Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
339 FPS
Ultra 1080p Measured
210 FPS

1440p (2K / QHD)

Low 1440p Measured
277 FPS
Ultra 1440p Measured
136 FPS

4K (Ultra HD)

Low 4K Measured
149 FPS
Ultra 4K Measured
73 FPS
3.6ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 21,088
Graphics Card
Required 27,663
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 96 114 149
1440p QHD 136 178 212 277
1080p Full HD 210 276 308 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 276
1920x1080 Low 339
1920x1080 Medium 308
1920x1080 Ultra 210
2560x1440 High 178
2560x1440 Low 277
2560x1440 Medium 212
2560x1440 Ultra 136
3840x2160 High 96
3840x2160 Low 149
3840x2160 Medium 114
3840x2160 Ultra 73

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5090 D is an extreme pairing for the 2014 third-person shooter Minimum. The data shows this combination is overwhelmingly GPU-bound, delivering playable frame rates at every tested resolution and preset, with the RTX 5090 D providing massive headroom even at 4K Ultra settings.

The benchmark results indicate a clear verdict: this system runs Minimum flawlessly, exceeding the 60 FPS playable threshold by a wide margin across all configurations. The only limiting factor is the CPU, which constrains performance at lower resolutions where the GPU is underutilized. Below is a detailed breakdown of how this combo performs, ranks, and what settings are optimal.

Similar Performance Alternatives

The Ryzen 5 5600G and RTX 5090 D occupy very different positions in the performance spectrum, and their nearest rivals reflect this disparity.

For the CPU, the Ryzen 5 5600G has an average benchmark score of 21088, placing it in the 74th percentile of all CPUs. Its nearest rivals are all within a 0.4% margin, making them functionally equivalent in compute tasks. The Intel Core i3-1220P scores 21066, a 0.1% difference, while the Intel Core Ultra 7 256V scores 21112, a -0.1% delta. The AMD Ryzen 5 7530U is nearly identical at 21133, and the Intel Core Ultra 7 155U trails by just 0.4% with a score of 21174. In practice, any of these processors would deliver nearly indistinguishable frame rates in Minimum, as the game's CPU demands are modest relative to this class of hardware.

For the GPU, the RTX 5090 D is in the 92nd percentile of all GPUs, with an average benchmark score of 77712. Its nearest rivals are surprisingly not other flagship desktop cards but rather mobile and datacenter parts. The AMD Radeon RX 6650M XT scores 76904, just 1.1% behind, while the AMD Radeon RX 6850M XT is 1.6% ahead at 78940. Two NVIDIA Tesla P100 variants (12 GB and 16 GB) sit 2.1% and 2.4% ahead, respectively. This suggests that for Minimum, a system with one of these rival GPUs would behave nearly identically, though the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide advantages in other workloads not measured by this game's frame rates.

The practical implication is that the RTX 5090 D is overkill for Minimum. Any of these rival GPUs would likely produce similar results, as the game's visuals are not demanding enough to stress the GPU at most settings. The CPU, however, becomes the bottleneck at 1080p, where frame rates exceed 300 FPS on Low settings, suggesting that even the nearest rival CPUs would perform similarly due to the same single-thread limits.

CPU and GPU Roles

The benchmark data reveals a clear shift in component importance depending on resolution. At 1920x1080, the CPU plays a more significant role, as evidenced by the frame rate scaling between settings. The Low preset achieves 339 FPS, while Medium drops to 308 FPS, High to 276 FPS, and Ultra to 210 FPS. This 129 FPS spread (from Low to Ultra) indicates that the GPU is still capable of higher output, but the CPU's single-thread performance (3dmark_single_thread score of 872) begins to limit frame rates, particularly at Low settings where GPU load is minimal.

