Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 5600G paired with the Intel Arc B570 produces a wide spread of frame rates in Minimum, a third-person shooter released in 2014. Measured data shows the combination scales from a fully playable 145 FPS average at 1080p on Low settings down to an unplayable 25 FPS average at 4K on Ultra. The game’s age does not guarantee smooth performance at high resolutions; the data reveals steep performance drops as resolution and preset levels increase.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 145 FPS, which is the highest average recorded across the entire test matrix. Medium settings bring the average down to 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. High settings yield an average of 93 FPS. Ultra settings, the most demanding preset at this resolution, still maintains an average of 71 FPS. All 1080p presets clear the 60 FPS playable threshold by a comfortable margin, with even the worst-case minimum observed at Medium (95 FPS) staying well above that line.
At 2560x1440, the frame rates remain playable but show a clear step down. Low settings average 94 FPS. Medium settings average 72 FPS, with a minimum of 61 FPS and a maximum of 82 FPS; that 61 FPS minimum is just barely above the 60 FPS threshold. High settings average exactly 60 FPS, landing right on the playable line. Ultra settings fall below playability, averaging 46 FPS. The gap between Low and Ultra at this resolution is 48 FPS, showing that preset choice has a major impact on performance.
At 3840x2160, the combination struggles. Low settings average 50 FPS, which is below the playable threshold. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. High settings average 32 FPS. Ultra settings average 25 FPS, the lowest result in the entire test set. No preset at 4K reaches 60 FPS, and even the Low preset falls 10 FPS short of playability. The scaling from 1440p to 4K is severe: High settings drop from 60 FPS to 32 FPS, a 28 FPS reduction, while Low settings drop from 94 FPS to 50 FPS, a 44 FPS reduction.
The data shows a consistent pattern across resolutions. Moving from 1080p to 1440p costs roughly one-third of the frame rate at each preset. Moving from 1440p to 4K costs roughly another half. For example, Medium settings produce 111 FPS at 1080p, 72 FPS at 1440p, and 39 FPS at 4K. The minimum FPS values follow a similar trajectory; the only recorded minimums are 95 FPS at 1080p Medium, 61 FPS at 1440p Medium, and 33 FPS at 4K Medium. Maximum frames are 128 FPS at 1080p Medium and 82 FPS at 1440p Medium.
Preset scaling within a single resolution is also steep. At 1080p, Low to Ultra spans 74 FPS (145 to 71). At 1440p, that span is 48 FPS (94 to 46). At 4K, the span narrows to 25 FPS (50 to 25), suggesting the GPU is the limiting factor at higher resolutions, compressing the differences between presets.
How This Combo Ranks
The AMD Ryzen 5 5600G and Intel Arc B570 combination ranks 2984 out of 3712 tested combos for Minimum. That places it in the bottom 20 percent of all tested hardware pairings. The rank reflects the CPU’s mid-range positioning rather than a failure of the GPU; the Ryzen 5 5600G sits at the 74th percentile among all CPUs in aggregate benchmarks, while the Arc B570 sits at the 65th percentile among all GPUs. The combo’s poor rank in this specific game is driven by the game’s demanding nature at higher resolutions, not by a weak overall hardware pairing.
The rank of 2984 out of 3712 means roughly 80 percent of tested combos deliver better performance in Minimum. This is a notable gap. The combo is not competitive with high-end systems for this title, especially at 4K where no playable settings exist. However, the rank does not tell the whole story. At 1080p, this combination outperforms the majority of systems because most tested combos likely target higher resolutions or run more demanding settings. The rank is an aggregate measure, and the measured FPS data shows that this combo has a clear playable zone at 1080p and 1440p.
The percentile data for the individual components helps contextualize the rank. The CPU’s 74th percentile and GPU’s 65th percentile are both above average, yet the combo still ranks in the bottom 20 percent for this game. This discrepancy indicates that Minimum has unusual performance characteristics, likely being more sensitive to GPU compute or memory bandwidth than to raw CPU throughput. The Arc B570’s 10 GB memory and 380.0 GB/s bandwidth are competitive, but the game’s 4K demands exceed what this GPU can deliver.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 5600G in aggregate CPU benchmarks are all within a narrow band. The Intel Core i3-1220P scores 21066, just 0.1 percent lower than the Ryzen 5 5600G’s 21088 average. The Intel Core Ultra 7 256V scores 21112, 0.1 percent higher. The AMD Ryzen 5 7530U scores 21133, 0.2 percent higher. The Intel Core Ultra 7 155U scores 21174, 0.4 percent higher. These four CPUs would deliver nearly identical CPU-bound performance in Minimum. In practice, swapping the Ryzen 5 5600G for any of these would change frame rates by less than half a percent in CPU-limited scenarios.
The nearest rivals for the Intel Arc B570 in aggregate GPU benchmarks are similarly close. The NVIDIA GeForce RTX 3070 Mobile scores 20534, 0.1 percent lower than the Arc B570’s 20556 average. The Intel Arc A750 scores 20582, 0.1 percent higher. The NVIDIA Quadro M4000M scores 20480, 0.4 percent lower. The AMD Radeon R9 M390X scores 20662, 0.5 percent higher. These four GPUs would produce nearly identical frame rates in Minimum at any given resolution and preset. The Arc A750 is the closest desktop equivalent, with a delta of just 0.1 percent.
Because the CPU and GPU rivals are so tightly clustered, a system built with any combination of these near-identical parts would behave almost exactly like the tested combo. For example, an Intel Core i3-1220P with an Intel Arc A750 would produce frame rates within 0.2 percent of the measured results across all resolutions and presets. A system with an AMD Ryzen 5 7530U and an NVIDIA GeForce RTX 3070 Mobile would be similarly close, with a combined delta of roughly 0.3 percent. The practical takeaway is that this performance profile is not unique to the specific parts; it represents a broad class of mid-range hardware from the 2021-2025 era.
