Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
268 FPS
Ultra 1080p Measured
131 FPS

1440p (2K / QHD)

Low 1440p Measured
174 FPS
Ultra 1440p Measured
86 FPS

4K (Ultra HD)

Low 4K Measured
90 FPS
Ultra 4K Measured
47 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 20,733
Graphics Card
Required 27,663
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 57 69 90
1440p QHD 86 108 133 174
1080p Full HD 131 169 204 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 169
1920x1080 Low 268
1920x1080 Medium 204
1920x1080 Ultra 131
2560x1440 High 108
2560x1440 Low 174
2560x1440 Medium 133
2560x1440 Ultra 86
3840x2160 High 57
3840x2160 Low 90
3840x2160 Medium 69
3840x2160 Ultra 47

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3080 combination delivers a wide range of performance in Minimum, a Third-Person Shooter from 2014. Benchmark results show this pairing is heavily GPU-bound at higher resolutions, but capable of high refresh rates at 1080p and 1440p. The data indicates the RTX 3080 provides the dominant performance headroom, while the Ryzen 5 5600GT’s six-core, twelve-thread architecture handles the CPU workload without becoming a limiting factor at most settings.

Similar Performance Alternatives

Based on average benchmark scores, the CPU and GPU in this combo each sit near specific rivals that would produce broadly similar frame rates in Minimum. The Ryzen 5 5600GT has an average benchmark score of 20,733, placing it within 0.5% of several alternatives. The closest match is the Intel Core i5-12490F, which scores 20,802, a negligible 0.3% delta. The Intel Xeon 6325P and Intel Core Ultra 5 125U both score 20,821 and 20,826 respectively, each with a 0.4% delta. The AMD EPYC 7J13 rounds out the group at 20,845, a 0.5% difference. In practical terms, swapping the Ryzen 5 5600GT for any of these four chips would yield nearly identical CPU-limited performance in Minimum, meaning the observed FPS at 1080p Ultra would remain essentially unchanged.

On the GPU side, the RTX 3080 posts an average benchmark score of 23,172, placing it in the 68th percentile of all GPUs. Its nearest rivals are surprisingly close in aggregate performance. The NVIDIA P106-100 scores 23,249, a 0.3% delta, while the AMD Radeon Pro Vega 16 scores 23,250, also 0.3% behind. The AMD Radeon RX 6600M scores 23,273, a 0.4% delta, and the AMD Radeon R9 M290X scores 23,276, also 0.4% behind. These deltas are so small that, in Minimum, these GPUs would deliver average FPS within a frame or two of the RTX 3080 at any given resolution and preset. The RTX 3080’s percentile rank of 68 indicates that while it is not a top-tier card by aggregate compute metrics, its specific architecture and memory bandwidth translate into strong gaming performance in this title.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals a clear division of labor. At 1920x1080, the combo achieves 267.6 FPS on Low settings, which is the highest measured average. Dropping to 2560x1440 Low yields 173.5 FPS, a 35% reduction, and at 3840x2160 Low the average falls to 90.3 FPS, another 48% drop. This pattern indicates that at 1080p, the GPU is not fully saturated, and the CPU’s single-thread and multi-thread capabilities (Cinebench R23 scores of 2,438 single-core and 17,272 multi-core) are sufficient to feed the RTX 3080.

At higher resolutions, the GPU becomes the primary constraint. The transition from 1080p Ultra (131.2 FPS) to 1440p Ultra (85.8 FPS) shows a 35% performance decline, while 2160p Ultra (46.8 FPS) is 64% slower than 1080p Ultra. The RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are clearly the limiting factors at 4K, especially on Ultra settings. The CPU’s role is most evident at 1080p Low, where the 267.6 FPS result suggests the frame rate is near the CPU’s practical ceiling for this game engine. Below 1080p, the CPU would likely cap performance further, but no such data exists in the measured results.

The settings scaling at each resolution reinforces this interpretation. At 1080p, moving from Low to Ultra costs 51% of the frame rate (267.6 to 131.2 FPS), which is a substantial but expected hit for a GPU-bound title. At 1440p, the same settings change costs 51% as well (173.5 to 85.8 FPS). At 2160p, the drop is more severe: Low to Ultra reduces FPS by 48% (90.3 to 46.8 FPS), but the absolute numbers are lower, showing the GPU struggling to maintain playable rates at the highest settings. The CPU’s 74th percentile ranking among all CPUs and its 16 MB of L3 cache provide ample headroom for the game’s CPU demands, which are modest for a 2014 title.

Measured FPS Breakdown

At 1920x1080, the RTX 3080 and Ryzen 5 5600GT combination delivers consistently high frame rates. On Low settings, the average FPS is 267.6, which is the fastest result across all resolutions and presets. Medium settings produce 204.2 FPS, a 24% reduction from Low. High settings yield 169.1 FPS, and Ultra drops to 131.2 FPS. All four settings at 1080p are far above the 60 FPS playable threshold, with Ultra maintaining nearly double the minimum playable rate.

