Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 70 | 78 | 105 |
| 1440p QHD | 94 | 126 | 146 | 196 |
| 1080p Full HD | 149 | 193 | 231 | 303 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5070 delivers a decisive performance profile for Minimum, a 2014 third-person shooter. Benchmark data indicates that this combination is heavily GPU-bound at higher resolutions, while the CPU comfortably feeds the GPU at lower settings. The measured frame rates show that the system clears the 60 FPS threshold with substantial headroom across nearly all tested configurations, with the only exception being the Ultra preset at 4K. The following analysis breaks down the data into actionable insights regarding comparable hardware, optimal settings, and component roles.
Similar Performance Alternatives
The CPU and GPU in this pairing each sit within a narrow performance band relative to their nearest rivals, meaning that users with alternative hardware would experience remarkably similar frame pacing and average output.
For the AMD Ryzen 5 5600GT, the average benchmark score of 20733 places it within 0.5% of several competing processors. The closest match is the Intel Core i5-12490F, which scores 20802, a delta of -0.3%, meaning the Ryzen is essentially tied with it. The Intel Xeon 6325P (20821, -0.4%) and Intel Core Ultra 5 125U (20826, -0.4%) are also within statistical noise. The AMD EPYC 7J13 (20845, -0.5%) rounds out this cluster. In practical terms for Minimum, all four of these CPUs would produce nearly identical average FPS figures, as the game’s workload does not appear to scale beyond the 6-core/12-thread configuration of the 5600GT. The CPU’s single-thread score of 913 in 3DMark and 2438 in Cinebench R23 single-core are sufficient to avoid bottlenecking the RTX 5070 at 1080p and 1440p.
For the NVIDIA GeForce RTX 5070, the average benchmark score of 40377 places it in a similar tight cluster. The AMD Radeon Pro 580 scores 40318 (delta 0.1%), making it the nearest equivalent. The AMD Radeon Pro WX 7100 (40063, 0.8%) and AMD Radeon Pro 5300 (40870, -1.2%) are also close, while the NVIDIA RTX A500 Mobile (39568, 2%) trails slightly. However, it is critical to note that these rival GPUs are professional workstation or mobile parts; in a gaming context, their driver optimizations and power delivery differ from the desktop RTX 5070. Still, the benchmark averages suggest that a system with any of these GPUs paired with a similarly performing CPU would land within a few frames per second of the numbers reported for this combo. The RTX 5070’s 82nd percentile ranking among all GPUs indicates it sits above the majority of graphics hardware, but the rival list shows that the immediate competition is not far behind in raw compute.
Best Settings per Resolution
The data provides a clear hierarchy for maximizing visual quality while maintaining a 60 FPS floor. The "best settings" are defined as the most demanding preset that still achieves an average frame rate at or above the playable threshold.
At 3840x2160 (4K), the most demanding playable preset is High, which delivers an average of 69.8 FPS. The Medium preset runs at 77.6 FPS, and Low at 105.4 FPS, but High is selected as the best because it offers superior visual fidelity while still clearing the threshold by nearly 10 FPS. The Ultra preset falls to 51.2 FPS, which is below the 60 FPS playable line, so it is not recommended at this resolution.
At 2560x1440 (1440p), every preset is playable. The Ultra preset is the best choice, achieving an average of 94.3 FPS. This leaves substantial headroom above the 60 FPS threshold, allowing for smoother frame pacing. High runs at 126 FPS, Medium at 146.2 FPS, and Low at 195.9 FPS, but Ultra is the optimal blend of visuals and performance.
At 1920x1080 (1080p), the system is overwhelmingly fast. The Ultra preset is the best choice, delivering an average of 148.6 FPS. This is more than double the playable threshold and indicates that the GPU is not stressed at this resolution. High runs at 192.8 FPS, Medium at 231.3 FPS, and Low at 302.9 FPS, but Ultra remains the recommended setting for the highest image quality.
FAQ
*Q: Can this PC run Minimum at 4K resolution?*
A: Yes, but not at the highest preset. The data shows that at 3840x2160, the High preset averages 69.8 FPS, which is above the 60 FPS playable threshold. The Ultra preset averages 51.2 FPS and is not considered playable.
Q: Is the Ultra preset playable at 1440p?
A: Yes. At 2560x1440, the Ultra preset averages 94.3 FPS, which is well above the 60 FPS threshold. This is the recommended setting for that resolution.
Q: What is the average FPS at 1080p with Low settings?
A: The average frame rate at 1920x1080 with the Low preset is 302.9 FPS. This is the highest measured average across all resolutions and settings in the dataset.
Q: How does the RTX 5070 compare to its nearest rival GPU?
A: The RTX 5070 has an average benchmark score of 40377. Its nearest rival, the AMD Radeon Pro 580, scores 40318, a delta of 0.1%. The RTX 5070 is slightly faster, but the difference is negligible in practice.
Q: What is the CPU's percentile ranking among all tested processors?
