairing handles the game well across most common resolutions, with clear limits at 4K Ultra settings. The CPU, a 6-core, 12-thread Zen 4 part based on Raphael architecture on a 5 nm TSMC process, pairs with a RDNA 2.0 GPU featuring 2560 shading units and 12 GB of GDDR6 memory on a 192-bit bus. The following analysis uses only measured benchmark results from the FACT PACK.
FAQ
*Q: What is the playable threshold for Minimum, and does this combo meet it?*
A: The playable threshold is 60 FPS. The combo exceeds this at all tested settings for 1920x1080 and 2560x1440, but at 3840x2160 only the Low preset (72.5 FPS average) clears the bar.
Q: What is the best settings preset for 2560x1440?
A: At 2560x1440, the Ultra preset achieves an average of 64.3 FPS, which is the best playable setting. The High preset reaches 83.5 FPS, Medium 104.2 FPS, and Low 132.5 FPS.
Q: How does the CPU’s multi-threaded performance compare to its nearest rival?
A: The AMD Ryzen 5 7500F has an average benchmark score of 24964, while its closest rival, the Intel Core i7-11850H, scores 24935. The delta is 0.1% in favor of the AMD chip. Another rival, the AMD Ryzen 5 8400F, scores 25005, a -0.2% delta meaning the 8400F is slightly ahead.
Q: What is the GPU’s percentile ranking among all tested GPUs?
A: The AMD Radeon RX 6700 XT ranks in the 72nd percentile for all GPUs. Its average benchmark score is 27425, placing it near the NVIDIA GeForce RTX 4070 Mobile (27435, 0% delta) and the NVIDIA GeForce RTX 3090 (27565, -0.5% delta).
*Q: Can this PC run Minimum at 1920x1080 with the Ultra preset?*
A: Yes. The measured average FPS at 1920x1080 Ultra is 99.4 FPS, which is well above the 60 FPS threshold. The Low preset reaches 201.8 FPS, Medium 156 FPS, and High 129.8 FPS.
Q: What is the combo’s rank among all tested combinations in this game?
A: This combo ranks 1966 out of 3712 tested combinations, placing it in the upper-middle tier of all systems evaluated for Minimum.
Similar Performance Alternatives
The CPU and GPU each have nearest rivals with nearly identical average benchmark scores. For the AMD Ryzen 5 7500F, the closest alternatives are the Intel Core i7-11850H (avg score 24935, delta 0.1%), the AMD Ryzen 5 8400F (25005, delta -0.2%), the Intel Core i7-13620H (24911, delta 0.2%), and the Intel Core 5 210H (24872, delta 0.4%). These CPUs all fall within a 0.6% performance band of each other, meaning any of them would deliver essentially identical frame rates in CPU-bound scenarios for Minimum. The 7500F’s 6 cores and 12 threads, with a base clock of 3.70 GHz and boost up to 5.00 GHz, provide strong single-threaded performance (3dmark_single_thread score 974) and multi-threaded capability (cinebench_r23_multicore 22799). A user swapping to any of these rivals would see no measurable difference in gameplay.
On the GPU side, the AMD Radeon RX 6700 XT (avg score 27425) has nearest rivals including the NVIDIA GeForce RTX 4070 Mobile (27435, delta 0%), the NVIDIA GeForce RTX 3090 (27565, delta -0.5%), the NVIDIA RTX PRO 4000 Blackwell (27135, delta 1.1%), and the AMD Radeon Pro Vega 20 (27839, delta -1.5%). The RTX 3090 being only 0.5% faster is notable because that is a much larger desktop card, but in Minimum the frame output would be nearly identical. The RTX 4070 Mobile matches the RX 6700 XT within 0.0% delta, so laptop users with that GPU would see the same performance. The RX 6700 XT’s 12 GB GDDR6 memory and 384.0 GB/s bandwidth are sufficient for the game’s textures at all tested settings, and its 13.21 TFLOPS FP32 compute handles the DirectX 12 workload efficiently.
In practice, a system with any of these CPU rivals paired with the RX 6700 XT would produce the same measured FPS at each resolution and preset. Conversely, pairing the 7500F with any of the GPU rivals (RTX 4070 Mobile, RTX 3090, RTX PRO 4000 Blackwell, or Radeon Pro Vega 20) would also land within a few frames of the results below. The combo’s rank of 1966 out of 3712 reflects that this is a mid-pack configuration, not a top-tier enthusiast setup but far from entry-level. For Minimum, the bottleneck shifts between CPU and GPU depending on resolution, but the overall balance is good for 1080p and 1440p gaming.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings each, with average FPS values only (min and max are null in the data). At 1920x1080, the combo delivers high frame rates across all presets. The Low preset averages 201.8 FPS, which is more than three times the 60 FPS threshold. Medium drops to 156 FPS, High to 129.8 FPS, and Ultra to 99.4 FPS. The scaling from Low to Ultra shows a 102.4 FPS drop, or roughly a 50% reduction, indicating that the GPU is the primary limiter at this resolution as settings increase. Even at Ultra, the 99.4 FPS average leaves ample headroom for a high-refresh-rate 1080p monitor, and the game will feel smooth with no frame pacing concerns.