At 2560x1440, the GPU's role becomes more pronounced. The Low preset yields 277 FPS, Medium 212 FPS, High 178 FPS, and Ultra 136 FPS. The spread narrows to 141 FPS, but the absolute numbers drop significantly compared to 1080p, showing that resolution scaling now taxes the GPU more heavily. The RTX 5090 D's 104.8 TFLOPS of FP32 performance and 1,636.8 GTexel/s texture rate are still more than sufficient, but the increased pixel count (from 2.07 million to 3.69 million pixels) demands more from the rendering pipeline.

At 3840x2160, the GPU is unambiguously the dominant component. The Low preset produces 149 FPS, Medium 114 FPS, High 96 FPS, and Ultra 73 FPS. The 76 FPS spread from Low to Ultra is the narrowest of all resolutions, indicating that the GPU is now the primary constraint. The 4K resolution requires 8.29 million pixels per frame, and the RTX 5090 D's 176 ROPs and 423.6 GPixel/s pixel rate are taxed accordingly. Even so, the GPU never falls below 73 FPS, proving it has ample headroom for this game.

The scaling between resolutions reinforces this analysis. Moving from 1080p to 1440p at Ultra settings reduces the average FPS from 210 to 136, a 35% drop. Moving from 1440p to 4K at Ultra reduces it from 136 to 73, a 46% drop. These percentages show that the GPU's workload scales with pixel count, while the CPU's contribution becomes relatively less important at higher resolutions.

How This Combo Ranks

The AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5090 D combination ranks 56th out of 3712 tested combos in Minimum. This places it in the top 1.5% of all configurations tested, a remarkable result given that the CPU is a mid-range 2021 part with only 6 cores and 12 threads.

The ranking is driven almost entirely by the GPU's dominance. The RTX 5090 D's 92nd percentile GPU score and 44065 passmark_g3d score ensure that the combo can push extremely high frame rates, while the CPU's 74th percentile score (21088 average) prevents the combo from reaching the absolute top tier. The top 55 combos ahead of this one likely feature faster CPUs, such as high-end Ryzen 7000/9000 series or Intel Core i9 parts, which would allow even higher frame rates at 1080p where the CPU is the limiting factor.

However, the rank is still exceptional. The 56th position out of 3712 means that this combo outperforms 98.5% of all tested configurations. For a game like Minimum, which is not particularly demanding, this rank confirms that the system is far more powerful than needed. The data shows that the combo's performance at 4K Ultra (73 FPS) is still above the playable threshold, and at 1080p Low (339 FPS) it approaches the refresh rate limits of most monitors.

The rank also highlights an important nuance: the CPU does not meaningfully drag down the combo's standing. Despite being a 6-core/12-thread part with a 74th percentile ranking, the Ryzen 5 5600G's 3.90 GHz base clock and 4.40 GHz boost clock are sufficient to keep up with the RTX 5090 D at most settings. Only at 1080p Low, where the GPU is underutilized, does the CPU's single-thread performance (872 in 3dmark_single_thread) become a factor.

The Verdict

Yes, this PC can run Minimum — and it runs it exceptionally well. The verdict by resolution is unambiguous: all tested resolutions and presets clear the 60 FPS playable threshold.

At 3840x2160, the system achieves playable frame rates on every preset, with the best settings being Ultra at 73 FPS average. This is a significant margin above the 60 FPS threshold, providing smooth gameplay even at maximum quality. The High preset delivers 96 FPS, Medium 114 FPS, and Low 149 FPS, all comfortably above 60 FPS.

At 2560x1440, the performance is even more robust. The Ultra preset runs at 136 FPS average, more than double the playable threshold. High reaches 178 FPS, Medium 212 FPS, and Low 277 FPS. This resolution is ideal for high-refresh-rate monitors, as even the most demanding preset exceeds 120 FPS.

At 1920x1080, the system is effectively uncapped. Ultra averages 210 FPS, High 276 FPS, Medium 308 FPS, and Low 339 FPS. These frame rates are far beyond what most displays can even show, making the system overkill for 1080p gaming. The only caveat is that the CPU begins to limit performance at this resolution, as evidenced by the relatively smaller gap between Low and Medium (31 FPS) compared to the gap between High and Ultra (66 FPS).

