Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
357 FPS
Ultra 1080p Measured
184 FPS

1440p (2K / QHD)

Low 1440p Measured
244 FPS
Ultra 1440p Measured
118 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
66 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 21,771
Graphics Card
Required 27,663
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 86 103 128
1440p QHD 118 157 189 244
1080p Full HD 184 240 291 357

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 240
1920x1080 Low 357
1920x1080 Medium 291
1920x1080 Ultra 184
2560x1440 High 157
2560x1440 Low 244
2560x1440 Medium 189
2560x1440 Ultra 118
3840x2160 High 86
3840x2160 Low 128
3840x2160 Medium 103
3840x2160 Ultra 66

Performance Analysis: Minimum on Your System

The data for Minimum shows that the AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5080 delivers a substantial performance envelope across all tested resolutions and presets. Benchmark results indicate that this combination never drops below the 60 FPS playable threshold, even at the most demanding settings at 4K. The following analysis breaks down the measured FPS, component roles, and optimal configurations based solely on the provided dataset.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance scaling across three resolutions and four quality presets. At 1920x1080, the lowest resolution tested, frame rates are exceptionally high. With the Low preset, the average FPS reaches 356.5. Moving to Medium yields an average of 291.1 FPS, while High produces 239.8 FPS. The most demanding preset, Ultra, still maintains an average of 184 FPS. These figures indicate that at 1080p, the system has massive headroom above the 60 FPS playable threshold, with even the heaviest settings delivering more than three times that baseline.

At 2560x1440, performance remains very strong but shows the expected scaling cost. The Low preset averages 243.6 FPS, which is a reduction of roughly 31% compared to the 1080p Low result. Medium averages 188.9 FPS, and High drops to 157.3 FPS. The Ultra preset at 1440p averages 117.5 FPS, which is still comfortably above 60 FPS and represents a 36% decrease from the 1080p Ultra figure. The scaling from 1080p to 1440p is consistent across presets, with an average reduction of about 35-40% in frame rate.

At 3840x2160, the system continues to deliver playable performance across all settings. The Low preset averages 127.7 FPS, while Medium averages 103 FPS. The High preset averages 85.8 FPS, and the Ultra preset brings the average down to 66.4 FPS. This 4K Ultra result is the lowest average FPS recorded in the entire dataset, yet it still exceeds the 60 FPS playable threshold by a margin of 6.4 FPS. The jump from 1440p to 4K is substantial, with Ultra performance dropping by approximately 43% from 117.5 to 66.4 FPS. Notably, the dataset does not include min or max FPS values, so the analysis relies solely on average frame rates.

CPU and GPU Roles

The performance scaling between resolutions and presets reveals distinct roles for the CPU and GPU in this configuration. At 1920x1080, the frame rates are extremely high, particularly at the Low preset (356.5 FPS). Such elevated frame rates suggest that the workload at this resolution and setting is likely limited by the CPU's capability to feed frames to the GPU. The Ryzen 5 5600X, with its 6 cores and 12 threads, demonstrates strong single-thread performance, as indicated by its 3dmark_single_thread score of 917 and passmark_single_thread score of 3364. However, the gap between Low (356.5 FPS) and Ultra (184 FPS) at 1080p shows that the GPU still has a significant impact even at lower resolutions, as higher presets increase the per-frame rendering load.

As resolution increases to 2560x1440, the GPU's role becomes more pronounced. The frame rate drop from 1080p to 1440p is consistent across all presets, with the Low preset falling from 356.5 to 243.6 FPS and Ultra falling from 184 to 117.5 FPS. This uniform scaling indicates that the GPU is becoming the primary bottleneck as pixel count rises. The RTX 5080's specifications support this interpretation: its passmark_g3d score is 36565, and it has a pixel rate of 293.1 GPixel/s, which are substantial resources for pixel-heavy workloads.

At 3840x2160, the GPU's dominance is clear. The performance gap between presets widens in absolute terms, with Low at 127.7 FPS and Ultra at 66.4 FPS. The RTX 5080's memory bandwidth of 960.0 GB/s and 16 GB of GDDR7 memory provide ample capacity for 4K textures and shaders. The CPU's role diminishes further at this resolution, as the frame rates are lower and the per-frame cost is more heavily weighted toward the GPU's rendering pipeline. The data shows that the CPU can keep up with the GPU at all resolutions tested, as there are no apparent CPU-related stutters or anomalies in the average FPS figures. The scaling from 1440p to 4K is roughly a 45-48% reduction in frame rate across all presets, which is consistent with the increase in pixel count from approximately 3.7 million to 8.3 million pixels.

Best Settings per Resolution

For each resolution, the most demanding preset that remains at or above 60 FPS is the Ultra setting, as verified by the verdictByResolution data. At 3840x2160, the Ultra preset achieves an average of 66.4 FPS, which is the minimum margin above the playable threshold among all tested configurations. This result indicates that 4K Ultra is technically playable, but with limited headroom for frame time spikes, although the dataset does not provide min FPS values to confirm stability.

