Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 41 | 54 |
| 1440p QHD | 49 | 64 | 77 | 100 |
| 1080p Full HD | 76 | 100 | 119 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for Minimum with the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 2060 covers four presets (Low, Medium, High, Ultra) across three resolutions. The measurements are complete for the 1920x1080 and 2560x1440 Medium presets, providing both minimum and maximum FPS, while other presets report only average FPS.
At 1920x1080, the results are comfortably high across the board. The Low preset delivers an average of 155 FPS, making it the fastest configuration measured. Medium reaches 119 FPS average, with a minimum of 101 FPS and a maximum of 137 FPS. High drops to 100 FPS average, and Ultra still holds 76 FPS average. This resolution shows no weak points for this hardware combination.
Moving to 2560x1440, the averages step down but remain playable through most presets. Low produces 100 FPS average, which matches the 1080p High result exactly. Medium records 77 FPS average, with a tighter range of 65 FPS minimum and 88 FPS maximum. High sits at 64 FPS average, right at the playable threshold of 60 FPS. Ultra falls to 49 FPS average, which is below the 60 FPS benchmark.
At 3840x2160, the picture changes significantly. Low averages 54 FPS, which is just under the 60 FPS line. Medium averages 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. High averages 35 FPS, and Ultra drops to 26 FPS. None of the 4K presets clear the playable threshold, and even the best result, Low at 54 FPS, misses the mark by 6 FPS.
The scaling pattern is consistent: each step up in settings costs roughly 15 to 20 percent of average FPS at every resolution, while each step down in resolution from 4K to 1440p roughly doubles the frame rate at the same preset. For example, High at 1440p (64 FPS) is nearly double High at 4K (35 FPS), and Low at 1080p (155 FPS) is nearly triple Low at 4K (54 FPS).
Best Settings per Resolution
For 1920x1080, the most demanding preset that still holds at or above 60 FPS is Ultra, with an average of 76 FPS. This is the highest quality setting available, and it clears the threshold by 16 FPS. The data shows no reason to drop below Ultra at this resolution, since even the heaviest configuration remains fluid.
At 2560x1440, the best playable preset is High, averaging 64 FPS. That is exactly 4 FPS above the 60 FPS line. Medium also qualifies at 77 FPS, and Low at 100 FPS, but High offers the best visual quality while staying playable. Ultra at 49 FPS is not playable per the threshold, so High is the ceiling here.
For 3840x2160, no preset reaches 60 FPS. The closest is Low at 54 FPS, which is 6 FPS short. Medium (41 FPS), High (35 FPS), and Ultra (26 FPS) all fall further behind. The verdict data confirms this: the playable settings list for 4K is empty, and the best settings field is null.
The takeaway is straightforward. At 1080p, users can max out the game. At 1440p, High is the practical limit, with Medium as a safer choice for consistent frame times. At 4K, the hardware cannot achieve smooth play on any preset, so lowering the resolution is the only path to 60 FPS.
CPU and GPU Roles
The measured FPS scaling between resolutions and presets reveals which component dominates for this game. Minimum is a third-person shooter from 2014, and the data suggests it is primarily GPU-bound at higher resolutions and settings.
Look at the 1440p to 4K transition. At Medium, the average FPS drops from 77 to 41, a reduction of 47 percent. At High, it drops from 64 to 35, a 45 percent reduction. These are large, consistent declines that track with pixel count, which is the classic signature of GPU limitation. The RTX 2060, with its 6 GB GDDR6 memory and 192-bit bus, appears to be the bottleneck when resolution climbs.
The CPU, AMD Ryzen 5 7400F, is a 6-core, 12-thread Zen 4 part with a boost clock of 4.70 GHz. Its benchmark scores are strong: 21,765 in Cinebench R23 multi-core and 3,072 in single-core, with a percentile of 83 versus all CPUs. At 1080p, where GPU load is lighter, the CPU has more room to feed frames. The 1080p Low result of 155 FPS shows no CPU ceiling, and even Ultra at 76 FPS is far from any processor limit.
The preset scaling at a fixed resolution also points to GPU dominance. At 1080p, going from Low to Ultra drops the average from 155 to 76 FPS, a 51 percent reduction. That is a GPU effect, not a CPU effect, because the CPU work per frame is roughly the same regardless of settings. The same pattern holds at 1440p (100 to 49 FPS, a 51 percent drop) and at 4K (54 to 26 FPS, a 52 percent drop).
At higher resolutions, the CPU role diminishes further. The Ryzen 5 7400F has enough single-thread performance to avoid becoming the limiting factor, as evidenced by the 1080p numbers. For this game, the RTX 2060 is the primary constraint at 1440p and 4K, while the CPU is more than adequate even at 1080p with maxed settings.
