Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Best Settings per Resolution
At 3840x2160, the recorded data shows no playable preset for this combination. Even the Low preset only reaches 33 FPS average, which falls well short of the 60 FPS threshold used throughout the database. The Medium preset averages 25 FPS, High averages 21 FPS, and Ultra averages 16 FPS. None of these settings cross the playable line, so the database reports no best settings for 4K.
At 2560x1440, the Low preset is the only option that clears 60 FPS, with an average of 61 FPS. This is the best settings choice for this resolution because it is the only preset that maintains playable performance. Medium drops to 47 FPS, High to 39 FPS, and Ultra to 30 FPS, so none of those alternatives remain above the threshold.
At 1920x1080, the High preset delivers 61 FPS, which is the most demanding preset that stays at or above 60 FPS. The Low preset runs at 95 FPS and Medium at 72 FPS, but High represents the best visual quality while still meeting the playable bar. Ultra falls to 46 FPS, so it is not viable at 1080p.
The pattern is clear: this system can handle 1080p High, 1440p Low, and nothing at 4K. The gap between Low and Medium is significant at each resolution, which suggests the game becomes markedly heavier once certain rendering features activate.
CPU and GPU Roles
The data reveals how the balance shifts across resolutions. At 1920x1080, the frame rates span from 46 FPS at Ultra to 95 FPS at Low. That is a spread of roughly two times between the lightest and heaviest presets. At 2560x1440, the same preset range produces 30 to 61 FPS, again about a two times spread. At 3840x2160, the range is 16 to 33 FPS, which is also roughly two times.
This consistent scaling across presets at every resolution suggests the GPU is the dominant constraint throughout. If the CPU were the limiting factor, the frame rate differences between Low and Ultra would shrink as resolution increases, because the GPU would become progressively more burdened. Instead, the proportional gap between presets remains similar, indicating the graphics workload scales predictably with resolution and settings.
The resolution scaling itself reinforces this interpretation. Moving from 1080p Low at 95 FPS to 1440p Low at 61 FPS represents a 36% drop, and then to 4K Low at 33 FPS represents another 46% drop. These are steep declines that align with a GPU-bound scenario, where pixel count drives most of the cost.
Still, the CPU cannot be dismissed entirely. The AMD Ryzen 5 5600X has strong single-thread and multi-thread results in the database. Its Cinebench R23 multi-core score of 11838 and single-core score of 1541 put it in the 75th percentile among all CPUs tested. The Intel Arc B390, by contrast, sits in the 9th percentile among GPUs with an average benchmark score of 1482. The gap in relative standing is enormous, and the measured frame rates reflect that imbalance.
The practical implication is that lowering resolution helps, but only to a point. At 1080p, the CPU has enough headroom to let the GPU stretch to 95 FPS on Low. At 1440p, that drops to 61 FPS. At 4K, even Low cannot hold 60 FPS. The GPU is the bottleneck, and the CPU has little influence on whether this system reaches playable frame rates.
Measured FPS Breakdown
The database records exact average frame rates for twelve combinations of resolution and settings. Minimum and maximum values are only listed for the Medium presets, so the rest of the analysis relies on averages.
At 3840x2160, the results are as follows. Low averages 33 FPS. Medium averages 25 FPS with a minimum of 21 and a maximum of 29. High averages 21 FPS. Ultra averages 16 FPS. The Medium preset shows that frame times can fluctuate by roughly 32% between the minimum and maximum, which indicates some instability even within an unplayable range.
At 2560x1440, the results improve but remain limited. Low averages 61 FPS. Medium averages 47 FPS with a minimum of 40 and a maximum of 54. High averages 39 FPS. Ultra averages 30 FPS. The Medium preset again shows noticeable variation, with a spread of 14 FPS between the low and high marks. The Low preset sits just barely above the 60 FPS threshold, so any demanding scene could push it below.
At 1920x1080, the results are the most playable. Low averages 95 FPS. Medium averages 72 FPS with a minimum of 62 and a maximum of 83. High averages 61 FPS. Ultra averages 46 FPS. The Medium preset keeps its minimum at 62 FPS, which is above the playable threshold, so even the dips stay playable. High averages exactly 61 FPS, but no minimum is recorded for that preset, so the worst-case frame time is unknown.
The data shows a consistent hierarchy. Low is always the fastest, followed by Medium, then High, then Ultra. The step from High to Ultra is particularly punishing at every resolution. At 1080p, High runs at 61 FPS while Ultra runs at 46 FPS, a 25% drop. At 1440p, High runs at 39 FPS while Ultra runs at 30 FPS, a 23% drop. At 4K, High runs at 21 FPS while Ultra runs at 16 FPS, a 24% drop. The Ultra preset appears to add rendering features that cost roughly a quarter of the performance of High across all resolutions.
The Verdict
This PC can run Minimum, but only under specific conditions. The database verdict confirms that 1920x1080 is playable at High, Low, and Medium, with High being the best playable preset at 61 FPS. At 2560x1440, only Low is playable, also at 61 FPS. At 3840x2160, no preset reaches 60 FPS, so the system cannot run the game at 4K.
