Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 79 | 95 | 124 |
| 1440p QHD | 112 | 148 | 176 | 230 |
| 1080p Full HD | 174 | 229 | 273 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
FAQ
Q: Can this AMD Ryzen 5 5600X + NVIDIA GeForce RTX 4080 combination run Minimum at 60 FPS?
A: Yes. The measured data shows the combo clears 60 FPS at every tested resolution and preset. At 3840x2160 Ultra, the average is 61 FPS; at 2560x1440 Ultra it is 112 FPS; and at 1920x1080 Ultra it is 174 FPS. All four settings at all three resolutions are listed as playable.
Q: What is the best preset to use at 4K?
A: Ultra is the best settings choice at 3840x2160, with an average of 61 FPS. That sits exactly at the playable threshold of 60 FPS, so if you want headroom, High at 79 FPS or Medium at 95 FPS are safer options.
Q: How much performance drops when moving from 1080p to 4K?
A: At Ultra settings, the average FPS falls from 174 at 1920x1080 to 112 at 2560x1440, then to 61 at 3840x2160. That is a 65% reduction from 1080p to 4K at Ultra. At Low settings, the drop is from 356 to 230 to 124, a 65% reduction as well.
Q: Does the CPU or GPU matter more for this game?
A: The data indicates the GPU is the dominant factor. The RTX 4080's benchmark percentile sits at 86 among all GPUs, while the Ryzen 5 5600X sits at 75 among CPUs. The FPS scaling across resolutions closely tracks the GPU's workload, with frame rates at 1080p being more than double those at 4K at every preset — a pattern consistent with GPU-bound rendering.
Q: Is the RTX 4080 overkill for Minimum?
A: At 1080p and 1440p, yes. At 1920x1080 Low, the combo produces 356 FPS, and at 2560x1440 Low it produces 230 FPS. Even at 4K Ultra, it holds 61 FPS. The GPU is far beyond what the game demands at lower resolutions, though the 4K Ultra result is only marginally above the playable threshold.
Q: How does the RTX 4080 compare to its nearest rivals?
A: The RTX 4080's average benchmark score is 54247. The RTX 4080 SUPER scores 54209, a 0.1% difference. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.6% higher, and the AMD Radeon 8060S scores 55757, 2.7% higher. In practice, these differences are negligible for Minimum.
CPU and GPU Roles
The benchmark results show a clear division of labor between the AMD Ryzen 5 5600X and the NVIDIA GeForce RTX 4080 in Minimum. The game is a 2014 third-person shooter, and its rendering load scales heavily with resolution. The measured FPS data reveals that the GPU is the primary constraint at every resolution, while the CPU provides ample headroom.
At 1920x1080, the combo reaches 356 FPS at Low settings. That frame rate is far beyond what the CPU's single-thread performance would bottleneck on most titles. The Ryzen 5 5600X scores 917 in the 3dmark single-thread test and 1541 in cinebench_r23_singlecore, placing it in the 75th percentile among all CPUs. Those numbers indicate strong per-core performance, but at 356 FPS the game's draw call throughput becomes the limiting factor, not the CPU.
The GPU's role becomes more pronounced as resolution increases. At 3840x2160 Low, the average FPS drops to 124. At 2560x1440 Low, it is 230. The scaling between these resolutions is consistent: moving from 1080p to 1440p reduces FPS by roughly 35%, and moving from 1440p to 4K reduces it by roughly another 35%. This pattern matches the pixel count increase — 1440p has about 1.8 times the pixels of 1080p, and 4K has about 2.25 times the pixels of 1440p. The GPU's fill rate and bandwidth are the binding constraints.
At higher presets, the GPU load grows further. At Ultra settings, the FPS drops from 174 at 1080p to 112 at 1440p to 61 at 4K. The RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are sufficient even at 4K Ultra, but the average of 61 FPS shows the card is working near its limit for this title at that resolution. The GPU's passmark_g3d score of 34457 and its 86th percentile ranking among all GPUs confirm it is a high-end part, but the 4K Ultra result indicates it is not limitless.
The CPU's contribution is more subtle. The Ryzen 5 5600X has 6 cores and 12 threads, with a boost clock of 4.60 GHz. Its multi-threaded scores — 11838 in cinebench_r23_multicore and 9173 in geekbench_multicore — are strong but not exceptional. For Minimum, which likely does not scale beyond a few threads given its 2014 release, the CPU's single-thread performance is what matters. The 3dmark_2_threads score of 1793 and the passmark_single_thread score of 3364 indicate the CPU can feed the GPU at high frame rates. The fact that FPS at 1080p Low reaches 356 suggests the CPU is not the bottleneck at that setting; if it were, the frame rate would plateau regardless of GPU load.
The data supports a straightforward conclusion: the GPU determines performance at all resolutions, while the CPU only becomes relevant at very high frame rates where it must keep up with the GPU's output. At 4K Ultra, the GPU is clearly the limiting factor, as the CPU has ample headroom to feed it. At 1080p Low, the system is likely hitting the game's engine limits rather than either component's absolute maximum.
