Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
212 FPS
Ultra 1080p Measured
105 FPS

1440p (2K / QHD)

Low 1440p Measured
139 FPS
Ultra 1440p Measured
65 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
38 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 21,771
Graphics Card
Required 27,663
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 48 60 74
1440p QHD 65 89 107 139
1080p Full HD 105 137 166 212

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 212
1920x1080 Medium 166
1920x1080 Ultra 105
2560x1440 High 89
2560x1440 Low 139
2560x1440 Medium 107
2560x1440 Ultra 65
3840x2160 High 48
3840x2160 Low 74
3840x2160 Medium 60
3840x2160 Ultra 38

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5060 delivers a wide spread of performance in Minimum, a third-person shooter released in 2014. Measured data from the benchmark database shows that this combination is playable at every tested resolution, though the margin of headroom varies dramatically. At 4K, only the Low preset clears the 60 FPS threshold, while at 1440p and 1080p, the Ultra preset remains viable. The following analysis breaks down the exact frame rates, how this combo ranks, and where it sits relative to similar hardware.

Measured FPS Breakdown

The measured FPS data is organized by resolution and settings preset. All values are average frames per second; minimum and maximum frame data were not recorded for any configuration. The playable threshold is 60 FPS.

1920x1080 (1080p):

  • Low: 211.7 FPS average. This is the highest frame rate recorded for this combo at any resolution or setting.
  • Medium: 166.0 FPS average. A substantial drop from Low, but still far above the 60 FPS threshold.
  • High: 137.2 FPS average. The gap between Medium and High is 28.8 FPS, showing a meaningful scaling cost for the higher preset.
  • Ultra: 104.8 FPS average. This remains comfortably above 60 FPS, with 44.8 FPS of headroom over the playable threshold.

2560x1440 (1440p):

  • Low: 138.6 FPS average. This is 73.1 FPS lower than the 1080p Low result, indicating a significant resolution scaling penalty.
  • Medium: 107.3 FPS average. The drop from Low is 31.3 FPS, which is a larger absolute decrease than seen at 1080p.
  • High: 88.6 FPS average. From Medium to High, the cost is 18.7 FPS.
  • Ultra: 64.6 FPS average. This is the closest result to the 60 FPS threshold, with only 4.6 FPS of headroom.

3840x2160 (4K):

  • Low: 74.3 FPS average. This is the only 4K preset that maintains playable performance.
  • Medium: 59.5 FPS average. This falls 0.5 FPS short of the 60 FPS threshold, making it technically unplayable by the stated criteria.
  • High: 48.1 FPS average. The cost of moving from Medium to High is 11.4 FPS.
  • Ultra: 37.6 FPS average. This is the lowest recorded result, representing a 36.7 FPS deficit versus the 4K Low preset.

The scaling pattern shows that the RTX 5060’s performance degrades more steeply at 4K. The difference between Low and Ultra at 1080p is 106.9 FPS; at 1440p it is 74.0 FPS; at 4K it is 36.7 FPS. This suggests that at higher resolutions, the GPU becomes more of a limiting factor, while at 1080p, the CPU is better able to keep the frame rate elevated.

How This Combo Ranks

The combination of the Ryzen 5 5600X and RTX 5060 ranks 1680th out of 3712 tested combos for Minimum. This places it in the 45th percentile of all configurations tested for this game. The rank reflects the overall capability of the pairing, not just the GPU or CPU individually.

The CPU’s standalone percentile is higher than the combo’s overall rank. The Ryzen 5 5600X sits at the 75th percentile among all CPUs tested. Its average benchmark score is 21771. This indicates that the processor is a strong contributor to the system’s performance, but the combo’s mid-pack rank suggests that the GPU or the specific game workload may be holding back the full potential of the pairing.

The GPU’s percentile is 72nd among all GPUs, with an average benchmark score of 26331. This is slightly lower than the CPU’s percentile, but both components are above the 50th percentile. The combo rank of 1680 out of 3712 means that a substantial number of other configurations deliver higher frame rates in Minimum. Given that the game is from 2014, this rank is expected; many newer or higher-end parts will outperform it. However, the measured FPS data shows that the combo still clears the 60 FPS threshold at multiple settings, so the rank reflects relative standing among all tested hardware, not absolute playability.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5600X are based on average benchmark scores. The closest match is the AMD Ryzen 7 4800H, with a score of 21749 and a delta of 0.1% (essentially identical). The AMD Ryzen 5 PRO 6650U scores 21874, which is 0.5% higher. The Intel Core i7-11700 scores 21891, also 0.5% higher. The AMD EPYC 9554P scores 21899, 0.6% higher. These deltas are all within 1% of the 5600X, meaning that in CPU-bound scenarios, swapping to any of these parts would produce nearly identical frame rates in Minimum.

For the NVIDIA GeForce RTX 5060, the nearest rivals are similarly close in average benchmark score. The AMD Radeon 860M scores 26401, which is 0.3% higher. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher. The AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. All of these GPUs would deliver frame rates within a small margin of the RTX 5060 in Minimum, though the exact FPS could vary slightly depending on driver optimizations and the game’s rendering path.

If a user were to pair the Ryzen 5 5600X with any of the rival GPUs listed, the measured FPS would likely shift by less than a few frames per second at any given preset. Conversely, pairing the RTX 5060 with any of the rival CPUs would produce a similar outcome. The data indicates that all of these alternatives are effectively interchangeable for this game’s performance profile.

