Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
157 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
99 FPS
Ultra 1440p Measured
51 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
26 FPS
10.2ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 20,733
Graphics Card
Required 27,663
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 43 56
1440p QHD 51 64 80 99
1080p Full HD 74 98 118 157

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 157
1920x1080 Medium 118
1920x1080 Ultra 74
2560x1440 High 64
2560x1440 Low 99
2560x1440 Medium 80
2560x1440 Ultra 51
3840x2160 High 35
3840x2160 Low 56
3840x2160 Medium 43
3840x2160 Ultra 26

Performance Analysis: Minimum on Your System

Best Settings per Resolution

At 1920x1080, the data shows this combination can run the game at Ultra settings while maintaining an average of 73.9 FPS, which clears the 60 FPS playability threshold. This is the most demanding preset that remains playable at this resolution. The full settings ladder at 1080p shows Low at 156.9 FPS, Medium at 117.7 FPS, and High at 97.5 FPS, so there is considerable headroom even at the highest quality tier.

Moving to 2560x1440, the best playable setting is High, delivering 64.1 FPS on average. This barely exceeds the 60 FPS threshold, leaving limited room for demanding scenes. Medium at this resolution produces 79.9 FPS, and Low reaches 98.9 FPS, but Ultra drops to 50.9 FPS, which falls below the playability mark.

At 3840x2160, no settings preset achieves 60 FPS. The closest is Low at 56 FPS, which is still under the threshold. Medium produces 43.1 FPS, High drops to 35.3 FPS, and Ultra bottoms out at 25.5 FPS. The recorded data indicates 4K is not viable for a smooth experience with this hardware configuration, regardless of quality settings.

CPU and GPU Roles

The performance scaling across resolutions reveals where each component becomes the limiting factor. At 1920x1080, the frame rates are high enough that the CPU's single-thread and multi-thread capabilities are likely more influential, as the GPU has less pixel workload. The AMD Ryzen 5 5600GT scores 913 in 3dmark_single_thread and 5554 in 3dmark_max_threads, placing it in the 74th percentile among all CPUs. Its Cinebench R23 multicore score of 17272 indicates strong processing throughput that can sustain high frame generation at lower resolutions.

As resolution increases to 2560x1440, the GPU begins to exert more control over performance. The NVIDIA GeForce RTX 2060, with its 6 GB GDDR6 memory and 336.0 GB/s bandwidth, handles the additional pixel count but shows diminishing returns. The frame rate drop from 1080p High (97.5 FPS) to 1440p High (64.1 FPS) represents a 34% reduction, which is more than the raw pixel count difference would suggest, indicating the GPU is starting to saturate.

At 3840x2160, the GPU becomes the dominant constraint. The RTX 2060's 1920 shading units and 6.451 TFLOPS FP32 throughput cannot maintain playable rates even at Low settings. The scaling from 1440p Low (98.9 FPS) to 4K Low (56 FPS) is a 43% drop, while the jump from 1080p Low (156.9 FPS) to 4K Low (56 FPS) is a 64% reduction. These numbers confirm that the GPU's fill rate and memory bandwidth, not CPU compute, are the limiting factors at 4K.

Similar Performance Alternatives

Looking at the CPU's nearest rivals in the database, the Intel Core i5-12490F scores 20802 on average, which is 0.3% lower than the Ryzen 5 5600GT's 20733 average benchmark score. The Intel Xeon 6325P (20821) and Intel Core Ultra 5 125U (20826) are both within 0.4% of the AMD chip. The AMD EPYC 7J13 (20845) trails by 0.5%. This cluster of processors delivers nearly identical compute performance, meaning any of these would produce essentially the same CPU-side behavior in Minimum at 1080p where the processor matters more.

For the GPU, the nearest rivals show a tighter grouping. The NVIDIA GeForce GTX 580 (15283) is exactly 0% apart from the RTX 2060's 15290 average score. The AMD Radeon 680M (15270) is 0.1% slower, while the NVIDIA GeForce RTX 3050 OEM (15199) and AMD Radeon RX 7600 (15171) are 0.6% and 0.8% slower respectively. In practice, all five GPUs would deliver nearly identical frame rates in Minimum across all resolutions, since their aggregate benchmark scores are within 0.8% of each other. The RTX 2060 sits in the 58th percentile among all GPUs, so these alternatives represent the same performance tier rather than upgrades or downgrades.

The Verdict

The recorded measurements answer the core question directly: this PC can run Minimum at 60 FPS or better at 1920x1080 and 2560x1440, but not at 3840x2160.

At 1920x1080, all four settings presets clear the 60 FPS threshold. Ultra runs at 73.9 FPS, providing the best visual quality while staying playable. The margin above the threshold is 23% at Ultra, giving reasonable assurance that scene complexity won't cause frequent dips below 60 FPS.