Similar Performance Alternatives
For the AMD Ryzen 5 5600X, the nearest rivals in benchmark score are all within a fraction of a percent. The AMD Ryzen 7 4800H has an average score of 21749, a 0.1% difference from the 5600X's 21771. The AMD Ryzen 5 PRO 6650U scores 21874, which is 0.5% higher. The Intel Core i7-11700 scores 21891, also 0.5% higher. The AMD EPYC 9554P scores 21899, 0.6% higher. Any of these CPUs would produce nearly identical frame rates in Minimum, assuming the GPU remains the same. The 4800H is a mobile chip, so in practice its sustained performance might differ, but the benchmark averages are effectively equal.
For the NVIDIA GeForce RTX 4080, the nearest rivals are similarly close. The RTX 4080 SUPER scores 54209, just 0.1% lower than the 4080's 54247. The AMD Radeon Pro W5700X scores 54828, 1.1% higher. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.6% higher. The AMD Radeon 8060S scores 55757, 2.7% higher. These delta values are small enough that swapping the 4080 for any of these cards would change the measured FPS by only a few frames in Minimum. At 4K Ultra, where the 4080 averages 61 FPS, a 2.7% faster card would produce roughly 63 FPS — a negligible difference for playability.
The practical takeaway is that this specific CPU-GPU pairing is not unique in its performance class. A system with a Ryzen 7 4800H or an Intel Core i7-11700 paired with an RTX 4080 would deliver nearly identical results. Likewise, an RTX 4080 SUPER or a Radeon RX 6750 GRE 12 GB with the Ryzen 5 5600X would be indistinguishable in this game. The benchmark scores cluster tightly, with the largest delta being 2.7% — well within the margin of error for real-world frame time variance.
The Verdict
Yes, this PC can run Minimum, and it does so with authority at most settings. The verdict by resolution lists all four presets — Low, Medium, High, and Ultra — as playable at 3840x2160, 2560x1440, and 1920x1080. The playable threshold is 60 FPS, and the combo clears it at every measured point.
At 1920x1080, the system is massively overqualified. Ultra settings average 174 FPS, which is nearly three times the playable threshold. Low settings reach 356 FPS, which is likely beyond the refresh rate of most monitors. At 2560x1440, Ultra averages 112 FPS, still comfortably above 60. At 3840x2160, Ultra averages 61 FPS — exactly at the threshold. That is the only setting where the system is barely playable; every other 4K preset is well above 60 FPS.
The weakest point in the data is 4K Ultra. An average of 61 FPS means occasional dips below 60 FPS are likely, even though the measured minimum for that preset is not recorded. If you want a consistent 60 FPS at 4K, High at 79 FPS or Medium at 95 FPS are the safer choices. At lower resolutions, there is no such concern — even the most demanding preset at 1440p leaves enormous headroom.
For a game released in 2014, this hardware is overkill. The system will run Minimum at maximum settings on any resolution that a typical monitor supports, and it will do so with frame rates far above what the playable threshold requires. The only caveat is 4K Ultra, where the result is playable but not comfortable.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates. Low settings average 356 FPS. Medium settings average 273 FPS, with a minimum of 232 FPS and a maximum of 313 FPS. High settings average 229 FPS. Ultra settings average 174 FPS. The spread from Low to Ultra is 182 FPS, indicating that the preset level has a substantial impact on GPU load even at this resolution.
At 2560x1440, the frame rates remain high but show the expected drop from 1080p. Low settings average 230 FPS. Medium settings average 176 FPS, with a minimum of 149 FPS and a maximum of 202 FPS. High settings average 148 FPS. Ultra settings average 112 FPS. The drop from 1080p to 1440p is roughly 35% at every preset, consistent with the pixel count increase.
At 3840x2160, the system is pushed hardest. Low settings average 124 FPS. Medium settings average 95 FPS, with a minimum of 80 FPS and a maximum of 109 FPS. High settings average 79 FPS. Ultra settings average 61 FPS. The drop from 1440p to 4K is again roughly 35% at every preset. The 4K Ultra result of 61 FPS is the only measured point where the system is near the playable threshold.
The measured data includes minimum and maximum values only for the Medium preset at each resolution. At 1080p Medium, the minimum is 232 FPS and the maximum is 313 FPS. At 1440p Medium, the minimum is 149 FPS and the maximum is 202 FPS. At 4K Medium, the minimum is 80 FPS and the maximum is 109 FPS. These ranges indicate that frame pacing is consistent, with no severe stutters or spikes at Medium settings.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 174 FPS. The system could handle any setting at this resolution, but Ultra provides the best visual quality while still delivering nearly triple the playable threshold.
At 2560x1440, the most demanding preset is also Ultra, with an average of 112 FPS. This is comfortably above 60 FPS, leaving room for frame time spikes without dropping below the threshold. The 149 FPS minimum at Medium settings suggests that even in heavy scenes, the system stays well above playable levels.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 61 FPS. This is precisely at the threshold, so it is technically playable but leaves no margin for error. If you want a buffer, High at 79 FPS or Medium at 95 FPS are the better choices. The Ultra preset at 4K is the only configuration in the entire dataset where the system is not comfortably above 60 FPS.