Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
268 FPS
Ultra 1080p Measured
116 FPS

1440p (2K / QHD)

Low 1440p Measured
187 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
113 FPS
Ultra 4K Measured
49 FPS
7ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 21,088
Graphics Card
Required 27,663
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 60 80 113
1440p QHD 81 99 132 187
1080p Full HD 116 142 189 268

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 142
1920x1080 Low 268
1920x1080 Medium 189
1920x1080 Ultra 116
2560x1440 High 99
2560x1440 Low 187
2560x1440 Medium 132
2560x1440 Ultra 81
3840x2160 High 60
3840x2160 Low 113
3840x2160 Medium 80
3840x2160 Ultra 49

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5060 combination delivers a remarkably strong performance profile for Minimum, a third-person shooter released on 2014-06-25. The measured data shows that this pairing is capable of high frame rates across all tested resolutions, with the primary constraint appearing at 4K with maximum settings. Benchmark results indicate that the system comfortably exceeds the 60 FPS playable threshold in the vast majority of scenarios, making it a versatile option for both high-refresh-rate 1080p gaming and demanding 4K play.

How This Combo Ranks

The performance of this CPU and GPU pairing in Minimum places it at rank 1119 out of 3712 tested combos, putting it in the top 30% of all configurations evaluated. This ranking reflects the strong synergy between the two components, with the RTX 5060’s modern architecture providing the bulk of the rendering horsepower while the Ryzen 5 5600G handles the game’s processing demands without becoming a bottleneck.

When examining the individual components, the RTX 5060 sits in the 72nd percentile of all GPUs, with an average benchmark score of 26331. Its nearest rivals in the database include the AMD Radeon 860M (scoring 26401, a 0.3% difference), the NVIDIA GeForce MX550 (scoring 26421, a 0.3% difference), and the AMD Radeon RX 5700 XT 50th Anniversary (scoring 26553, a 0.8% difference). The GPU also edges out the AMD Radeon RX 6750 XT, which scores 26011, meaning the RTX 5060 holds a 1.2% advantage in this comparison. These tight margins indicate that the 5060 is positioned competitively within its performance class.

The Ryzen 5 5600G, meanwhile, ranks in the 74th percentile of all CPUs with an average benchmark score of 21088. Its closest competitor is the Intel Core i3-1220P, which scores 21066 (a marginal 0.1% difference), followed by the Intel Core Ultra 7 256V at 21112 (0.1% behind the 5600G) and the AMD Ryzen 5 7530U at 21133 (0.2% behind). The CPU’s 6-core, 12-thread configuration based on the Zen 3 architecture provides solid multi-threaded performance, which is sufficient for a title like Minimum that does not appear to be heavily CPU-bound.

The combination’s rank of 1119 out of 3712 suggests that while there are many faster configurations, this pairing offers a well-balanced experience that outperforms roughly 70% of all tested setups. The data shows that the system’s performance is not limited by CPU constraints, as the 5600G’s benchmark scores are competitive with its direct rivals, allowing the RTX 5060 to operate near its full potential.

CPU and GPU Roles

The benchmark data across different resolutions reveals that the GPU is the dominant factor in determining frame rates in Minimum, with the CPU playing a secondary but important supporting role. At 1920x1080 with Low settings, the system achieves 268 FPS, which drops to 142 FPS at High settings and 116 FPS at Ultra. This significant scaling with graphics settings clearly indicates that the RTX 5060 is the primary driver of performance, as the CPU workload remains relatively constant while the GPU load increases with visual fidelity.

As resolution increases, the GPU’s role becomes even more pronounced. At 2560x1440, the frame rates range from 187 FPS at Low to 81 FPS at Ultra, while at 3840x2160, the range narrows to 113 FPS at Low and 49 FPS at Ultra. The 4K data is particularly telling: the drop from Medium (80 FPS) to High (60 FPS) to Ultra (49 FPS) shows a clear GPU-bound progression. The CPU’s contribution is less visible in these numbers, as the Ryzen 5 5600G’s processing power is sufficient to keep up with the GPU’s output at all tested settings.

The scaling between presets at each resolution further confirms the GPU-centric nature of the workload. At 1080p, moving from Low to Ultra reduces performance by approximately 57% (from 268 to 116 FPS), while at 1440p the reduction is approximately 57% as well (from 187 to 81 FPS). At 4K, the reduction from Low to Ultra is approximately 57% as well (from 113 to 49 FPS). This consistent scaling pattern indicates that the game’s rendering demands scale predictably with settings, and the RTX 5060’s 8 GB of GDDR7 memory over a 128-bit bus with 448.0 GB/s bandwidth is sufficient to handle the texture and shading loads without CPU-induced stutters.

The CPU’s role is more about maintaining consistent frame pacing than pushing raw performance. With a boost clock of 4.40 GHz and 16 MB of L3 cache, the Ryzen 5 5600G provides enough single-thread performance to avoid bottlenecks, even at high frame rates. The data shows that the system never appears to be CPU-limited, as frame rates scale almost entirely with GPU workload changes across resolutions and settings.