At 2560x1440, three of four presets are playable: High (64.1 FPS), Medium (79.9 FPS), and Low (98.9 FPS). Ultra at 50.9 FPS is not playable. The High setting is the recommended maximum, but it has only a 6.8% margin above 60 FPS, so players seeking consistent frame pacing might prefer Medium for its 33% headroom.

At 3840x2160, the verdict is clear: no settings preset achieves 60 FPS. The best case is Low at 56 FPS, which is 6.7% below the threshold. For 4K play, a more powerful GPU would be required. The CPU is not the bottleneck at this resolution; the GPU's performance ceiling prevents playable frame rates.

FAQ

Q: What is the highest playable setting at 1920x1080?

A: Ultra settings run at 73.9 FPS average, which is the most demanding preset that stays above the 60 FPS threshold at this resolution.

Q: Can this system handle 2560x1440 at 60 FPS?

A: Yes, but only up to High settings (64.1 FPS). Medium (79.9 FPS) and Low (98.9 FPS) also clear 60 FPS, while Ultra (50.9 FPS) does not.

Q: Is 4K playable with this CPU and GPU combination?

A: No. Even at Low settings, the average frame rate is 56 FPS at 3840x2160, which falls below the 60 FPS playability threshold. All other presets are lower.

Q: How does the RTX 2060 compare to its closest GPU rivals?

A: The RTX 2060's average benchmark score of 15290 is essentially tied with the GTX 580 (15283, 0% delta), the Radeon 680M (15270, 0.1% slower), the RTX 3050 OEM (15199, 0.6% slower), and the RX 7600 (15171, 0.8% slower). These GPUs would perform nearly identically in this game.

Q: What is the CPU's performance percentile relative to all tested processors?

A: The Ryzen 5 5600GT ranks in the 74th percentile among all CPUs in the database, with an average benchmark score of 20733.

Q: Does the CPU limit performance at 4K?

A: No. The frame rate drop from 1440p to 4K is primarily due to GPU workload. The CPU's 12 threads and high multi-thread scores (Cinebench R23 multicore: 17272) are sufficient to feed the GPU at lower resolutions, but the RTX 2060 cannot maintain 60 FPS at 4K regardless of CPU capability.

How This Combo Ranks

Among all 3712 tested CPU and GPU combinations in the database, this pairing of the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 2060 ranks 2877th for Minimum. This places it in the bottom 22.5% of all configurations, which aligns with the measured performance: it handles 1080p and 1440p well but fails at 4K.

The rank reflects the GPU's age and tier more than the CPU. The Ryzen 5 5600GT is a modern 6-core, 12-thread processor with a 74th percentile CPU rank, but the RTX 2060 sits at the 58th percentile among GPUs and is classified as end-of-life production status. The combination's in-game ranking is dragged down by the GPU's inability to sustain 60 FPS at higher resolutions. For context, the CPU alone outranks nearly three-quarters of all processors, while the GPU only outranks 58% of graphics cards. The 4K failure is the primary reason this combo falls to position 2877 rather than higher.

Measured FPS Breakdown

The database contains 12 measured data points, all reporting average FPS without minimum or maximum values. The following table organizes the complete results by resolution and settings preset.

1920x1080:

  • Low: 156.9 FPS average
  • Medium: 117.7 FPS average
  • High: 97.5 FPS average
  • Ultra: 73.9 FPS average

All four presets exceed the 60 FPS playability threshold. The spread from Low to Ultra is 83 FPS, indicating that settings have a significant impact on frame rate at this resolution. The progression from Low to Medium is a 25% drop, Medium to High is a 17% drop, and High to Ultra is a 24% drop, showing consistent scaling across quality tiers.

2560x1440:

  • Low: 98.9 FPS average
  • Medium: 79.9 FPS average
  • High: 64.1 FPS average
  • Ultra: 50.9 FPS average

Three presets clear 60 FPS, with High being the marginal case at 64.1 FPS. The drop from Low to Medium is 19%, Medium to High is 20%, and High to Ultra is 21%. The scaling is more uniform than at 1080p, with each settings tier costing roughly a fifth of the previous frame rate. Ultra falls 15% below the playability threshold.

3840x2160:

  • Low: 56 FPS average
  • Medium: 43.1 FPS average
  • High: 35.3 FPS average
  • Ultra: 25.5 FPS average

No preset reaches 60 FPS. Low is 6.7% below the threshold, Medium is 28% below, High is 41% below, and Ultra is 58% below. The frame rate roughly halves from Low to Ultra, and even the lowest quality settings cannot achieve smooth playability. The data indicates this resolution is outside the capability envelope for this hardware.