Moving to 2560x1440, the performance remains strong but scales down predictably. Low settings average 173.5 FPS, which is still comfortably above 144 Hz refresh rates. Medium produces 132.9 FPS, High delivers 107.5 FPS, and Ultra drops to 85.8 FPS. The gap between Low and Ultra at 1440p is 50.5% of the Low value, mirroring the 1080p scaling. Every preset at this resolution exceeds the 60 FPS threshold, with Ultra providing a 43% margin over the playable minimum.

At 3840x2160, the GPU’s limitations become apparent. Low settings average 90.3 FPS, which remains playable and even exceeds 90 FPS. Medium settings produce 68.6 FPS, still above the 60 FPS threshold but with a narrower margin. High settings drop to 56.7 FPS, falling below the playable threshold, and Ultra averages 46.8 FPS, which is 22% below the threshold. The data shows a clear breakpoint at 4K: Low and Medium are playable, while High and Ultra are not. The 4K Medium result of 68.6 FPS is 21% faster than 4K High, indicating that the graphics settings have a significant impact on GPU load at this resolution.

FAQ

Q: What is the highest playable setting at 3840x2160?

A: Medium settings are the most demanding preset that stays at or above 60 FPS, with an average of 68.6 FPS. Low settings achieve 90.3 FPS, while High falls to 56.7 FPS and Ultra to 46.8 FPS.

*Q: Can this combo run Minimum at 2560x1440 with maximum settings?*

A: Yes, Ultra settings at 1440p produce an average of 85.8 FPS, which is 43% above the 60 FPS playable threshold. All four presets at this resolution are playable, with Low hitting 173.5 FPS.

Q: How does the Ryzen 5 5600GT compare to its nearest CPU rivals?

A: The Ryzen 5 5600GT scores 20,733 on average benchmarks, placing it 0.3% behind the Intel Core i5-12490F (20,802) and 0.4% behind the Intel Xeon 6325P (20,821) and Intel Core Ultra 5 125U (20,826). The AMD EPYC 7J13 is 0.5% ahead at 20,845.

Q: What is the performance difference between 1080p and 2160p on Low settings?

A: At 1080p Low, the average FPS is 267.6. At 2160p Low, it drops to 90.3 FPS, a 66% reduction. This demonstrates the GPU’s heavy workload at 4K even on the lowest settings.

Q: Is the RTX 3080’s nearest GPU rival much slower in this game?

A: The RTX 3080 scores 23,172 on average benchmarks, while its nearest rival, the NVIDIA P106-100, scores 23,249, a 0.3% delta. The AMD Radeon Pro Vega 16 and AMD Radeon RX 6600M are also within 0.4% of the RTX 3080’s score, suggesting near-identical performance in Minimum.

Q: What is the combo’s overall rank among tested configurations?

A: This CPU/GPU pairing ranks 1,095 out of 3,712 tested combos for Minimum, placing it in the top 30% of all tested configurations.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Medium, with an average of 68.6 FPS. Low settings are also playable at 90.3 FPS, but Medium offers a better visual quality while still staying 14% above the playable threshold. High and Ultra are not viable at 4K, as they fall to 56.7 FPS and 46.8 FPS respectively.

At 2560x1440, Ultra settings are the best choice, delivering an average of 85.8 FPS. This is 43% above the 60 FPS threshold, providing smooth gameplay with maximum visual fidelity. Lower presets are also playable, with High at 107.5 FPS, Medium at 132.9 FPS, and Low at 173.5 FPS, but Ultra offers the best balance of quality and performance.

At 1920x1080, Ultra settings produce 131.2 FPS, which is 119% above the playable threshold. This is the recommended preset for 1080p, as it provides the highest visual quality while still maintaining a frame rate well above 120 FPS. High settings yield 169.1 FPS, Medium 204.2 FPS, and Low 267.6 FPS, but none of these offer a meaningful advantage over Ultra given the massive headroom.

How This Combo Ranks

The Ryzen 5 5600GT and RTX 3080 combination ranks 1,095 out of 3,712 tested combos in Minimum, placing it in the 70th percentile of all configurations. This rank reflects the GPU’s strong performance at 1080p and 1440p, where it consistently delivers high frame rates, but is tempered by the 4K results where High and Ultra settings fall below the playable threshold. The CPU’s 74th percentile ranking and the GPU’s 68th percentile ranking both contribute to this overall position, but the GPU’s performance at 4K is the primary factor limiting a higher rank.

The measured data shows that the combo is best suited for 1080p and 1440p gaming, where it easily exceeds 60 FPS on all presets. At 4K, it remains playable only on Low and Medium settings, which is a significant limitation for a GPU with 10 GB of GDDR6X memory. The rank of 1,095 suggests that while this is a capable pairing for high-refresh-rate 1080p and 1440p play, it does not compete with top-tier 4K configurations in this title. The 60 FPS playable threshold is met with substantial margin at 1080p and 1440p, but the 4K Ultra result of 46.8 FPS is 22% below that threshold, highlighting the GPU’s architectural limits at high pixel counts.