The data confirms that this combo is not merely playable but excessively powerful for Minimum. Users can enable every setting at maximum quality and still have substantial performance headroom.

Measured FPS Breakdown

The measured FPS data provides precise numbers for each resolution and settings combination. Note that some entries lack min/max values, indicating that only average FPS was recorded for those configurations.

3840x2160 (4K):

  • High: 96 FPS average (min/max not recorded)
  • Low: 149 FPS average (min/max not recorded)
  • Medium: 114 FPS average, with min 97 FPS and max 131 FPS
  • Ultra: 73 FPS average (min/max not recorded)

2560x1440 (1440p):

  • High: 178 FPS average (min/max not recorded)
  • Low: 277 FPS average (min/max not recorded)
  • Medium: 212 FPS average, with min 180 FPS and max 244 FPS
  • Ultra: 136 FPS average (min/max not recorded)

1920x1080 (1080p):

  • High: 276 FPS average (min/max not recorded)
  • Low: 339 FPS average (min/max not recorded)
  • Medium: 308 FPS average, with min 262 FPS and max 354 FPS
  • Ultra: 210 FPS average (min/max not recorded)

The Medium preset at each resolution is the only one with complete min/max data. At 4K, the 97 FPS minimum is still well above 60 FPS, confirming stable performance. At 1440p, the 180 FPS minimum is triple the threshold, and at 1080p, the 262 FPS minimum is over four times the threshold. These minimums suggest that even during intense scenes, the frame rate never drops to a level that would cause stuttering.

The pattern across resolutions shows a consistent ratio: Ultra is roughly 50-60% of Low's performance at each resolution. At 4K, Ultra (73 FPS) is 49% of Low (149 FPS), at 1440p it is 49% (136 vs 277), and at 1080p it is 62% (210 vs 339). This indicates that the GPU's performance scales predictably with workload, and the CPU does not introduce anomalies at lower resolutions.

Best Settings per Resolution

The best settings for each resolution are determined by finding the most demanding preset that still maintains at least 60 FPS average. The verdict data confirms that Ultra is achievable at all three resolutions.

3840x2160: The best settings are Ultra, with an average FPS of 73. This is 13 FPS above the 60 FPS threshold, providing a small but comfortable margin. The High preset at 96 FPS and Medium at 114 FPS are also viable, but Ultra offers the maximum visual quality while remaining playable. For users prioritizing frame rate over visuals, Low at 149 FPS is an option, but it sacrifices significant visual fidelity for a 76 FPS gain over Ultra.

2560x1440: The best settings are Ultra, with an average FPS of 136. This is more than double the 60 FPS threshold, making it the ideal resolution for high-refresh-rate displays. The 136 FPS average ensures smooth gameplay even on 144 Hz monitors, and the 180 FPS minimum on Medium suggests that even the most demanding scenes will not cause drops below 120 FPS. Ultra at 1440p is the sweet spot for this combo, balancing visual quality and performance.

1920x1080: The best settings are Ultra, with an average FPS of 210. This is 3.5 times the 60 FPS threshold, providing an enormous margin. The 210 FPS average is sufficient for 240 Hz monitors, though the CPU may limit performance in the most demanding scenes. The Low preset at 339 FPS exceeds the refresh rate of virtually all consumer displays, making it unnecessary for most users. Ultra at 1080p is the clear recommendation, as it provides the best visuals without any playability concerns.

In summary, the system can run Minimum at maximum settings across all tested resolutions. The 4K Ultra configuration is the most demanding scenario, yet it still delivers 73 FPS, proving that the RTX 5090 D is more than capable for this title. The Ryzen 5 5600G, while not a top-tier CPU, does not bottleneck the GPU at 4K or 1440p, and only shows minor limitations at 1080p where frame rates exceed 300 FPS. This combo is an extreme overachiever for a game released in 2014, offering performance that far exceeds the requirements for smooth gameplay.