Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 48 | 62 |
| 1440p QHD | 57 | 74 | 88 | 116 |
| 1080p Full HD | 88 | 115 | 137 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Minimum is a 2014 third-person shooter, and the combination of an AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 produces a clear performance curve across resolutions and presets. The data shows that this PC can handle the game comfortably at 1080p and 1440p, with 4K requiring a specific settings compromise. Measured FPS figures reveal a system that scales predictably with resolution and graphical load, making it straightforward to identify the optimal configuration for a 60 FPS target.
Measured FPS Breakdown
The measured performance for the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 is detailed across three resolutions and four settings presets. At 3840x2160, the frame rates are the most constrained. With High settings, the average FPS is 40, which falls short of the 60 FPS playability threshold. Dropping to Medium settings raises the average to 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS. The Ultra preset yields an average of 30 FPS, the lowest figure recorded at this resolution. Only Low settings achieve playability, with an average of 62 FPS.
At 2560x1440, the performance improves substantially. Low settings deliver an average of 116 FPS, while Medium settings average 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. The High preset averages 74 FPS, which clears the 60 FPS threshold. Ultra settings drop to an average of 57 FPS, just below the playable mark. This resolution shows a clear gradient: three of four presets are playable, with only Ultra falling short.
The 1920x1080 results are the strongest. Low settings produce an average of 179 FPS, while Medium averages 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS. High settings reach 115 FPS on average. The Ultra preset averages 88 FPS, which remains comfortably above 60 FPS. At this resolution, every preset is playable, with the highest quality option still delivering a robust frame rate.
The data shows a consistent pattern: each step down in resolution or settings yields a predictable FPS increase. From 4K Ultra (30 FPS) to 1080p Low (179 FPS), the system’s headroom is substantial. The min/max data available for Medium settings at 1440p and 1080p indicates stable frame pacing, with the 1080p Medium range of 117 to 158 FPS showing minimal variance relative to its average.
CPU and GPU Roles
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 contribute differently depending on the resolution. At 3840x2160, the GPU is the dominant factor. The RTX 5050, with 2560 shading units and a boost clock of 2572 MHz, is the primary constraint. The GPU’s 66th percentile ranking among all GPUs and its 8 GB GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth limit performance at this high pixel count. The CPU’s role diminishes at 4K, as the rendering workload scales with resolution, and the Ryzen 5 5600GT’s 6 cores and 12 threads are sufficient to feed the GPU without becoming the bottleneck.
At 2560x1440, the balance shifts slightly. The CPU’s single-thread performance, evidenced by a 3dmark_single_thread score of 913 and a passmark_single_thread score of 3348, becomes more relevant as the GPU’s workload decreases. The Ryzen 5 5600GT’s boost clock of 4.60 GHz ensures that frame delivery remains consistent. The 74 FPS average at High settings indicates that both components are working in tandem, with neither fully saturating the other.
At 1920x1080, the CPU begins to matter more. The 179 FPS average at Low settings suggests that the GPU has substantial headroom, and the CPU’s multi-threaded capabilities, including a cinebench_r23_multicore score of 17272 and a passmark_multithread score of 20325, are leveraged to maintain high frame rates. The scaling from 4K Low (62 FPS) to 1080p Low (179 FPS) shows a 2.9x improvement, which reflects the GPU’s ability to handle lower pixel counts while the CPU maintains its output. The CPU’s 74th percentile ranking among all CPUs supports this, indicating it is a capable partner for the RTX 5050 at lower resolutions.
The data indicates that the GPU is the limiting factor at 4K, while the CPU becomes increasingly influential as resolution drops. The 1440p Ultra result (57 FPS) versus 1440p High (74 FPS) shows a 17 FPS gap, highlighting how the GPU’s architecture handles the Ultra preset’s additional load. At 1080p, the gap between High (115 FPS) and Ultra (88 FPS) is 27 FPS, suggesting the GPU is still the primary constraint, but the CPU’s role in sustaining these higher rates is notable.
Similar Performance Alternatives
For the CPU, the nearest rivals provide context for the Ryzen 5 5600GT’s performance. The Intel Core i5-12490F scores 20802 in average benchmark tests, a delta of -0.3% compared to the Ryzen’s 20733 average. This indicates near-identical multi-threaded performance. The Intel Xeon 6325P (20821, -0.4%) and Intel Core Ultra 5 125U (20826, -0.4%) are similarly matched, while the AMD EPYC 7J13 (20845, -0.5%) sits at the edge of this cluster. These rivals suggest that any of these CPUs would produce comparable frame rates in Minimum, with the deltaPct values being negligible.
For the GPU, the RTX 5050’s nearest rivals show a broader spread. The AMD Radeon RX 5600 XT scores 20713, a delta of 1.6% relative to the RTX 5050’s 21035 average, meaning the RTX 5050 is slightly faster. The AMD Radeon RX Vega M GL (21153, -0.6%) and AMD Radeon HD 8970M (21237, -1%) are marginally slower, while the NVIDIA RTX A4000 Mobile (21379, -1.6%) is the closest competitor in terms of absolute score. In practice, these GPUs would deliver FPS figures within a few frames of the RTX 5050 across Minimum’s presets. The RTX 5050’s 66th percentile ranking places it above the RX 5600 XT, which is a notable data point for comparison.
The combination of the Ryzen 5 5600GT and RTX 5050, when compared to these rivals, suggests that swapping to an i5-12490F or an RX 5600 XT would yield similar playable experiences. At 1080p Ultra (88 FPS), a GPU with a 1.6% lower score would likely average around 87 FPS, still comfortably above 60. The data supports that this pairing is well-balanced, with neither component being an outlier relative to its peers.