At 2560x1440, the Ultra preset averages 117.5 FPS, providing a comfortable margin above 60 FPS. This configuration offers a strong balance between visual quality and performance, with nearly double the frame rate of the 4K Ultra result. At 1920x1080, the Ultra preset averages 184 FPS, which is more than three times the playable threshold. This setting delivers the highest visual fidelity available in the test suite while maintaining extremely smooth gameplay.

The data suggests that users prioritizing maximum visual quality should select Ultra at any resolution, as the system never falls below 60 FPS. However, the 4K Ultra result at 66.4 FPS is close to the boundary, so users who prefer a safety margin might consider the High preset at 4K, which averages 85.8 FPS. The Medium preset at 4K (103 FPS) and Low preset at 4K (127.7 FPS) offer progressively higher frame rates for those who prioritize refresh rate over fidelity.

FAQ

*Q: What is the highest average FPS recorded for this system in Minimum?*

A: The highest average FPS is 356.5, achieved at 1920x1080 resolution with the Low preset.

*Q: Can this system run Minimum at 4K with the Ultra preset?*

A: Yes, the system maintains an average of 66.4 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS playable threshold.

Q: How much performance is lost when moving from 1440p Ultra to 4K Ultra?

A: The average FPS drops from 117.5 at 2560x1440 Ultra to 66.4 at 3840x2160 Ultra, representing a reduction of approximately 43%.

Q: Which preset provides the largest performance difference at 1080p?

A: The difference between Low (356.5 FPS) and Ultra (184 FPS) at 1920x1080 is 172.5 FPS, which is the largest absolute gap between presets at any resolution.

Q: Is the 60 FPS threshold exceeded at all tested settings?

A: Yes, every combination of resolution and preset in the measured FPS data exceeds the 60 FPS playable threshold, with the lowest result being 66.4 FPS at 4K Ultra.

Q: What is the average FPS at 1440p with High settings?

A: The system averages 157.3 FPS at 2560x1440 with the High preset.

How This Combo Ranks

The AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5080 combination holds a combo rank of 198 out of 3712 tested combinations in Minimum. This places the system in the top 5.3% of all tested configurations, indicating that it outperforms the vast majority of other CPU-GPU pairings for this game. The rank reflects the combined capability of both components, with the RTX 5080's high average benchmark score of 56083 and the Ryzen 5 5600X's average benchmark score of 21771 contributing to this strong position.

The percentile rankings for the individual components further contextualize this performance. The GPU sits in the 87th percentile among all GPUs, while the CPU is in the 75th percentile among all CPUs. This suggests that the GPU is a stronger relative performer than the CPU, which aligns with the observed scaling patterns where the GPU becomes the dominant factor at higher resolutions. The high combo rank of 198 out of 3712 indicates that this pairing is well-balanced for Minimum, with neither component acting as a significant bottleneck at the tested settings.

The Verdict

The data conclusively shows that this PC can run Minimum at playable frame rates across all tested resolutions and presets. For 3840x2160, the system achieves playable performance at every setting, with the best settings being Ultra at an average of 66.4 FPS. This is the most demanding configuration tested, and it still clears the 60 FPS threshold. At 2560x1440, the best settings are also Ultra, delivering 117.5 FPS average. At 1920x1080, the Ultra preset provides 184 FPS average, which is the highest quality setting available in the test suite.

The verdict is straightforward: the system is capable of running the game at maximum settings at all resolutions, with only 4K Ultra showing a relatively narrow margin above the 60 FPS baseline. Users with high-refresh-rate 1080p or 1440p monitors will find ample performance headroom, while 4K users can enjoy Ultra settings with confidence, though they may prefer High (85.8 FPS) for additional safety margin. The data does not include any min or max FPS measurements, so the analysis of frame time consistency is limited to average values, but the overall performance profile is robust.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this configuration. For the AMD Ryzen 5 5600X, the closest performance matches are the AMD Ryzen 7 4800H with an average score of 21749 (a delta of 0.1%), the AMD Ryzen 5 PRO 6650U at 21874 (delta -0.5%), the Intel Core i7-11700 at 21891 (delta -0.5%), and the AMD EPYC 9554P at 21899 (delta -0.6%). These CPUs would be expected to deliver virtually identical frame rates in CPU-bound scenarios, though their architectural differences could influence performance in specific workloads.

For the NVIDIA GeForce RTX 5080, the nearest rivals are the AMD Radeon 8060S with an average score of 55757 (delta 0.6%), the AMD Radeon RX 6750 GRE 12 GB at 55698 (delta 0.7%), the AMD Radeon Pro W5700X at 54828 (delta 2.3%), and the AMD Radeon RX 9070 GRE at 57367 (delta -2.2%). These GPUs would provide similar performance in Minimum, with the Radeon RX 9070 GRE being slightly faster and the others marginally slower. When paired with a CPU in the same performance class as the Ryzen 5 5600X, these alternatives would likely produce FPS figures within a few percent of the measured results, though the lack of direct testing prevents exact FPS predictions for those combinations.