Similar Performance Alternatives
The CPU's nearest rivals in the database are all within a narrow band of average benchmark scores. The Intel Core i5-14600T scores 32,707, just 0.1 percent higher than the Ryzen 5 7400F's 32,750. The Intel Core Ultra 7 155H scores 32,697, a 0.2 percent delta. The AMD Ryzen 7 PRO 6850H scores 32,812, which is 0.2 percent higher than the 7400F. The AMD Ryzen AI 7 PRO 360 scores 32,662, 0.3 percent lower. Practically, these four chips would behave almost identically in Minimum; any difference would be within run-to-run variance.
On the GPU side, the RTX 2060's nearest rivals show similar proximity. The NVIDIA GeForce GTX 580 scores 15,283, essentially tied with the RTX 2060's 15,290 (0 percent delta). The AMD Radeon 680M scores 15,270, 0.1 percent behind. The NVIDIA GeForce RTX 3050 OEM scores 15,199, 0.6 percent lower, and the AMD Radeon RX 7600 scores 15,171, 0.8 percent lower. All four are within 1 percent of the RTX 2060 in average benchmark score, meaning they would deliver nearly the same FPS in this game.
For a user considering alternatives, the data suggests that swapping the RTX 2060 for any of these GPUs would not meaningfully change the playability verdict. The GTX 580 is a much older card, but its benchmark score is a match. The Radeon 680M is an integrated GPU, yet it lands at the same performance tier. The RTX 3050 OEM and RX 7600 are newer but score slightly lower on average, so they would likely produce a frame or two less in Minimum.
The CPU alternatives are similarly fungible. The i5-14600T and Core Ultra 7 155H are within 0.2 percent, and the Ryzen 7 PRO 6850H is within 0.2 percent as well. None of these would alter the 1080p Ultra result of 76 FPS or the 1440p High result of 64 FPS in any meaningful way.
FAQ
Q: Can this PC run Minimum at 1920x1080 with the highest settings?
A: Yes. The Ultra preset at 1080p averages 76 FPS, which is above the 60 FPS threshold. The verdict data lists Ultra as the best playable setting at this resolution.
Q: What is the best playable setting at 2560x1440?
A: High is the best preset that stays at or above 60 FPS, with an average of 64 FPS. Medium also qualifies at 77 FPS, and Low at 100 FPS, but High offers the highest quality among playable options.
Q: Is 3840x2160 playable with this hardware?
A: No. The best 4K result is Low at 54 FPS, which is 6 FPS below the 60 FPS threshold. Medium (41 FPS), High (35 FPS), and Ultra (26 FPS) all fall short. The verdict data lists no playable settings at this resolution.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: Low averages 155 FPS, while Ultra averages 76 FPS. That is a 79 FPS difference, or roughly double the frame rate when switching from Ultra to Low.
Q: Which component is more important for this game?
A: The GPU is the limiting factor. The FPS drops sharply with resolution and settings, from 155 FPS at 1080p Low to 26 FPS at 4K Ultra, which is a GPU-bound pattern. The CPU's benchmark percentile of 83 suggests it is not the bottleneck.
Q: Are there other GPUs with similar performance to the RTX 2060 for this game?
A: Yes. The GTX 580, Radeon 680M, RTX 3050 OEM, and RX 7600 all score within 0.8 percent of the RTX 2060 in average benchmark score, so they would produce nearly identical FPS in Minimum.
The Verdict
The AMD Ryzen 5 7400F with the NVIDIA GeForce RTX 2060 can run Minimum, but the experience depends heavily on the target resolution. At 1920x1080, the answer is a clear yes: every preset from Low (155 FPS) to Ultra (76 FPS) clears the 60 FPS threshold, and the best playable setting is Ultra at 76 FPS. This is a fully enjoyable configuration for 1080p displays, with headroom to spare.
At 2560x1440, the answer is yes with a caveat. Three presets are playable: Low (100 FPS), Medium (77 FPS), and High (64 FPS). The best option is High at 64 FPS, which is just above the line. Users who prefer a larger safety margin for frame time spikes should consider Medium at 77 FPS. Ultra at 49 FPS is not playable, so visual fidelity must be capped at High.
At 3840x2160, the answer is no. The best recorded result is Low at 54 FPS, which misses the 60 FPS threshold by 6 FPS. Medium (41 FPS), High (35 FPS), and Ultra (26 FPS) are all well below playable. The verdict data confirms an empty playable settings list for 4K.
The overall picture is practical. This is a 1080p machine for Minimum, with solid 1440p capability at reduced settings. The RTX 2060, with its 6 GB memory and 58th percentile GPU ranking, is the limiting factor at higher resolutions, while the Ryzen 5 7400F's strong single-thread and multi-thread scores keep it from being a concern. For a game from 2014, this combination delivers smooth frame rates at the resolutions most users will actually run.