The Quadro M4000M and Radeon R9 M390X are older or mobile parts, but their benchmark scores place them in the same performance tier. In Minimum, they would deliver the same 145 FPS at 1080p Low and the same 25 FPS at 4K Ultra. The game does not appear to favor any specific architecture; the aggregate scores predict performance accurately.
The Verdict
The AMD Ryzen 5 5600G and Intel Arc B570 can run Minimum at 60 FPS or higher, but only at specific resolutions and presets. At 1920x1080, all four presets clear the 60 FPS threshold. Low averages 145 FPS, Medium averages 111 FPS, High averages 93 FPS, and Ultra averages 71 FPS. The Ultra preset at 1080p is the most demanding playable configuration, delivering 71 FPS with no recorded minimum below 60.
At 2560x1440, three presets are playable. Low averages 94 FPS. Medium averages 72 FPS, with a minimum of 61 FPS that just clears the threshold. High averages exactly 60 FPS, right at the playable line. Ultra averages 46 FPS and is not playable. The best playable preset at 1440p is High, with an average of 60 FPS.
At 3840x2160, no preset is playable. Low averages 50 FPS, Medium averages 39 FPS, High averages 32 FPS, and Ultra averages 25 FPS. All fall short of 60 FPS. The verdict is clear: this combo is a 1080p and 1440p machine for Minimum, but it cannot handle 4K at any setting.
The game’s release date of 2014 might suggest that 4K should be feasible, but the measured data contradicts that assumption. The 25 FPS average at 4K Ultra is a hard failure, and even the Low preset at 4K misses the threshold by 10 FPS. Users with 4K displays would need to lower resolution or accept sub-60 FPS performance.
CPU and GPU Roles
The data shows that the GPU becomes the dominant bottleneck as resolution increases. At 1080p, the CPU has headroom; the Ryzen 5 5600G’s 6 cores and 12 threads, with a boost clock of 4.40 GHz, are sufficient to feed the Arc B570. The GPU’s 11.52 TFLOPS FP32 performance and 200.0 GPixel/s pixel rate drive the frame rates. The 71 FPS at 1080p Ultra versus 145 FPS at 1080p Low shows a 74 FPS swing driven entirely by GPU workload; the CPU is not the limiting factor at this resolution.
At 1440p, the GPU’s limitations become more apparent. The 60 FPS average at High settings is exactly at the playable threshold, and the 46 FPS at Ultra shows that the GPU cannot handle the increased pixel count. The GPU’s 160-bit memory bus and 380.0 GB/s bandwidth are likely the constraint, as Minimum at 1440p Ultra requires more memory throughput than the card can provide. The CPU’s role diminishes further; even the weakest rival CPU in the nearestRivals list would produce identical results.
At 4K, the GPU is the sole bottleneck. The 50 FPS at Low settings is 10 FPS below playable, and the 25 FPS at Ultra is less than half the threshold. The GPU’s 10 GB memory is not the issue; the 160-bit bus and the 11.52 TFLOPS compute are insufficient for 4K. The CPU’s performance is irrelevant at this resolution; any of the rival CPUs would deliver the same 25-50 FPS range. The scaling from 1080p to 4K at Low settings (145 to 50 FPS, a 65 percent drop) is far larger than the scaling from 1080p to 1440p (145 to 94 FPS, a 35 percent drop), confirming that pixel count is the dominant factor.
Preset scaling reinforces the GPU’s role. At 1080p, the difference between Low and Ultra is 74 FPS. At 4K, that difference shrinks to 25 FPS. This compression occurs because the GPU is already saturated at Low settings in 4K; raising the preset adds little additional load because the card is already at its limit. In contrast, at 1080p, the GPU has enough headroom to absorb the extra work from higher presets, producing larger frame rate differences.
Best Settings per Resolution
At 1920x1080, the best setting is Ultra, with an average of 71 FPS. This is the highest preset that stays at or above 60 FPS. The data shows no minimum FPS recorded for Ultra at 1080p, but the average of 71 FPS provides a safe margin above the threshold. Medium and High are also playable, but Ultra offers the maximum visual quality without sacrificing playability.
At 2560x1440, the best setting is High, with an average of exactly 60 FPS. This is the most demanding preset that clears the 60 FPS threshold. Medium is also playable with a 72 FPS average and a 61 FPS minimum, but High provides better visual quality while still meeting the playability requirement. The 60 FPS average is borderline; users sensitive to frame drops may prefer Medium’s 61 FPS minimum for a more consistent experience.
At 3840x2160, there is no best setting. No preset reaches 60 FPS. The closest is Low with a 50 FPS average, which is 10 FPS short of the threshold. Medium averages 39 FPS, High averages 32 FPS, and Ultra averages 25 FPS. The verdictByResolution field confirms no playable settings at 4K. Users must reduce resolution to 1440p or lower to achieve playable frame rates.
The recommended configurations are therefore: 1080p Ultra for maximum quality, 1440p High for a balanced experience, and no 4K option. The 71 FPS at 1080p Ultra is the best combination of visual fidelity and performance this hardware can deliver in Minimum. For users prioritizing frame rate over visuals, 1080p Low at 145 FPS is the smoothest option, though the data shows Ultra is still well above the playable threshold. The 1440p High setting at 60 FPS is the most demanding playable configuration outside of 1080p, making it the choice for users with higher-resolution displays who want to stay at or above the playable line.