The Verdict

The data clearly answers whether this PC can run Minimum: yes, it can run the game at every tested resolution, but with important caveats about settings.

At 1920x1080, the Ultra preset averages 104.8 FPS, which is 44.8 FPS above the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) clear 60 FPS, so the user has full freedom to choose any quality level.

At 2560x1440, the Ultra preset averages 64.6 FPS, still above 60 FPS. All presets are playable, but the headroom at Ultra is slim. The High preset averages 88.6 FPS, offering more comfort. The verdict by resolution confirms that all four settings are playable at 1440p.

At 3840x2160, only the Low preset is playable, averaging 74.3 FPS. Medium falls to 59.5 FPS, just 0.5 FPS short of the threshold. High (48.1 FPS) and Ultra (37.6 FPS) are not viable for smooth gameplay. The verdict by resolution lists only "Low" as a playable setting at 4K.

The practical takeaway: at 1080p and 1440p, this combo can run Minimum at maximum quality with 60 FPS or better. At 4K, the user must drop to Low settings to maintain playability.

FAQ

*Q: Can this PC run Minimum at 1080p on Ultra settings?*

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 104.8 FPS, which is well above the 60 FPS playable threshold.

Q: What is the highest playable setting at 4K?

A: The only playable setting at 3840x2160 is Low, with an average FPS of 74.3. Medium averages 59.5 FPS, which is below the 60 FPS threshold.

Q: How much performance is lost when moving from 1080p to 1440p at Ultra settings?

A: At 1080p Ultra, the average FPS is 104.8. At 1440p Ultra, it drops to 64.6 FPS, a decrease of 40.2 FPS.

Q: Is the RTX 5060 or the Ryzen 5 5600X more responsible for frame rates at 4K?

A: The data shows that at 4K, the frame rates are significantly lower than at 1440p, suggesting the GPU becomes the primary bottleneck. The CPU’s benchmark score does not change with resolution, while the GPU’s work increases, so the RTX 5060 is the limiting factor at 3840x2160.

Q: Does the combo rank in the top half of all tested systems for this game?

A: The combo ranks 1680th out of 3712 tested combos, which places it in the top 45% of all configurations tested.

Q: Are there any settings where the frame rate dips below 60 FPS?

A: Yes. At 4K, the Medium preset (59.5 FPS), High preset (48.1 FPS), and Ultra preset (37.6 FPS) all fall below 60 FPS. At 1440p and 1080p, all presets remain above 60 FPS.

Best Settings per Resolution

The "best settings" are defined as the most demanding preset that still maintains an average FPS at or above the 60 FPS playable threshold.

  • 1920x1080: Ultra settings, averaging 104.8 FPS. This is the highest quality preset available, and it maintains 44.8 FPS of headroom above the threshold.
  • 2560x1440: Ultra settings, averaging 64.6 FPS. This is the maximum quality preset, but the headroom is only 4.6 FPS. If a more stable frame rate is preferred, High settings (88.6 FPS) would provide a larger buffer.
  • 3840x2160: Low settings, averaging 74.3 FPS. This is the only preset that clears 60 FPS at 4K. Medium settings fall just short at 59.5 FPS.

For users who prioritize consistency over absolute quality, the data suggests that at 1440p, High settings provide a more comfortable experience than Ultra, given the narrow margin at Ultra. At 1080p, the Ultra preset is robust enough that no compromise is necessary.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU divide the workload in Minimum across resolutions and presets.

At 1920x1080, the frame rates are exceptionally high, with the Low preset reaching 211.7 FPS. Such high numbers indicate that the CPU is capable of feeding the GPU at a fast rate, and the GPU is not overburdened. The drop from Low to Ultra at 1080p is 106.9 FPS, which is a large reduction. This suggests that the GPU’s rendering workload at Ultra settings is the limiting factor, even at 1080p.

At 2560x1440, the frame rates drop across all presets compared to 1080p. The Low preset falls from 211.7 FPS to 138.6 FPS, a 34.5% reduction. This is a substantial decrease that points to the GPU becoming more of a constraint at higher pixel counts. The Ultra preset at 1440p (64.6 FPS) is 40.2 FPS lower than at 1080p, reinforcing this trend.

At 3840x2160, the GPU is clearly the dominant factor. The Low preset averages 74.3 FPS, which is only 35.1% of the 1080p Low result. The Ultra preset at 4K (37.6 FPS) is less than half of the 1440p Ultra result (64.6 FPS). This scaling pattern is typical for a game where the GPU’s pixel throughput becomes the bottleneck at high resolutions. The CPU’s role diminishes as resolution increases, because the CPU is responsible for preparing frames, while the GPU must render an increasing number of pixels.

The CPU’s performance is more relevant at lower resolutions and lower settings, where frame rates are high enough to expose CPU limitations. The Ryzen 5 5600X’s single-thread and multi-thread benchmark scores (3dmark single-thread: 917, multi-thread: 5588) support its ability to handle high frame rates at 1080p. However, the data shows that even at 1080p Ultra, the GPU is still the primary constraint, as the frame rate drops from 211.7 FPS (Low) to 104.8 FPS (Ultra). The GPU’s role becomes increasingly dominant as the resolution increases, with the 4K results being almost entirely GPU-bound.