FAQ

*Q: Can this system achieve 60 FPS at 4K resolution in Minimum?*

A: Yes, the data shows that at 3840x2160, the combination achieves 60 FPS at High settings, 80 FPS at Medium, and 113 FPS at Low. However, Ultra settings drop to 49 FPS, which falls below the 60 FPS playable threshold.

Q: What is the highest playable setting at 2560x1440?

A: At 1440p, the system can run Ultra settings at an average of 81 FPS, which clears the 60 FPS threshold. Other playable settings include High at 99 FPS, Medium at 132 FPS, and Low at 187 FPS.

Q: How does the RTX 5060 compare to its nearest GPU rivals?

A: The RTX 5060 has an average benchmark score of 26331, placing it slightly behind the AMD Radeon RX 5700 XT 50th Anniversary (26553, 0.8% ahead) and the NVIDIA GeForce MX550 (26421, 0.3% ahead), but ahead of the AMD Radeon RX 6750 XT (26011, 1.2% behind).

Q: Is the Ryzen 5 5600G a bottleneck for the RTX 5060 in this game?

A: Benchmark results indicate no significant bottleneck. The CPU’s average benchmark score of 21088 is competitive with its nearest rivals, and the frame rates scale predictably with GPU settings, suggesting the CPU keeps pace with the GPU’s output.

Q: What frame rates can be expected at 1080p with Medium settings?

A: At 1920x1080 with Medium settings, the system delivers an average of 189 FPS, with a minimum of 160 FPS and a maximum of 217 FPS, providing a smooth experience for high-refresh-rate monitors.

Q: Does the system maintain 60 FPS at 4K with High settings?

A: Yes, the average FPS at 3840x2160 with High settings is exactly 60 FPS, meeting the playable threshold. However, there is no min or max data provided for this specific configuration, so variance is unknown.

The Verdict

The data clearly shows that the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5060 combination can run Minimum with strong performance across all tested resolutions. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra settings achieving 116 FPS and Low settings reaching 268 FPS. This makes the system ideal for high-refresh-rate 1080p gaming, with plenty of headroom for competitive play.

At 2560x1440, the verdict is equally positive. All four tested settings—Low (187 FPS), Medium (132 FPS), High (99 FPS), and Ultra (81 FPS)—exceed the 60 FPS playable threshold. This means users can enjoy maximum visual fidelity at 1440p without sacrificing smoothness, making it a sweet spot for this hardware combination.

The 4K results are more nuanced. The system achieves playable frame rates at High (60 FPS), Medium (80 FPS), and Low (113 FPS), but falls short at Ultra settings with 49 FPS. For users prioritizing 4K resolution, the recommendation is to stick with High settings or below to maintain a consistent 60 FPS experience. The RTX 5060’s 8 GB of GDDR7 memory appears sufficient for this title, as even at 4K High the frame rate holds steady at the playable threshold.

Overall, this PC can run Minimum effectively at all tested resolutions, with the only caveat being that 4K Ultra settings require a reduction in quality to maintain playable frame rates. The system’s performance profile makes it a versatile choice for both high-resolution gaming and high-refresh-rate competitive play.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings levels. At 1920x1080, the system delivers exceptional performance: Low settings produce an average of 268 FPS, Medium settings achieve 189 FPS with a minimum of 160 and maximum of 217, High settings reach 142 FPS, and Ultra settings maintain 116 FPS. These numbers indicate that the RTX 5060 is operating well within its capabilities at 1080p, with even the most demanding preset providing more than double the 60 FPS threshold.

Moving to 2560x1440, the performance remains strong but shows the expected scaling. Low settings deliver 187 FPS, Medium settings achieve 132 FPS with a range of 112 to 152, High settings produce 99 FPS, and Ultra settings sustain 81 FPS. The minimum FPS at Medium settings (112) is notably above the playable threshold, suggesting consistent frame delivery without significant drops.

At 3840x2160, the data reveals the system’s limits. Low settings achieve 113 FPS, Medium settings deliver 80 FPS with a minimum of 68 and maximum of 92, High settings produce exactly 60 FPS, and Ultra settings drop to 49 FPS. The Medium settings data is particularly informative, showing a minimum of 68 FPS, which means even in demanding scenes the frame rate stays above 60. The Ultra setting’s 49 FPS average indicates that this preset is not viable for a consistent 60 FPS experience at 4K, though it may be playable for users who tolerate occasional dips below the threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which delivers an average of 116 FPS. This allows users to enable maximum visual quality while still enjoying a frame rate nearly double the playable threshold. The substantial headroom at 1080p means that even the most demanding in-game scenarios are unlikely to cause frame rates to drop below 60.

For 2560x1440, Ultra settings also remain the best choice, achieving an average of 81 FPS. This provides a comfortable margin above the 60 FPS threshold while delivering the full visual experience. The system’s performance at 1440p Ultra is strong enough for smooth gameplay, with no need to compromise on quality.

At 3840x2160, the best playable setting is High, which produces an average of exactly 60 FPS. While this meets the playable threshold, it leaves no margin for performance dips, so users who prefer a more comfortable buffer might consider Medium settings, which deliver 80 FPS with a minimum of 68. For those seeking the highest quality at 4K, High is the recommended choice, as it provides the best visual fidelity while maintaining the 60 FPS standard.