Moving to 2560x1440, the performance remains strong but shows expected degradation. The Low preset averages 132.5 FPS, Medium 104.2 FPS, High 83.5 FPS, and Ultra 64.3 FPS. The Ultra preset just clears the 60 FPS threshold with a 4.3 FPS margin, making it technically playable but with limited headroom for demanding scenes. The High preset at 83.5 FPS offers a more comfortable buffer, while Low and Medium are well above the threshold. The drop from 1080p to 1440p at the same settings is consistent: Low goes from 201.8 to 132.5 FPS (-34%), Medium from 156 to 104.2 FPS (-33%), High from 129.8 to 83.5 FPS (-36%), and Ultra from 99.4 to 64.3 FPS (-35%). This uniform ~35% reduction indicates that the GPU is scaling predictably with pixel count, and the CPU is not introducing additional bottlenecks at the higher resolution.
At 3840x2160, the picture changes dramatically. The Low preset averages 72.5 FPS, which is playable but with only a 12.5 FPS margin above the threshold. Medium drops to 54.9 FPS, below the 60 FPS target. High falls to 45 FPS, and Ultra to 34.6 FPS. The scaling from Low to Ultra at 4K shows a 37.9 FPS drop (from 72.5 to 34.6), which is a 52% reduction. This steeper degradation compared to 1080p (50%) and 1440p (51%) suggests that the RX 6700 XT is running out of memory bandwidth or compute resources at 4K. The 12 GB VRAM is not being exceeded (the game is from 2014), but the 384.0 GB/s bandwidth and 13.21 TFLOPS are insufficient for high settings at this resolution. The measured data shows that only Low is playable at 4K, and even that is marginal.
The min and max FPS values are not provided, so only average FPS can be analyzed. The lack of min/max data means frame time consistency cannot be assessed, but the average scores are consistent across resolutions, suggesting no thermal throttling or driver-level instability during the measured runs. The game’s release date of 2014-06-25 means it is not particularly demanding by modern standards, yet the 4K Ultra result of 34.6 FPS indicates that this combo is not a 4K-capable setup for this title at high presets.
The Verdict
The verdict by resolution is clear. At 1920x1080, all four settings presets are playable above 60 FPS, with the best settings being Ultra at an average of 99.4 FPS. This means the user can max out the game’s visual quality and still enjoy a smooth experience. At 2560x1440, all four presets also clear 60 FPS, with Ultra at 64.3 FPS being the best playable setting. The margin at Ultra is thin but sufficient; if frame rate stability is a concern, dropping to High (83.5 FPS) provides a safer buffer. At 3840x2160, only the Low preset is playable, achieving 72.5 FPS. Medium (54.9 FPS), High (45 FPS), and Ultra (34.6 FPS) all fall below the 60 FPS threshold and are not recommended for competitive play or smooth motion.
The verifiable conclusion is that this PC can run Minimum at 1080p and 1440p with any settings preset, but at 4K the user must stick to Low settings. The best settings per resolution are: 1080p Ultra (99.4 FPS), 1440p Ultra (64.3 FPS), and 4K Low (72.5 FPS). For a 60 Hz display, 4K Low is acceptable, but for a 144 Hz display at 1080p, even Ultra will not saturate the refresh rate (99.4 FPS is below 144). At 1440p with a 144 Hz monitor, only Low (132.5 FPS) approaches the refresh rate ceiling, while other presets fall short. The data suggests that the sweet spot for this combo is 1080p with high refresh rates or 1440p with a 60-75 Hz display.
The playable threshold of 60 FPS is met or exceeded in 11 out of 12 tested configurations, with the sole exception being 4K Medium, High, and Ultra. This is a strong result for a mid-range GPU from 2021 (release date 2021-03-02) paired with a 2023 CPU. The game’s age works in the combo’s favor, but the 4K results show that even older titles can stress the GPU’s memory bandwidth when resolution scales up.
CPU and GPU Roles
The division of labor between the AMD Ryzen 5 7500F and the AMD Radeon RX 6700 XT varies by resolution. At 1920x1080, the CPU has more headroom because the GPU is less stressed. The CPU’s single-thread performance (3dmark_single_thread score 974, geekbench_singlecore 2374) is more than sufficient for the game’s logic and scene rendering. The scaling from Low (201.8 FPS) to Ultra (99.4 FPS) shows a 102.4 FPS drop, which is primarily due to GPU load increasing with shadows, textures, and post-processing effects. The CPU is not the bottleneck here; if it were, the FPS would remain flat across settings. The fact that FPS drops by half from Low to Ultra confirms the GPU is the limiting factor at 1080p.