The Verdict
Based on the verdictByResolution data, this PC can run Minimum at all three tested resolutions, but with different settings constraints. At 3840x2160, the playable settings list includes only Low, with an average FPS of 62 at that preset. This clears the 60 FPS threshold, but just barely, and higher presets fall short. At 2560x1440, the playable settings are High, Low, and Medium, with High being the best playable option at 74 FPS average. The Ultra preset at this resolution is not playable, with 57 FPS. At 1920x1080, all four settings are playable, with Ultra achieving 88 FPS average, which is the highest quality option available.
The data shows that the system excels at 1080p, where even the most demanding preset maintains a 28 FPS margin above the 60 FPS threshold. At 1440p, the system is capable but requires a step down from Ultra to High for playability. At 4K, the system is playable only on Low, with a narrow 2 FPS margin over the threshold. This pattern indicates that the RTX 5050’s 8 GB memory and 320.0 GB/s bandwidth are sufficient for the game’s 2014 architecture, but the GPU’s raw compute (13.17 TFLOPS FP32) limits high-resolution performance.
The verdict is straightforward: for a 60 FPS target, use Low settings at 4K, High settings at 1440p, and Ultra settings at 1080p. The system is not capable of running Minimum at 4K Ultra (30 FPS) or 4K High (40 FPS), but it handles lower presets effectively. The 1440p Ultra result (57 FPS) is the only other non-playable configuration, and it is only 3 FPS below the threshold.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is as follows:
- 3840x2160: Low settings, with an average FPS of 62. This is the only playable preset at this resolution, and it achieves a marginal 2 FPS buffer over the 60 FPS threshold.
- 2560x1440: High settings, with an average FPS of 74. This preset provides a 14 FPS buffer over the threshold, and it is the highest quality option that remains playable. Medium (88 FPS) and Low (116 FPS) are also playable, but High offers the best visual quality without sacrificing performance.
- 1920x1080: Ultra settings, with an average FPS of 88. This is the highest quality preset available, and it maintains a 28 FPS buffer over the threshold. The system has significant headroom at this resolution, as even Ultra does not approach the 60 FPS limit.
These settings represent the optimal balance between visual quality and performance. At 4K, the user must accept Low settings to achieve playability, which is a significant compromise given the 30 FPS average at Ultra. At 1440p, High is the sweet spot, offering a solid frame rate without the need to drop to Medium or Low. At 1080p, Ultra is fully viable, and the system’s performance at this resolution suggests that it could handle even higher frame rates with a display capable of showing them.
The data shows a clear progression: as resolution decreases, the best playable preset increases in quality. The 62 FPS at 4K Low, 74 FPS at 1440p High, and 88 FPS at 1080p Ultra demonstrate that the system’s performance scales consistently with pixel count, allowing users to prioritize either resolution or visual fidelity.
How This Combo Ranks
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 combination ranks 2274th out of 3712 tested combos in Minimum. This places it in the bottom 38.7% of all tested systems, which is a notable data point given the game’s age and the hardware’s relative newness. The rank reflects the game’s modest system requirements, where even lower-end hardware can achieve playable frame rates.
The rank of 2274 suggests that many other CPU-GPU pairings outperform this combo in Minimum, likely due to the game’s 2014 release date favoring older or more powerful components. However, the measured FPS data shows that this combo is fully capable of running the game at 1080p Ultra (88 FPS), which is a strong result. The rank is influenced by the fact that the game is not particularly demanding, so even high-end combos achieve high frame rates, pushing this mid-range pairing lower in the rankings.
The combo’s 66th percentile GPU and 74th percentile CPU rankings indicate that both components are above average in their respective categories, but the game’s low requirements mean that a wide range of hardware can achieve high FPS. The rank of 2274 is not a reflection of the combo’s absolute performance, but rather its position relative to all tested systems in this specific title. The data shows that the combo is adequate for Minimum, but it is not a top-tier performer in this benchmark.
FAQ
Q: What is the playable threshold for Minimum?
A: The playable threshold is 60 FPS, as defined by the playableThresholdFps field. Any preset with an average FPS at or above this value is considered playable.
Q: Can this system run Minimum at 4K Ultra settings?
A: No. At 3840x2160 with Ultra settings, the average FPS is 30, which is below the 60 FPS threshold. The only playable preset at 4K is Low, with an average of 62 FPS.
Q: What is the best settings preset at 1440p?
A: At 2560x1440, the best playable preset is High, with an average FPS of 74. Medium (88 FPS) and Low (116 FPS) are also playable, but High offers the highest quality that remains above 60 FPS.
Q: How does this combo rank among all tested systems in Minimum?
A: The combo ranks 2274th out of 3712 tested combinations. This places it in the lower half of the rankings, but the measured FPS data shows it is fully capable of running the game at 1080p Ultra.
Q: What is the average FPS at 1080p Medium settings?
A: At 1920x1080 with Medium settings, the average FPS is 137, with a minimum of 117 FPS and a maximum of 158 FPS.
Q: Which component is more important at 4K for this game?
A: The GPU is the primary constraint at 3840x2160. The RTX 5050’s performance limits frame rates, as evidenced by the 40 FPS average at High settings, while the CPU’s role is secondary at this resolution.
Q: What is the launch MSRP of the GPU?
A: The NVIDIA GeForce RTX 5050 has a launch MSRP of 249 USD.