The playable list at 1080p is broad. Players can choose Low at 95 FPS for the smoothest experience, Medium at 72 FPS for a balance, or High at 61 FPS for the best visual quality within the playable range. Ultra at 46 FPS is not viable. The choice depends on whether smoothness or image quality matters more, but the system offers real options at this resolution.
At 1440p, the situation narrows dramatically. Low is the only preset that clears 60 FPS, and it does so by a single frame. This leaves no headroom for demanding scenes, so players who want stability might prefer to run at 1080p instead. Medium at 47 FPS and High at 39 FPS are both below the threshold, and Ultra at 30 FPS is far below.
At 4K, the system fails entirely. The best average is 33 FPS on Low, which is only 55% of the required frame rate. Even the least demanding preset cannot provide a playable experience. Players with 4K displays should run the game at a lower resolution if they want to stay above 60 FPS.
The verdict is straightforward: this is a 1080p system for this game, with a limited 1440p option. The 60 FPS threshold is met at 1080p High and 1440p Low, and missed everywhere else.
Similar Performance Alternatives
The CPU and GPU each have nearby hardware in the database that would behave similarly in this title.
For the AMD Ryzen 5 5600X, the closest rivals are separated by less than one percent in average benchmark score. The AMD Ryzen 7 4800H scores 21749, which is 0.1% lower than the 5600X. The AMD Ryzen 5 PRO 6650U scores 21874, which is 0.5% higher. The Intel Core i7-11700 scores 21891, also 0.5% higher. The AMD EPYC 9554P scores 21899, which is 0.6% higher. These differences are negligible, so any of these CPUs would produce nearly identical frame rates in a GPU-bound scenario. Since the Intel Arc B390 is the limiting component in this system, swapping the CPU for one of these rivals would not change the measured performance in any meaningful way.
For the Intel Arc B390, the nearest rivals are much weaker in absolute terms but similarly close in relative terms. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower. The NVIDIA GeForce 800M scores 1460, which is 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, which is 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, which is 2.7% lower. These GPUs would deliver frame rates within a few percent of the Arc B390 across the tested presets. The practical difference between 21 FPS and 22 FPS at 4K High, for example, is not worth considering as a meaningful upgrade or downgrade.
The broader implication is that this system sits in a very specific performance band. The CPU is strong enough to avoid being a bottleneck, but the GPU anchors the experience at the low end of the database. Any combination using a CPU from the 5600X's rival group and a GPU from the Arc B390's rival group would produce essentially the same results.
FAQ
Q: Can this system run Minimum at 60 FPS on a 4K monitor?
A: No. The best result at 3840x2160 is 33 FPS on Low, and the Medium preset only reaches 25 FPS. No preset at 4K reaches the 60 FPS threshold.
Q: What is the best preset at 1920x1080?
A: The High preset is the best playable option, averaging 61 FPS. Low runs at 95 FPS and Medium at 72 FPS, but High offers the most demanding visuals that still stay at or above 60 FPS.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the dominant factor. The Intel Arc B390 sits in the 9th percentile among all GPUs, while the AMD Ryzen 5 5600X sits in the 75th percentile among CPUs. The frame rates scale heavily with resolution and preset, which indicates a GPU-bound workload.
Q: Can this system run the game at 2560x1440?
A: Only at Low settings, which averages 61 FPS. Medium drops to 47 FPS, High to 39 FPS, and Ultra to 30 FPS, so those presets are below the playable threshold.
Q: How does the Ultra preset compare to High?
A: Ultra is roughly 25% slower than High at every resolution. At 1080p, High averages 61 FPS while Ultra averages 46 FPS. At 1440p, the numbers are 39 FPS and 30 FPS. At 4K, they are 21 FPS and 16 FPS.
Q: What hardware performs similarly to this combination?
A: On the CPU side, the AMD Ryzen 7 4800H, AMD Ryzen 5 PRO 6650U, Intel Core i7-11700, and AMD EPYC 9554P all score within 0.6% of the Ryzen 5 5600X. On the GPU side, the NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710 all score within 2.7% of the Intel Arc B390.
How This Combo Ranks
The database ranks this combination at 3299 out of 3712 tested combos for Minimum. That places it in the bottom 11% of all systems tested. The ranking reflects the severe GPU limitation. The CPU is well above average, but the Arc B390 drags the overall result down.
This rank is consistent with the measured frame rates. The system can play at 1080p High and 1440p Low, but it cannot handle 4K at all, and even its best 1080p result is only 61 FPS. Many other combinations in the database would clear 60 FPS at higher presets and resolutions, which explains why this combo sits so low.
The rank also clarifies the performance ceiling. A better GPU paired with the same CPU would likely move this combo significantly higher, since the CPU has demonstrated strong benchmark scores. The Ryzen 5 5600X is not the limiting factor here. The Arc B390, with its 9th percentile standing, is the reason this system lands near the bottom of the database.
For players considering this hardware, the ranking serves as a warning. The system is playable at 1080p and barely playable at 1440p, but it is far from a high-performance configuration. The CPU has room to grow, but the GPU needs a substantial upgrade before this combo would rank competitively.