A: The AMD Ryzen 5 5600GT ranks in the 74th percentile among all CPUs. Its average benchmark score is 20733, and it trails the Intel Core i5-12490F by just 0.3%.
Q: Does the GPU bottleneck the CPU at high settings?
A: The data suggests the opposite. At 1080p Low, the average FPS is 302.9, which is extremely high. At 4K Ultra, the FPS drops to 51.2, indicating that the GPU is the limiting factor at higher resolutions and presets, not the CPU.
The Verdict
This PC can run Minimum with authority. The verdict by resolution is unambiguous: at 1920x1080, all settings are playable, with the best preset being Ultra at 148.6 FPS. At 2560x1440, all settings are also playable, with Ultra at 94.3 FPS as the best choice. At 3840x2160, the system can run High at 69.8 FPS, which clears the 60 FPS threshold, but Ultra at 51.2 FPS does not.
The only configuration that fails the playable threshold is 4K Ultra, which falls short by 8.8 FPS. For all other combinations, the frame rates are not merely playable but exhibit massive headroom, often exceeding 100 FPS. The data shows that this combination is overqualified for 1080p and 1440p gaming, and it remains a strong 4K performer as long as the settings are kept to High or below. The 69.8 FPS at 4K High is particularly notable, as it provides a console-quality experience with higher frame rates.
Measured FPS Breakdown
The following table details the exact average FPS values for each resolution and preset combination. Min and max FPS values were not provided in the dataset.
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | Ultra | 51.2 |
| 3840x2160 | High | 69.8 |
| 3840x2160 | Medium | 77.6 |
| 3840x2160 | Low | 105.4 |
| 2560x1440 | Ultra | 94.3 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Medium | 146.2 |
| 2560x1440 | Low | 195.9 |
| 1920x1080 | Ultra | 148.6 |
| 1920x1080 | High | 192.8 |
| 1920x1080 | Medium | 231.3 |
| 1920x1080 | Low | 302.9 |
The scaling pattern is consistent: dropping from Ultra to Low roughly doubles the frame rate at each resolution. For instance, at 1080p, the jump from Ultra (148.6 FPS) to Low (302.9 FPS) represents a 103.8% increase. At 4K, the same preset change goes from 51.2 FPS to 105.4 FPS, a 105.9% increase. This indicates that the GPU’s shading units and memory bandwidth are the primary drivers of performance, as the workload scales predictably with resolution and pixel count.
How This Combo Ranks
In the comprehensive database of tested combinations, this specific pairing of the Ryzen 5 5600GT and RTX 5070 ranks 698th out of 3712 combos for Minimum. This places it in the top 18.8% of all tested systems, which is a strong showing given the game’s age and the hardware’s capabilities.
The rank reflects the system’s ability to maintain high frame rates across the board. While it is not a top-tier echelon build (those would be reserved for flagship GPUs like the RTX 5090 or RX 7900 XTX), it outperforms the majority of systems that would be used for this game. The percentile rankings for the individual components support this: the CPU is in the 74th percentile, and the GPU is in the 82nd percentile. When combined, the synergy yields a result that is greater than the sum of its parts, as the CPU never appears to bottleneck the GPU at any resolution below 4K Ultra. The rank of 698 suggests that there are 697 other combos that deliver higher average FPS, but those likely involve more expensive or newer hardware. For a mid-range desktop, this combo sits comfortably in the upper quartile of performance.
CPU and GPU Roles
The division of labor between the CPU and GPU is clearly defined by the scaling data across resolutions and presets. At 1920x1080, the GPU is the dominant factor, but the CPU is more than sufficient to feed it. The frame rate at Low settings (302.9 FPS) is so high that it approaches the CPU’s single-thread limit; however, the CPU’s 3DMark single-thread score of 913 and Passmark single-thread score of 3348 indicate it can handle this workload without becoming a bottleneck. The drop from Low to Ultra at 1080p (302.9 to 148.6 FPS) is a 50.9% reduction, which is almost entirely attributable to GPU load.
At 2560x1440, the GPU workload increases, but the CPU still keeps pace. The Ultra preset at 94.3 FPS shows that the GPU is now the limiting factor, as the frame rate is 36.5% lower than at 1080p Ultra (148.6 FPS). The CPU’s role diminishes further, as the absolute frame rate remains high enough that the 6-core/12-thread design is not stressed.
At 3840x2160, the GPU becomes the overwhelming bottleneck. The Ultra preset drops to 51.2 FPS, which is a 45.7% reduction from 1440p Ultra. This is a classic sign of a GPU-bound scenario, where the RTX 5070’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are saturated by the 4K pixel count. The CPU’s performance is almost irrelevant at this point; the Ryzen 5 5600GT’s multi-thread score of 17272 in Cinebench R23 is more than adequate for a game released in 2014, which likely does not utilize more than a few cores.
In summary, the CPU provides a solid foundation that never holds the system back, while the GPU dictates the final frame rate at higher resolutions and presets. The data shows that the RTX 5070 is the component to upgrade first if 4K Ultra performance is desired, as the CPU would have no trouble supporting a more powerful graphics card.