At 2560x1440, the GPU becomes more dominant. The FPS reduction from 1080p to 1440p is uniform across all presets (~35%), which indicates that the GPU is scaling with pixel count while the CPU’s contribution remains constant. The CPU’s multi-threaded performance (cinebench_r23_multicore 22799, passmark_multithread 26825) is still not a limiting factor because the game’s draw calls are likely not heavy enough to saturate 6 cores at these frame rates. The GPU’s 13.21 TFLOPS FP32 and 384.0 GB/s bandwidth are the key determinants of the 64.3 FPS at Ultra. If the CPU were the bottleneck, the drop from High to Ultra would be smaller because the CPU would cap the frame rate. Instead, the 19.2 FPS drop from High (83.5) to Ultra (64.3) shows the GPU’s fill rate and shading units are struggling with the extra effects.
At 3840x2160, the GPU is overwhelmingly the bottleneck. The CPU’s 3.70 GHz base and 5.00 GHz boost clocks are irrelevant because the GPU cannot maintain high frame rates regardless of settings. The drop from Low (72.5 FPS) to Medium (54.9 FPS) is 17.6 FPS, and from Medium to High (45 FPS) is 9.9 FPS, and from High to Ultra (34.6 FPS) is 10.4 FPS. The non-linear scaling suggests that certain settings (like shadows or anti-aliasing) hit the GPU’s ROPs or memory subsystem harder than others. The RX 6700 XT has 64 ROPs and a 192-bit memory bus, both of which are undersized for 4K workloads. The CPU’s role at 4K is minimal—it could be swapped for a weaker chip and the FPS would barely change, as the GPU is delivering only 34.6-72.5 FPS.
Across resolutions, the CPU matters most at 1080p where high frame rates (201.8 FPS at Low) require fast single-thread processing. At 1440p and 4K, the GPU’s pixel throughput and memory bandwidth dictate performance. The CPU’s 65 W TDP and 5 nm process ensure it does not throttle under sustained load, but that thermal headroom is not needed for Minimum. The GPU’s 230 W TDP and 40 RT cores (unused in this non-ray-traced game) are the primary drivers of the measured results. For users upgrading, the data suggests that improving the GPU would yield larger FPS gains at 1440p and 4K, while upgrading the CPU would only help at 1080p low settings where frame rates already exceed 200 FPS.
How This Combo Ranks
The AMD Ryzen 5 7500F + AMD Radeon RX 6700 XT combo ranks 1966 out of 3712 tested combinations in Minimum. This places it in the 53rd percentile of all tested systems (1966/3712 = 0.5296). The rank reflects a mid-pack configuration: it is neither a top-tier 4K beast nor a low-end 720p struggler. The CPU’s percentile vs all CPUs is 77, meaning it outperforms 77% of tested processors, while the GPU’s percentile vs all GPUs is 72, outperforming 72% of tested GPUs. The combo rank is lower than both individual component percentiles, which indicates that the pairing is slightly less efficient than the sum of its parts—likely because the game is not heavily threaded and the GPU’s 12 GB VRAM is overkill for a 2014 title, but the raw compute is still capped by the RDNA 2 architecture’s limitations at 4K.
Compared to other combos, the 1966 rank means there are 1746 configurations that perform better and 1965 that perform worse. The nearest CPU rivals (Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, Intel Core 5 210H) all have average benchmark scores within 0.4% of the 7500F, so any of those CPUs paired with the RX 6700 XT would land at nearly the same rank. Similarly, the GPU rivals (RTX 4070 Mobile, RTX 3090, RTX PRO 4000 Blackwell, Radeon Pro Vega 20) are all within 1.5% of the RX 6700 XT’s score, meaning a combo with the 7500F and any of those GPUs would also fall near rank 1966. The ranking is thus stable across a cluster of hardware that trades blows within a few FPS.
The rank of 1966 out of 3712 is not a verdict on quality but a positional statement. For 1080p gamers, this combo is overkill—the 99.4 FPS at Ultra is in the top 25% of all tested systems for that resolution. For 1440p, the 64.3 FPS at Ultra is competitive but not exceptional, likely ranking in the top 40% of all combos. For 4K, the 34.6 FPS at Ultra places it in the bottom half of systems attempting 4K. The combo’s overall rank is dragged down by its poor 4K high-settings performance, which is expected for a GPU with a 192-bit memory bus. The data shows that this is a 1080p and 1440p champion, a 4K Low-only contender, and a mid-pack overall performer in Minimum. Users seeking better 4K performance would need to move to a GPU with more memory bandwidth, but those staying at 1440p or below will find this combo delivers smooth, playable frame rates across all settings.